Making The History Of Computing Relevant

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Making The History Of Computing Relevant
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Author : Arthur Tatnall
language : en
Publisher: Springer
Release Date : 2013-12-06
Making The History Of Computing Relevant written by Arthur Tatnall and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-06 with Computers categories.
This book constitutes the refereed post-proceedings of the IFIP WG 9.7 International Conference on the History of Computing, HC 2013, held in London, UK, in June 2013. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics related to the history of computing and offer a number of different approaches to making this history relevant. These range from discussion of approaches to describing and analyzing the history through storytelling and education to description of various collections, working installations and reconstruction projects. The papers have been organized in the following topical sections: the importance of storytelling in museums; spotlight on some key collections and their future plans; thoughts on expanding the audience for computing history; spotlight on some research projects; integrating history with computer science education; putting the history of computing into different contexts; celebrating nostalgia for games - and its potential as Trojan horse; the importance and challenges of working installations; and reconstruction stories.
Making The History Of Computing Relevant
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Author : Arthur Tatnall
language : en
Publisher: Springer
Release Date : 2013-12-12
Making The History Of Computing Relevant written by Arthur Tatnall and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-12 with Computers categories.
This book constitutes the refereed post-proceedings of the IFIP WG 9.7 International Conference on the History of Computing, HC 2013, held in London, UK, in June 2013. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics related to the history of computing and offer a number of different approaches to making this history relevant. These range from discussion of approaches to describing and analyzing the history through storytelling and education to description of various collections, working installations and reconstruction projects. The papers have been organized in the following topical sections: the importance of storytelling in museums; spotlight on some key collections and their future plans; thoughts on expanding the audience for computing history; spotlight on some research projects; integrating history with computer science education; putting the history of computing into different contexts; celebrating nostalgia for games - and its potential as Trojan horse; the importance and challenges of working installations; and reconstruction stories.
A History Of Modern Computing Second Edition
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Author : Paul E. Ceruzzi
language : en
Publisher: MIT Press
Release Date : 2003-04-08
A History Of Modern Computing Second Edition written by Paul E. Ceruzzi and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-04-08 with Technology & Engineering categories.
From the first digital computer to the dot-com crash—a story of individuals, institutions, and the forces that led to a series of dramatic transformations. This engaging history covers modern computing from the development of the first electronic digital computer through the dot-com crash. The author concentrates on five key moments of transition: the transformation of the computer in the late 1940s from a specialized scientific instrument to a commercial product; the emergence of small systems in the late 1960s; the beginning of personal computing in the 1970s; the spread of networking after 1985; and, in a chapter written for this edition, the period 1995-2001. The new material focuses on the Microsoft antitrust suit, the rise and fall of the dot-coms, and the advent of open source software, particularly Linux. Within the chronological narrative, the book traces several overlapping threads: the evolution of the computer's internal design; the effect of economic trends and the Cold War; the long-term role of IBM as a player and as a target for upstart entrepreneurs; the growth of software from a hidden element to a major character in the story of computing; and the recurring issue of the place of information and computing in a democratic society. The focus is on the United States (though Europe and Japan enter the story at crucial points), on computing per se rather than on applications such as artificial intelligence, and on systems that were sold commercially and installed in quantities.
History Of Computing In The Twentieth Century
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Author : Nicholas Metropolis
language : en
Publisher: Academic Press
Release Date : 1980-09-28
History Of Computing In The Twentieth Century written by Nicholas Metropolis and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1980-09-28 with Business & Economics categories.
The human side; The languages; The machines; The places.
Programmed Inequality
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Author : Mar Hicks
language : en
Publisher: MIT Press
Release Date : 2017-01-27
Programmed Inequality written by Mar Hicks and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-27 with Business & Economics categories.
How Britain lost its early dominance in computing by systematically discriminating against its most qualified workers: women. In 1944, Britain led the world in electronic computing. By 1974, the British computer industry was all but extinct. What happened in the intervening thirty years holds lessons for all postindustrial superpowers. As Britain struggled to use technology to retain its global power, the nation's inability to manage its technical labor force hobbled its transition into the information age. In Programmed Inequality, Marie Hicks explores the story of labor feminization and gendered technocracy that undercut British efforts to computerize. That failure sprang from the government's systematic neglect of its largest trained technical workforce simply because they were women. Women were a hidden engine of growth in high technology from World War II to the 1960s. As computing experienced a gender flip, becoming male-identified in the 1960s and 1970s, labor problems grew into structural ones and gender discrimination caused the nation's largest computer user—the civil service and sprawling public sector—to make decisions that were disastrous for the British computer industry and the nation as a whole. Drawing on recently opened government files, personal interviews, and the archives of major British computer companies, Programmed Inequality takes aim at the fiction of technological meritocracy. Hicks explains why, even today, possessing technical skill is not enough to ensure that women will rise to the top in science and technology fields. Programmed Inequality shows how the disappearance of women from the field had grave macroeconomic consequences for Britain, and why the United States risks repeating those errors in the twenty-first century.
