Learning Axure Rp Interactive Prototypes

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Learning Axure Rp Interactive Prototypes
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Author : John Henry Krahenbuhl
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-01-31
Learning Axure Rp Interactive Prototypes written by John Henry Krahenbuhl and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-31 with Computers categories.
If you are a user experience professional, designer, information architect, or business analyst who wants to gain interactive prototyping skills with Axure, then this book is ideal for you. Some familiarity with Axure is preferred but not essential.
Axure Prototyping Blueprints
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Author : John Henry Krahenbuhl
language : en
Publisher:
Release Date : 2015-07-31
Axure Prototyping Blueprints written by John Henry Krahenbuhl and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-31 with Computers categories.
Become an Axure Master! Explore designs and interactions leveraging adaptive views, AxShare plugins, repeaters and more!About This Book• Optimize designs for desktop, tablet and mobile viewports with Adaptive Views• Build mastery of Repeater widgets and interactions• Expand Axure's core interactions by using AxShare Plugins with JavaScriptIn DetailAxure garners rave reviews from the design community and is one of the leading tools for rapid prototyping in use today. With Axure one can easily create wireframes and clickable prototypes. Additional enhancements to Axure (e.g. the Repeater widget and Adaptive Views) as well as AxShare (e.g. AxShare Plugins) and the AxShare Mobile App, provide a new level of prototyping excellence.To begin, this book provides you with a rapid introduction to Axure's interfaces and adaptive views and quickly familiarizes you with pages, panes, and the design area. After a brief introduction to Axure, this book will help you to develop the capabilities to build simple to more complex interactive prototypes. This goal will be accomplished with a quick run through of Axure's fundamentals, followed by an exploration of detailed blueprints of different prototypes. From there, you'll walk through creating common interactions for a header, an interactive carousel, right column feed to social media channels, and a footer for a community site prototype. You'll also learn how to build a Content Aggregator, pulling together information from multiple sources and a sample portfolio prototype. You'll learn to incorporate social media feeds from Facebook and Twitter and also build a photo contest for a Facebook application. Towards the end of the book you'll utilize the Repeater Widget to build an eCommerce prototype.This book will exhibit to novice as well as experienced users, common design patterns for exploration and continued learning. Equipped with these new design patterns and methods, readers can complete engaging interactive projects faster.What You Will Learn• Explore foundational interactions for popular design patterns• Construct advanced interactions (i.e. parallax scrolling, etc.) using the default widget library• Expand Axure's core set of interactions by using AxShare Plugins with JavaScript• Construct a reusable Social Media module that includes live feeds from Facebook, Twitter, Instagram and Pinterest• Build a Community Site that includes header and footer masters, and an interactive Carousel• Leverage the Repeater widget to create an adaptive Photo Gallery• Create a Photo Contest with registration for desktop, tablet and mobile viewports utlizing Adaptive Views• Enable an interactive eCommerce Shopping Cart optimized for desktop, tablet and mobile using an adaptive repeater widgetWho This Book Is ForIf you are a user experienced professional, designer, information architect or business analyst who wants to explore common design patterns and enhance your interactive prototyping skills with Axure, then this book is ideal for you. Having some experience in creating wireframes as well as an interest in interaction design and want to create immersive interactive prototypes will be a add-on bonus.Style and approachStarting with the fundamentals, you will create progressively complex prototypes while learning basic, intermediate, and advanced interactions in Axure. You will apply what you learn to create an increasingly interactive prototype.
Prototyping
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Author : Todd Zaki Warfel
language : en
Publisher: Rosenfeld Media
Release Date : 2009-11-01
Prototyping written by Todd Zaki Warfel and has been published by Rosenfeld Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-11-01 with Design categories.
Prototyping is a great way to communicate the intent of a design both clearly and effectively. Prototypes help you to flesh out design ideas, test assumptions, and gather real-time feedback from users. With this book, Todd Zaki Warfel shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy-in, and test feasibility with your development team.
Axure Rp 6 Prototyping Essentials
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Author : Ezra Schwartz
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-24
Axure Rp 6 Prototyping Essentials written by Ezra Schwartz and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-24 with Computers categories.
2. Axure Basics-the User Interface; Getting started; Working with multiple project files; The Axure workspace; Customizing the workspace; The Sitemap pane; Wireframe pages; Flow pages; The Page Properties pane; Page notes; Managing notes; Page interactions; Page formatting; Sketch effects; The Widgets pane; Wireframe Widgets; Flow widgets; Creating your own widget library; Third party widget libraries; The Widget Properties pane; Annotation tab; Annotation fields; Annotation views; Interactions tab; Interactions; Events; Cases; Actions; Formatting tab; Location and size; Font.
Designing Mobile Apps Tips And Techniques
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Author : Clay Allsopp
language : en
Publisher: Smashing Magazine
Release Date : 2013
Designing Mobile Apps Tips And Techniques written by Clay Allsopp and has been published by Smashing Magazine this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Application software categories.
This eBook provides you with some useful tips and tricks, regardless of whether you're taking your first steps in app design or looking to adopt some best practices from industry pros. To help you broadly position your future app, our authors cover the three biggest platforms: iOS, Android and Windows Mobile. Some step-by-step coding tutorials will take you by the hand, as will exciting new techniques that go beyond the usual. In addition, the eBook features handy cross-platform topics such as prototyping, as well as a field guide to app testing, and advice on marketing your app. TABLE OF CONTENTS - A Guide To iOS App Development For Web Designers - Get Started Writing iOS Apps With RubyMotion - Mobile Prototyping With Axure RP - Creating Realistic iPhone Games With Cocos2D - Mobile Design Practices For Android: Tips And Techniques - C-Swipe: An Ergonomic Solution To Navigation Fragmentation On Android - Windows Phone Design For Developers - A Field Guide To Mobile App Testing - How To Succeed With Your Mobile App
Mastering Ux Design With Effective Prototyping
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Author : Apurvo Ghosh
language : en
Publisher: BPB Publications
Release Date : 2023-10-30
Mastering Ux Design With Effective Prototyping written by Apurvo Ghosh and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-30 with Computers categories.
