Learning With Animation


Learning With Animation
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Learning With Animation


Learning With Animation
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Author : Richard Lowe
language : en
Publisher: Cambridge University Press
Release Date : 2008

Learning With Animation written by Richard Lowe and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Business & Economics categories.


This book explores the effectiveness of electronic-based learning materials by a team of international experts.



Learning From Animations In Science Education


Learning From Animations In Science Education
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Author : Len Unsworth
language : en
Publisher: Springer Nature
Release Date : 2020-11-10

Learning From Animations In Science Education written by Len Unsworth and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-10 with Science categories.


This book examines educational semiotics and the representation of knowledge in school science. It discusses the strategic integration of animation in science education. It explores how learning through the creation of science animations takes place, as well as how animation can be used in assessing student’s science learning. Science education animations are ubiquitous in a variety of different online sites, including perhaps the most popularly accessed YouTube site, and are also routinely included as digital augmentations to science textbooks. They are popular with students and teachers and are a prominent feature of contemporary science teaching. The proliferation of various kinds of science animations and the ready accessibility of sophisticated resources for creating them have emphasized the importance of research into various areas: the nature of the semiotic construction of knowledge in the animation design, the development of critical interpretation of available animations, the strategic selection and use of animations to optimize student learning, student creation of science animations, and using animation in assessing student science learning. This book brings together new developments in these research agendas to further multidisciplinary perspectives on research to enhance the design and pedagogic use of animation in school science education. Chapter 1 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.



Directing The Story


Directing The Story
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Author : Francis Glebas
language : en
Publisher: Taylor & Francis
Release Date : 2012-10-12

Directing The Story written by Francis Glebas and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Computers categories.


Francis Glebas, a top Disney storyboard artist, shows how to reach the ultimate goal of animation and moviemaking by showing how to provide audiences with an emotionally satisfying experience. Directing the Story offers a structural approach to clearly and dramatically presenting visual stories. With Francis' help you'll discover the professional storytelling techniques which have swept away generations of movie goers and kept them coming back for more. You'll also learn to spot potential problems before they cost you time or money and offers creative solutions to solve them. Best of all, it practices what it preaches, using a graphic novel format to demonstrate the professional visual storytelling techniques you need to know.



Animation And Creativity In The Classroom


Animation And Creativity In The Classroom
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Author : Britta Pollmuller
language : en
Publisher: GRIN Verlag
Release Date : 2016-08-25

Animation And Creativity In The Classroom written by Britta Pollmuller and has been published by GRIN Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-25 with Education categories.


Research Paper from the year 2016 in the subject Guidebooks - School, Education, Pedagogy, Auckland University of Technology, language: English, abstract: The book is the description of a model of how young people learn about animation and machinima and looks at three key themes: creativity, which is the process of developing original ideas that have value, media literacy which is the knowledge, skills and competencies that are required to use and interpret media, and culture which influences critical and creative behaviour. The study draws from Raymond Williams' definition of culture, Lev Vygotsky's work on the development and use of creativity and Paul Well's analysis of animation language. It looks at the history of animation as an art form and a popular medium, the debate about high and popular culture, the history of art education and aesthetics and media education and criticality. The research consists of case studies of action research that explore approaches to 'camera-less' animation, drawn animation, model animation and machinima, as carried out in Norfolk Secondary Schools and Schome Park, a secure 3D virtual world for thirteen to seventeen year olds, set in Teen Second Life. The book argues that (1) Animation and machinima offer a multidisciplinary model of creativity that allows for play, imagination and fantasy, but it also needs a literacy framework to develop students' creativity in order to produce animations that are original and valuable from a critical perspective. (2) Youth culture changes the way young people engage with animation. (3) Worthwhile learning about animation and machinima has some domain-specific elements, it needs specific knowledge and depends on multimodal choices and media literacies. In all of this, the study proposes ways to consolidate art and media education, new media arts and their respective practices and pedagogies. Good teaching and learning are key factors that foster positive learning progression and are standards by which the quality of young peoples' creative work can be encouraged, understood and evaluated.



Animation For Beginners


Animation For Beginners
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Author : Morr Meroz
language : en
Publisher:
Release Date : 2021-10-05

Animation For Beginners written by Morr Meroz and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-05 with Business & Economics categories.