Computing Legacies
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Author : Peter Krapp
language : en
Publisher: MIT Press
Release Date : 2024-12-03
Computing Legacies written by Peter Krapp and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-03 with Computers categories.
A media history of simulation that contextualizes our digital heritage and the history of computing. In Computing Legacies, Peter Krapp explores a media history of simulation to excavate three salient aspects of digital culture. Firstly, he profiles simulation as cultural technique, enabling symbolic work and foregrounding hypothetical literacy. Secondly, he positions simulation as crucial for the preservation of cultural memory, where modeling, emulation, and serious play are constitutive in how we relate to our mediated history. And lastly, despite suggestions that we may already live in a simulation, he interrogates how simulation can serve as critique of the computer age. In tracing our digital heritage, Computing Legacies elucidates inflection points where quantitative data becomes tractable for qualitative evaluations: modeling epidemics for scientific study or entertainment, emulating older devices, turning numerical calculations into music, conducting espionage in virtual worlds, and gamifying higher education. Simulation, this book demonstrates, is pivotal not only to high-tech research and to archives, museums, and the preservation of digital culture but also to our understanding of what it is to live and work under the technical conditions of computing.
A Brief History Of Computing
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Author : Gerard O'Regan
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-03-05
A Brief History Of Computing written by Gerard O'Regan and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-05 with Computers categories.
This lively and fascinating text traces the key developments in computation – from 3000 B.C. to the present day – in an easy-to-follow and concise manner. Topics and features: ideal for self-study, offering many pedagogical features such as chapter-opening key topics, chapter introductions and summaries, exercises, and a glossary; presents detailed information on major figures in computing, such as Boole, Babbage, Shannon, Turing, Zuse and Von Neumann; reviews the history of software engineering and of programming languages, including syntax and semantics; discusses the progress of artificial intelligence, with extension to such key disciplines as philosophy, psychology, linguistics, neural networks and cybernetics; examines the impact on society of the introduction of the personal computer, the World Wide Web, and the development of mobile phone technology; follows the evolution of a number of major technology companies, including IBM, Microsoft and Apple.
Make
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Author : Mark Frauenfelder
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-04-19
Make written by Mark Frauenfelder and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-04-19 with Computers categories.
Presents instructions for creating and enhancing a variety of household electronic equipment, including a magnetic stripe card reader, a video camera stabilizer, and a glowstick.
The Practice Of University History Teaching
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Author : Alan Booth
language : en
Publisher: Manchester University Press
Release Date : 2000
The Practice Of University History Teaching written by Alan Booth and has been published by Manchester University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Education categories.
This work provides a guide to good practice and its development in the teaching and learning of history in universities and colleges. It examines recent thinking on the teaching of the subject, surveys practices, and provides advice to teachers.
The Computer As Medium
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Author : Berit Holmqvist
language : en
Publisher: Cambridge University Press
Release Date : 1993
The Computer As Medium written by Berit Holmqvist and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
Many industrial training applications, educational applications, and of course information applications such as databases and hypermedia are all attempts to communicate, and yet we really don't know much about the computer as a communicative medium. Bringing together a collection of essays presenting such diverse theoretical approaches as general semiotics, linguistics, communication theory, literary and art criticism, sociology, and history, the editors set out to establish and elaborate the role of computer systems as a sign technology. The volume is divided into three main parts, each focused on a different field of semiotic inquiry. "Computer-Based Signs" discusses the special nature of signs produced by means of computers. "The Rhetoric of Interactive Media" deals with codes of aesthetics and composition for the new "elastic" medium of communication: interactive fiction and hypertext. "Computers in Context" analyzes computer technology in the larger cultural, historical, and organizational contexts. Scholars in computer science, cognitive science, organization theory, information and media science, semiotics, communication, and linguistics will find this book invaluable, and as current excitement about hypermedia and electronic books continues to grow, a broader audience including computer artists and literary critics will also find it a useful resource.