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Maya Character Modeling And Animation


Maya Character Modeling And Animation
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Maya Character Creation


Maya Character Creation
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Author : Chris Maraffi
language : en
Publisher: New Riders
Release Date : 2003-09-11

Maya Character Creation written by Chris Maraffi and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09-11 with Computers categories.


A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.



Maya 2008 Character Modeling And Animation


Maya 2008 Character Modeling And Animation
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Author : Tereza Flaxman
language : en
Publisher: Charles River Media
Release Date : 2008

Maya 2008 Character Modeling And Animation written by Tereza Flaxman and has been published by Charles River Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Cartoon characters categories.


Explains how to use Maya to create a variety of believable 3D characters, presenting a series of concepts, programming techniques, and Maya tools, as well as hands-on exercises.



Understanding 3d Animation Using Maya


Understanding 3d Animation Using Maya
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Author : John Edgar Park
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-08-29

Understanding 3d Animation Using Maya written by John Edgar Park and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-29 with Computers categories.


Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasks



3d Animation For The Raw Beginner Using Autodesk Maya 2e


3d Animation For The Raw Beginner Using Autodesk Maya 2e
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Author : Roger King
language : en
Publisher: CRC Press
Release Date : 2019-02-07

3d Animation For The Raw Beginner Using Autodesk Maya 2e written by Roger King and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-07 with Computers categories.


3D Animation for the Raw Beginner Using Autodesk Maya is a hands-on academic textbook as well as a do-it-yourself training manual for the individual animator. This second edition has been completely rewritten to take into account updates to Autodesk Maya, including Autodesk’s renderer, Arnold. It contains entirely new examples and tutorial lessons. All 612 images are in full color. The book directs the reader to the parts of Maya that must be mastered in order to create complete 3D projects, and thus it simplifies the process of taking on Maya’s vast and intricate interface, while giving the reader a firm foundation on which to build future knowledge of Maya. It also presents brief examples of other popular 3D applications and rendering engines. This principles-based, yet pragmatic book: Introduces the basic steps of the 3D modeling, materials, animation, lighting, and rendering processes. Presents clear and concise tutorials that link key concepts to practical techniques. Includes access to a webpage for the book: https://buzzking.com/AnimationTextbook/AnimationTextbook.html. On this webpage are videos that cover many of the lessons in the book, as well as video tutorials that present bonus material not included in the book. Frees instructors from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. Boasts an easy-to-follow, tutorial-based learning style ideal for individual study by aspiring animators and do-it yourselfers. Roger "Buzz" King is a Professor Emeritus at the University of Colorado at Boulder, where he teaches 3D Animation for the Computer Science Department and the Alliance for Technology, Learning, and Society (ATLAS), an institute dedicated to the application of technology to the arts. Buzz is an independent 3D animator who serves on the board of directors of a 3D animation startup. Buzz has a B.A. in Mathematics from Occidental College, an M.S. and Ph.D. in Computer Science from the University of Southern California, and an M.Div. from the Iliff School of Theology. Key Features Introduces critical aspects of the 3D animation process Presents clear and concise tutorials that link key concepts to practical techniques Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates Frees instructors from developing step-by-step examples to present Maya’s complex interface and basic Boasts an easy-to-follow, hands-on learning style ideal for individual study by aspiring animators and do-ityourselfers



3d Animation For The Raw Beginner Using Maya


3d Animation For The Raw Beginner Using Maya
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Author : Roger King
language : en
Publisher: CRC Press
Release Date : 2014-08-15

3d Animation For The Raw Beginner Using Maya written by Roger King and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-15 with Computers categories.


Each chapter of 3D Animation for the Raw Beginner Using Maya introduces critical aspects of the 3D animation process and presents clear and concise tutorials that link key concepts to practical Autodesk® Maya® techniques. Providing a principles-based, yet pragmatic, approach to 3D animation, this first-of-its-kind book: Describes the process for creating animated projects in a nonmathematical fashion Explains why—and not just how—to apply Maya techniques in the real world Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates 3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book’s easy-to-follow, hands-on learning style. Make 3D Animation for the Raw Beginner Using Maya your book of choice for understanding the essential theory and practice of 3D animation.



