Mastering Xamarin Ui Development Second Edition

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Mastering Xamarin Ui Development
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Author : Steven F. Daniel
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-08-31
Mastering Xamarin Ui Development written by Steven F. Daniel and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-31 with Computers categories.
Learn how to build stunning, maintainable, cross-platform mobile application user interfaces using C# 7 with the power of both the Xamarin and Xamarin.Forms frameworks. Key Features Build effective native and cross-platform user interfaces using the Xamarin frameworks for iOS and Android, as well as Xamarin.Forms. Maximize the testability, flexibility, and overall quality of your Xamarin mobile apps. Step-by-Steps guide that is packed with real-world scenarios and solutions, to build professional grade mobile apps and games for the iOS and Android platforms, using C# 7. Book Description This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and creating customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks. What you will learn Build native and cross-platform apps for both iOS and Android using the Xamarin and Xamarin.Forms platform using C# 7. Implement and customize different user-interface layouts and Animations within your application and use the PlatFormEffects API to change appearance of control elements. Understand the MVVM architectural pattern and how to implement this with your apps. Build a NavigationService class to enable. navigation between your ViewModels as well as Implementing Data-Binding to control elements within your XAML pages and ViewModels. Work with the Razor Templating Engine to create Models and Razor Pages that communicate with an SQLite database. Build a LocationService class to incorporate location-based features within your cross-platform apps to display the user’s current location by creating a custom cross-platform map control and handle location tracking updates. Work with the Microsoft Azure App Services Platform and Implement Social networking features within your app using the Twitter API. Unit Testing your Xamarin.Forms apps using the NUnit and UITest Frameworks Who this book is for This book is intended for readers who have experience using at least the C# 6.0 programming language and interested in learning how to create stunning native, and cross-platform user interfaces for the iOS and Android platforms using the Xamarin and Xamarin.Forms frameworks using C# 7.
Mastering Xamarin Ui Development Second Edition
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Author : Steven Daniel
language : en
Publisher:
Release Date : 2018
Mastering Xamarin Ui Development Second Edition written by Steven Daniel and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Android (Electronic resource) categories.
Learn how to build stunning, maintainable, cross-platform mobile application user interfaces using C# 7 with the power of both the Xamarin and Xamarin. Forms frameworks. Key Features Build effective native and cross-platform user interfaces using the Xamarin frameworks for iOS and Android, as well as Xamarin. Forms. Maximize the testability, flexibility, and overall quality of your Xamarin mobile apps. Step-by-Steps guide that is packed with real-world scenarios and solutions, to build professional grade mobile apps and games for the iOS and Android platforms, using C# 7. Book Description This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin. Forms applications. You'll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and creating customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You'll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam. Plugin. Geolocator cross-platform library, that will be used to obtain the current device location. Next, you'll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you'll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks. What you will learn Build native and cross-platform apps for both iOS and Android using the Xamarin and Xamarin. Forms platform using C# 7. Implement and customize different user-interface layouts and Animations within your application and use the PlatFormEffects API to change appearance of control elements. Understand the MVVM architectural pattern and how to implement this with your apps. Build a NavigationService class to enable. navigation between your ViewModels as well as Implementing Data-Binding to control elements within your XAML pages and ViewModels. Work with the Razor Templating Engine to ...
Mastering Xamarin Forms
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Author : Ed Snider
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-01-30
Mastering Xamarin Forms written by Ed Snider and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-30 with Computers categories.
Build rich, maintainable multiplatform native mobile apps with Xamarin.Forms About This Book Build an effective mobile app architecture with the Xamarin.Forms toolkit Maximize the testability, flexibility, and overall quality of your Xamarin.Forms mobile app This step-by-step tutorial is packed with real-world scenarios and solutions to build professional grade mobile apps with Xamarin.Forms Who This Book Is For This book is intended for C# developers who are familiar with the Xamarin platform and the Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level and make it more maintainable, testable, and flexible, then this book is for you. What You Will Learn Find out how, when, and why you should use architecture patterns and get best practices with Xamarin.Forms Implement the Model-View-ViewModel (MVVM) pattern and data-binding in Xamarin.Forms mobile apps Extend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation service Leverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile apps Work with online and offline data in Xamarin.Forms mobile apps Test both business logic and user interface code in Xamarin.Forms mobile apps Use platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile apps Explore how to improve mobile app quality with analytics and crash reporting using Xamarin Insights In Detail Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding. Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding. Then we will focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation, geo-location, and the camera, as well as how to use these services with inversion of control and dependency injection. Next we'll connect the app to a live web-based API and set up offline synchronization. Then, we'll dive into testing the app—both the app logic through unit tests and the user interface using Xamarin's UITest framework. Finally, we'll integrate Xamarin Insights for monitoring usage and bugs to gain a proactive edge on app quality. Style and approach This easy-to-follow, code-rich guide will walk you through building a real-world Xamarin.Forms mobile app from start to finish. Each chapter builds upon the app by applying new advanced functionalities, design patterns, and best practices.