A new edition of Bloop Animation's popular animation guidebook packed with the latest recommendations and insights on how to turn your artistic passion into a professional film career! If you are an aspiring animator considering a career in film production or are curious about what it takes to make animated shorts, this is the book for you! Animation for Beginners is a comprehensive and modern introduction to the art and business of 3D animation from Bloop Animation founder, filmmaker, graphic novel author, and teacher Morr Meroz. With this guide, Meroz reveals a behind-the-scenes view of the pre-production, production, and post-production process along with an introduction to the skills you need and the different types of animation across the film industry. Along with these basics, you will learn: The 12 Principles of Animation The 8 Genres of Animated Shorts Writing an Animated Feature Film Career Paths for Animators and Tips on Starting a Career in Animation As a graduate of the School of Visual Arts and an animation professional, Meroz demystifies the business side of filmmaking with real-world advice for creating a compelling demo reel and portfolio site, hunting for a first job, and considering the pros and cons of freelancing versus working full-time. This is a perfect gift for illustrators, graphic designers, film students, and film industry professionals interested in how to "make it" as animators.



Learning Anime Studio


Learning Anime Studio
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Author : Chad Troftgruben
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-05-08

Learning Anime Studio written by Chad Troftgruben and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-08 with Computers categories.


Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for newcomers to Anime Studio or animation in general. Hobbyists and newcomers with ambitions of being an animator will get the most out of this book. However, intermediate and long time users will be able to use various chapters as a reference to some of Anime Studio’s tools and features. The book also serves as a guide for the new enhancements introduced in Anime Studio Pro 10.



Learning Css3 Animations Transitions Video Enhanced Edition


Learning Css3 Animations Transitions Video Enhanced Edition
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Author : Alexis Goldstein
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-02-28

Learning Css3 Animations Transitions Video Enhanced Edition written by Alexis Goldstein and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-28 with Computers categories.


This is the enhanced eBook version of the printed book. It contains 10 minutes of video demos of key examples from the author, Alexis Goldstein. For web developers building rich web and mobile applications, standards-based CSS3 offers powerful advantages over traditional Flash-based approaches - and since Apple's immensely popular iPad and iPhone don't support Flash, moving to CSS3 has become even more urgent. However, most CSS3 guides focus primarily on the basics, frustrating web developers who want to do sophisticated work. Learning CSS3 Animations and Transitions is the first book focused entirely on creating production-quality rich animations and transitions with CSS3. Leading web development trainer Alexis Goldstein covers everything web developers need to know, teaching through solid examples that help web professionals build their skills one step at a time. Readers will learn how to: Create 2D transforms that serve as the foundation for CSS3 animations Use transitions to make changes come alive Master essential keyframing techniques Combine transitions, transforms, and parallax scrolling in immersive web experiences Transform in 3D, and animate 3D transforms Creating increasingly complex and Flash-style animations Build powerfully effective interactive infographics with CSS3 and HTML5 And much more...



The Noble Approach


The Noble Approach
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Author : Tod Polson
language : en
Publisher: Chronicle Books
Release Date : 2013-08-13

The Noble Approach written by Tod Polson and has been published by Chronicle Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-13 with Performing Arts categories.


This extraordinary volume examines the life and animation philosophy of Maurice Noble, the noted American animation background artist and layout designer whose contributions to the industry span more than 60 years and include such cartoon classics as Duck Dodgers in the 24 ½th Century, What's Opera, Doc?, and The Road Runner Show. Revered throughout the animation world, his work serves as a foundation and reference point for the current generation of animators, story artists, and designers. Written by Noble's longtime friend and colleague Tod Polson and based on the draft manuscript Noble worked on in the years before his death, this illuminating book passes on his approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.



Flipping Out The Art Of Flip Book Animation


Flipping Out The Art Of Flip Book Animation
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Author : David Hurtado
language : en
Publisher: Quarto Publishing Group USA
Release Date : 2016-06-13

Flipping Out The Art Of Flip Book Animation written by David Hurtado and has been published by Quarto Publishing Group USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-13 with Art categories.


Learn to create an animated flip book from start to finish! Flipping Out: The Art of Flip Book Animation guides readers through the entire flip book animation process, from brainstorming and storyboarding, to drawing, adding color, and more. Aspiring animators will learn all of the skills to create flip books of their own, including keyframes, in-betweens, animating characters, and binding their animations into a book. Using the enclosed drawing pencil and step-by-step lessons as a guide, readers can then animate and personalize the two blank flip books included inside.



Modern Machine Learning Techniques And Their Applications In Cartoon Animation Research


Modern Machine Learning Techniques And Their Applications In Cartoon Animation Research
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Author : Jun Yu
language : en
Publisher: John Wiley & Sons
Release Date : 2013-03-27

Modern Machine Learning Techniques And Their Applications In Cartoon Animation Research written by Jun Yu and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-27 with Computers categories.


The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations