Metahuman

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Metahuman
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Author : Deepak Chopra
language : en
Publisher: Random House
Release Date : 2019-10-03
Metahuman written by Deepak Chopra and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-03 with Body, Mind & Spirit categories.
Is it possible to venture beyond daily living and experience heightened states of awareness? In this highly anticipated new book, integrative medicine pioneer and New York Times bestselling author Deepak Chopra states that a higher state of consciousness is available here and now, for us all. Chopra unlocks the secrets to moving beyond our present limitations of the mind to access a field of infinite possibilities and reach our full potential. How do you achieve this? By becoming metahuman. Drawing from the latest research on neuroscience, artificial intelligence and biometrics, Chopra offers a practical 31 day guide to help us ‘wake up’ at the deepest level in order to liberate ourselves from the conditioning and constructs that underlie anxiety, tension and ego driven demands. Only then does your infinite potential become your personal reality. ‘Grasping this revolutionary idea will effectively remove the limiting belief systems and negativity that may be holding us back from achieving our maximum human potential. Highly recommended!” Dr Rudolph E. Tanzi ‘Metahuman helps us harvest peak experiences so we can see our Truth and mold the universe’s chaos into a form that brings light to the world’ Dr Mehmet Oz
Dc Comics Anatomy Of A Metahuman
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Author : S.D. Perry
language : en
Publisher: Insight Editions
Release Date : 2025-04-15
Dc Comics Anatomy Of A Metahuman written by S.D. Perry and has been published by Insight Editions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-15 with Art categories.
Explore the powers of DC Comics' greatest characters like never before through stunning anatomical cutaways and in-depth commentary from the Dark Knight. Concerned about the threat that so-called “metahumans” may pose to the world, Batman has begun compiling a detailed dossier on their incredible physiology and abilities. From villains like Killer Croc, Bane, and Brainiac to Batman’s own comrades, including Superman and Cyborg, the file brings together the Dark Knight’s fascinating personal theories on the unique anatomical composition of these formidable individuals. This unique book delves into the incredible abilities of DC Comics characters like never before. Using beautifully illustrated anatomical cross sections depicting twelve different DC characters, the book, told from Batman’s perspective, will explore how these metahumans’ physical makeup differs significantly from that of the average person.
Reimagining Characters With Unreal Engine S Metahuman Creator
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Author : Brian Rossney
language : en
Publisher: Packt Publishing Ltd
Release Date : 2022-12-29
Reimagining Characters With Unreal Engine S Metahuman Creator written by Brian Rossney and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-29 with Computers categories.
Discover the power of Unreal Engine 5 and the MetaHuman Creator in this illustrated guide to develop realistic digital characters, infusing them with full body and facial animation Key Features Create realistic characters using the MetaHuman Creator using a mixture of preset and custom tools Import your character into Unreal Engine 5 to access more editing options and begin animating it Combine face and body motion capturing to fully animate your digital humans Book DescriptionMetaHuman Creator (MHC) is an online, user-friendly 3D design tool for creating highly realistic digital humans that can be animated within Unreal Engine (UE) and enhanced with motion capture technology. This means that filmmakers and game developers now have access to a high quality, affordable solution that was previously only available to specialist studios. This book will focus on using UE5 and MHC from a filmmaker angle. Firstly, you’ll understand how to use the online MHC to create a digital character, changing its facial structure, body type, and clothing. After that, you’ll learn all the necessary steps to bring the character into UE5 and set it up for animation. Then, using an iPhone and a webcam to capture face and body movements, you’ll mix these motion capture files, refine the animations using the MetaHuman Control Rig, and save these takes to be reused and edited again within the Level Sequencer. On top of that, you’ll learn how to create a rendered video file for film production using both the Level Sequencer and a VR Cinematic Camera. By the end of this book, you’ll have created your own MetaHuman character, as well as face and body motion capture data, and learned the necessary skills to give your future projects further realism and creative control.What you will learn Create your own bespoke character using MHC Develop custom faces based on real people Utilize Blueprints to take control of your digital character Retarget animations using the Unreal Mannequin Use DeepMotion and Live Link for complete body and face animation Use the Control Rig to refine animations Export and render your character Who this book is for This book is for filmmakers and hobbyists who are planning to make a film using Unreal Engine for the first time, having worked in live action or purely digital media previously, either professionally or as a hobby. No experience with Unreal Engine is required, however it is useful to have some knowledge of 3D development applications and concepts like wireframes, skin weights, transform tools, and motion capture. It is recommended that you have access to an iPhone X (or a later model). Alternatively, you can use a free or paid version of Faceware, along with a basic webcam.
