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Making Isometric Social Real Time Games With Html5 Css3 And Javascript


Making Isometric Social Real Time Games With Html5 Css3 And Javascript
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Making Isometric Social Real Time Games With Html5 Css3 And Javascript


Making Isometric Social Real Time Games With Html5 Css3 And Javascript
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Author : Mario Andres Pagella
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-08-26

Making Isometric Social Real Time Games With Html5 Css3 And Javascript written by Mario Andres Pagella and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-26 with Computers categories.


Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples. By the end of the book, you’ll complete a project called Tourist Resort that combines all of the techniques you’ve learned. You’ll also learn how to integrate your game with Facebook. If you’re familiar with JavaScript, HTML5, and CSS3, you’re ready to get started. Use HTML5’s canvas element to build smooth animations with sprites Create an isometric grid pattern for high-performance graphics Design a GUI that works equally well on mobile devices and PCs Add sound to your game with HTML5’s audio element Implement the game’s path-finding function with WebWorkers Build a client data model on the server with PHP and MySQL Make your game come alive with dynamic CSS3 objects



Making Isometric Social Real Time Games With Html5 Css3 And Javascript


Making Isometric Social Real Time Games With Html5 Css3 And Javascript
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Author : Mario Pagella
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-09-02

Making Isometric Social Real Time Games With Html5 Css3 And Javascript written by Mario Pagella and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-02 with Computers categories.


Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design.



Making Isometric Social Real Time Games With Html5 Css3 And Javascript


Making Isometric Social Real Time Games With Html5 Css3 And Javascript
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Author : Mario Andrés Pagella
language : en
Publisher:
Release Date : 2011

Making Isometric Social Real Time Games With Html5 Css3 And Javascript written by Mario Andrés Pagella and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computer games categories.


Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples. By the end of the book, you'll complete a project called Tourist Resort that combines all of the techniques you've learned. You'll also learn how to integrate your game with Facebook. If you're familiar with.



The Art Of Readable Code


The Art Of Readable Code
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Author : Dustin Boswell
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-11-03

The Art Of Readable Code written by Dustin Boswell and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-03 with Computers categories.


As programmers, we’ve all seen source code that’s so ugly and buggy it makes our brain ache. Over the past five years, authors Dustin Boswell and Trevor Foucher have analyzed hundreds of examples of "bad code" (much of it their own) to determine why they’re bad and how they could be improved. Their conclusion? You need to write code that minimizes the time it would take someone else to understand it—even if that someone else is you. This book focuses on basic principles and practical techniques you can apply every time you write code. Using easy-to-digest code examples from different languages, each chapter dives into a different aspect of coding, and demonstrates how you can make your code easy to understand. Simplify naming, commenting, and formatting with tips that apply to every line of code Refine your program’s loops, logic, and variables to reduce complexity and confusion Attack problems at the function level, such as reorganizing blocks of code to do one task at a time Write effective test code that is thorough and concise—as well as readable "Being aware of how the code you create affects those who look at it later is an important part of developing software. The authors did a great job in taking you through the different aspects of this challenge, explaining the details with instructive examples." —Michael Hunger, passionate Software Developer



Jquery Game Development Essentials


Jquery Game Development Essentials
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Author : Selim Arsever
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-04-25

Jquery Game Development Essentials written by Selim Arsever and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-25 with Computers categories.


Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great without the hassle of learning about a complex game engine in the process.Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.



Html5 Game Development Insights


Html5 Game Development Insights
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Author : Colt McAnlis
language : en
Publisher: Apress
Release Date : 2014-04-19

Html5 Game Development Insights written by Colt McAnlis and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-19 with Computers categories.


HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.



Getting Paid To Make Games And Apps


Getting Paid To Make Games And Apps
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Author : Kristina Lyn Heitkamp
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2016-12-15

Getting Paid To Make Games And Apps written by Kristina Lyn Heitkamp and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-15 with Juvenile Nonfiction categories.


This book offers readers the chance to discover career options in game and app development and the education that will qualify them for those options. Apart from figuring out the creative side, the reader will also discover what is necessary to break into an extremely competitive market as a professional.



Foundation Game Design With Html5 And Javascript


Foundation Game Design With Html5 And Javascript
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Author : Rex van der Spuy
language : en
Publisher: Apress
Release Date : 2013-01-28

Foundation Game Design With Html5 And Javascript written by Rex van der Spuy and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-28 with Computers categories.


Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.



Learning Html5 Game Programming


Learning Html5 Game Programming
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Author : James L. Williams
language : en
Publisher: Addison-Wesley Professional
Release Date : 2012

Learning Html5 Game Programming written by James L. Williams and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.



Javascript Robotics


Javascript Robotics
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Author : Backstop Media
language : en
Publisher: Maker Media, Inc.
Release Date : 2015-04-13

Javascript Robotics written by Backstop Media and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-13 with Technology & Engineering categories.


JavaScript Robotics is on the rise. Rick Waldron, the lead author of this book and creator of the Johnny-Five platform, is at the forefront of this movement. Johnny-Five is an open source JavaScript Arduino programming framework for robotics. This book brings together fifteen innovative programmers, each creating a unique Johnny-Five robot step-by-step, and offering tips and tricks along the way. Experience with JavaScript is a prerequisite.