Metaplasticity In Virtual Worlds Aesthetics And Semantic Concepts


Metaplasticity In Virtual Worlds Aesthetics And Semantic Concepts
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Metaplasticity In Virtual Worlds Aesthetics And Semantic Concepts


Metaplasticity In Virtual Worlds Aesthetics And Semantic Concepts
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Author : Mura, Gianluca
language : en
Publisher: IGI Global
Release Date : 2010-11-30

Metaplasticity In Virtual Worlds Aesthetics And Semantic Concepts written by Mura, Gianluca and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-30 with Social Science categories.


The concept of virtual worlds is strongly related to the current innovations of new media communication.ÿ As such, it is increasingly imperative to understand the criteria for creating virtual worlds as well as the evolution in system architecture, information visualization and human interaction. Meta-plasticity in Virtual Worlds: Aesthetics and Semantics Concepts provides in-depth coverage of the state-of-the-art among the best international research experiences of virtual world concept creations from a wide range of media culture fields, at the edge of artistic and scientific inquiry and emerging technologies. Written for professionals, researchers, artists and designers, this text is a perfect companion for those who want to improve their understanding of the strategic role of virtual worlds within the development of digital communication.



Metaplasticity In Virtual Worlds


Metaplasticity In Virtual Worlds
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Author : Gianluca Mura
language : en
Publisher:
Release Date : 2011

Metaplasticity In Virtual Worlds written by Gianluca Mura and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with categories.




Digital Media And Technologies For Virtual Artistic Spaces


Digital Media And Technologies For Virtual Artistic Spaces
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Author : Harrison, Dew
language : en
Publisher: IGI Global
Release Date : 2013-02-28

Digital Media And Technologies For Virtual Artistic Spaces written by Harrison, Dew and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-02-28 with Computers categories.


Emerging new technologies such as digital media have helped artists to position art into the everyday lives and activities of the public. These new virtual spaces allow artists to utilize a more participatory experience with their audience. Digital Media and Technologies for Virtual Artistic Spaces brings together a variety of artistic practices in virtual spaces and the interest in variable media and online platforms for creative interplay. Presenting frameworks and examples of current practices, this book is useful for artists, theorists, curators as well as researchers working with new technologies, social media platforms and digital culture.



Digital Multimedia Concepts Methodologies Tools And Applications


Digital Multimedia Concepts Methodologies Tools And Applications
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2017-09-13

Digital Multimedia Concepts Methodologies Tools And Applications written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-13 with Computers categories.


Contemporary society resides in an age of ubiquitous technology. With the consistent creation and wide availability of multimedia content, it has become imperative to remain updated on the latest trends and applications in this field. Digital Multimedia: Concepts, Methodologies, Tools, and Applications is an innovative source of scholarly content on the latest trends, perspectives, techniques, and implementations of multimedia technologies. Including a comprehensive range of topics such as interactive media, mobile technology, and data management, this multi-volume book is an ideal reference source for engineers, professionals, students, academics, and researchers seeking emerging information on digital multimedia.



Creative And Collaborative Learning Through Immersion


Creative And Collaborative Learning Through Immersion
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Author : Anna Hui
language : en
Publisher: Springer Nature
Release Date : 2021-08-10

Creative And Collaborative Learning Through Immersion written by Anna Hui and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-10 with Education categories.


This book includes instructional design and practice of how immersive technology is integrated in discipline-based and interdisciplinary curriculum design. It focuses on pedagogical models and learning outcomes of immersive learning experiences and demonstrates how immersive learning can be applied in industries. This book brings scholars, researchers and educators together around an international and interdisciplinary consolidation and reflection on learning through immersion. The originality lies in how advanced technology and contemporary pedagogical models can integrate to enhance student engagement and learning effectiveness in higher education.



Handbook Of Research On Digital Media And Creative Technologies


Handbook Of Research On Digital Media And Creative Technologies
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Author : Harrison, Dew
language : en
Publisher: IGI Global
Release Date : 2015-03-31

Handbook Of Research On Digital Media And Creative Technologies written by Harrison, Dew and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


Emerging technologies enable a wide variety of creative expression, from music and video to innovations in visual art. These aesthetics, when properly explored, can enable enhanced communication between all kinds of people and cultures. The Handbook of Research on Digital Media and Creative Technologies considers the latest research in education, communication, and creative social expression using digital technologies. By exploring advances in art and culture across national and sociological borders, this handbook serves to provide artists, theorists, information communication specialists, and researchers with the tools they need to effectively disseminate their ideas across the digital plane.



E Pedia Captain America Civil War


E Pedia Captain America Civil War
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Author : Contributors, Wikipedia
language : en
Publisher: e-artnow
Release Date : 2017-02-11

E Pedia Captain America Civil War written by Contributors, Wikipedia and has been published by e-artnow this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-11 with Fiction categories.


