Minecraft University


Minecraft University
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Understanding Minecraft


Understanding Minecraft
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Author : Nate Garrelts
language : en
Publisher: McFarland
Release Date : 2014-10-17

Understanding Minecraft written by Nate Garrelts and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-17 with Games & Activities categories.


Since its official release in 2011, Minecraft has sold over 48 million copies across all gaming platforms. The premise of Minecraft is simple: destroy, collect, build and interact in a world made entirely of colored cubes. Unlike Lego blocks or other construction toys, Minecraft’s digital play space allows for virtually limitless creation without the cost and limitations of physical building materials. Developer Mojang’s generous policies toward modification and other uses of their intellectual property also engender enthusiasm and creativity from fans who make music, art and animation inspired by the software. The first essays in this collection cover Minecraft’s origins, describing its relationship to other video games and toys and examining the learning models implicit in its design. Later essays describe and theorize the various ways players interact with the software, which simultaneously presents them with structural constraints and limitless possibilities.



Exploring Minecraft


Exploring Minecraft
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Author : Larissa Hjorth
language : en
Publisher: Palgrave Macmillan
Release Date : 2020-12-19

Exploring Minecraft written by Larissa Hjorth and has been published by Palgrave Macmillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-19 with Social Science categories.


This book directs critical attention to one of the most ubiquitous and yet under-analyzed games, Minecraft. Drawing on three years of ethnographic fieldwork into mobile games in Australian homes, the authors seek to take Minecraft seriously as a cultural practice. The book examines how Minecraft players engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambivalently throughout everyday life. At the intersection of digital media, quotidian literacy, and ethnography, the book situates interdisciplinary debates around mundane play through the lens of Minecraft. Ultimately, Exploring Minecraft seeks to coalesce the discussion between formal and informal learning, fostering new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life.



The Ultimate Player S Guide To Minecraft


The Ultimate Player S Guide To Minecraft
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Author : Stephen O'Brien
language : en
Publisher: Que Publishing
Release Date : 2015-09-10

The Ultimate Player S Guide To Minecraft written by Stephen O'Brien and has been published by Que Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-10 with Games & Activities categories.


The Ultimate Player’s Guide to Minecraft, Third Edition Minecraft: These worlds are YOURS! Minecraft is WAY more than a game: it’s an alternate universe of creation, exhilaration, survival, adventure, passion! Don’t enter that universe alone. More than ever, you need an experienced guide who’ll help you constantly as you learn Minecraft’s newest, most powerful secrets! From Minecraft’s earliest betas to its newest combat upgrades, Stephen O’Brien has seen it all! Now, he’ll take you deep inside craft and mine, cave and menagerie, farm and village. He’ll reveal brand-new combat traps and tricks you need to know, teach you enchantments of unimaginable power, help you survive where few dare to go, and help you OWN the infinite worlds of Minecraft! Quick-start guide for first-night survival Master exciting combat techniques including Minecraft 1.9’s dual-wielding and shields Customize your experience–from peaceful to monstrous Harvest resources, craft tools and shelters–let there be light Grab your pickaxe: mine iron, gold, diamonds, and redstone Escape (or defeat!) all the hostile mobs Get friendly critters on your side and build automated farms Brew potions to cure ills, gain superpowers, and throw at enemies Transform even the simplest shelter into a palace Explore ocean monuments and gather golden treasure from the deeps Create new worlds and master the fine art of terraforming and installing mods Learn the secrets of redstone devices and build incredible rail systems Play safely through The Nether and the expanded End region Minecraft is a trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Register your book at www.quepublising.com/register and receive 35% off your next purchase.



Digital Zombies Undead Stories


Digital Zombies Undead Stories
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Author : Lawrence May
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2021-01-14

Digital Zombies Undead Stories written by Lawrence May and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-14 with Social Science categories.


Through analysis of three case study videogames – Left 4 Dead 2, DayZ and Minecraft – and their online player communities, Digital Zombies, Undead Stories develops a framework for understanding how collective gameplay generates experiences of narrative, as well as the narrative dimensions of players' creative activity on social media platforms. Narrative emergence is addressed as a powerful form of player experience in multiplayer games, one which makes individual games' boundaries and meanings fluid and negotiable by players. The phenomenon is also shown to be recursive in nature, shaping individual and collective understandings of videogame texts over time. Digital Zombies, Undead Stories focuses on games featuring zombies as central antagonists. The recurrent figure of the videogame zombie, which mediates between chaos and rule-driven predictability, serves as both metaphor and mascot for narrative emergence. This book argues that in the zombie genre, emergent experiences are at the heart of narrative experiences for players, and more broadly demonstrates the potential for the phenomenon to be understood as a fundamental part of everyday play experiences across genres.



Minecraft University Sophomore Year


Minecraft University Sophomore Year
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Author : Red Stone
language : en
Publisher:
Release Date : 2016-02-15

Minecraft University Sophomore Year written by Red Stone and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-15 with categories.


**Visit the Worlds of the Powerful Ender Dragons!!!** Ever wonder what it would be like to be a Minecraft Ender Dragon? In the fifth book of this hilarious Minecraft Dragon series, we get to read the diary of an actual Wimpy Minecraft Ender Dragon. Unravel the magic and power of the Ender Dragon! However, this wimpy dragon is pretty pathetic so be prepared to be hilariously entertained! Are Ender Dragons really that different from us? You'll be surprised at what you discover. Don't be scared, this Ender Dragon is a Wimp! Or is he?. Diary of a wimpy ender dragon is a must-read for any kid who loves Minecraft. Kids of all ages will love this book and the awesome story it brings. Don't wait, buy now before the sale ends.



