[PDF] Joe Grand S Best Of Hardware Wireless And Game Console Hacking - eBooks Review

Joe Grand S Best Of Hardware Wireless And Game Console Hacking


Joe Grand S Best Of Hardware Wireless And Game Console Hacking
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Joe Grand S Best Of Hardware Wireless And Game Console Hacking


Joe Grand S Best Of Hardware Wireless And Game Console Hacking
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Author : Joe Grand
language : en
Publisher: Elsevier
Release Date : 2006-08-18

Joe Grand S Best Of Hardware Wireless And Game Console Hacking written by Joe Grand and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-08-18 with Computers categories.


The book introduces the principles of hardware design and describes the tools and techniques required to begin hacking. The DVD contains hack instructions for over 20 game consoles and hardware devices from Nintendo, Apple, Sony, Microsoft, Palm and more.The presentation of these 20 projects on DVD media provides users with benefits and options not available on the printed page. All images are hi-res color that can be enlarged or printed, the text is easily searched, and the user can copy the contents to their hard disk and add comments directly into the PDF files. The DVD media also lends itself well to group projects (it includes a 10 user license).The 160-page book includes chapters on hacking tools and electrical engineering basics, along with chapters on the background, design and functionality of each hardware device.* Packed full of high resolution colour images that reveal the smallest details of each step in a hack* Includes in depth coverage of the tools of the hacking trade and the basics of electrical engineering* DVD includes a "Using the Tools" video starring Joe "kingpin" Grand



Hardware Hacking


Hardware Hacking
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Author : Joe Grand
language : en
Publisher: Elsevier
Release Date : 2004-01-29

Hardware Hacking written by Joe Grand and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-01-29 with Computers categories.


"If I had this book 10 years ago, the FBI would never have found me!" -- Kevin Mitnick This book has something for everyone---from the beginner hobbyist with no electronics or coding experience to the self-proclaimed "gadget geek." Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an existing idea to create something better. Have fun while voiding your warranty! Some of the hardware hacks in this book include: * Don't toss your iPod away when the battery dies! Don't pay Apple the $99 to replace it! Install a new iPod battery yourself without Apple's "help"* An Apple a day! Modify a standard Apple USB Mouse into a glowing UFO Mouse or build a FireWire terabyte hard drive and custom case* Have you played Atari today? Create an arcade-style Atari 5200 paddle controller for your favorite retro videogames or transform the Atari 2600 joystick into one that can be used by left-handed players* Modern game systems, too! Hack your PlayStation 2 to boot code from the memory card or modify your PlayStation 2 for homebrew game development* Videophiles unite! Design, build, and configure your own Windows- or Linux-based Home Theater PC* Ride the airwaves! Modify a wireless PCMCIA NIC to include an external antenna connector or load Linux onto your Access Point* Stick it to The Man! Remove the proprietary barcode encoding from your CueCat and turn it into a regular barcode reader* Hack your Palm! Upgrade the available RAM on your Palm m505 from 8MB to 16MB· Includes hacks of today's most popular gaming systems like Xbox and PS/2.· Teaches readers to unlock the full entertainment potential of their desktop PC.· Frees iMac owners to enhance the features they love and get rid of the ones they hate.



Game Console Hacking


Game Console Hacking
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Author : Joe Grand
language : en
Publisher: Syngress Media Incorporated
Release Date : 2004

Game Console Hacking written by Joe Grand and has been published by Syngress Media Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Illustrates how to configure and modify the actual game console to make it perform above and beyond what the original designers intended.



Game Console Hacking


Game Console Hacking
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Author : Joe Grand
language : en
Publisher: Elsevier
Release Date : 2004-11-12

Game Console Hacking written by Joe Grand and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-11-12 with Computers categories.


The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems



Hack The Stack


Hack The Stack
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Author : Stephen Watkins
language : en
Publisher: Elsevier
Release Date : 2006-11-06

Hack The Stack written by Stephen Watkins and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-11-06 with Computers categories.