This carefully crafted ebook is formatted for your eReader with a functional and detailed table of contents. Captain America: Civil War is a 2016 American superhero film based on the Marvel Comics character Captain America, produced by Marvel Studios and distributed by Walt Disney Studios Motion Pictures. It is the sequel to 2011's Captain America: The First Avenger and 2014's Captain America: The Winter Soldier, and the thirteenth film of the Marvel Cinematic Universe (MCU). The film is directed by Anthony and Joe Russo, with a screenplay by Christopher Markus & Stephen McFeely, and features an ensemble cast, including Chris Evans, Robert Downey Jr., Scarlett Johansson, Sebastian Stan, Anthony Mackie, Don Cheadle, Jeremy Renner, Chadwick Boseman, Paul Bettany, Elizabeth Olsen, Paul Rudd, Emily VanCamp, Tom Holland, Frank Grillo, William Hurt, and Daniel Brühl. In Captain America: Civil War, disagreement over international oversight of the Avengers fractures them into opposing factions—one led by Steve Rogers and the other by Tony Stark. This book has been derived from Wikipedia: it contains the entire text of the title Wikipedia article + the entire text of all the 634 related (linked) Wikipedia articles to the title article. This book does not contain illustrations.



Digital Health


Digital Health
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Author : Alan Godfrey
language : en
Publisher: Academic Press
Release Date : 2021-07-06

Digital Health written by Alan Godfrey and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-06 with Technology & Engineering categories.


Digital Health: Exploring Use and Integration of Wearables is the first book to show how and why engineering theory is used to solve real-world clinical applications, considering the knowledge and lessons gathered during many international projects. This book provides a pragmatic A to Z guide on the design, deployment and use of wearable technologies for laboratory and remote patient assessment, aligning the shared interests of diverse professions to meet with a common goal of translating engineering theory to modern clinical practice. It offers multidisciplinary experiences to guide engineers where no clinically advice and expertise may be available. Entering the domain of wearables in healthcare is notoriously difficult as projects and ideas often fail to deliver due to the lack of clinical understanding, i.e., what do healthcare professionals and patients really need? This book provides engineers and computer scientists with the clinical guidance to ensure their novel work successfully translates to inform real-world clinical diagnosis, treatment and management. Presents the first guide for wearable technologies in a multidisciplinary and translational manner Helps engineers design real-world applications to help them better understand theory and drive pragmatic clinical solutions Combines the expertise of engineers and clinicians in one go-to guide, accessible to all



The Aesthetics Of Virtual Reality


The Aesthetics Of Virtual Reality
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Author : Grant Tavinor
language : en
Publisher: Routledge
Release Date : 2021-09-30

The Aesthetics Of Virtual Reality written by Grant Tavinor and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-30 with Philosophy categories.


This is the first book to present an aesthetics of virtual reality media. It situates virtual reality media in terms of the philosophy of the arts, comparing them to more familiar media such as painting, film and photography. When philosophers have approached virtual reality, they have almost always done so through the lens of metaphysics, asking questions about the reality of virtual items and worlds, about the value of such things, and indeed, about how they may reshape our understanding of the "real" world. Grant Tavinor finds that approach to be fundamentally mistaken, and that to really account for virtual reality, we must focus on the medium and its uses, and not the hypothetical and speculative instances that are typically the focus of earlier works. He also argues that much of the cultural and metaphysical hype around virtual reality is undeserved. But this does not mean that virtual reality is illusory or uninteresting; on the contrary, it is significant for the altogether different reason that it overturns much of our understanding of how representational media can function and what we can use them to achieve. The Aesthetics of Virtual Reality will be of interest to scholars and advanced students working in aesthetics, philosophy of art, philosophy of technology, metaphysics, and game studies.



Aesthetics Of The Virtual


Aesthetics Of The Virtual
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Author : Roberto Diodato
language : en
Publisher: State University of New York Press
Release Date : 2012-11-15

Aesthetics Of The Virtual written by Roberto Diodato and has been published by State University of New York Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-15 with Philosophy categories.


Arguing that the virtual body is something new—namely, an entity that from an ontological perspective has only recently entered the world—Roberto Diodato considers the implications of this kind of body for aesthetics. Virtual bodies insert themselves into the space opened up by the famous distinction in Aristotle's Physics between natural and artificial beings—they are both. They are beings that are simultaneously events; they are images that are at once internal and external; they are ontological hybrids that exist only in the interaction between logical-computational text and human bodies endowed with technological prostheses. Pursuing this line of thought, Diodato reconfigures classic aesthetic concepts such as mimesis, representation, the relation between illusion and reality, the nature of images and imagination, and the theory of sensory knowledge.