Math Code Projects

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Math Code Projects
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Author : Alisa Turing
language : en
Publisher: Publifye AS
Release Date : 2025-02-17
Math Code Projects written by Alisa Turing and has been published by Publifye AS this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-17 with Computers categories.
Math Code Projects unveils the synergy between mathematics and programming, demonstrating how coding can illuminate complex mathematical principles. By actively engaging with concepts like number theory, linear algebra, and calculus through Python, readers can transform passive learning into active discovery. The book showcases how number theory underpins cryptography for secure communication and how linear algebra facilitates image processing and data analysis. This book uniquely emphasizes hands-on learning. Starting with Python fundamentals, it progresses through mathematical domains, offering step-by-step code examples and practical projects. Each chapter builds upon the previous one, culminating in advanced projects that integrate multiple mathematical disciplines, such as simulating physical phenomena or creating optimization algorithms. By blending mathematical theory with computational experiments, Math Code Projects connects computer science, physics, and data science. Readers gain an intuitive understanding of abstract concepts, enhancing problem-solving skills applicable in cryptography, data analysis, and scientific simulations.
Digital Dice
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Author : Paul J. Nahin
language : en
Publisher: Princeton University Press
Release Date : 2008
Digital Dice written by Paul J. Nahin and has been published by Princeton University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.
A collection of twenty-one real-life probability puzzles and shows how to get numerical answers without having to solve complicated mathematical equations.
Cardboard Vr Projects For Android
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Author : Jonathan Linowes
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-05-17
Cardboard Vr Projects For Android written by Jonathan Linowes and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-17 with Computers categories.
Develop mobile virtual reality apps using the native Google Cardboard SDK for Android About This Book Learn how to build practical applications for Google's popular DIY VR headset Build a reusable VR graphics engine on top of the Cardboard Java SDK and OpenGL ES graphics libraries The projects in this book will showcase a different aspect of Cardboard development—from 3D rendering to handling user input Who This Book Is For The book is for established Android developers with a good knowledge level of Java. No prior OpenGL or graphics knowledge is required. No prior experience with Google Cardboard is expected, but those who are familiar with Cardboard and are looking for projects to expand their knowledge can also benefit from this book. What You Will Learn Build Google Cardboard virtual reality applications Explore the ins and outs of the Cardboard SDK Java classes and interfaces, and apply them to practical VR projects Employ Android Studio, Android SDK, and the Java language in a straightforward manner Discover and use software development and Android best practices for mobile and Cardboard applications, including considerations for memory management and battery life Implement user interface techniques for menus and gaze-based selection within VR Utilize the science, psychology, mathematics, and technology behind virtual reality, especially those pertinent to mobile Cardboard VR experiences Understand Cardboard VR best practices including those promoted by Google Design Lab. In Detail Google Cardboard is a low-cost, entry-level media platform through which you can experience virtual reality and virtual 3D environments. Its applications are as broad and varied as mobile smartphone applications themselves. This book will educate you on the best practices and methodology needed to build effective, stable, and performant mobile VR applications. In this book, we begin by defining virtual reality (VR) and how Google Cardboard fits into the larger VR and Android ecosystem. We introduce the underlying scientific and technical principles behind VR, including geometry, optics, rendering, and mobile software architecture. We start with a simple example app that ensures your environment is properly set up to write, build, and run the app. Then we develop a reusable VR graphics engine that you can build upon. And from then on, each chapter is a self-contained project where you will build an example from a different genre of application, including a 360 degree photo viewer, an educational simulation of our solar system, a 3D model viewer, and a music visualizer. Given the recent updates that were rolled out at Google I/O 2016, the authors of Cardboard VR Projects for Android have collated some technical notes to help you execute the projects in this book with Google VR Cardboard Java SDK 0.8, released in May 2016. Refer to the article at https://www.packtpub.com/sites/default/files/downloads/GoogleVRUpdateGuideforCardbook.pdf which explains the updates to the source code of the projects. Style and approach This project based guide is written in a tutorial-style project format, where you will learn by doing. It is accompanied by in-depth explanations and discussions of various technologies, and provides best practices and techniques.
Math Adventures With Python
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Author : Peter Farrell
language : en
Publisher:
Release Date : 2019
Math Adventures With Python written by Peter Farrell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Mathematics categories.
Math Adventures with Python will show you how to harness the power of programming to keep math relevant and fun. With the aid of the Python programming language, you'll learn how to visualize solutions to a range of math problems as you use code to explore key mathematical concepts like algebra, trigonometry, matrices, and cellular automata. Once you've learned the programming basics like loops and variables, you'll write your own programs to solve equations quickly, make cool things like an interactive rainbow grid, and automate tedious tasks like factoring numbers and finding square roots. You'll learn how to write functions to draw and manipulate shapes, create oscillating sine waves, and solve equations graphically. You'll also learn how to: -Draw and transform 2D and 3D graphics with matrices -Make colorful designs like the Mandelbrot and Julia sets with complex numbers -Use recursion to create fractals like the Koch snowflake and the Sierpinski triangle -Generate virtual sheep that graze on grass and multiply autonomously -Crack secret codes using genetic algorithms As you work through the book's numerous examples and increasingly challenging exercises, you'll code your own solutions, create beautiful visualizations, and see just how much more fun math can be!
The Illumination Project
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Author : Mike Hockney
language : en
Publisher: Magus Books
Release Date : 2024-04-12
The Illumination Project written by Mike Hockney and has been published by Magus Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-12 with Mathematics categories.
