[PDF] Make A 2d Arcade Game In A Weekend - eBooks Review

Make A 2d Arcade Game In A Weekend


Make A 2d Arcade Game In A Weekend
DOWNLOAD

Download Make A 2d Arcade Game In A Weekend PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Make A 2d Arcade Game In A Weekend book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Make A 2d Arcade Game In A Weekend


Make A 2d Arcade Game In A Weekend
DOWNLOAD
Author : Jodessiah Sumpter
language : en
Publisher:
Release Date : 2015

Make A 2d Arcade Game In A Weekend written by Jodessiah Sumpter and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Mobile games categories.


This is a beginner's guide to creating and completing your first 2D arcade game in Unity. You will learn to create an arcade classic brick breaker game from beginning to end; plan the game flow, add the graphics; create the game logic using the C# language; build the UX to complete your game. By the time you have finished, you will have enough knowledge to tweak the game to create more levels or your own variant game rules, and you will have the confidence to go on and create your own 2D arcade games. --



Make A 2d Arcade Game In A Weekend


Make A 2d Arcade Game In A Weekend
DOWNLOAD
Author : Jodessiah Sumpter
language : en
Publisher: Apress
Release Date : 2015-12-21

Make A 2d Arcade Game In A Weekend written by Jodessiah Sumpter and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-21 with Computers categories.


Create and complete your first 2D arcade game in Unity. In this book you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics and create the game logic using the C# language, then build the UX to complete your game. By the time you have finished Make a 2D Arcade Game in a Weekend with Unity, you will have enough knowledge to tweak the game to create more levels or your own variant game rules, and you will have the confidence to go on and create your own 2D arcade games. You will also learn how to publish the game into mobile app stores. Unity is a powerful cross platform software tool that allows users to create 2D and 3D apps and games. Learning how to create an arcade classic game is a great way to learn the foundations of game design. While you do need to have a basic understanding of Unity to complete this project, advanced game building or advanced Unity experience is not required. Takes you through building a classic Atari style brick breaker game Provides you the basic knowledge for building games Teaches you how to script and design UI elements of the game



2d Game Development With Unity


2d Game Development With Unity
DOWNLOAD
Author : Franz Lanzinger
language : en
Publisher: CRC Press
Release Date : 2020-12-08

2d Game Development With Unity written by Franz Lanzinger and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-08 with Computers categories.


This book teaches beginners and aspiring game developers how to develop 2D games with Unity. Thousands of commercial games have been built with Unity. The reader will learn the complete process of 2D game development, step by step. The theory behind each step is fully explained. This book contains numerous color illustrations and access to all source code and companion videos. Key Features: Fully detailed game projects from scratch. Beginners can do the steps and create games right away. No coding experience is necessary. Numerous examples take a raw beginner toward professional coding proficiency in C# and Unity. Includes a thorough introduction to Unity 2020, including 2D game development, prefabs, cameras, animation, character controllers, lighting, and sound. Includes a step-by-step introduction to Unity 2019.3. Extensive coverage of GIMP, Audacity, and MuseScore for the creation of 2D graphics, sound effects, and music. All required software is free to use for any purpose including commercial applications and games. Franz Lanzinger is the owner and chief game developer of Lanzinger Studio, an independent game development and music studio in Sunnyvale, California. He started his career in game programming in 1982 at Atari Games, Inc., where he designed and programmed the classic arcade game Crystal Castles. In 1989, he joined Tengen, where he was a programmer and designer for Ms. Pac-Man and Toobin' on the NES. He co-founded Bitmasters, where he designed and coded games including Rampart and Championship Pool for the NES and SNES, and NCAA Final Four Basketball for the SNES and Sega Genesis. In 1996, he founded Actual Entertainment, publisher and developer of the Gubble video game series. He has a B.Sc. in mathematics from the University of Notre Dame and attended graduate school in mathematics at the University of California at Berkeley. He is a former world record holder on Centipede and Burgertime. He is a professional author, game developer, accompanist, and piano teacher. He is currently working on remaking the original Gubble game in Unity and Blender.



Make A 2d Rpg In A Weekend


Make A 2d Rpg In A Weekend
DOWNLOAD
Author : Darrin Perez
language : en
Publisher: Apress
Release Date : 2015-12-19

Make A 2d Rpg In A Weekend written by Darrin Perez and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-19 with Computers categories.


Updated for RPG Maker MV using JavaScript, Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker MV in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience.One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. Among the topics covered in this book are: Creating various types of enemy encounters via the use of the eventing system, and JavaScript replacing the old Ruby commands. Creating a special area that allows the player to pick their character of choice instead of being forced to play a particular character. Clever uses of events to create items that allow the player to return to town instantly and summon vehicles to their side. What You'll Learn: Create playable characters that have different attributes and play styles. Create a wide variety of weapons, armors, and items for the player to purchase, find, and use. JavaScript is now used throughout. Design dungeon levels with specific goals in mind. Create treasure chests with random contents or contents based on the player’s character. Create doors that require keys or puzzles to unlock. Create a variety of enemy encounters. Who This Book is For: Make a 2D RPG in a Weekend is for anyone who has ever wanted to create a game from scratch. All you need is this book and a copy of RPG Maker MV.



Fundamentals Of Action And Arcade Game Design


Fundamentals Of Action And Arcade Game Design
DOWNLOAD
Author : Ernest Adams
language : en
Publisher: New Riders
Release Date : 2014-03-11

Fundamentals Of Action And Arcade Game Design written by Ernest Adams and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-11 with Computers categories.


