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Mastering Graphics Programming In C


Mastering Graphics Programming In C
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Mastering Graphics Programming In C


Mastering Graphics Programming In C
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Author : Sudhir Dawra
language : en
Publisher: Firewall Media
Release Date : 2008

Mastering Graphics Programming In C written by Sudhir Dawra and has been published by Firewall Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with C (Computer program language) categories.




Windows Graphics Programming With Borland C


Windows Graphics Programming With Borland C
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Author : Loren Heiny
language : en
Publisher: Wiley
Release Date : 1994-10-10

Windows Graphics Programming With Borland C written by Loren Heiny and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-10-10 with Computers categories.


A complete revision of one of the more popular books on graphics programming. Easy-to-follow instructions demonstrate how to create code that runs smoothly, error-free and fast in Windows and Windows NT. This edition covers TrueType fonts, Video for Windows, 32-bit programming, Windows 3.1 printing functions and includes an expanded treatment of bitmaps. Features large, usable segments of fully tested and carefully explained code.



Advanced Graphics In C


Advanced Graphics In C
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Author : Nelson Johnson
language : en
Publisher: Osborne Publishing
Release Date : 1987

Advanced Graphics In C written by Nelson Johnson and has been published by Osborne Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Computers categories.


Graphics programming. Graphics software design. GRAPHIQ: a prototypical application. Graphics algorithms. Transformations. Edit mode. Text mode. Printing and plotting. Menu design. Locators. Parallel and serial interfacing. Maintenance modes. Graphics documentation. Using the compiler. Linking the toolkit. GRAPHIQ source code listing. GRAPHIQ command syntax. Optimizing using assembler. Making commands accessible. Television graphics.



Computer Graphics Programming In Opengl With C


Computer Graphics Programming In Opengl With C
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Author : V. Scott Gordon
language : en
Publisher: Mercury Learning and Information
Release Date : 2020-12-09

Computer Graphics Programming In Opengl With C written by V. Scott Gordon and has been published by Mercury Learning and Information this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-09 with Computers categories.


This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format with numerous examples that the reader can run just as presented. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, normal mapping, noise maps, as well as new chapters on simulating water, stereoscopy, and ray tracing. FEATURES: Covers modern OpenGL 4.0+ shader programming in C++, with instructions for both PC/Windows and Macintosh Adds new chapters on simulating water, stereoscopy, and ray tracing Includes companion files with code, object models, figures, and more (also available for downloading by writing to the publisher) Illustrates every technique with running code examples. Everything needed to install the libraries, and complete source code for each example Includes step-by-step instruction for using each GLSL programmable pipeline stage (vertex, tessellation, geometry, and fragment) Explores practical examples for modeling, lighting, and shadows (including soft shadows), terrain, water, and 3D materials such as wood and marble Explains how to optimize code for tools such as Nvidia’s Nsight debugger. The companion files and instructor resources are available online by emailing the publisher with proof of purchase at [email protected].



Advanced Graphics Programming In C And C


Advanced Graphics Programming In C And C
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Author : Roger T. Stevens
language : en
Publisher:
Release Date : 1991

Advanced Graphics Programming In C And C written by Roger T. Stevens and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with C (Computer program language) categories.




Computer Graphics Programming In Opengl With C


Computer Graphics Programming In Opengl With C
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Author : V. Scott Gordon
language : en
Publisher:
Release Date : 2018-09-30

Computer Graphics Programming In Opengl With C written by V. Scott Gordon and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-30 with Computers categories.


This book provides step-by-step instruction on modern 3D graphics shader programming in C++ and OpenGL. It is appropriate for computer science undergraduate graphics programming courses and for professionals who are interested in mastering 3D graphics skills. It has been designed in a 4-color, "teach-yourself" format with numerous examples that the reader can run just as presented. The book is unique in its heavy emphasis on student learning, making the complex topic of shader programming as accessible as possible. Includes companion files with source code and images. Features: * Covers OpenGL 4.0+ shader programming using C++, using Windows or Mac. * Includes companion files with code, models, textures, images from the book, and more. * Illustrates every technique with complete running code examples. Everything needed to install and run every example is provided and fully explained. * Includes step-by-step instruction for every GLSL programmable pipeline stage (vertex, tessellation, geometry, and fragment) -- with examples. * Explains how to install and use essential OpenGL libraries such as GLEW, GLFW, glm, and others, for both Windows and Mac.



High Performance C Graphics Programming For Windows


High Performance C Graphics Programming For Windows
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Author : Lee Adams
language : en
Publisher: Windcrest
Release Date : 1992

High Performance C Graphics Programming For Windows written by Lee Adams and has been published by Windcrest this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.




Graphics Programming In C


Graphics Programming In C
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Author : Mark Walmsley
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Graphics Programming In C written by Mark Walmsley and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.



Object Oriented Graphics Programming In C


Object Oriented Graphics Programming In C
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Author : Roger T. Stevens
language : en
Publisher: Academic Press
Release Date : 2014-05-10

Object Oriented Graphics Programming In C written by Roger T. Stevens and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-10 with Computers categories.


Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen. The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation. Computer programmers will find the book very useful.



Advanced Graphics Programming Using C C


Advanced Graphics Programming Using C C
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Author : Loren Heiny
language : en
Publisher: Wiley
Release Date : 1993-05-03

Advanced Graphics Programming Using C C written by Loren Heiny and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-05-03 with Computers categories.


A source for advanced PC graphics topics currently being used in a wide variety of fields. Stresses a hands-on approach, providing numerous program examples written in C and applicable to any C compiler with correct, ready-to-use and well-described code. Covers ray tracing, used to create realistic 3-D graphics. Includes information on graphical file formats and manipulating digital images. Also focuses on printing screens and images.