Learning Android

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Learning Android
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Author : Marko Gargenta
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-01-09
Learning Android written by Marko Gargenta and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-09 with Computers categories.
Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you’ll build a Twitter-like application, adding new features with each chapter. You’ll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android’s building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application
Learning Android
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Author : Marko Gargenta
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-01-09
Learning Android written by Marko Gargenta and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-09 with Computers categories.
Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you’ll build a Twitter-like application, adding new features with each chapter. You’ll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android’s building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application
Learning Android Application Programming
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Author : James Talbot
language : en
Publisher: Addison-Wesley
Release Date : 2013-12-20
Learning Android Application Programming written by James Talbot and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-20 with Computers categories.
Learning AndroidTM Application Programming will help you master modern Android programming by building a fully functional app from the ground up. Working with the Android 4.3 toolset, you’ll solve real-world problems faced by every Android developer and learn best practices for success with any mobile development project. Ideal for developers who have little or no Android experience but have basic Java experience, this tutorial teaches through carefully structured exercises that address the entire development process. Leading Android developers James Talbot and Justin McLean guide you through building a real biking mobile app that can handle everything from mileage tracking to route planning. Each chapter builds your knowledge, step-by-step, and in the end you will have a complete, working app. Along the way, you’ll gain hands-on experience with writing code that can run on the widest spectrum of devices while still leveraging Android’s newest features. You’ll also discover proven solutions for the occasionally messy realities of Android development, from inaccurate sensor data to inadequate device battery life–pitfalls that most other Android books ignore. Learn how to Set up your Android development environment on Windows or Mac operating systems Quickly create a simple, working app that demonstrates basic Android principles Master core building blocks, such as Activities, Intents, Services, and Resources Build a functional user interface, and then make it more intuitive and usable Professionally style your Android app Make your app location-aware Integrate social networking features Build highly efficient threaded apps Integrate database support to read and write data Make your app run faster, while using less memory and power Efficiently test and debug your app Easily internationalize your app for multiple countries and languages Sell your app through Google Play and the Amazon AppStore Get all of this book’s sample code at www.androiddevbook.com/code.html. Register your book at informit.com/register to gain access to the Bonus KitKat Chapter. Download the free version of this book’s On Your Bike app from Google Play today.
Learning Android Application Testing
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Author : Paul Blundell
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-26
Learning Android Application Testing written by Paul Blundell and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-26 with Computers categories.
If you are an Android developer looking to test your applications or optimize your application development process, then this book is for you. No previous experience in application testing is required.
Learning Android Application Development
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Author : Raimon Rafols Montane
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-08-30
Learning Android Application Development written by Raimon Rafols Montane and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-30 with Computers categories.
Build Android N applications using modern techniques and libraries to get your own high-quality apps published on Google Play in no time About This Book Get started with Android development, from the installation of required tools to publishing to the market Make your applications Android N ready—Android has evolved quite a lot since the very beginning and so has their Software Development Kit—so get up to speed Save time and improve the quality of your applications with widely used open source libraries and dependency management Who This Book Is For Want to get started with Android development? Start here. What You Will Learn Get to know how to use popular open source libraries to reduce time to market and avoid re-inventing the wheel Automate your application's testing phase to avoid last minute crashes Use dependency management to properly keep dependencies and updates under control Efficiently show huge amounts of items in a list Forget about memory and speed concerns Publish and monetize your Android applications on Google Play Persist your application data so it can continue working in offline mode Don't let the UX break because of network issues In Detail The mobile app market is huge. But where do you start? And how you can deliver something that takes Google Play by storm? This guide is the perfect route into Android app development – while it's easy for new apps to sink without a trace, we'll give you the best chance of success with practical and actionable guidance that will unlock your creativity and help you put the principles of Android development into practice. From the fundamentals and getting your project started to publishing your app to a huge market of potential customers, follow this guide to become a confident, creative and reliable mobile developer. Get to grips with new components in Android 7 such as RecyclerView, and find out how to take advantage of automated testing, and, of course, much, much more. What are you waiting for? There's never been a better time – or a better way – to get into Android app development. Style and approach More than just a manual, this is an accessible route into Android development. Packed with examples that demonstrate how to put key concepts and ideas into practice, this guide isn't just about learning, it's about immediate development.