Beginner S Guide To Character Creation In Maya


Beginner S Guide To Character Creation In Maya
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Author : Jahirul Amin
language : en
Publisher: 3dtotal Publishing
Release Date : 2015-05-12

Beginner S Guide To Character Creation In Maya written by Jahirul Amin and has been published by 3dtotal Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-12 with Computer animation categories.


The Beginner's Guide series returns to focus on character creation in Autodesk's industry leading 3D animation software, Maya.



Mel Scripting A Character Rig In Maya


Mel Scripting A Character Rig In Maya
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Author : Chris Maraffi
language : en
Publisher: Peachpit Press
Release Date : 2010-04-16

Mel Scripting A Character Rig In Maya written by Chris Maraffi and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-16 with Computers categories.


Whether for big budget films and game productions or lower budget TV and Internet content, creating flexible and believable character rigs is an essential skill required to bring any 3D animation to life. As the leading software used for cutting-edge animation, Maya has an established rigging toolset for creating realistic character controls. Traditionally, however, the process of manually building custom rigs in the software interface has been time-consuming and expensive for those who want to produce high-quality 3D characters. Now for the first time and from the author of the best-seller, Maya Character Creation, comes an in-depth guide on how the pros are using MEL (Maya Embedded Language) scripting to streamline and automate the rigging process. With MEL Scripting a Character Rig in Maya, you’ll learn how you can build custom character rigs in a matter of seconds, as opposed to days or weeks. In this detailed guide, you’ll learn: • The techniques used to build a complex character rig in the software interface, followed by instructions for writing the equivalent MEL code for scripting the entire process. • Fundamental concepts of creating animation controls in Maya, from the basics of creating, editing, and binding skeletons, to more complex rigs with controls that employ spline IK and channel connections. • Important coding techniques such as using conditional statements, loops, variables, and procedures. • How to create a character animation GUI (Graphical User Interface) that makes animating the character easy and fast. • Important skills for building rigs using numerous hands-on exercises, all code examples and Maya files available on the companion Web site.



An Essential Introduction To Maya Character Rigging


An Essential Introduction To Maya Character Rigging
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Author : Cheryl Cabrera
language : en
Publisher: Taylor & Francis
Release Date : 2008

An Essential Introduction To Maya Character Rigging written by Cheryl Cabrera and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Art categories.


Explains how to use Maya to rig a variety of 3D biped character models, covering such topics as facial expressions, shading and texturing, joint placement, kinematics, and skinning.



Character Modeling


Character Modeling
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Author : Stephen Stahlberg
language : en
Publisher: Ballistic Media Pty Ltd
Release Date : 2005

Character Modeling written by Stephen Stahlberg and has been published by Ballistic Media Pty Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Art categories.


Features step-by-step tutorials presented by character modelling master artists.



3 D Human Modeling And Animation


3 D Human Modeling And Animation
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Author : Peter Ratner
language : en
Publisher: John Wiley & Sons
Release Date : 2012-04-27

3 D Human Modeling And Animation written by Peter Ratner and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-27 with Design categories.


3-D Human Modeling and Animation Third Edition All the tools and techniques you need to bring human figures to 3-D life Thanks to today's remarkable technology, artists can create and animate realistic, three-dimensional human figures that were not possible just a few years ago. This easy-to-follow book guides you through all the necessary steps to adapt your own artistic skill in figure drawing, painting, and sculpture to this exciting digital canvas. 3-D Human Modeling and Animation, Third Edition starts you off with simple modeling, then prepares you for more advanced techniques for creating human characters. After a brief overview of human anatomy, you'll delve into the basic principles of proportion and structure, along with the different body parts. Exploring human modeling, texturing, rigging, and lighting leads you to more advanced techniques for digital figure animation. Filled with?detailed, practical information about creating and animating 3-D human models, this updated Third Edition now features more than 500 full-color images that detail, step by step, the modeling and animation processes for both male and female figures. Most helpful of all, the included DVD features QuickTime tutorials tied to the modeling chapters and provides detailed color images from the chapters so you can get a quick start in bringing your visions to fruition!