Citizen Responsive Urban E Planning Recent Developments And Critical Perspectives


Citizen Responsive Urban E Planning Recent Developments And Critical Perspectives
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Author : Silva, Carlos Nunes
language : en
Publisher: IGI Global
Release Date : 2020-04-17

Citizen Responsive Urban E Planning Recent Developments And Critical Perspectives written by Silva, Carlos Nunes and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-17 with Political Science categories.


Among the many ways the world has changed in recent decades, using technology for city planning has become one of the most innovative. Using new, pioneering methods that are reshaping the world into a more efficient and effective society has become the new reality. Citizen-Responsive Urban E-Planning: Recent Developments and Critical Perspectives is a collection of innovative research that presents and discusses various perspectives on facets of citizen engagement in open urban policy processes, all of them based on the widespread use of information and communication technologies in the field of urban/spatial planning. The book offers an updated outline of recent advances in this field as well as a critical perspective of the challenges with which citizen e-participation in urban e-planning is confronted. While highlighting topics including smart ecosystems, urban development, and global intelligence, this book is ideally designed for urban planners, IT consultants, government officials, policymakers, academicians, researchers, students, and industry professionals.



Easyuni Ultimate University Guide 2015


Easyuni Ultimate University Guide 2015
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Author : easyuni sdn bhd
language : en
Publisher: easyuni Sdn Bhd
Release Date :

Easyuni Ultimate University Guide 2015 written by easyuni sdn bhd and has been published by easyuni Sdn Bhd this book supported file pdf, txt, epub, kindle and other format this book has been release on with Business & Economics categories.


In Jul's Guidebook, we dared you to act to realize your defining moment. In this issue, as you take stock of where you stand in your pursuit towards your defining moment, #beinspired by Justin Borja, our #featuredstudent and all-round talented bloke, as well as this issue's #featuredmentor Ching Wei, Group CEO of iMoney. Clutter through the crap to chase your dreams and read up our seven habits to make you more effective person. Also, read up how minimalist life can make you more successful by focusing only on things that matter.



Keep Calm Teach On


Keep Calm Teach On
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Author : Dina Vyortkina
language : en
Publisher: IAP
Release Date : 2022-12-01

Keep Calm Teach On written by Dina Vyortkina and has been published by IAP this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-01 with Education categories.


COVID-19 has had massive social, political, and economic consequences, not least in education. Schools and universities globally closed their doors and sought to provide educational services to students in other, alternative ways. This book is a collection of essays about how different institutions and systems of education around the world have attempted to meet the challenges created by COVID-19. It reports the impact of the pandemic in both developed and developing nations and at all levels of education. The collective responses and lessons learned are analyzed to explain the relative success of different coping strategies.



Unofficial Minecraft Lab For Kids


Unofficial Minecraft Lab For Kids
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Author : John Miller
language : en
Publisher: Quarry Books
Release Date : 2016-06-01

Unofficial Minecraft Lab For Kids written by John Miller and has been published by Quarry Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-01 with Juvenile Nonfiction categories.


Unofficial Minecraft Lab for Kids is a collection of creative, collaborative projects that connect in-game challenges with hands-on activities that are both fun and educational. An Amazon Best Kids’ Books of 2016 pick! Minecraft offers players an environment focused on exploration, imagination, and creation, but its nonlinear game structure can mean spending a lot of time in the game. With these labs, you can balance your child's screen time with real-life learning and interaction. You will start the book by brushing up on some common Minecraft language and examining each of the four game modes: survival, creative, adventure, and spectator. Then, you’ll use this knowledge to venture off onto the six different quests that encourage child and adult participation. For each Lab, complete the hands-on activity in art, craft, or design, then build a related in-game project. Have fun with these creative projects and more: Make a Chinese finger trap from construction paper, followed by a zombie trap in Minecraft. Build a castle from sugar cubes, then learn to build one in Minecraft. Create shadow puppets to perform a scene from your favorite story, then animate the scene using Minecraft. Make a bow and arrow from popsicle sticks, dental floss, and a cotton swab, then do some archery practice in Minecraft. Sticker badges at the back of the book reward your child as they complete each quest. You'll even learn how to screencast and narrate your own videos to share with family and friends. Unofficial Minecraft Lab for Kids provides fun, educational gaming goals that you and your child can reach together! The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.



Creating The Coding Generation In Primary Schools


Creating The Coding Generation In Primary Schools
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Author : Steve Humble
language : en
Publisher: Routledge
Release Date : 2017-09-14

Creating The Coding Generation In Primary Schools written by Steve Humble and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-14 with Education categories.


Creating the Coding Generation in Primary Schools sets out the what, why and how of coding. Written by industry innovators and experts, it shows how you can bring the world of coding to your primary school practice. It is packed with a range of inspirational ideas for the cross-curricular teaching of coding, from demystifying algebra in maths, to teaching music, to designing digital storytelling, as well as an insight into the global movement of free coding clubs for young people such as CoderDojo and Girls Learning Code. Key topics explored include: what we mean by ‘coding’ understanding and teaching computational thinking building pupils’ passion for and confidence with technologies artificial intelligence systems how gender impacts on coding STEM learning and Computer Science using Minecraft to improve pupil engagement fun projects using a Raspberry Pi. Designed to be read from cover to cover or dipped into for ideas and advice, Creating the Coding Generation in Primary Schools offers all teachers a deeper knowledge and understanding of coding that will help them support and inspire the coding generation. It is cool to code!