Mathematics In Programming

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Applied Mathematical Programming
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Author : Stephen P. Bradley
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1977
Applied Mathematical Programming written by Stephen P. Bradley and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1977 with Mathematics categories.
Mathematical programming: an overview; solving linear programs; sensitivity analysis; duality in linear programming; mathematical programming in practice; integration of strategic and tactical planning in the aluminum industry; planning the mission and composition of the U.S. merchant Marine fleet; network models; integer programming; design of a naval tender job shop; dynamic programming; large-scale systems; nonlinear programming; a system for bank portfolio planning; vectors and matrices; linear programming in matrix form; a labeling algorithm for the maximun-flow network problem.
A Programmer S Introduction To Mathematics
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Author : Jeremy Kun
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2018-11-27
A Programmer S Introduction To Mathematics written by Jeremy Kun and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-27 with Computer science categories.
A Programmer's Introduction to Mathematics uses your familiarity with ideas from programming and software to teach mathematics. You'll learn about the central objects and theorems of mathematics, including graphs, calculus, linear algebra, eigenvalues, optimization, and more. You'll also be immersed in the often unspoken cultural attitudes of mathematics, learning both how to read and write proofs while understanding why mathematics is the way it is. Between each technical chapter is an essay describing a different aspect of mathematical culture, and discussions of the insights and meta-insights that constitute mathematical intuition. As you learn, we'll use new mathematical ideas to create wondrous programs, from cryptographic schemes to neural networks to hyperbolic tessellations. Each chapter also contains a set of exercises that have you actively explore mathematical topics on your own. In short, this book will teach you to engage with mathematics. A Programmer's Introduction to Mathematics is written by Jeremy Kun, who has been writing about math and programming for 8 years on his blog "Math Intersect Programming." As of 2018, he works in datacenter optimization at Google.
Mathematics And Programming For Machine Learning With R
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Author : William B. Claster
language : en
Publisher:
Release Date : 2020
Mathematics And Programming For Machine Learning With R written by William B. Claster and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with Machine learning categories.
Based on the author's experience teaching data science for more than 10 years, Mathematics and R Programming for Machine Learningreveals how machine learning algorithms do their magic and explains how logic can be implemented in code. It is designed to give students an understanding of the logic behind machine learning algorithms as well as how to program these algorithms. Written for novice programmers, the book goes step-by-step to develop coding skills needed to implement algorithms in R. The text begins with simple implementations and fundamental concepts of logic, sets, and probability before moving to coverage of powerful deep learning algorithms. The first eight chapters deal with probability-based machine learning algorithms, and the last eight chapters deal with artificial neural network-based machine learning. The first half of the text does not require mathematical sophistication, although familiarity with probability and statistics is helpful. The second half is written for students who have taken one semester of calculus. The book guides students, who are novice R programmers, through algorithms and their application to improve the ability to code and confidence in programming R and tackling advance R programming challenges. Highlights of the book include: More than 400 exercises A strong emphasis on improving programming skills and guiding beginners on implementing full-fledged algorithms. Coverage of fundamental computer and mathematical concepts including logic, sets, and probability In-depth explanations of the heart of AI and machine learning as well as the mechanisms that underly machine learning algorithms
From Mathematics To Generic Programming
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Author : Alexander A. Stepanov
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-11-13
From Mathematics To Generic Programming written by Alexander A. Stepanov and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-13 with Computers categories.
In this substantive yet accessible book, pioneering software designer Alexander Stepanov and his colleague Daniel Rose illuminate the principles of generic programming and the mathematical concept of abstraction on which it is based, helping you write code that is both simpler and more powerful. If you’re a reasonably proficient programmer who can think logically, you have all the background you’ll need. Stepanov and Rose introduce the relevant abstract algebra and number theory with exceptional clarity. They carefully explain the problems mathematicians first needed to solve, and then show how these mathematical solutions translate to generic programming and the creation of more effective and elegant code. To demonstrate the crucial role these mathematical principles play in many modern applications, the authors show how to use these results and generalized algorithms to implement a real-world public-key cryptosystem. As you read this book, you’ll master the thought processes necessary for effective programming and learn how to generalize narrowly conceived algorithms to widen their usefulness without losing efficiency. You’ll also gain deep insight into the value of mathematics to programming—insight that will prove invaluable no matter what programming languages and paradigms you use. You will learn about How to generalize a four thousand-year-old algorithm, demonstrating indispensable lessons about clarity and efficiency Ancient paradoxes, beautiful theorems, and the productive tension between continuous and discrete A simple algorithm for finding greatest common divisor (GCD) and modern abstractions that build on it Powerful mathematical approaches to abstraction How abstract algebra provides the idea at the heart of generic programming Axioms, proofs, theories, and models: using mathematical techniques to organize knowledge about your algorithms and data structures Surprising subtleties of simple programming tasks and what you can learn from them How practical implementations can exploit theoretical knowledge
Mathematics For The Digital Age And Programming In Python
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Author : Maria Litvin
language : en
Publisher:
Release Date : 2010
Mathematics For The Digital Age And Programming In Python written by Maria Litvin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Data structures (Computer science) categories.
Never HIGHLIGHT a Book Again Includes all testable terms, concepts, persons, places, and events. Cram101 Just the FACTS101 studyguides gives all of the outlines, highlights, and quizzes for your textbook with optional online comprehensive practice tests. Only Cram101 is Textbook Specific. Accompanies: 9780982477540. This item is printed on demand.
Discrete Mathematics And Functional Programming
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Author : Thomas VanDrunen
language : en
Publisher: Franklin Beedle & Associates
Release Date : 2013
Discrete Mathematics And Functional Programming written by Thomas VanDrunen and has been published by Franklin Beedle & Associates this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer science categories.
This book provides a distinct way to teach discrete mathematics. Since discrete mathematics is crucial for rigorous study in computer science, many texts include applications of mathematical topics to computer science or have selected topics of particular interest to computer science. This text fully integrates discrete mathematics with ......
Programming For Mathematicians
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Author : Raymond Seroul
language : en
Publisher: Springer Science & Business Media
Release Date : 2000
Programming For Mathematicians written by Raymond Seroul and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
Aimed at teaching mathematics students how to program using their knowledge of mathematics, the entire books emphasis is on "how to think" when programming. Three methods for constructing an algorithm or a program are used: manipulation and enrichment of existing code; use of recurrent sequences; deferral of code writing, in order to deal with one difficulty at a time. Many theorems are mathematically proved and programmed, and the text concludes with an explanation of how a compiler works and how to compile "by hand" little programs. Intended for anyone who thinks mathematically and wants to program and play with mathematics.
Mathematical Computing
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Author : David Betounes
language : en
Publisher: Springer Science & Business Media
Release Date : 2001-12-07
Mathematical Computing written by David Betounes and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-12-07 with Computers categories.
This book teaches introductory computer programming using Maple, offering more mathematically oriented exercises and problems than those found in traditional programming courses, while reinforcing and applying concepts and techniques of calculus. Includes case studies.
3d Math Primer For Graphics And Game Development 2nd Edition
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Author : Fletcher Dunn
language : en
Publisher: CRC Press
Release Date : 2011-11-02
3d Math Primer For Graphics And Game Development 2nd Edition written by Fletcher Dunn and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-02 with Computers categories.
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Mathematics For 3d Game Programming And Computer Graphics
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Author : Eric Lengyel
language : en
Publisher:
Release Date : 2020-08
Mathematics For 3d Game Programming And Computer Graphics written by Eric Lengyel and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08 with categories.
Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.