Xamarin Forms Projects
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Author : Johan Karlsson
language : en
Publisher:
Release Date : 2018-12-27
Xamarin Forms Projects written by Johan Karlsson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-27 with Computers categories.
Explore Xamarin.Forms to develop dynamic applications Key Features Explore SQLite through Xamarin to store locations for various location-based applications Make a real-time serverless chat service by using Azure SignalR service Build Augmented Reality application with the power of UrhoSharp together with ARKit and ARCore Book Description Xamarin.Forms is a lightweight cross-platform development toolkit for building applications with a rich user interface. In this book you'll start by building projects that explain the Xamarin.Forms ecosystem to get up and running with building cross-platform applications. We'll increase in difficulty throughout the projects, making you learn the nitty-gritty of Xamarin.Forms offerings. You'll gain insights into the architecture, how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. The book contains seven real-world projects, to get you hands-on with building rich UIs and providing a truly cross-platform experience. It will also guide you on how to set up a machine for Xamarin app development. You'll build a simple to-do application that gets you going, then dive deep into building advanced apps such as messaging platform, games, and machine learning, to build a UI for an augmented reality project. By the end of the book, you'll be confident in building cross-platforms and fitting Xamarin.Forms toolkits in your app development. You'll be able to take the practice you get from this book to build applications that comply with your requirements. What you will learn Set up a machine for Xamarin development Get to know about MVVM and data bindings in Xamarin.Forms Understand how to use custom renderers to gain platform-specific access Discover Geolocation services through Xamarin Essentials Create an abstraction of ARKit and ARCore to expose as a single API for the game Learn how to train a model for image classification with Azure Cognitive Services Who this book is for This book is for mobile application developers who want to start building native mobile apps using the powerful Xamarin.Forms and C#. Working knowledge of C#, .NET, and Visual Studio is required.
C 9 And Net 5 Modern Cross Platform Development
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Author : Mark J. Price
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-11-10
C 9 And Net 5 Modern Cross Platform Development written by Mark J. Price and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-10 with Computers categories.
Publisher’s Note: Microsoft stopped supporting .NET 5 in May 2022. The newer 8th edition of the book is available that covers .NET 8 (end-of-life November 2026) with C# 12 and EF Core 8. Purchase of the print or Kindle book includes a free PDF eBook Key Features Explore the newest additions to C# 9, the .NET 5 class library, Entity Framework Core and Blazor Strengthen your command of ASP.NET Core 5.0 and create professional websites and services Build cross-platform apps for Windows, macOS, Linux, iOS, and Android Book DescriptionIn C# 9 and .NET 5 – Modern Cross-Platform Development, Fifth Edition, expert teacher Mark J. Price gives you everything you need to start programming C# applications. This latest edition uses the popular Visual Studio Code editor to work across all major operating systems. It is fully updated and expanded with a new chapter on the Microsoft Blazor framework. The book’s first part teaches the fundamentals of C#, including object-oriented programming and new C# 9 features such as top-level programs, target-typed new object instantiation, and immutable types using the record keyword. Part 2 covers the .NET APIs, for performing tasks like managing and querying data, monitoring and improving performance, and working with the file system, async streams, serialization, and encryption. Part 3 provides examples of cross-platform apps you can build and deploy, such as websites and services using ASP.NET Core or mobile apps using Xamarin.Forms. The best type of application for learning the C# language constructs and many of the .NET libraries is one that does not distract with unnecessary application code. For that reason, the C# and .NET topics covered in Chapters 1 to 13 feature console applications. In Chapters 14 to 20, having mastered the basics of the language and libraries, you will build practical applications using ASP.NET Core, Model-View-Controller (MVC), and Blazor. By the end of the book, you will have acquired the understanding and skills you need to use C# 9 and .NET 5 to create websites, services, and mobile apps.What you will learn Build your own types with object-oriented programming Query and manipulate data using LINQ Build websites and services using ASP.NET Core 5 Create intelligent apps using machine learning Use Entity Framework Core and work with relational databases Discover Windows app development using the Universal Windows Platform and XAML Build rich web experiences using the Blazor framework Build mobile applications for iOS and Android using Xamarin.Forms Who this book is forThis book is best for C# and .NET beginners, or programmers who have worked with C# in the past but feel left behind by the changes in the past few years. This book doesn’t expect you to have any C# or .NET experience; however, you should have a general understanding of programming. Students and professionals with a science, technology, engineering, or mathematics (STEM) background can certainly benefit from this book.
