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Literary Art In Digital Performance


Literary Art In Digital Performance
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Literary Art In Digital Performance


Literary Art In Digital Performance
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Author : Francisco J. Ricardo
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2009-11-26

Literary Art In Digital Performance written by Francisco J. Ricardo and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-11-26 with Social Science categories.


Literary Art in Digital Performance examines electronic works of literary art, a category integrating the visual+textual including interactive poetry, narrative computer games, filmic sculpture and projective art. Each case study/chapter is followed by a 'post-chapter' dialogue between editor and author - providing further entry points for theoretical analysis.



Electronic Literature As Digital Humanities


Electronic Literature As Digital Humanities
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Author : Dene Grigar
language : en
Publisher: Bloomsbury Academic
Release Date : 2021-01-28

Electronic Literature As Digital Humanities written by Dene Grigar and has been published by Bloomsbury Academic this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-28 with Social Science categories.


This book is available as open access through the Bloomsbury Open programme and is available on www.bloomsburycollections.com. Electronic Literature as Digital Humanities: Contexts, Forms & Practices is a volume of essays that provides a detailed account of born-digital literature by artists and scholars who have contributed to its birth and evolution. Rather than offering a prescriptive definition of electronic literature, this book takes an ontological approach through descriptive exploration, treating electronic literature from the perspective of the digital humanities (DH)––that is, as an area of scholarship and practice that exists at the juncture between the literary and the algorithmic. The domain of DH is typically segmented into the two seemingly disparate strands of criticism and building, with scholars either studying the synthesis between cultural expression and screens or the use of technology to make artifacts in themselves. This book regards electronic literature as fundamentally DH in that it synthesizes these two constituents. Electronic Literature as Digital Humanities provides a context for the development of the field, informed by the forms and practices that have emerged throughout the DH moment, and finally, offers resources for others interested in learning more about electronic literature.



The Bloomsbury Handbook Of Electronic Literature


The Bloomsbury Handbook Of Electronic Literature
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Author : Joseph Tabbi
language : en
Publisher: Bloomsbury Publishing
Release Date : 2017-11-30

The Bloomsbury Handbook Of Electronic Literature written by Joseph Tabbi and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-30 with Literary Criticism categories.


The digital age has had a profound impact on literary culture, with new technologies opening up opportunities for new forms of literary art from hyperfiction to multi-media poetry and narrative-driven games. Bringing together leading scholars and artists from across the world, The Bloomsbury Handbook of Electronic Literature is the first authoritative reference handbook to the field. Crossing disciplinary boundaries, this book explores the foundational theories of the field, contemporary artistic practices, debates and controversies surrounding such key concepts as canonicity, world systems, narrative and the digital humanities, and historical developments and new media contexts of contemporary electronic literature. Including guides to major publications in the field, The Bloomsbury Handbook of Electronic Literature is an essential resource for scholars of contemporary culture in the digital era.



Theatre And The Digital


Theatre And The Digital
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Author : Bill Blake
language : en
Publisher: Bloomsbury Publishing
Release Date : 2014-10-02

Theatre And The Digital written by Bill Blake and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-02 with Performing Arts categories.


Why should the digital bring about ideas of progress in the theatre arts? This question opens up a rich seam of provocative and original thinking about the uses of new media in theatre, about new forms of cultural practice and artistic innovation, and about the widening purposes of the theatre's cultural project in a changing digital world. Through detailed case-studies on the work of key international theatre companies such as the Elevator Repair Service and The Mission Business, Bill Blake explores how the digital is providing new scope for how we think about the theatre, as well as how the theatre in turn is challenging how we might relate to the digital.



Digital Art And Meaning


Digital Art And Meaning
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Author : Roberto Simanowski
language : en
Publisher: U of Minnesota Press
Release Date : 2011

Digital Art And Meaning written by Roberto Simanowski and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Art categories.


How to interpret and critique digital arts, in theory and in practice.



Performativity In Art Literature And Videogames


Performativity In Art Literature And Videogames
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Author : Darshana Jayemanne
language : en
Publisher: Springer
Release Date : 2017-07-12

Performativity In Art Literature And Videogames written by Darshana Jayemanne and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-12 with Social Science categories.


This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an interdisciplinary exploration of performative motifs in Western art and literary history, the book shows the importance of framing devices in orienting audiences’ experience of art. The frame, as a site of paradox, links the book’s discussion of theory with close readings of texts, which include artworks, books and videogames. The resulting method is interdisciplinary in scope and will be of use to researchers interested in the performative aspects of gaming, art, digital storytelling and nonlinear narrative.



Literary Gaming


Literary Gaming
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Author : Astrid Ensslin
language : en
Publisher: MIT Press
Release Date : 2023-08-15

Literary Gaming written by Astrid Ensslin and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-15 with Social Science categories.


A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology. After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary “auteur” game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.



The Johns Hopkins Guide To Digital Media


The Johns Hopkins Guide To Digital Media
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Author : Marie-Laure Ryan
language : en
Publisher: JHU Press
Release Date : 2014-04-15

The Johns Hopkins Guide To Digital Media written by Marie-Laure Ryan and has been published by JHU Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-15 with Computers categories.


The first systematic, comprehensive reference covering the ideas, genres, and concepts behind digital media. The study of what is collectively labeled “New Media”—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital Media is the first comprehensive reference work to which teachers, students, and the curious can quickly turn for reliable information on the key terms and concepts of the field. The contributors present entries on nearly 150 ideas, genres, and theoretical concepts that have allowed digital media to produce some of the most innovative intellectual, artistic, and social practices of our time. The result is an easy-to-consult reference for digital media scholars or anyone wishing to become familiar with this fast-developing field.



The Cambridge Companion To Literature And The Posthuman


The Cambridge Companion To Literature And The Posthuman
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Author : Bruce Clarke
language : en
Publisher: Cambridge University Press
Release Date : 2017

The Cambridge Companion To Literature And The Posthuman written by Bruce Clarke and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Literary Criticism categories.


This book gathers diverse critical treatments from fifteen scholars of the posthuman and posthumanism together in a single volume.



Analyzing Digital Fiction


Analyzing Digital Fiction
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Author : Alice Bell
language : en
Publisher: Routledge
Release Date : 2013-12-17

Analyzing Digital Fiction written by Alice Bell and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-17 with Language Arts & Disciplines categories.


Written for and read on a computer screen, digital fiction pursues its verbal, discursive and conceptual complexity through the digital medium. It is fiction whose structure, form and meaning are dictated by the digital context in which it is produced and requires analytical approaches that are sensitive to its status as a digital artifact. Analyzing Digital Fiction offers a collection of pioneering analyses based on replicable methodological frameworks. Chapters include analyses of hypertext fiction, Flash fiction, Twitter fiction and videogames with approaches taken from narratology, stylistics, semiotics and ludology. Essays propose ways in which digital environments can expand, challenge and test the limits of literary theories which have, until recently, predominantly been based on models and analyses of print texts.