[PDF] Metal By Tutorials - eBooks Review

Metal By Tutorials


Metal By Tutorials
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Metal By Tutorials


Metal By Tutorials
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Author : Caroline Begbie
language : en
Publisher:
Release Date : 2019-02-08

Metal By Tutorials written by Caroline Begbie and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-08 with categories.


This is a special edition color interior version of Metal by Tutorials. It is split into two volumes because Metal by Tutorials is a pretty big book, and there are limitations on the page count of color books with our publisher. This is only Volume 1. It is recommended that you purchase the single-volume black-and-white-interior version of Metal by Tutorials, by searching Amazon for that or clicking our raywenderlich Team author link.



Metal By Tutorials


Metal By Tutorials
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Author : Caroline Begbie
language : en
Publisher:
Release Date : 2023

Metal By Tutorials written by Caroline Begbie and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023 with Computer graphics categories.


"This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games. This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work."--Back cover.



Metal By Tutorials Third Edition Beginning Game Engine Development With Metal


Metal By Tutorials Third Edition Beginning Game Engine Development With Metal
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Author : Caroline Begbie
language : en
Publisher: Razeware LLC
Release Date : 2022-04-05

Metal By Tutorials Third Edition Beginning Game Engine Development With Metal written by Caroline Begbie and has been published by Razeware LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-05 with Computers categories.


Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.



Metal By Tutorials Second Edition Beginning Game Engine Development With Metal


Metal By Tutorials Second Edition Beginning Game Engine Development With Metal
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Author : Caroline Begbie
language : en
Publisher: Razeware LLC
Release Date : 2019-12-02

Metal By Tutorials Second Edition Beginning Game Engine Development With Metal written by Caroline Begbie and has been published by Razeware LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-02 with Computers categories.


Build your own low-level game engine in Metal! This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games. Who This Book Is For This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work. Topics Covered in Metal by Tutorials The Rendering Pipeline: Take a deep dive through the graphics pipeline. 3D Models: Import 3D models with Model I/O and discover what makes up a 3D model. Coordinate Spaces: Learn the math behind 3D rendering. Lighting: Make your models look more realistic with simple lighting techniques. Textures & Materials: Design textures and surfaces for micro detail. Character Animation: Bring your 3D models to life with joints and animation. Tessellation: Discover how to use tessellation to add a greater level of detail using fewer resources. Environment: Add a sky to your scenes and use the sky image for lighting. Instancing & Procedural Generation: Save resources with instancing, and generate scenes algorithmically. Multipass & Deferred Rendering: Add shadows with advanced lighting effects. And more! After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.



Metal Programming Guide


Metal Programming Guide
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Author : Janie Clayton
language : en
Publisher:
Release Date : 2017

Metal Programming Guide written by Janie Clayton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Application software categories.


Master Metal: The Next-Generation Graphics and GPU Programming Platform for Apple Developers Metal enables Apple developers to maximize performance in demanding tasks like 3D graphics, games, scientific programming, visualization, and GPU-accelerated machine learning. Metal® Programming Guide is the authoritative, practical guide to Metal for all iOS programmers who are interested in graphics programming but don't know where to start. Pioneering Apple developer Janie Clayton covers everything from basic draw calls to advanced parallel computing, combining easy-to-understand conceptual explanations with well-tested Swift 4/Xcode 9 sample code (available for download at GitHub). Clayton introduces the essential Metal, graphics, and math concepts every graphics programmer needs to know. She also discusses key graphics-specific libraries, concepts, and Metal Classes, presenting techniques and examples you'll find valuable for both graphics and data processing. Clayton also provides coverage of the Metal Compute Pipeline, demonstrating practical GPU programming applications ranging from image processing to neural networking. Quickly get a basic Metal project running Work with Metal resources and memory management Learn how shaders are compiled and accessed by the CPU Program both 2D and 3D graphics with Metal Import 3D models and assets from Blender, Maya, and other programs Apply imported textures to model objects Use multipass rendering to efficiently implement computationally expensive techniques Leverage tessellation to reduce mesh detail Use the GPU for a wide spectrum of general-purpose computing applications Get started with the Metal Performance Shaders Framework Register your product at informit.com/register for convenient access to downloads, updates, and/or corrections as they become available.