The ultimate guide to prototyping for UX design mastery KEY FEATURES ● Utilize interactive prototypes and animations to bring design concepts to life. ● Embrace rapid iteration and testing for a smooth and efficient design journey. ● Prioritize users' needs, preferences, and behaviors, and gather valuable feedback to optimize designs based on real insights. DESCRIPTION This book delves into the complexities of business settings. It covers the practical guidelines and requirements your security team will need to design and execute a zero-trust journey while maximizing the value of your current enterprise security architecture. The goal of Zero Trust is to radically alter the underlying concept and approach to enterprise security, moving away from old and clearly unsuccessful perimeter-centric techniques and toward a dynamic, identity-centric, and policy-based approach. This book helps the readers to earn about IPS, IDS, and IDPS, along with their varieties and comparing them. It also covers Virtual Private Networks, types of VPNs.and also to understand how zero trust and VPN work together By the completion of the book, you will be able to build a credible and defensible Zero Trust security architecture for your business, as well as implement a step-by-step process that will result in considerably better security and streamlined operations. WHAT YOU WILL LEARN ● Seamlessly incorporate prototyping throughout the design process, ensuring efficient workflows from ideation to development. ● Understand the importance of requirement gathering for prototyping ● Learn various prototyping techniques and tools, adapting them to project needs. ● Build interactive prototype designs using Figma and Adobe Experience Design (XD) ● Create rapid prototypes for iterative improvements and integrate user testing for valuable insights. WHO THIS BOOK IS FOR This book is for current and aspiring students, UI designers, UX designers, interaction designers, information architects, developers, usability engineers, product managers, business analysts, and technical writers. TABLE OF CONTENTS 1. Fundamentals of Prototyping 2. Process of Prototyping 3. Types and Fidelities of Prototypes 4. Effective Requirement Gathering Techniques 5. Prototyping Your Software Products 6. Exploring Prototyping Tools - Enhancing Design Efficiency and Effectiveness 7. Paper Prototyping 8. Picking the Right Prototyping Tool 9. Prototyping Using XD 10. Prototyping Using Figma 11. Testing Your Prototype 12. Avoiding Common Prototyping Mistakes
Mobile Prototyping With Axure 7
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Author : Will Hacker
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-11-25
Mobile Prototyping With Axure 7 written by Will Hacker and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-25 with Computers categories.
This book is a step-by-step tutorial which includes hands-on examples and downloadable Axure files to get you started with mobile prototyping immediately. You will learn how to develop an application from scratch, and will be guided through each and every step.If you are a mobile-centric developer/designer, or someone who would like to take their Axure prototyping skills to the next level and start designing and testing mobile prototypes, this book is ideal for you. You should be familiar with prototyping and Axure specifically, before you read this book.
Interaction Design
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Author : Helen Sharp
language : en
Publisher: John Wiley & Sons
Release Date : 2019-04-04
Interaction Design written by Helen Sharp and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-04 with Computers categories.
A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics. The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large. Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. Explains how to use design and evaluation techniques for developing successful interactive technologies Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies Provides thought-provoking design dilemmas and interviews with expert designers and researchers Uses a strong pedagogical format to foster understanding and enjoyment An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.
Conversational Canvas
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Author : William Webb
language : en
Publisher: Ridiculously Simple Books
Release Date :
Conversational Canvas written by William Webb and has been published by Ridiculously Simple Books this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.
Welcome to the exciting frontier of voice and chat UX design. This guidebook takes you on a journey, providing a deep dive into the art and science of designing compelling and meaningful digital conversations. Not just a narrative, this guide is a practical resource to reference as you navigate the complex waters of voice and chat interface design. In this guide, you will learn: The unique principles of designing for voice and chat interfaces. Understanding user psychology and its role in creating engaging digital interactions. How to address data privacy, user consent, and transparency in your designs. The ways in which bias impacts design, and how to navigate it. How to select the best tools for your projects, exploring their advantages and disadvantages. The art of learning from both successes and failures in the industry, illustrated by real-world case studies. The impact of emerging technologies on UX design, and how to prepare for upcoming trends. Essential skills for UX designers in the current job market, and tips for building an impressive portfolio. Whether you're a seasoned UX professional looking to expand your skills into voice and chat, or a newcomer excited about entering this innovative field, this guide offers tangible, practical insights to enhance your expertise and prepare for the future of digital interaction.
Google Ux Design Professional Certificate
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Author : Cybellium
language : en
Publisher: Cybellium Ltd
Release Date : 2024-10-26
Google Ux Design Professional Certificate written by Cybellium and has been published by Cybellium Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-10-26 with Computers categories.
Designed for professionals, students, and enthusiasts alike, our comprehensive books empower you to stay ahead in a rapidly evolving digital world. * Expert Insights: Our books provide deep, actionable insights that bridge the gap between theory and practical application. * Up-to-Date Content: Stay current with the latest advancements, trends, and best practices in IT, Al, Cybersecurity, Business, Economics and Science. Each guide is regularly updated to reflect the newest developments and challenges. * Comprehensive Coverage: Whether you're a beginner or an advanced learner, Cybellium books cover a wide range of topics, from foundational principles to specialized knowledge, tailored to your level of expertise. Become part of a global network of learners and professionals who trust Cybellium to guide their educational journey. www.cybellium.com