Learning Android Game Development
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Author : Nikhil Malankar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-05-26
Learning Android Game Development written by Nikhil Malankar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-26 with Computers categories.
Learn the art of making Android games and turn your game development dreams into reality About This Book Leverage the latest features of Android N to create real-world 2D games Architect a 2D game from scratch and level up your Android game development skill Transition from developing simple 2D games to 3D games using basic Java code Who This Book Is For If you are a mobile developer who has basic Java programming knowledge, then this book is ideal for you. Previous Android development experience is not needed; however, basic mobile development knowledge is essential. What You Will Learn Understand the nuts and bolts of developing highly interactive and interesting games for Android N Link the interface to the code used in games through simple methods Interact with the images on the screen and also learn to animate them Set and save the game state and save high scores, hit points, and so on for your games Get a grasp of various collision techniques and implement the bounding box technique Convert your 2D games to 3D games using Android N Get an understanding of the process of UI creation using Android Studio In Detail In this book, we'll start with installing Android studio and its components, and setting it up ready for Android N. We teach you how to take inputs from users, create images and interact with them, and work with sprites to create animations. You'll then explore the various collision detection methods and use sprites to create an explosion. Moving on, you'll go through the process of UI creation and see how to create buttons as well as display the score and other parameters on screen. By the end of the book, you will have a working example and an understanding of a 2D platform game like Super Mario and know how to convert your 2D games to 3D games. Style and approach This easy-to-understand guide follows a step-by-step approach to building games, and contains plenty of graphical examples for you to follow and grasp quickly, giving you the chance to implement the concepts practically.
Learning Mobile App Development
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Author : Jakob Iversen
language : en
Publisher: Addison-Wesley
Release Date : 2013-12-17
Learning Mobile App Development written by Jakob Iversen and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-17 with Computers categories.
The Only Tutorial Covering BOTH iOS and Android—for students and professionals alike! Now, one book can help you master mobile app development with both market-leading platforms: Apple’s iOS and Google’s Android. Perfect for both students and professionals, Learning Mobile App Development is the only tutorial with complete parallel coverage of both iOS and Android. With this guide, you can master either platform, or both—and gain a deeper understanding of the issues associated with developing mobile apps. You’ll develop an actual working app on both iOS and Android, mastering the entire mobile app development lifecycle, from planning through licensing and distribution. Each tutorial in this book has been carefully designed to support readers with widely varying backgrounds and has been extensively tested in live developer training courses. If you’re new to iOS, you’ll also find an easy, practical introduction to Objective-C, Apple’s native language. All source code for this book, organized by chapter, is available at https://github.com/LearningMobile/BookApps Coverage includes Understanding the unique design challenges associated with mobile apps Setting up your Android and iOS development environments Mastering Eclipse development tools for Android and Xcode 5 tools for iOS Designing interfaces and navigation schemes that leverage each platform’s power Reliably integrating persistent data into your apps Using lists (Android) or tables (iOS) to effectively present data to users Capturing device location, displaying it, and using it in your apps Accessing hardware devices and sensors Publishing custom apps internally within an organization Monetizing your apps on Apple’s AppStore or the Google Play marketplace, as well as other ways of profiting from app development, such as consulting and developer jobs
Android For Dummies
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Author : Dan Gookin
language : en
Publisher: John Wiley & Sons
Release Date : 2020-09-09
Android For Dummies written by Dan Gookin and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-09 with Computers categories.