Mastering Microsoft Xamarin
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Author : Cybellium
language : en
Publisher: Cybellium Ltd
Release Date :
Mastering Microsoft Xamarin written by Cybellium and has been published by Cybellium Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.
Unlock the Full Potential of Cross-Platform App Development with "Mastering Microsoft Xamarin" In the rapidly evolving world of mobile app development, creating seamless and efficient cross-platform applications has become essential. Microsoft Xamarin, a powerful framework, offers developers the tools to build robust and native-like apps for iOS, Android, and Windows. "Mastering Microsoft Xamarin" is your comprehensive guide to becoming a proficient cross-platform app developer, providing you with the knowledge, skills, and strategies to create high-performance apps that reach a broad audience. Your Path to Xamarin Excellence Xamarin isn't just a tool; it's a platform that empowers developers to build versatile and feature-rich applications. Whether you're new to Xamarin or an experienced developer looking to expand your skills, this book will empower you to master the art of cross-platform app development. What You Will Discover Xamarin Fundamentals: Gain a deep understanding of the Xamarin platform, including Xamarin.Forms and Xamarin.Native, and their respective strengths. Cross-Platform Development: Dive into cross-platform app development, allowing you to share code and resources across multiple platforms. User Interface Design: Learn to create stunning and responsive user interfaces using XAML and Xamarin.Forms controls. Native Integration: Explore native integration, allowing you to leverage device-specific features and APIs in your apps. Data Management: Master data storage, retrieval, and synchronization in cross-platform applications. Testing and Debugging: Discover strategies for testing and debugging your Xamarin apps to ensure reliability and performance. Deployment and Distribution: Learn how to package and distribute your apps to various app stores and platforms. Why "Mastering Microsoft Xamarin" Is Essential Comprehensive Coverage: This book provides comprehensive coverage of Xamarin development, ensuring you have a well-rounded understanding of the framework and its capabilities. Expert Guidance: Benefit from insights and advice from experienced Xamarin developers and industry experts who share their knowledge and best practices. Career Advancement: Cross-platform app development skills are in high demand, and this book will help you unlock your full potential in this dynamic field. Stay Competitive: In a mobile-centric world, mastering Xamarin is vital for staying competitive and reaching a wider audience with your apps. Your Gateway to Xamarin Mastery "Mastering Microsoft Xamarin" is your passport to excellence in cross-platform app development. Whether you aspire to be a mobile app developer, enhance your current app development skills, or expand your reach to multiple platforms, this guide will equip you with the skills and knowledge to achieve your goals. Don't miss the opportunity to become a proficient Xamarin developer. Start your journey to Xamarin excellence today and join the ranks of developers who are shaping the future of cross-platform app development. "Mastering Microsoft Xamarin" is the ultimate resource for individuals seeking to excel in the world of cross-platform app development. Whether you are new to Xamarin or looking to enhance your skills, this book will provide you with the knowledge and strategies to become a proficient cross-platform app developer. Don't wait; begin your journey to Xamarin mastery today! © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com
Cross Platform Ui Development With Xamarin Forms
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Author : Paul F. Johnson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-08-26
Cross Platform Ui Development With Xamarin Forms written by Paul F. Johnson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-26 with Computers categories.
Create a fully operating application and deploy it to major mobile platforms using Xamarin.Forms About This Book Create standard user interfaces on Windows Mobile, Android, and iOS and then make those interfaces look good with ease Design a full-blown application in very little time with just about the entire code being shared Learn how to access platform-specific features and still have the same core code with this handy guide Who This Book Is For This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Basic knowledge of C# is assumed. What You Will Learn Create a responsive UI, modified to suit the target platform Understand the basics of designing an application, and the considerations needed for target platforms Construct a complete app using a single codebase Develop attractive user interfaces Bind information to the code behind to generate a reactive application Design an effective portable class library (PCL) Include a Windows Mobile application within your standard Xamarin.Forms application Extend your applications using the Xamarin.Forms Labs library In Detail Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications. This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger—the messaging app—which includes key features such as push notifications, UI, maps, databases, and web services. Next, you will learn to plan the UI using Xamarin.Forms for cross-mobile platform development, and move on to creating custom buttons, extending the UI, and connecting to social sites such as Facebook and Twitter. You will also learn about the limitations of PCL libraries and how they make coding easier. This will be followed by the creation of a SQLite database and a database manager, and the SQLite database's reflection within the database manager. You will then be taken through the use of hardware features with ample coverage of iOS, Android, and Windows Mobile. Finally, the book will conclude by introducing common strategies that allow you to create applications that “just work” without having to reinvent the wheel each time. Style and approach A fun and informal approach to creating a mobile application using the most up-to-date cross-platform approach. Each coding chapter includes fully working code examples available for download from the Packt Publishing website.
