Learning Maya 5


Learning Maya 5
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Learning Maya 5


Learning Maya 5
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Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003-09-30

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09-30 with Computers categories.


"The Rendering book does something every book should do—certainly every excellent book—it offers you content unavailable anywhere else." —3DNY.org Learning Maya 5: Rendering is your solution to creating stunning images in Maya. New for Maya 5! Updated from the popular Learning Maya: Rendering, this book will teach you what you need to know when using the Maya rendering engine and mental ray for Maya. You'll learn to take advantage of options new in Maya 5, such as Hardware and Vector Rendering. Get the information you need to master Caustics and Global Illumination, Final Gather and HDRI. Learning Maya 5: Rendering includes an inspiring photo gallery of images rendered in Maya and mental ray® for Maya so you can see the types of results you'll learn to achieve. Features: This book will allow you to explore lighting, cameras, shading networks, and other rendering issues from an introductory level and will also allow you to explore advanced concepts in a comfortable format. Each topic is explored in both theory and practice so that you'll not only understand the concepts presented, you'll be able to complete easy-to-follow step-by-step tutorials. In addition, you'll take advantage of valuable chapter-by-chapter overviews provided in QuickTime® format on DVD-ROM. Offered by one of the book's contributors, Cathy McGinnis, an Alias|Wavefront™ Certified Instructor, these helpful movies will allow you to gain additional insight as you work through the book. With this books you will: Create materials and textures. Set up lights and cameras. Work with shadows and raytracing. Learn to control your renders. Understand rendering for special effects and compositing. Explore Hardware Rendering and vector Rendering. Create Caustics and Global Illumination effects. Understand Final Gather and HDRI techniques. Create Maya and mental ray Shaders. And much more...



Learning Maya 5


Learning Maya 5
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Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Maya is the first choice of digital content creators producing award-winning games, 3D animation and visual effects. Built on a procedural architecture called the Dependency Graph, Maya offers incredible power and flexibility for generating digital images of animated characters and scenes. Learning Maya 5: Foundation takes you through over twenty project-focused lessons that offer hands-on experience with key tools and techniques. This book introduces you to the following topics: * The Maya User Interface * Working in 3D space * NURBS (spline) Modeling * Polygonal Modeling * Keyframes and Motion Paths * Trax(TM) Non-linear animation * Forward and Inverse Kinematics * Surface Deformations * Cameras and Lights * Shaders and Techniques * Particles and Dynamics * MEL (Maya Embedded Language) What you need to use this book: * Maya Complete(TM), Maya Unlimited(TM), or Maya Personal Learning Edition(TM) version 5 software * A DVD-ROM or set-top player Project One: Bouncing Ball Quickly get your feet wet by animating a basic bouncing ball. Add a squash and stretch, create a ring of fire using a particle clip effect, then add sparks as the ball hits the flames. Project Two: Jack-in-the-box Learn the basics of modeling, animating, and rendering a scene. Use Maya Artisan(TM) tools to sculpt Jack's face and to paint a color texture in 3D. Refine the scene's rendering using IPR (Interactive Photorealistic Rendering). Project Three: Space Battle Starting with a more in-depth look at polygonal and NURBS modeling, this project sets up a motion path animation, complete with Opti-FX explosions. Use Maya Paint Effects(TM) to create a realistic starfield. Project Four: Primitive Man Using Maya's Trax non-linear animation, you cycle for a bi-ped Inverse Kinematic skeleton. This lesson will also explore basic character skinning and deformation. Project Five: Salty the Seal This project brings together the skills developed in earlier lessons into a more complex scene where you learn how Maya lets you fully integrate modeling, rendering, and animation tasks.



Learning Maya 5


Learning Maya 5
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Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003-09-30

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09-30 with Computers categories.


"...the best book out there for learning how to do MAYA rigging and animation." --Ian Cairns, Editor, MAYA Association Learning Maya 5: Character Rigging and Animation will teach you everything you need to achieve effective character set-up and animation in Maya. Learn what you need to become a true puppet master! New for Maya 5! Updated from the popular Learning Maya: Character Rigging and Animation, the book's latest edition will allow you to explore powerful new features in Maya 5 such as IK/FK Blending and Parent Constraints. We've also updated Melvin to a polygonal model from a NURBS path model to make him easier to manipulate. In addition, you'll take advantage of updated graphical selectors and controls that will make your rigs more customizable and easier for artists to work with. Features: This book will allow you to explore character rigging that is based on a human character - walking you through the process as you rig arms, legs, a face, and more. Learn the fundamentals of properly setting up a character to avoid pitfalls as you animate. Starting from an introductory level, this book covers advanced concepts in a comfortable format. Each topics is explored in both theory and practice so that you'll be able to complete easy-to-follow, step-by-step tutorials. In addition, you'll take advantage of valuable chapter-by-chapter overviews provided in QuickTime format on DVD-ROM. Offered by one of the book's authors, Bill Dwelly, an Alias|Wavefront(TM) Certified Instructor, these helpful movies will allow you to gain additional insight as you work through the book. With this book you will: * Create Skeleton Chains and edit Joint Orientation. * Render particles with hardware graphics and software techniques. * Set up Single Chain, Rotation Plane, and Spline IK Solvers. * Use Set Driven Key to create powerful control systems. * Use of both Forward and Inverse Kinematics. * Simulated the deformation of clothing using Wire Deformers and Set Drivin Key. * Drive Joint Rotation with a Blendshapte Slider to help consolidate you control windows. * Understand the difference between Smooth and Rigid Binding. * Use Pole Vector constraints as a fast and easy way of achieving realistic motion in arms and legs. * Create a complex and subtle character deformations.