Unreal Engine 5 Character Creation Animation And Cinematics
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Author : Henk Venter
language : en
Publisher: Packt Publishing Ltd
Release Date : 2022-06-30
Unreal Engine 5 Character Creation Animation And Cinematics written by Henk Venter and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-30 with Computers categories.
Get to grips with the base workflow and create your own cinematic scenes in UE5 by learning to develop the main elements, animate, and combine them into a complete rendered movie scene with the help of key images printed in color Key Features Perform your entire rigging and animation workflow inside Unreal Engine 5 using Control Rig tools Create hand-keyed animations and clean up motion capture natively in Unreal Engine Learn the basics of creating 3D assets and customizing a MetaHuman for your movie needs Book DescriptionUnreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open - source) software. By following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer. Next, you'll take these completed 3D assets into Unreal Engine 5 and use them to build a virtual 3D movie set for your 3D movie. You'll also populate your 3D movie set by using Quixel MegaScans assets and create and customize your own photorealistic human character using MetaHuman Creator and UE5. As you advance, you'll discover how to rig, skin, and animate these 3D assets and characters using Blender and UE5's new Control Rig. Finally, you'll explore the process of setting up your movie cameras and animation sequences and rendering your 3D movie using UE5's Sequencer. By the end of this Unreal Engine book, you'll have learned how to combine different elements in UE5 to make your own movies and cinematics.What you will learn Create, customize, and use a MetaHuman in a cinematic scene in UE5 Model and texture custom 3D assets for your movie using Blender and Quixel Mixer Use Nanite with Quixel Megascans assets to build 3D movie sets Rig and animate characters and 3D assets inside UE5 using Control Rig tools Combine your 3D assets in Sequencer, include the final effects, and render out a high-quality movie scene Light your 3D movie set using Lumen lighting in UE5 Who this book is forThis book is for beginners to Unreal Engine or 3D animation and art in general who want to learn the entire process of creating 3D movies with Unreal Engine 5. Experienced 3D artists and animators new to UE5 will also find this book invaluable as it covers cutting-edge techniques for making real-time 3D movies using Unreal Engine, Blender, Quixel Mixer, and Quixel Bridge. Although prior experience with 3D software is not necessary, it will be helpful in understanding the concepts more easily.
Metahumans Power And Purpose
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Author : Pasquale De Marco
language : en
Publisher: Pasquale De Marco
Release Date : 2025-05-09
Metahumans Power And Purpose written by Pasquale De Marco and has been published by Pasquale De Marco this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-05-09 with Philosophy categories.