You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the action and arcade genre and shows you how to use the right techniques to create fun and challenging experiences for your players.



Designing Arcade Computer Game Graphics


Designing Arcade Computer Game Graphics
DOWNLOAD
Author : Ari Feldman
language : en
Publisher: Wordware Publishing
Release Date : 2000-11

Designing Arcade Computer Game Graphics written by Ari Feldman and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-11 with Computers categories.


This work focuses on how to create high-quality 2D graphic images and animations for arcade-based games, educational programs and multimedia applications. It also aims to provide insight into basic computer game design from the perspective of a graphic artist.



Create 2d Mobile Games With Corona Sdk


Create 2d Mobile Games With Corona Sdk
DOWNLOAD
Author : David Mekersa
language : en
Publisher: CRC Press
Release Date : 2015-02-11

Create 2d Mobile Games With Corona Sdk written by David Mekersa and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-11 with Computers categories.


Corona SDK is one of the most powerful tools used to create games and apps for mobile devices. The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics. The tutorial-based format: Contains step-by-step directions complete with coding and screenshots Is filled with tutorials, tips, and links to useful online resources Includes a comprehensive companion website featuring online exercise files to practice coding, full build samples from the text, additional book details, and more!



Unity 2017 2d Game Development Projects


Unity 2017 2d Game Development Projects
DOWNLOAD
Author : Lauren S. Ferro
language : en
Publisher:
Release Date : 2018-01-19

Unity 2017 2d Game Development Projects written by Lauren S. Ferro and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-19 with Computers categories.


Build classic arcade, shooter and platform games with Unity 2D toolset Key Features Leverage the amazing new functionalities of the latest Unity 2017 2D toolkit. Learn to create 2D characters, animations, fast and efficient game play experiences while keeping your games very lightweight Create engaging games that enable you to perform intergalactic warfare and also fun games similar to temple run and so on. Book Description 2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. With this book, you will learn all the essentials of 2D game development by creating three epic games in a step-by-step manner throughout the course of this book. The first game will have you collecting as many cakes as possible. The second will transport you to outer space to traverse as far as possible while avoiding enemy spaceships. The last game will have you running and jumping across platforms to collect coins and other exotic items. Throughout all these three games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!. After showing you the necessities of creating a game, this book will then help you to porting the game to a mobile platform, and provide a path to publish it on the stores. By the end of this book, you will not only have created three complete great games, but be able to apply your knowledge to create and deploy your own games. What you will learn Work with Unity 2017's new 2D workflow and create a 2D scene Set the scene with different types of backgrounds, either static or dynamically using a tileset Bring your character to life through simple animations Understand the core concepts of programming by creating basic code that controls a character and destroys an enemy Create buttons and game controls by using code snippets for input detection Develop three 2D games from genres such as classic arcade, space shooter, and platformer games Add audio and feedback and deploy your games Who this book is for If you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. No C# knowledge is required, all you need is basic coding and scripting knowledge. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.



Build Your Own 2d Game Engine And Create Great Web Games


Build Your Own 2d Game Engine And Create Great Web Games
DOWNLOAD
Author : Kelvin Sung
language : en
Publisher:
Release Date : 2022

Build Your Own 2d Game Engine And Create Great Web Games written by Kelvin Sung and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with categories.


Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly. Build Your Own 2D Game Engine and Create Great Web Games isolates and presents relevant concepts from software engineering, computer graphics, mathematics, physics, game development and game design in the context of building a 2D game engine from scratch. In this edition, all the code is based on updated versions of JavaScript with HTML5 and WebGL2: you will analyze the source code needed to create a game engine that is suitable for implementing typical casual 2D videogames. You will also learn about physics and particle system. The discussion of physics component includes rotations and popular physical materials such as wood, mud, and ice. The discussion of particle component has popular presets such as fire, smoke, and dust. By the end of the book, you will understand the core concepts and implementation details of a typical 2D game engine, learn insights into how these concepts affect game design and game play, and have access to a versatile 2D game engine that they can expand upon or utilize to build their own 2D games from scratch with HTML5, JavaScript, and WebGL2. You will: Understand essential concepts for building 2D games Grasp the basic architecture of 2D game engines Understand illumination models in 2D games Learn basic physics used in 2D games Find out how these core concepts affect game design and game play Learn to design and develop 2D interactive games.



Two Dimensional Geometric Model


Two Dimensional Geometric Model
DOWNLOAD
Author : Fouad Sabry
language : en
Publisher: One Billion Knowledgeable
Release Date : 2024-05-05

Two Dimensional Geometric Model written by Fouad Sabry and has been published by One Billion Knowledgeable this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-05 with Computers categories.


What is Two Dimensional Geometric Model A 2D geometric model is a geometric model of an object as a two-dimensional figure, usually on the Euclidean or Cartesian plane. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: 2D geometric model Chapter 2: Dimension Chapter 3: Euclidean geometry Chapter 4: Topology Chapter 5: Vector graphics Chapter 6: 2D computer graphics Chapter 7: Geometric primitive Chapter 8: Discrete geometry Chapter 9: Constructive solid geometry Chapter 10: Geometric modeling (II) Answering the public top questions about two dimensional geometric model. (III) Real world examples for the usage of two dimensional geometric model in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Two Dimensional Geometric Model.