Learning Maya 5


Learning Maya 5
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READ ONLINE

Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


"This book will teach you what you need to know about Dynamics from an introductory level and will also allow you to explore advanced concepts in a comfortable format." --Ian Cairns, Editor, MAYA Association Learning Maya 5: Dynamics is your solution to creating stunning effects in Maya. New for Maya 5! If your animations don't follow the laws of physics, this book is the tool you've been looking for. You'll approach Maya Dynamics from an introductory level and explore advanced concepts in a comfortable format. You'll work with both Rigid and Soft Body dynamics, particle animation and rendering, emitters, and much more. Helpful step-by-step exercises guide you as you build smoke, dust, fire, and water. Maya's Dynamics engine will allow you to add realism to you animations and create realistic effects without having to go back to school. Learning Maya 5 | Dynamics will help you prove that you don't need to be a rocket scientist to make one fly! Features: Each chapter included a theoretical discussion to help you understand the concepts at play, as well as easy-to-follow step-by-step tutorials so that you can start working right away. This book also includes a DVD-ROM featuring chapter-by-chapter overviews offered by the book's writer, John Patton, an Alias|Wavefront(TM) Certified Instructor. Gain additional insight and assistance from these valuable bonus discussions. With this book you will: * Create and animate Rigid Body Objects. * Create and animate particles using fields, goals, ramps and expressions. * Render particles with hardware graphics and software techniques. * Dynamically animate NURBS and polygonal surfaces using Soft Bodies. * Instance geometry with particle motion. * Use Rigid Body constraints sand Soft Body springs And much more...



Learning Maya 5


Learning Maya 5
DOWNLOAD
READ ONLINE

Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


"This book will teach you what you need to know about Dynamics from an introductory level and will also allow you to explore advanced concepts in a comfortable format." —Ian Cairns, Editor, MAYA Association Learning Maya 5: Dynamics is your solution to creating stunning effects in Maya. New for Maya 5! If your animations don't follow the laws of physics, this book is the tool you've been looking for. You'll approach Maya Dynamics from an introductory level and explore advanced concepts in a comfortable format. You'll work with both Rigid and Soft Body dynamics, particle animation and rendering, emitters, and much more. Helpful step-by-step exercises guide you as you build smoke, dust, fire, and water. Maya's Dynamics engine will allow you to add realism to you animations and create realistic effects without having to go back to school. Learning Maya 5 | Dynamics will help you prove that you don't need to be a rocket scientist to make one fly! Features: Each chapter included a theoretical discussion to help you understand the concepts at play, as well as easy-to-follow step-by-step tutorials so that you can start working right away. This book also includes a DVD-ROM featuring chapter-by-chapter overviews offered by the book's writer, John Patton, an Alias|Wavefront™ Certified Instructor. Gain additional insight and assistance from these valuable bonus discussions. With this book you will: Create and animate Rigid Body Objects. Create and animate particles using fields, goals, ramps and expressions. Render particles with hardware graphics and software techniques. Dynamically animate NURBS and polygonal surfaces using Soft Bodies. Instance geometry with particle motion. Use Rigid Body constraints sand Soft Body springs And much more...



Learning Maya


Learning Maya
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Author : Alias|Wavefront Staff
language : en
Publisher:
Release Date : 2002

Learning Maya written by Alias|Wavefront Staff and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computer animation categories.




Learning Maya5


Learning Maya5
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Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003-09-30

Learning Maya5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09-30 with Computers categories.


"This book...is long overdue, and something that Maya users will undoubtedly welcome with open text editors" --Joaquin Kino Gil, CreativeCOW.net Learning Maya 5: MEL Fundamentals is you key to harnessing the full power of Maya, and you don't have to be a programmer to learn. MEL (Maya Embedded Language) is the scripting language used by Maya and is the foundation of the Maya User Interface and of many of its tools. Knowing MEL will permit you to customize the Maya UI, automate repetitive tasks, modify existing tools, and even create your own tools. Learning Maya 5 | MEL Fundatmentals is your key to solving production challenges creatively and efficiently. This book is written for the artist, so don't be intimidated if you have no prior programming experience. Features: Starting from an introductory level, this book will allow you to explore advanced concepts in a comfortable format. Each topic is explored in both theory and practice so that you'll not only understand the concepts presented, you'll be able to complete easy-to-follow, step-by-step tutorials to ensure that you master them. You'll benefit from sample scripts and examples that will prove invaluable to you as your Maya skills increase. In addition, you'll take advantage of valuable chapter-by-chapter overviews provided in QuickTime(r) format on CD-ROM. Offered by Glen Chang, and Alias|Wavefront(TM) Certified Instructor, these helpful movies will allow you to gain additional insight as you work through the book. With this book you will: * Explore MEL's role in Maya * Customize the Maya User Interface with MEL. * Understand Maya's architecture, Nodes, and Attributes * Learn MEL commands and syntax. * Explore variables and expressions. * Write conditional and looking statements. * Learn scripting and procedures. * Get advanced scripting examples. * Create UI windows, layouts and tools. And much more...



Introducing Maya 5


Introducing Maya 5
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2006-12-26

Introducing Maya 5 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-26 with Computers categories.


Alias Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. This Maya Press title—a cooperative publication between Sybex and Alias Wavefront—is the perfect introduction to 3D and Maya. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



Introducing Maya 2011


Introducing Maya 2011
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2010-04-29

Introducing Maya 2011 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-29 with Computers categories.


A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.



Autodesk Maya 2022 Basics Guide


Autodesk Maya 2022 Basics Guide
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Author : Kelly Murdock
language : en
Publisher: SDC Publications
Release Date : 2021-07-26

Autodesk Maya 2022 Basics Guide written by Kelly Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-26 with Computers categories.


Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.