Prepare to enter a world transformed by the emergence of metahumans—individuals who possess extraordinary abilities beyond the realm of ordinary mortals. In Metahumans: Power and Purpose, we embark on a captivating exploration of the multifaceted world of metahumans, delving into the depths of their powers, responsibilities, and the profound impact they have on our society. Metamorphosis, the transformative process that grants metahumans their extraordinary abilities, remains shrouded in mystery. From spontaneous awakenings to genetic anomalies, the origins of these powers are as diverse as the metahumans themselves. Yet, one thing is certain: the emergence of metahumans has irrevocably altered the fabric of our world. With great power comes great responsibility. Metahumans face a constant moral dilemma as they grapple with the weight of their abilities. The temptation to wield their powers for selfish gain or to succumb to the allure of corruption is ever-present. Yet, the true measure of a metahuman lies not in the extent of their powers, but in the choices they make. The path of a metahuman is not without its perils. External threats and adversaries seek to exploit their powers for nefarious purposes, while societal prejudice and fear can create formidable obstacles. Overcoming these challenges requires unity and collaboration among metahumans, who must learn to set aside their differences and work together for the common good. Metahumans: Power and Purpose delves into the wisdom of elders and the power of science, which play vital roles in guiding metahumans on their journey. Experienced mentors offer invaluable insights and guidance, while scientific research helps to unlock the secrets of metamorphosis and expand the boundaries of human understanding. Through collaboration and knowledge, metahumans can harness their powers for the betterment of humanity. As we journey through the world of metahumans, we will encounter inspiring stories of courage, sacrifice, and personal growth. We will witness the transformative power of metamorphosis and the indomitable spirit of those who embrace their destiny. Metahumans: Power and Purpose is a testament to the boundless potential that lies within us all, a reminder that even in the face of extraordinary challenges, the human spirit has the capacity to rise above and shape a better future. If you like this book, write a review on google books!
You Are The Universe
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Author : Deepak Chopra, M.D.
language : en
Publisher: Harmony
Release Date : 2017-02-07
You Are The Universe written by Deepak Chopra, M.D. and has been published by Harmony this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-07 with Science categories.
NEW YORK TIMES BESTSELLER • Deepak Chopra joins forces with leading physicist Menas Kafatos to explore some of the most important and baffling questions about our place in the world. "A riveting and absolutely fascinating adventure that will blow your mind wide open!" —Dr. Rudolph E. Tanzi What happens when modern science reaches a crucial turning point that challenges everything we know about reality? In this brilliant, timely, and practical work, Chopra and Kafatos tell us that we've reached just such a point. In the coming era, the universe will be completely redefined as a "human universe" radically unlike the cold, empty void where human life is barely a speck in the cosmos. You Are the Universe literally means what it says--each of us is a co-creator of reality extending to the vastest reaches of time and space. This seemingly impossible proposition follows from the current state of science, where outside the public eye, some key mysteries cannot be solved, even though they are the very issues that define reality itself: • What Came Before the Big Bang? • Why Does the Universe Fit Together So Perfectly? • Where Did Time Come From? • What Is the Universe Made Of? • Is the Quantum World Linked to Everyday Life? • Do We Live in a Conscious Universe? • How Did Life First Begin? “The shift into a new paradigm is happening,” the authors write. “The answers offered in this book are not our invention or eccentric flights of fancy. All of us live in a participatory universe. Once you decide that you want to participate fully with mind, body, and soul, the paradigm shift becomes personal. The reality you inhabit will be yours either to embrace or to change.” What these two great minds offer is a bold, new understanding of who we are and how we can transform the world for the better while reaching our greatest potential.
The Religion Of Tomorrow
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Author : Ken Wilber
language : en
Publisher: Shambhala Publications
Release Date : 2017-05-02
The Religion Of Tomorrow written by Ken Wilber and has been published by Shambhala Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-02 with Philosophy categories.
A provocative examination of how the great religious traditions can remain relevant in modern times by incorporating scientific truths learned about human nature over the last century A single purpose lies at the heart of all the great religious traditions: awakening to the astonishing reality of the true nature of ourselves and the universe. At the same time, through centuries of cultural accretion and focus on myth and ritual as ends in themselves, this core insight has become obscured. Here, Ken Wilber provides a path for re-envisioning a religion of the future that acknowledges the evolution of humanity in every realm while remaining faithful to that original spiritual vision. For the traditions to attract modern men and women, Wilber asserts, they must incorporate the extraordinary number of scientific truths learned about human nature in just the past hundred years—for example, about the mind and brain, emotions, and the growth of consciousness—that the ancients were simply unaware of and thus were unable to include in their meditative systems. Taking Buddhism as an example, Wilber demonstrates how his comprehensive Integral Approach—which is already being applied to several world religions by some of their adherents—can avert a “cultural disaster of unparalleled proportions”: the utter neglect of the glorious upper reaches of human potential by the materialistic postmodern worldview. Moreover, he shows how we can apply this approach to our own spiritual practice. This, his most sweeping work since Sex, Ecology, Spirituality, is a thrilling call for wholeness, inclusiveness, and unity in the religions of tomorrow.
