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Learning Cocoa


Learning Cocoa
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Learning Cocoa With Objective C


Learning Cocoa With Objective C
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Author : Paris Buttfield-Addison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-02-19

Learning Cocoa With Objective C written by Paris Buttfield-Addison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-19 with Computers categories.


Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You’ll learn how to work with the Xcode IDE, Objective-C’s Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you’ll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application lifecycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing



Learning Cocoa


Learning Cocoa
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Author : Apple Computer, Inc
language : en
Publisher: O'Reilly Media
Release Date : 2001

Learning Cocoa written by Apple Computer, Inc and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


Cocoa is one of the principal application environments for Mac OS X; its advanced object-oriented APIs allow users to develop in both Java and Objective-C. This revolutionary new way of developing sophisticated applications for the Macintosh is both powerful and easy. Written by insiders at Apple Computer, this book provides information that can't be found anywhere else--giving users a potential leg up in the Mac OS X application development market.



Learning Cocoa With Objective C


Learning Cocoa With Objective C
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Author : James Duncan Davidson
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2002

Learning Cocoa With Objective C written by James Duncan Davidson and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


A valuable book for developers who want to get in on the Mac OS X revolution, this new edition has been reworked from the ground up. Expanded with new tutorials, a more structured approach to learning the concepts and new reference material is included.



Learning Swift


Learning Swift
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Author : Paris Buttfield-Addison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-05-02

Learning Swift written by Paris Buttfield-Addison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-02 with Computers categories.


Get hands-on experience with Apple’s Swift programming language by building real working apps. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 2 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. In the process, you’ll learn Swift’s fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple’s platforms, and how to submit working apps to the App Store. Divided into four distinct parts, this book includes: Swift 2 basics: Learn Swift’s features for object-oriented development, as well as various developer tools OS X app development: Set up your app, work with its documents, and build out its features iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app Advanced app extensions: Support Apple Watch and learn how to debug, monitor, and test all three of your Swift apps



Cocoa Design Patterns


Cocoa Design Patterns
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Author : Erik M. Buck
language : en
Publisher: Addison-Wesley Professional
Release Date : 2010

Cocoa Design Patterns written by Erik M. Buck and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Cocoa (Application development environment) categories.


Explaining the object-oriented design patterns found in Apple's Cocoa frameworks, this book supplies insight into the design and rationale of Cocoa. With that insight, professionals will be able to effectively re-use the tried-and-true patterns in their own software.



Learning Swift


Learning Swift
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Author : Jonathon Manning
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2018-03-27

Learning Swift written by Jonathon Manning and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-27 with Computers categories.


Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish. You’ll begin with Swift programming basics—including guidelines for making your code "Swifty"—and learn how to work with Xcode and its built-in Interface Builder. Then you’ll dive step-by-step into building and customizing a basic app for taking, editing, and deleting selfies. You’ll also tune and test the app for performance and manage the app’s presence in the App Store. Divided into four parts, this book includes: Swift 4 basics: Learn Swift’s basic building blocks and the features of object-oriented development Building the Selfiegram app: Build model objects and the UI for your selfie app and add location support, user settings, and notifications Polishing Selfiegram: Create a theme and support for sharing and add custom views, image overlays, and localization Beyond app development: Debug and performance test with Xcode, automate chores with Fastlane, and user-test the app with TestFlight



Learning Objective C 2 0


Learning Objective C 2 0
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Author : Robert Clair
language : en
Publisher: Addison-Wesley
Release Date : 2012-11-14

Learning Objective C 2 0 written by Robert Clair and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-14 with Computers categories.


Get Started Fast with Objective-C 2.0 Programming for OS X Mountain Lion, iOS 5.1, and Beyond Fully updated for Xcode 4.4, Learning Objective-C 2.0, Second Edition, is today’s most useful beginner’s guide to Objective-C 2.0. One step at a time, it will help you master the newest version of Objective-C 2.0 and start writing high-quality programs for OS X 10.8 Mountain Lion, iOS 5.1, and all of Apple’s newest computers and devices. Top OS X and iOS developer Robert Clair first reviews the essential object and C concepts that every Objective-C 2.0 developer needs to know. Next, he introduces the basics of the Objective-C 2.0 language itself, walking through code examples one line at a time and explaining what’s happening behind the scenes. This revised edition thoroughly introduces Apple’s new Automated Reference Counting (ARC), while also teaching conventional memory-management techniques that remain indispensable. Carefully building on what you’ve already learned, Clair progresses to increasingly sophisticated techniques in areas ranging from frameworks to security. Every topic has been carefully chosen for its value in real-world, day-to-day programming, and many topics are supported by hands-on practice exercises. Coverage includes · Reviewing key C techniques and concepts, from program structure and formats to variables and scope · Understanding how objects and classes are applied in Objective-C 2.0 · Writing your first Objective-C program with Xcode 4.4 · Using messaging to efficiently perform tasks with objects · Getting started with Apple’s powerful frameworks and foundation classes · Using Objective-C control structures, including Fast Enumeration and exception handling · Adding methods to classes without subclassing · Using declared properties to save time and simplify your code · Mastering ARC and conventional memory management, and knowing when to use each · Using Blocks to prepare for concurrency with Apple’s Grand Central Dispatch · Leveraging Xcode 4.4 improvements to enums and @implementation



Chocolate And Sustainable Cocoa Farming


Chocolate And Sustainable Cocoa Farming
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Author : Peter McMahon
language : en
Publisher: Cambridge Scholars Publishing
Release Date : 2023-04-11

Chocolate And Sustainable Cocoa Farming written by Peter McMahon and has been published by Cambridge Scholars Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-11 with Technology & Engineering categories.


This second edition includes an updated bibliography.Astley's signature is a highly allusive, layered and self-conscious prose style, non-linear and open-ended (Gillian Whitlock, JASAL: Journal of Association for the Study of Australian Literature, 6, 2007, p. 154.)The essays offer insights into issues of language, art, gender and religion ... as well as Astley's evolving body of writing and the historical and literary context of her work (Lyn Jacobs, Australian Literary Studies v.23, n.3, 2008, p.358).



Cocoa Programming For Os X


Cocoa Programming For Os X
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Author : Aaron Hillegass
language : en
Publisher: Pearson Education
Release Date : 2015-04-16

Cocoa Programming For Os X written by Aaron Hillegass and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-16 with Computers categories.


Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.



Learn Cocoa On The Mac


Learn Cocoa On The Mac
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Author : Jack Nutting
language : en
Publisher: Apress
Release Date : 2013-07-18

Learn Cocoa On The Mac written by Jack Nutting and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-18 with Computers categories.


The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to browse the documentation can be a daunting and frustrating task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? Learn Cocoa for the Mac, Second Edition, completely revised for OS X Mountain Lion and XCode 4, answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great OS X app today. Jack Nutting and Peter Clark are your guides through this forest; Jack and Peter have lived here for years, and will show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting’s approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. Peter Clark will show you which parts of your app require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. In each chapter, you’ll build an app that explores one or more areas of the Cocoa landscape. With Jack’s and Peter's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you’re done, you will be well onyour way to becoming a Cocoa master.