This book looks at network security in a new and refreshing way. It guides readers step-by-step through the "stack" -- the seven layers of a network. Each chapter focuses on one layer of the stack along with the attacks, vulnerabilities, and exploits that can be found at that layer. The book even includes a chapter on the mythical eighth layer: The people layer. This book is designed to offer readers a deeper understanding of many common vulnerabilities and the ways in which attacker's exploit, manipulate, misuse, and abuse protocols and applications. The authors guide the readers through this process by using tools such as Ethereal (sniffer) and Snort (IDS). The sniffer is used to help readers understand how the protocols should work and what the various attacks are doing to break them. IDS is used to demonstrate the format of specific signatures and provide the reader with the skills needed to recognize and detect attacks when they occur. What makes this book unique is that it presents the material in a layer by layer approach which offers the readers a way to learn about exploits in a manner similar to which they most likely originally learned networking. This methodology makes this book a useful tool to not only security professionals but also for networking professionals, application programmers, and others. All of the primary protocols such as IP, ICMP, TCP are discussed but each from a security perspective. The authors convey the mindset of the attacker by examining how seemingly small flaws are often the catalyst of potential threats. The book considers the general kinds of things that may be monitored that would have alerted users of an attack.* Remember being a child and wanting to take something apart, like a phone, to see how it worked? This book is for you then as it details how specific hacker tools and techniques accomplish the things they do. * This book will not only give you knowledge of security tools but will provide you the ability to design more robust security solutions * Anyone can tell you what a tool does but this book shows you how the tool works



Hacking The Xbox


Hacking The Xbox
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Author : Andrew Huang
language : en
Publisher:
Release Date : 2003

Hacking The Xbox written by Andrew Huang and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


This hands-on guide to hacking was canceled by the original publisher out of fear of DMCA-related lawsuits. Following the author's self-publication of the book (during which time he sold thousands directly), Hacking the Xbox is now brought to you by No Starch Press. Hacking the Xbox begins with a few step-by-step tutorials on hardware modifications that teach basic hacking techniques as well as essential reverse-engineering skills. It progresses into a discussion of the Xbox security mechanisms and other advanced hacking topics, emphasizing the important subjects of computer security and reverse engineering. The book includes numerous practical guides, such as where to get hacking gear, soldering techniques, debugging tips, and an Xbox hardware reference guide. Hacking the Xbox confronts the social and political issues facing today's hacker, and introduces readers to the humans behind the hacks through several interviews with master hackers. It looks at the potential impact of today's



The Basics Of Hacking And Penetration Testing


The Basics Of Hacking And Penetration Testing
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Author : Patrick Engebretson
language : en
Publisher: Elsevier
Release Date : 2013-06-24

The Basics Of Hacking And Penetration Testing written by Patrick Engebretson and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-24 with Computers categories.


The Basics of Hacking and Penetration Testing, Second Edition, serves as an introduction to the steps required to complete a penetration test or perform an ethical hack from beginning to end. The book teaches students how to properly utilize and interpret the results of the modern-day hacking tools required to complete a penetration test. It provides a simple and clean explanation of how to effectively utilize these tools, along with a four-step methodology for conducting a penetration test or hack, thus equipping students with the know-how required to jump start their careers and gain a better understanding of offensive security.Each chapter contains hands-on examples and exercises that are designed to teach learners how to interpret results and utilize those results in later phases. Tool coverage includes: Backtrack Linux, Google reconnaissance, MetaGooFil, dig, Nmap, Nessus, Metasploit, Fast Track Autopwn, Netcat, and Hacker Defender rootkit. This is complemented by PowerPoint slides for use in class.This book is an ideal resource for security consultants, beginning InfoSec professionals, and students. - Each chapter contains hands-on examples and exercises that are designed to teach you how to interpret the results and utilize those results in later phases - Written by an author who works in the field as a Penetration Tester and who teaches Offensive Security, Penetration Testing, and Ethical Hacking, and Exploitation classes at Dakota State University - Utilizes the Kali Linux distribution and focuses on the seminal tools required to complete a penetration test



Racing The Beam


Racing The Beam
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Author : Nick Montfort
language : en
Publisher: MIT Press
Release Date : 2009-01-09

Racing The Beam written by Nick Montfort and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01-09 with Games & Activities categories.


A study of the relationship between platform and creative expression in the Atari VCS, the gaming system for popular games like Pac-Man and Star Wars: The Empire Strikes Back. The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book, the first in a series of Platform Studies, does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS—often considered merely a retro fetish object—is an essential part of the history of video games.



Vintage Game Consoles


Vintage Game Consoles
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Author : Bill Loguidice
language : en
Publisher: CRC Press
Release Date : 2014-02-24

Vintage Game Consoles written by Bill Loguidice and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-24 with Computers categories.


Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.



Nuts Volts


Nuts Volts
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Author :
language : en
Publisher:
Release Date : 2005

Nuts Volts written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Electronics categories.