The Ves Handbook Of Virtual Production
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Author : Susan Zwerman
language : en
Publisher: CRC Press
Release Date : 2023-10-31
The Ves Handbook Of Virtual Production written by Susan Zwerman and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-31 with Art categories.
The VES Handbook of Virtual Production is a comprehensive guide to everything about virtual production available today – from pre-production to digital character creation, building a stage, choosing LED panels, setting up Volume Control, in-camera compositing of live action and CG elements, Virtual Art Departments, Virtual Previs and scouting, best practices and much more. Current and forward-looking, this book covers everything one may need to know to execute a successful virtual production project – including when it is best to use virtual production and when it is not. More than 80 industry leaders in all fields of virtual production share their knowledge, experiences, techniques, and best practices. The text also features charts, technical drawings, color images, and an extensive glossary of virtual production terms. The VES Handbook of Virtual Production is a vital resource for anyone wishing to gain essential knowledge in all aspects of virtual production. This is a must-have book for both aspiring and veteran professionals. It has been carefully compiled by the editors of The VES Handbook of Visual Effects.
Immersive Learning Research Network
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Author : Jule M. Krüger
language : en
Publisher: Springer Nature
Release Date : 2025-02-19
Immersive Learning Research Network written by Jule M. Krüger and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-19 with Computers categories.
This book constitutes the proceedings of the10th International Conference on Immersive Learning, iLRN 2024, held in Glasgow, UK during June 10–13, 2024. The 30 full papers and 13 short papers presented in this volume were carefully reviewed and selected from 144 submissions. They were categorized under the topical section as follows: Part I: Foundations in Immersive Learning Research and Theory; Assessment and Evaluation (A&E); Galleries, Libraries, Archives and Museums (GLAM); Inclusion, Diversity, Equity, Access, and Social Justice (IDEAS); STEM Education (STEM); Medical & Healthcare Education (MHE); Workforce Development & Industry Training (WDIT); Self and Co-regulated Learning with Immersive Learning Environments (SCILE). Part II: Special Track 1: Immersive learning across Latin America: State of Research, Use Cases and Projects; Special Track 2: Sustainable Development and Immerse Learning in the Climate Emergency; Special Track 3: Literacy Equity and Immersive Learning.
Virtual Filmmaking With Unreal Engine 5
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Author : Hussin Khan
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-02-16
Virtual Filmmaking With Unreal Engine 5 written by Hussin Khan and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-16 with Photography categories.
Discover the power of storytelling with Unreal Engine 5's real-time technology, exploring storyboarding, character creation, world building, animating using sequencers, and much more with the help of an Unreal Authorized Instructor Key Features Learn in detail about filmmaking techniques and understand how to tie that into your Unreal Engine workflow Generate and animate near-photorealistic actors using the innovative MetaHuman technology Build expansive worlds with Nanite and Lumen Global Illumination and Reflections technology Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionVirtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore. Walking through the process systematically, you’ll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You’ll bring it all together with cinematic lighting and camera animation before exporting your film. By the end of this book, you’ll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.What you will learn Grasp the principles of photography and the art of storytelling Collect references and create storyboards Discover Unreal Engine's hidden features and useful keyboard shortcuts Explore the capabilities of Quixel Megascans, Lumen, Nanite, and MetaHumans Adopt cinematic techniques to achieve professional-looking shots Creatively apply Lumen Global Illumination and Reflections techniques Use multiple virtual cameras and apply post-production techniques Implement best practices for optimization, post processing, and rendering Who this book is for Whether you’re a beginner or intermediate filmmaker, 3D artist, animator, visual effects artist, or virtual production professional with just basic knowledge of the Unreal Engine, this book is designed to help you enter the world of virtual films and animations. While prior experience with the Unreal Engine would be beneficial, a deep working knowledge is not essential, as the book introduces the relevant tools and features needed throughout the activities.