The Complete Photo Guide To Making Metal Jewelry


The Complete Photo Guide To Making Metal Jewelry
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Author : John Sartin
language : en
Publisher: Creative Publishing International
Release Date : 2013-04

The Complete Photo Guide To Making Metal Jewelry written by John Sartin and has been published by Creative Publishing International this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04 with Crafts & Hobbies categories.


"Comprehensive reference for all techniques used for making gold, silver, bronze, and copper jewelry"-- Provided by publisher.



Getting Started Making Metal Jewelry


Getting Started Making Metal Jewelry
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Author : Mark Lareau
language : en
Publisher: Penguin
Release Date : 2013-01-25

Getting Started Making Metal Jewelry written by Mark Lareau and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-25 with Crafts & Hobbies categories.


An ideal introduction, this manual details the craft of making metal jewelry by pairing expert guidance with clear, explicit photographs. Beginning with the basic tools and skills necessary to master before complex projects can be executed successfully, every stage of the metal jewelry art is discussed--from practicing proper safety to learning how to cut, solder, buff, and stamp metals. Example projects--in styles from contemporary and funky to classic and elegant--include pendants, earrings, bracelets, rings, and chains.



Computer Graphics From Scratch


Computer Graphics From Scratch
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Author : Gabriel Gambetta
language : en
Publisher: No Starch Press
Release Date : 2021-05-13

Computer Graphics From Scratch written by Gabriel Gambetta and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-13 with Computers categories.


Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.



Sally S Baking Addiction


Sally S Baking Addiction
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Author : Sally McKenney
language : en
Publisher: Race Point Publishing
Release Date : 2016-10-11

Sally S Baking Addiction written by Sally McKenney and has been published by Race Point Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-11 with Cooking categories.


Updated with a brand-new selection of desserts and treats, the fully illustrated Sally's Baking Addiction cookbook offers more than 80 scrumptious recipes for indulging your sweet tooth—featuring a chapter of healthier dessert options, including some vegan and gluten-free recipes. It's no secret that Sally McKenney loves to bake. Her popular blog, Sally's Baking Addiction, has become a trusted source for fellow dessert lovers who are also eager to bake from scratch. Sally's famous recipes include award-winning Salted Caramel Dark Chocolate Cookies, No-Bake Peanut Butter Banana Pie, delectable Dark Chocolate Butterscotch Cupcakes, and yummy Marshmallow Swirl S'mores Fudge. Find tried-and-true sweet recipes for all kinds of delicious: Breads & Muffins Breakfasts Brownies & Bars Cakes, Pies & Crisps Candy & Sweet Snacks Cookies Cupcakes Healthier Choices With tons of simple, easy-to-follow recipes, you get all of the sweet with none of the fuss! Hungry for more? Learn to create even more irresistible sweets with Sally’s Candy Addiction and Sally’s Cookie Addiction.



Colormorphia


Colormorphia
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Author : Kerby Rosanes
language : en
Publisher: Penguin
Release Date : 2019-03-19

Colormorphia written by Kerby Rosanes and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-19 with Games & Activities categories.


THE NATIONAL BESTSELLER A sensational compilation of the most striking images taken from the Morphia series has been gathered together in a celebration of Kerby Rosanes's talent. Colormorphia is a selection of Kerby Rosanes's most remarkable artwork, featuring a stunning, full-color sixteen-page section at the beginning of the book that displays some of the most accomplished completed artworks produced by Kerby's fans. These demonstrate the range of approaches colorists can experiment with when coloring. Kerby comments on the styles and the results, describing why they work so well. The artwork displayed in the color section are included in the black-and-white section of the book, too, giving the reader the opportunity to duplicate the approach should they wish. In addition, there are a variety of images to color featuring the very best from Kerby's Morphia portfolio. These include show-stopping spreads, such as the tiger from Animorphia and the camel from Imagimorphia, among others.