Large Scale Collaborative Virtual Environments

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Large Scale Collaborative Virtual Environments
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Author : Chris Greenhalgh
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Large Scale Collaborative Virtual Environments written by Chris Greenhalgh and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Collaborative virtual environments are multi-user virtual realities which actively support communication and co-operation. This book addresses the theory, design, realisation and evaluation of such systems, with a particular emphasis on support for large numbers of distributed users. A broad approach is taken, which ranges from the sociology of interpersonal communication to the management of communication in distributed systems. The emphasis on multi-user environments distinguishes this book from the many general books on virtual reality which only deal with single-user systems. This book presents: models of multi-party awareness and interaction in space-based systems; detailed designs of two prototypes (MASSIVE-1 and MASSIVE-2); experiences with collaborative virtual environments created using these; and analyses of the corresponding network requirements. Many of these results and ideas are applicable to other systems and approaches.
Large Scale Collaborative Virtual Environments
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Author : Chris Greenhalgh
language : en
Publisher: Springer
Release Date : 1999-05-21
Large Scale Collaborative Virtual Environments written by Chris Greenhalgh and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-05-21 with Comics & Graphic Novels categories.
Collaborative virtual environments are multi-user virtual realities which actively support communication and co-operation. This book addresses the theory, design, realisation and evaluation of such systems, with a particular emphasis on support for large numbers of distributed users. A broad approach is taken, which ranges from the sociology of interpersonal communication to the management of communication in distributed systems. The emphasis on multi-user environments distinguishes this book from the many general books on virtual reality which only deal with single-user systems. This book presents: models of multi-party awareness and interaction in space-based systems; detailed designs of two prototypes (MASSIVE-1 and MASSIVE-2); experiences with collaborative virtual environments created using these; and analyses of the corresponding network requirements. Many of these results and ideas are applicable to other systems and approaches.
Collaborative Design In Virtual Environments
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Author : Xiangyu Wang
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-03-03
Collaborative Design In Virtual Environments written by Xiangyu Wang and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-03-03 with Computers categories.
Collaborative virtual environments (CVEs) are multi-user virtual realities which actively support communication and co-operation. This book offers a comprehensive reference volume to the state-of-the-art in the area of design studies in CVEs. It is an excellent mix of contributions from over 25 leading researcher/experts in multiple disciplines from academia and industry, providing up-to-date insight into the current research topics in this field as well as the latest technological advancements and the best working examples. Many of these results and ideas are also applicable to other areas such as CVE for design education. Overall, this book serves as an excellent reference for postgraduate students, researchers and practitioners who need a comprehensive approach to study the design behaviours in CVEs. It is also a useful and informative source of materials for those interested in learning more on using/developing CVEs to support design and design collaboration.
Inhabited Information Spaces
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Author : David N. Snowdon
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-04-28
Inhabited Information Spaces written by David N. Snowdon and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-04-28 with Computers categories.
In an era when increasing numbers of people are conducting research and interacting with one another through the internet, the study of ‘Inhabited Information Spaces’ is aimed at encouraging a more fruitful exchange between the users, and the digital data they are accessing. Introducing the new and developing field of Inhabited Information Spaces, this book covers all types of collaborative systems including virtual environments and more recent innovations such as hybrid and augmented real-world systems. Divided into separate sections, each covering a different aspect of Inhabited Information Systems, this book includes: How best to design and construct social work spaces; analysis of how users interact with existing systems, and the technological and sociological challenges designers face; How Inhabited Information Spaces are likely to evolve in the future and the new communities that they will create.
Advances In Computer Graphics
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Author : Hans-Peter Seidel
language : en
Publisher: Springer
Release Date : 2006-09-29
Advances In Computer Graphics written by Hans-Peter Seidel and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-09-29 with Computers categories.
This is the refereed proceedings of the 24th Computer Graphics International Conference, CGI 2006. The 38 revised full papers and 37 revised short papers presented were carefully reviewed. The papers are organized in topical sections on rendering and texture, efficient modeling and deformation, digital geometry processing, shape matching and shape analysis, face, virtual reality, motion and image, as well as CAGD.
Virtual Reality And Augmented Reality
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Author : Patrick Bourdot
language : en
Publisher: Springer Nature
Release Date : 2020-10-26
Virtual Reality And Augmented Reality written by Patrick Bourdot and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-26 with Computers categories.