They came seeking Illumination. Did they find it? Well, how would they know? What makes you think you're "enlightened"? Maybe you're one of those false awakeners. How do you know that your "enlightenment" isn't illusory? What criteria are you using to determine what "enlightenment" is? Why those criteria? Have you ever even thought about it? And if you haven't, how can you possibly be enlightened? Enlightenment isn't ignorance. It's not about willfully ignoring the facts. It's not about turning your back on reason and logic. It's not about severe cognitive deficits. It's not about annihilating your mind ("nirvana"). It's not about unconditional love. It's not about your feelings at all. It's not about super-duper mystical intuition. It's not about perfecting your senses. It's about none of those. Project Illumination is about showing what Illumination is really all about. Come inside and expose yourself to the light of reason, the only thing that can truly Illuminate you. Are you ready to receive the light? Let's light this thing up.
The Big Book Of Small Python Projects
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Author : Al Sweigart
language : en
Publisher: No Starch Press
Release Date : 2021-06-25
The Big Book Of Small Python Projects written by Al Sweigart and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-25 with Computers categories.
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Kotlin From Scratch
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Author : Faisal Islam
language : en
Publisher: No Starch Press
Release Date : 2025-01-14
Kotlin From Scratch written by Faisal Islam and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-14 with Computers categories.
Learn Kotlin Through 37 Projects Kotlin isn’t just for building Android apps. As you’ll learn in Kotlin from Scratch, it’s also a general programming language for crafting both elegant and efficient code. With the aid of 37 hands-on projects, you’ll move quickly through the language basics while building your problem-solving skills, even tackling advanced concepts like fractals, dynamic systems, and nature-inspired algorithms. You’ll explore the way Kotlin handles variables, control structures, functions, classes, and data structures, and you’ll learn to create visualizations using Kotlin and the JavaFX graphics library. Then you’ll build increasingly sophisticated apps to practice what you’ve learned while tackling challenges from math and science to algorithms and optimization. As you progress through the book, you will: Simulate physical systems, like the intricate dance of binary stars Implement the classic Hill cipher for encryption and decryption Generate beautiful fractals with recursive algorithms Program classic computer science algorithms for sorting and searching Solve the infamous Berlin52 traveling salesman problem Expand your language repertoire and improve your computational thinking with Kotlin from Scratch.
Practical Python Ai Projects
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Author : Serge Kruk
language : en
Publisher: Apress
Release Date : 2018-02-26
Practical Python Ai Projects written by Serge Kruk and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-26 with Computers categories.
Discover the art and science of solving artificial intelligence problems with Python using optimization modeling. This book covers the practical creation and analysis of mathematical algebraic models such as linear continuous models, non-obviously linear continuous models,and pure linear integer models. Rather than focus on theory, Practical Python AI Projects, the product of the author's decades of industry teaching and consulting, stresses the model creation aspect; contrasting alternate approaches and practical variations. Each model is explained thoroughly and written to be executed. The source code from all examples in the book is available, written in Python using Google OR-Tools. It also includes a random problem generator, useful for industry application or study. What You Will Learn Build basic Python-based artificial intelligence (AI) applications Work withmathematical optimization methods and the Google OR-Tools (Optimization Tools) suite Create several types of projects using Python and Google OR-Tools Who This Book Is For Developers and students who already have prior experience in Python coding. Some prior mathematical experience or comfort level may be helpful as well.
Math Hacks For Scratch
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Author : Michael Mays
language : en
Publisher: No Starch Press
Release Date : 2024-10-15
Math Hacks For Scratch written by Michael Mays and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-10-15 with Young Adult Nonfiction categories.
Push Scratch programming to the limits as you explore primes, Fibonacci numbers, Pascal’s triangle, and other mathematical curiosities through hands-on coding projects. If you’re a student looking for project ideas to practice your math and coding skills, or a Scratch enthusiast just looking for something different, this is the book for you! Discover the exciting intersection of mathematics and programming with Math Hacks for Scratch®. This book is perfect for kids, educators, and programming enthusiasts eager to learn or teach math through fun, hands-on projects using Scratch, the popular visual programming language. You’ll see how a little bit of planning, combined with the right mathematical or coding tricks, can make complex calculations doable. These are the “hacks” mentioned in the title. You’ll write programs to speed up factoring big numbers, sort out a pizza party with Pascal’s triangle, explore Fibonacci’s famous sequence for counting rabbits, use cryptography to create unbreakable secret codes, and so much more. Inside, you’ll find: Step-by-Step Projects: Learn how to create interactive games, animations, and simulations that bring math concepts to life. Convert between binary and decimal to see how computers keep track of numbers. Make sense of patterns in lists, sequences, and arrays. Encode cryptograms, unscramble secret messages, and crack the Caesar cipher. Real-World Applications: See how math is used every day to calculate probabilities in games and create dynamic graphics. Expert Guidance: Benefit from the insights of author Michael Mays, a seasoned math educator with a PhD in mathematics and a 40-year teaching career. Accessible Learning: Ideal for both beginners and experienced programmers, this book offers clear explanations and practical examples that make learning fun and easy. Whether you’re a beginning coder wanting to enhance your Scratch skills, a teacher looking to inspire students, or a parent supporting your child’s education, Math Hacks for Scratch provides the tools to turn coding projects into math adventures.
Math Toolkit For Real Time Programming
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Author : Jack Crenshaw
language : en
Publisher: CRC Press
Release Date : 2000-01-09
Math Toolkit For Real Time Programming written by Jack Crenshaw and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-01-09 with Computers categories.
Do big math on small machines Write fast and accurate library functions Master analytical and numerical calculus Perform numerical integration to any order Implement z-transform formulas Need to learn the ins and outs of the fundamental math functions in