Masters Of Doom

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Masters Of Doom
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Author : David Kushner
language : en
Publisher: Random House
Release Date : 2003-04-24
Masters Of Doom written by David Kushner and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-04-24 with Biography & Autobiography categories.
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
Masters Of Doom
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Author : David Kushner
language : en
Publisher: Turtleback Books
Release Date : 2004-05-01
Masters Of Doom written by David Kushner and has been published by Turtleback Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-05-01 with Games categories.
Were
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Author : Seanan McGuire
language : en
Publisher: Zombies Need Brains, LLC
Release Date : 2016-09-15
Were written by Seanan McGuire and has been published by Zombies Need Brains, LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-15 with Fiction categories.
Werewolves rule the night in urban fantasy, but everyone knows there are other were-creatures out there just as dangerous and deadly, if not as common, each with their own issues as they struggle to fit into—or prey upon—society. What about the were-goats? The were-crows and were-wasps? Here are seventeen stories of urban fantasy by today's leading science fiction and fantasy authors that introduce you to some of those other were-creatures, the ones hiding in the dark background shadows, waiting to bite. Join Seanan McGuire, Ashley McConnell, Susan Jett, Eliora Smith, David B. Coe, April Steenburgh, Gini Koch, Mike Barretta, Elizabeth Kite, Danielle Ackley-McPhail, Jean Marie Ward, Katharine Kerr, Sarah Brand, Anneliese Belmond, Faith Hunter, Patricia Bray, and Phyllis Ames as they take you into the hidden corners of our world to see some lesser known were-creatures. You may want to bring along some silver ... just in case.
Unstable Aesthetics
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Author : Eddie Lohmeyer
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2021-01-28
Unstable Aesthetics written by Eddie Lohmeyer and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-28 with Social Science categories.
Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitched, and dismantled popular first-person shooters such as Doom (1993) and Quake (1996) to engage players in new kinds of embodied activity. In Unstable Aesthetics: Game Engines and the Strangeness of Art Modding, Eddie Lohmeyer investigates historical episodes of art modding practices-the alteration of a game system's existing code or hardware to generate abstract spaces-situated around a recent archaeology of the game engine: software for rendering two and three-dimensional gameworlds. The contemporary artists highlighted throughout this book-Cory Arcangel, JODI, Julian Oliver, Krista Hoefle, and Brent Watanabe, among others –- were attracted to the architectures of engines because they allowed them to explore vital relationships among abstraction, technology, and the body. Artists employed a range of modding techniques-hacking the ROM chips on Nintendo cartridges to produce experimental video, deconstructing source code to generate psychedelic glitch patterns, and collaging together surreal gameworlds-to intentionally dissect the engine's operations and unveil illusions of movement within algorithmic spaces. Through key moments in game engine history, Lohmeyer formulates a rich phenomenology of video games by focusing on the liminal spaces of interaction among system and body, or rather the strangeness of art modding.
Vintage Games
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Author : Bill Loguidice
language : en
Publisher: CRC Press
Release Date : 2012-08-21
Vintage Games written by Bill Loguidice and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-21 with Art categories.
Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.
Vintage Games 2 0
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Author : Matt Barton
language : en
Publisher: CRC Press
Release Date : 2019-05-08
Vintage Games 2 0 written by Matt Barton and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-08 with Computers categories.
Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.
The Battle For Perodia A Branches Book The Last Firehawk 6
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Author : Katrina Charman
language : en
Publisher: Scholastic Inc.
Release Date : 2019-06-25
The Battle For Perodia A Branches Book The Last Firehawk 6 written by Katrina Charman and has been published by Scholastic Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-25 with Juvenile Fiction categories.
The time has come to fight for the enchanted land of Perodia! Pick a book. Grow a Reader!This series is part of Scholastic's early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow!The time has come to fight for the enchanted land of Perodia! Tag, Skyla, and Blaze call on their friends to help them in the battle against the powerful vulture Thorn. Blaze will finally learn how to use the magical Ember Stone... but will its magic be strong enough to defeat Thorn and his army of spies? Get ready for an epic battle in this newest installment of The Last Firehawk!
Summary Of David Kushner S Masters Of Doom
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Author : Everest Media,
language : en
Publisher: Everest Media LLC
Release Date : 2022-03-19T22:59:00Z
Summary Of David Kushner S Masters Of Doom written by Everest Media, and has been published by Everest Media LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-19T22:59:00Z with Business & Economics categories.
Please note: This is a companion version & not the original book. Sample Book Insights: #1 Romero, who was 11 at the time, jumped onto his dirt bike and went to the local arcade. He knew he wasn’t supposed to be there, but he couldn’t help himself. That was where the games were. He tapped the control buttons as the rocks flew toward his triangular ship and the Jaws-style theme music blipped in suspense. #2 John Romero was born in 1967 in Arizona. His parents had married only a few months before, and his father had taken a job in the copper mines. The work was hard, and his father often came home drunk. But Romero loved going to the arcade with his stepfather. #3 Dungeons and Dragons, a pen-and-paper role-playing game, was the hottest thing going in 1972. It was like a computer-game version of the game, and it attracted many adults who lazily dismissed it as geeky escapism. But for a boy like Romero, it was much more than that. #4 The computer gaming industry was dominated by arcade machines and home consoles like the Atari 2600. But computer games were accessible, and the people who had the keys were not authoritarian monsters, but dudes.
My Samsung Galaxy S7
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Author : Craig James Johnston
language : en
Publisher: Que Publishing
Release Date : 2016-06-27
My Samsung Galaxy S7 written by Craig James Johnston and has been published by Que Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-27 with Computers categories.
Full-color, step-by-step tasks walk you through getting and keeping your Samsung Galaxy S7 or S7 edge working just the way you want. Learn how to • Discover your Galaxy S7 or S7 edge’s most exciting new capabilities • Master the quickest shortcuts for calling, texting, and browsing • Customize your S7 to show what you want, when you want it • Avoid unexpected data charges by making the most of Wi-Fi • Use voice dialing, automatic call rejection, and other advanced phone features • Organize your life with Contacts and Calendar • Simplify email by running multiple accounts through one app • Let Google Now be your personal assistant by performing tasks and retrieving information for you • Never get lost! Use Google Maps–even if you’re biking, walking, or offline • Find, retrieve, and play media: music, movies, TV, podcasts, books, and more • Capture pro-quality images with the Galaxy S7’s amazing 12.0MP camera • Share files and media directly with other devices via Wi-Fi Direct • Transform your S7 into a mobile hotspot • Store content and create safe backups in the cloud • Sync your Galaxy S7 with your Windows PC or Mac • Troubleshoot Galaxy S7 software, hardware, and accessories • Link your Galaxy S7 to an Android Wear smartwatch • Track your health goals and fitness activities with S Health Step-by-step instructions with callouts to Samsung Galaxy S7 images that show you exactly what to do Help when you run into Samsung Galaxy S7 problems or limitations Tips and Notes to help you get the most from your Samsung Galaxy S7
Contemporary Authors
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Author : Julie Keppen
language : en
Publisher: Contemporary Authors
Release Date : 2004-09
Contemporary Authors written by Julie Keppen and has been published by Contemporary Authors this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-09 with Biography & Autobiography categories.
Find biographical information on more than 115,000 modern novelists, poets, playwrights, nonfiction writers, journalists and scriptwriters. Sketches typically include personal information, addresses, career history, writings, work in progress, biographical and critical sources, authors' comments and informative essays about their lives and work. A softcover cumulative index is published twice per year (included in subscription).