This book constitutes the refereed proceedings of the 17th International Conference on Virtual Reality and Augmented Reality, EuroVR 2020, held in Valencia, Spain, in November 2020. The 12 full papers were carefully reviewed and selected from 35 submissions. The papers are organized in topical sections named: Perception, Cognition and Behaviour; Training, Teaching and Learning; Tracking and Rendering; and Scientific Posters.
Collaborative Virtual Environments
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Author : Elizabeth F. Churchill
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Collaborative Virtual Environments written by Elizabeth F. Churchill and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Collaborative Virtual Environments (CVEs) are online digital places and spaces where we can be in touch, play together and work together, even when we are, geographically speaking, worlds apart. We can hang out, present alternative selves, interact with realistic and fantastic objects and carry out impossible manoeuvres. In CVEs we can share the experience of worlds beyond the physical. This book offers an introduction to up-to-date research in the area of CVE design and development. A reader might feel that, collectively, the chapters in this book beg the questions "What is a CVE?". And, for that matter, "What isn't a CVE?". These are good questions, which invoke many different responses. What is certain is that CVEs are the perfect arena for gaining insights into human-human communication and collaboration, collaborative interaction with (virtual and real) objects, the effect of (potentially differing) embodiments, and the nature of place and space. Central to our work and to the work of the authors in this volume is the belief that putting people "into the loop" - explicitly considering human-human and human-environment interaction in the design and development process - is central to the design of any technology, and especially to the design of CVEs. In the case of CVEs this means actually putting people into the worlds, and many of our authors talk explicitly about their experiences and the experiences of study partici pants in virtual environments.
Euro Par 2015 Parallel Processing Workshops
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Author : Sascha Hunold
language : en
Publisher: Springer
Release Date : 2015-12-17
Euro Par 2015 Parallel Processing Workshops written by Sascha Hunold and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-17 with Computers categories.
This book constitutes the thoroughly refereed post-conference proceedings of 12 workshops held at the 21st International Conference on Parallel and Distributed Computing, Euro-Par 2015, in Vienna, Austria, in August 2015. The 67 revised full papers presented were carefully reviewed and selected from 121 submissions. The volume includes papers from the following workshops: BigDataCloud: 4th Workshop on Big Data Management in Clouds - Euro-EDUPAR: First European Workshop on Parallel and Distributed Computing Education for Undergraduate Students - Hetero Par: 13th International Workshop on Algorithms, Models and Tools for Parallel Computing on Heterogeneous Platforms - LSDVE: Third Workshop on Large Scale Distributed Virtual Environments - OMHI: 4th International Workshop on On-chip Memory Hierarchies and Interconnects - PADAPS: Third Workshop on Parallel and Distributed Agent-Based Simulations - PELGA: Workshop on Performance Engineering for Large-Scale Graph Analytics - REPPAR: Second International Workshop on Reproducibility in Parallel Computing - Resilience: 8th Workshop on Resiliency in High Performance Computing in Clusters, Clouds, and Grids - ROME: Third Workshop on Runtime and Operating Systems for the Many Core Era - UCHPC: 8th Workshop on UnConventional High Performance Computing - and VHPC: 10th Workshop on Virtualization in High-Performance Cloud Computing.
Understanding New Media
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Author : Kim H. Veltman
language : en
Publisher: University of Calgary Press
Release Date : 2006
Understanding New Media written by Kim H. Veltman and has been published by University of Calgary Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
This book outlines the development currently underway in the technology of new media and looks further to examine the unforeseen effects of this phenomenon on our culture, our philosophies, and our spiritual outlook.
On The Move To Meaningful Internet Systems 2002 Coopis Doa And Odbase
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Author : Zahir Tari
language : en
Publisher: Springer Science & Business Media
Release Date : 2002-10-16
On The Move To Meaningful Internet Systems 2002 Coopis Doa And Odbase written by Zahir Tari and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-10-16 with Computers categories.
This book constitutes the refereed proceedings of the three confederated conferences CoopIS 2002, DOA 2002, and ODBASE 2002, held in Irvine, CA, USA, in October/November 2002. The 77 revised full papers and 10 posters presented were carefully reviewed and selected from a total of 291 submissions. The papers are organized in topical sections on interoperability, workflow, mobility, agents, peer-to-peer and ubiquitous, work process, business and transaction, infrastructure, query processing, quality issues, agents and middleware, cooperative systems, ORB enhancements, Web services, distributed object scalability and heterogeneity, dependability and security, reflection and reconfiguration, real-time scheduling, component-based applications, ontology languages, conceptual modeling, ontology management, ontology development and engineering, XML and data integration, and tools for the intelligent Web.