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Mathematics And Physics For Programmers


Mathematics And Physics For Programmers
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Mathematics And Physics For Programmers


Mathematics And Physics For Programmers
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Author : Danny Kodicek
language : en
Publisher: Course Technology
Release Date : 2012

Mathematics And Physics For Programmers written by Danny Kodicek and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computer games categories.


Rev. ed. of: Mathematics and physics for programmers / Danny Kodicek. c2005. 1st ed.



Mathematics And Physics For Programmers


Mathematics And Physics For Programmers
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Author : Danny Kodicek
language : en
Publisher: Delmar Thomson Learning
Release Date : 2005

Mathematics And Physics For Programmers written by Danny Kodicek and has been published by Delmar Thomson Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


This book provides a simple but thorough grounding in the mathematics and physics topics that programmers need to know to write programs, using a non-language specific approach. The companion CD-ROM provides demo examples of the mathematical and physical principles discussed in the book, with source code in several different languages (C++, Lingo, and Java).



Mathematics For Engineers And Scientists


Mathematics For Engineers And Scientists
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Author : Vinh Phu Nguyen
language : en
Publisher: Springer Nature
Release Date : 2025-01-28

Mathematics For Engineers And Scientists written by Vinh Phu Nguyen and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-28 with Mathematics categories.


A majority of mathematics textbooks are written in a rigorous, concise, dry, and boring way. On the other hands, there exist excellent, engaging, fun-to-read popular math books. The problem with these popular books is the lack of mathematics itself. This book is a blend of both. It provides a mathematics book to read, to engage with, and to understand the whys — the story behind the theorems. Written by an engineer, not a mathematician, who struggled to learn math in high school and in university, this book explains in an informal voice the mathematics that future and current engineering and science students need to acquire. If we learn math to understand it, to enjoy it, not to pass a test or an exam, we all learn math better and there is no such a thing that we call math phobia. With a slow pace and this book, everyone can learn math and use it, as the author did at the age of 40 and with a family to take care of.



Programming And Computational Thinking In Technology Education


Programming And Computational Thinking In Technology Education
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Author :
language : en
Publisher: BRILL
Release Date : 2023-10-09

Programming And Computational Thinking In Technology Education written by and has been published by BRILL this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-09 with Education categories.


In the last decade, programming and computational thinking (CT) have been introduced on a large scale in school curricula and standards all over the world. In countries such as the UK, a new school subject—computing—was created, whereas in countries such as Sweden, programming was included in existing subjects, notably mathematics and technology education. The introduction of programming and CT in technology education implies a particular relationship between programming and technology. Programming is usually performed with technological artefacts—various types of computers—and it can also be seen as a specific branch of engineering. This book analyses the background to and current implementation of programming and computational thinking in a Swedish school technology context, in relation to international developments. The various chapters deal with pertinent issues in technology education and its relation to computers and computing, for example, computational thinking and literacy, teachers’ programming competence, and computational thinking, programming, and learning in technology education. The book includes examples from educational research that could also be used as inspiration for school teaching, teacher education and curriculum development.



Holistic Game Development With Unity 3e


Holistic Game Development With Unity 3e
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Author : Penny de Byl
language : en
Publisher: CRC Press
Release Date : 2019-04-30

Holistic Game Development With Unity 3e written by Penny de Byl and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-30 with Games & Activities categories.


Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity. Reworked for C# and Unity 2018 & 2019, and bursting with images and tutorials, Penny de Byl’s Holistic Game Development with Unity will help the reader gain the multidisciplinary skills needed to succeed in the independent game industry. Holistic Game Development with Unity includes new coverage on Augmented Reality, Networking, and Virtual Reality such as the Oculus Rift. Supplementary material, including instructional videos, discussion forums and art assets are provided in the companion website located at www.holistic3d.com. Learn to combine the beauty of art and the functionality of programming in de Byl’s third edition for Unity game development. Key features: Art and programming in Unity, the only one-stop shop for individual developers and small teams looking to tackle both tasks. Proven step-by-step tutorials show you how to design and structure an entire game in Unity with art assets. Revised to cover the Unity game engine versions 2018 and 2019. New coverage of Nav Meshes, Augmented Reality, Mobile Builds and Mecanim. An introduction to essential two- and three-dimensional mathematical and physics concepts. A portfolio of royalty free reusable game mechanics. Revamped and expanded accompanying website, www.holistic3d.com, features project source code, instructional videos, art assets, author blog, and discussion forums. Additional challenge questions and lesson plans are available online for an enhanced learning experience.



Game Design Foundations


Game Design Foundations
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Author : Roger Pedersen
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 2009-06-23

Game Design Foundations written by Roger Pedersen and has been published by Jones & Bartlett Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-23 with Computers categories.


Game Design Foundations, Second Edition covers how to design the game from the important opening sentence, the “One Pager” document, the Executive Summary and Game Proposal, the Character Document to the Game Design Document. The book describes game genres, where game ideas come from, game research, innovation in gaming, important gaming principles such as game mechanics, game balancing, AI, path finding and game tiers. The basics of programming, level designing, and film scriptwriting are explained by example. Each chapter has exercises to hone in on the newly learned designer skills that will display your work as a game designer and your knowledge in the game industry.



Holistic Game Development With Unity


Holistic Game Development With Unity
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Author : Penny de Byl
language : en
Publisher: CRC Press
Release Date : 2017-04-07

Holistic Game Development With Unity written by Penny de Byl and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-07 with Games & Activities categories.


Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity 5. Bursting with images and tutorials, Penny de Byl’s Holistic Game Development with Unity will help the reader gain the multidisciplinary skills needed to succeed in the independent game industry. Holistic Game Development includes new coverage on Augmented Reality, Networking and Virtual Reality such as the Oculus Rift. Supplementary material, including instructional videos, discussion forms and art assets are provided in the companion website located at www.holistic3d.com. Learn to combine the beauty of art and the functionality of programming in de Byl’s second edition for Unity game development. Key Features Art and programming in unison-the only one-stop shop for individual developers and small teams looking to tackle both tasks. Proven step-by-step tutorials show you how to design and structure an entire game in Unity with art assets. Revised to cover the Unity 5 game engine. New coverage of Augmented Reality, Networking, and Virtual Reality. An introduction to essential two- and three-dimensional mathematical and physics concepts. A portfolio of royalty free reusable game mechanics. Revamped and expanded accompanying web site, www.holistic3d.com, features project source code, instructional videos, art assets, author blog, and discussion forums. Additional challenge questions and lesson plans are available online for an enhanced learning experience.



Game Physics Pearls


Game Physics Pearls
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Author : Gino van den Bergen
language : en
Publisher: CRC Press
Release Date : 2010-07-23

Game Physics Pearls written by Gino van den Bergen and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-23 with Computers categories.


Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each provides hands-on detail that can be used in practical



Library Of Congress Subject Headings


Library Of Congress Subject Headings
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Author : Library of Congress. Cataloging Policy and Support Office
language : en
Publisher:
Release Date : 1999

Library Of Congress Subject Headings written by Library of Congress. Cataloging Policy and Support Office and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Subject headings, Library of Congress categories.




Occupational Outlook Handbook


Occupational Outlook Handbook
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Author : Us Dept of Labor
language : en
Publisher: Claitor's Law Books and Publishing
Release Date : 2008-02-06

Occupational Outlook Handbook written by Us Dept of Labor and has been published by Claitor's Law Books and Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-02-06 with Business & Economics categories.


Career guidance, put out by the U. S. Department of Labor.