Mastering Android Ndk
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Author : Sergey Kosarevsky
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-09-30
Mastering Android Ndk written by Sergey Kosarevsky and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-30 with Computers categories.
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will LearnWhat You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.
Flutter In Action
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Author : Eric Windmill
language : en
Publisher: Simon and Schuster
Release Date : 2020-01-07
Flutter In Action written by Eric Windmill and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-07 with Computers categories.
Summary In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more—and better—apps, and it’s up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazingly fast because this open source solution compiles your Dart code to platform-specific programs with no JavaScript bridge! Flutter also supports hot reloading to update changes instantly. And thanks to its built-in widgets and rich motion APIs, Flutter’s apps are not just highly responsive, they’re stunning! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology With Flutter, you can build mobile applications using a single, feature-rich SDK that includes everything from a rendering engine to a testing environment. Flutter compiles programs written in Google’s intuitive Dart language to platform-specific code so your iOS and Android games, utilities, and shopping platforms all run like native Java or Swift apps. About the book Flutter in Action teaches you to build professional-quality mobile applications using the Flutter SDK and the Dart programming language. You’ll begin with a quick tour of Dart essentials and then dive into engaging, well-described techniques for building beautiful user interfaces using Flutter’s huge collection of built-in widgets. The combination of diagrams, code examples, and annotations makes learning a snap. As you go, you’ll appreciate how the author makes easy reading of complex topics like routing, state management, and async programming. What's inside Understanding the Flutter approach to the UI All the Dart you need to get started Creating custom animations Testing and debugging About the reader You’ll need basic web or mobile app development skills. About the author Eric Windmill is a professional Dart developer and a contributor to open-source Flutter projects. His work is featured on the Flutter Showcase page. Table of Contents: PART 1 - MEET FLUTTER 1 ¦ Meet Flutter 2 ¦ A brief intro to Dart 3 ¦ Breaking into Flutter PART 2 - FLUTTER USER INTERACTION, STYLES, AND ANIMATIONS 4 ¦ Flutter UI: Important widgets, themes, and layout 5 ¦ User interaction: Forms and gestures 6 ¦ Pushing pixels: Flutter animations and using the canvas PART 3 - STATE MANAGEMENT AND ASYNCHRONOUS DART 7 ¦ Flutter routing in depth 8 ¦ Flutter state management 9 ¦ Async Dart and Flutter and infinite scrolling PART 4 - BEYOND FOUNDATIONS 10 ¦ Working with data: HTTP, Firestore, and JSON 11 ¦ Testing Flutter apps
Mastering Xamarin Forms
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Author : Ed Snider
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-03-27
Mastering Xamarin Forms written by Ed Snider and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-27 with Computers categories.
Create high-quality multi-platform native apps with Xamarin.Forms Key Features Packed with real-world scenarios and solutions to help you build professional-grade mobile apps with Xamarin.Forms Build an effective mobile app architecture with the Xamarin.Forms toolkit Find out how, when, and why you should use architectural patterns and get best practices with Xamarin.Forms Book Description Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, you'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. You'll start by introducing a core separation between the app's user interface and its business logic by applying the MVVM pattern and data-binding. Then you focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation and geo-location, and on how to loosely use these services in the app with inversion of control and dependency injection. Next you connect the app to a live web-based API and set up offline synchronization. Then, you delve into testing the app logic through unit tests. Finally, you set up Visual Studio App Center for monitoring usage and bugs to gain a proactive edge on app quality. What you will learn Implement the Model-View-View-Model (MVVM) pattern and data-binding in Xamarin.Forms mobile apps Extend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation service Leverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile apps Work with online and offline data in Xamarin.Forms mobile apps Test business logic in Xamarin.Forms mobile apps Use platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile apps Explore how to improve mobile app quality using Visual Studio AppCenter Who this book is for This book is intended for C# developers who are familiar with the Xamarin platform and the Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level with higher quality, maintainability, testability, and flexibility, then this book is for you.