Your comprehensive (and very friendly!) reference guide to Android phones and tablets You’re used to hearing it said that the phone in your pocket or tablet by your bed has more computing power than the entire Apollo 11 space program in the 1960s (or something similarly impressive)—and this is no less true for Android devices than any other. Sounds great—but what does that actually mean you can do with them? The new edition of Android For Dummies reveals all for new and experienced users alike, making it easy to get the most out of the awesome computing power of Android smartphone and tablet devices—from communications and pictures and videos to the wonderful world of 2.8+ million Google apps! Cutting through the jargon, bestselling tech author Dan Gookin puts you in touch with all the Android features you’ll need to know (and many more you’ll be pleased to discover!), from setup and configuration to the major features, such as text, email, internet, maps, navigation, camera, and video, as well as synching with your home computer. In addition to getting familiar with these and the latest Android 10 operating system (OS)—in both Google Pixel and Samsung versions—you’ll become an expert on the best ways to share your thoughts, videos, and pictures on social media, navigate with Android Auto when driving, and maintain your files so they’re orderly and easy to find. Explore Android devices, from physical functions to software and online features Communicate via email, social media, Google Duo video calls, and more Tweak your privacy settings to keep your information secure Use Android Auto when driving and see in the dark with Night Light and Dark Mode Androids may be able to land a spacecraft on the Moon (yet) but there’s a whole universe waiting right there in the device at your fingertips—and this book is the perfect place to begin to explore!
Android Programming
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Author : Bill Phillips
language : en
Publisher: Pearson Technology Group
Release Date : 2019-08-27
Android Programming written by Bill Phillips and has been published by Pearson Technology Group this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-27 with Computers categories.
Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Kotlin experience. Based on Big Nerd Ranch’s popular Android Bootcamp, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps in Kotlin compatible with Android 5.0 (Lollipop) through Android 8.1 (Oreo) and beyond. Write and run code every step of the way, using Android Studio to create apps that integrate with other apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions provided in the book have changed. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/4thEdition/Errata/4eAddendum.pdf.
Machine Learning Projects For Mobile Applications
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Author : Karthikeyan NG
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-10-31
Machine Learning Projects For Mobile Applications written by Karthikeyan NG and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-31 with Computers categories.
Bring magic to your mobile apps using TensorFlow Lite and Core ML Key FeaturesExplore machine learning using classification, analytics, and detection tasks.Work with image, text and video datasets to delve into real-world tasksBuild apps for Android and iOS using Caffe, Core ML and Tensorflow LiteBook Description Machine learning is a technique that focuses on developing computer programs that can be modified when exposed to new data. We can make use of it for our mobile applications and this book will show you how to do so. The book starts with the basics of machine learning concepts for mobile applications and how to get well equipped for further tasks. You will start by developing an app to classify age and gender using Core ML and Tensorflow Lite. You will explore neural style transfer and get familiar with how deep CNNs work. We will also take a closer look at Google’s ML Kit for the Firebase SDK for mobile applications. You will learn how to detect handwritten text on mobile. You will also learn how to create your own Snapchat filter by making use of facial attributes and OpenCV. You will learn how to train your own food classification model on your mobile; all of this will be done with the help of deep learning techniques. Lastly, you will build an image classifier on your mobile, compare its performance, and analyze the results on both mobile and cloud using TensorFlow Lite with an RCNN. By the end of this book, you will not only have mastered the concepts of machine learning but also learned how to resolve problems faced while building powerful apps on mobiles using TensorFlow Lite, Caffe2, and Core ML. What you will learnDemystify the machine learning landscape on mobileAge and gender detection using TensorFlow Lite and Core MLUse ML Kit for Firebase for in-text detection, face detection, and barcode scanningCreate a digit classifier using adversarial learningBuild a cross-platform application with face filters using OpenCVClassify food using deep CNNs and TensorFlow Lite on iOS Who this book is for Machine Learning Projects for Mobile Applications is for you if you are a data scientist, machine learning expert, deep learning, or AI enthusiast who fancies mastering machine learning and deep learning implementation with practical examples using TensorFlow Lite and CoreML. Basic knowledge of Python programming language would be an added advantage.