Kinect In Motion Audio And Visual Tracking By Example

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Kinect In Motion Audio And Visual Tracking By Example
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Author : Clemente Giori
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-04-25
Kinect In Motion Audio And Visual Tracking By Example written by Clemente Giori and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-25 with Computers categories.
The book includes a series of step-by-step illustrated tutorials supported by detailed explanations for building a multimodal user interface based on Kinect for Windows.Kinect in Motion - Audio and Visual Tracking by Example is great for developers new to the Kinect for Windows SDK, and who are looking to get a good grounding in how to master video and audio tracking. It’s assumed that you have some experience in C# and XAML already.
Interactivity Game Creation Design Learning And Innovation
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Author : Anthony L. Brooks
language : en
Publisher: Springer
Release Date : 2017-03-17
Interactivity Game Creation Design Learning And Innovation written by Anthony L. Brooks and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-17 with Computers categories.
This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art, interactive art, and how game creation is considered an art form. The decision was made to augment the title of ArtsIT to be in future known as “The International Conference on Interactivity, Game Creation, Design, Learning, and Innovation”. The event was hosted in Esbjerg, Denmark in May 2016 and attracted 76 submissions from which 34 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology.
Echoes Of Other Worlds Sound In Virtual Reality
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Author : Tom A. Garner
language : en
Publisher: Springer
Release Date : 2017-09-01
Echoes Of Other Worlds Sound In Virtual Reality written by Tom A. Garner and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-01 with Social Science categories.
This book explores the nature and importance of sound in virtual reality (VR). Approaching the subject from a holistic perspective, the book delivers an emergent framework of VR sound. This framework brings together numerous elements that collectively determine the nature of sound in VR; from various aspects of VR technology, to the physiological and psychological complexities of the user, to the wider technological, historical and sociocultural issues. Garner asks, amongst other things: what is the meaning of sound? How have fictional visions of VR shaped our expectations for present technology? How can VR sound hope to evoke the desired responses for such an infinitely heterogeneous user base? This book if for those with an interest in sound and VR, who wish to learn more about the great complexities of the subject and discover the contemporary issues from which future VR will surely advance.
Computer Vision And Graphics
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Author : Leszek J. Chmielewski
language : en
Publisher: Springer
Release Date : 2016-09-09
Computer Vision And Graphics written by Leszek J. Chmielewski and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-09 with Computers categories.
This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphic, ICCVG 2016, held in Warsaw, Poland, in September 2016. The 68 full papers presented were carefully reviewed and selected from various submissions. They show various opportunities for valuable research at the border of applied information sciences, agribusiness, veterinary medicine and the broadly understood domains of biology and economy.
Proceedings Of The 9th International Conference On Computer Recognition Systems Cores 2015
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Author : Robert Burduk
language : en
Publisher: Springer
Release Date : 2016-03-05
Proceedings Of The 9th International Conference On Computer Recognition Systems Cores 2015 written by Robert Burduk and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-05 with Computers categories.
The computer recognition systems are nowadays one of the most promising directions in artificial intelligence. This book is the most comprehensive study of this field. It contains a collection of 79 carefully selected articles contributed by experts of pattern recognition. It reports on current research with respect to both methodology and applications. In particular, it includes the following sections: Features, learning, and classifiers Biometrics Data Stream Classification and Big Data Analytics Image processing and computer vision Medical applications Applications RGB-D perception: recent developments and applications This book is a great reference tool for scientists who deal with the problems of designing computer pattern recognition systems. Its target readers can be the as well researchers as students of computer science, artificial intelligence or robotics.
Design And Implementation Of Healthcare Biometric Systems
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Author : Kisku, Dakshina Ranjan
language : en
Publisher: IGI Global
Release Date : 2019-01-11
Design And Implementation Of Healthcare Biometric Systems written by Kisku, Dakshina Ranjan and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-11 with Medical categories.
Healthcare sectors often deal with a large amount of data related to patients’ care and hospital workforce management. Mistakes occur, and the impending results are disastrous for individuals’ personal identity information. However, an innovative and reliable way to safeguard the identity of individuals and provide protection of medical records from criminals is already in effect. Design and Implementation of Healthcare Biometric Systems provides innovative insights into medical identity theft and the benefits behind biometrics technologies that could be offered to protect medical records from hackers and malicious users. The content within this publication represents the work of ASD screening systems, healthcare management, and patient rehabilitation. It is designed for educators, researchers, faculty members, industry practitioners, graduate students, and professionals working with healthcare services and covers topics centered on understanding the practical essence of next-generation healthcare biometrics systems and future research directions.
Inclusive Smart Cities And Digital Health
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Author : Carl K. Chang
language : en
Publisher: Springer
Release Date : 2016-05-20
Inclusive Smart Cities And Digital Health written by Carl K. Chang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-20 with Computers categories.
This book constitutes the proceedings of the 14th International Conference on Smart Homes and Health Telematics, ICOST 2016, held in Wuhan, China, in May 2016. The 39 regular papers, 5 short papers and 1 poster paper included in this volume were carefully reviewed and selected from 83 submissions. They were organized in topical sections named: smart homes, smart urban spaces and new assistive living space concepts in the smart city; e-health for future smart cities; context awareness and autonomous computing; home networks and residential gateways; middleware support for smart homes and health telematic services; e-health and chronic disease management; e-health technology assessment and impact analysis; tele-assistance and tele-rehabilitation; modeling of physical and conceptual information in intelligent environments; medical big data collection, processing and analysis; human machine interfaces; wearable sensors and continuous health monitoring; social, privacy and security issues; mobile health services; and smart rehabilitation technologies.
Immersive Learning Research Network
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Author : Dennis Beck
language : en
Publisher: Springer
Release Date : 2018-06-15
Immersive Learning Research Network written by Dennis Beck and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-15 with Computers categories.
This volume constitutes the refereed proceedings of the 4th International Conference of the Immersive Learning Network, iLRN 2018, held in Missoula, MT, USA, in June 2018. The 12 revised full papers and the two revised short papers presented in this volume were carefully reviewed and selected from 57 submissions. The papers are organized in topical sections on environmental sciences, climate change, immersive technologies; immersive technologies in cultural heritage; immersive technologies in primary and secondary education; games and game design.
Beginning Microsoft Kinect For Windows Sdk 2 0
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Author : Mansib Rahman
language : en
Publisher: Apress
Release Date : 2017-08-12
Beginning Microsoft Kinect For Windows Sdk 2 0 written by Mansib Rahman and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-12 with Computers categories.
Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system) Who This Book Is For Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers
Spatial Audio
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Author : Woon Seng Gan
language : en
Publisher: MDPI
Release Date : 2018-03-23
Spatial Audio written by Woon Seng Gan and has been published by MDPI this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-23 with Technology & Engineering categories.
This book is a printed edition of the Special Issue "Spatial Audio" that was published in Applied Sciences