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Mobile Phone Programming Using Java Me J2me


Mobile Phone Programming Using Java Me J2me
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Mobile Phone Programming Using Java Me J2me


Mobile Phone Programming Using Java Me J2me
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Author : Saurabh Jain
language : en
Publisher: SKJ Technologies
Release Date : 2007

Mobile Phone Programming Using Java Me J2me written by Saurabh Jain and has been published by SKJ Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computer games categories.




Wireless J2me Platform Programming


Wireless J2me Platform Programming
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Author : Vartan Piroumian
language : en
Publisher: Prentice Hall Professional
Release Date : 2002

Wireless J2me Platform Programming written by Vartan Piroumian and has been published by Prentice Hall Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


This is a step-by-step guide to successful wireless application design and development with Sun's Java 2 Micro Edition platform. Authored by one of Sun's leading wireless application consultants, it covers every key feature of the J2ME platform, and every step of the process -- from architecture through deployment. Piroumian begins by introducing the J2ME computing platform, key terminology, basic concepts, and application development process. Next, you'll walk through creating, compiling, preparing, executing, and debugging J2ME applications. One step at a time, you'll master J2ME MIDP platform's high-level and low-level APIs, user interface components, persistent storage mechanisms, and services for networking and distributed processing. The book teaches how to build applications from the ground up, using running examples. All topics are introduced in a logical order where each concept builds upon the ones that precede it. Piroumian also covers architecture and its impact on the developer; and introduces key elements of a complete wireless solution, including gateways, Internet portal interfaces, and wireless application interfaces.



Mobile Phone Programming


Mobile Phone Programming
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Author : Frank H. P. Fitzek
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-06-25

Mobile Phone Programming written by Frank H. P. Fitzek and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-25 with Technology & Engineering categories.


This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.



Bluetooth Application Programming With The Java Apis Essentials Edition


Bluetooth Application Programming With The Java Apis Essentials Edition
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Author : Timothy J. Thompson
language : en
Publisher: Morgan Kaufmann
Release Date : 2008-04-02

Bluetooth Application Programming With The Java Apis Essentials Edition written by Timothy J. Thompson and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-04-02 with Computers categories.


Adoption of Bluetooth wireless technology has become ubiquitous in the last few years. One of the biggest steps forward is the standardization of Java APIs for Bluetooth wireless technology (JABWT). The latest updates to this standard is explained in detail in this book. The JABWT standard, defined by the JSR-82 Java Specification Request, supports rapid development of Bluetooth applications that are portable, secure, and highly-usable. Wireless device manufacturers have responded overwhelmingly to the JABWT specification by implementing JABWT applications in mobile phones and other personal wireless communications products. Bluetooth Application Programming Essentials: Programming with the Java APIs explains in detail how to write Bluetooth applications using the Java APIs to exploit the power of both technologies. Written by the specification lead for JSR-82 and two other key participants in developing the standards of JABWT, this book provides the authoritative explanations and concrete examples needed to get started right away.This book provides embedded Java developers with to-the-point information on the APIs in the specification with detailed programmatic examples of the APIs in use. A NEW chapter on the Push Registry definition (a new feature in the 1.1 version of JSR-82) has been added. Finally, the new Essentials version of the book will update the remaining chapters to reflect changes in the latest Bluetooth spec (2.1) and the industry as a whole. - By focusing only on the essentials, this concise resource enables software and hardware vendors to quickly develop Bluetooth applications for mobile devices in an increasingly competitive market - The updated material examines crucial programming areas (including RFCOMM, OBEX, device discovery, service discovery, and L2CAP), which allows developers to not only successfully design, but master and build Java APIs for Bluetooth Wireless Technology - Includes a new and valuable chapter that delineates the pivotal Push Registry feature - a recent development that will help programmers avoid the common problem of connection collision - By providing real-world issues and problems involved in implementing the Java APIs specification, the book allows developers to identify with the text and encourages repeated reference



Micro Java Game Development


Micro Java Game Development
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Author : David Fox
language : en
Publisher: Addison-Wesley Professional
Release Date : 2002

Micro Java Game Development written by David Fox and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


-- Provides exhaustive coverage of J2ME games, extensions, portable devices and competitive environments.



Core J2me Technology Midp


Core J2me Technology Midp
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Author : John W. Muchow
language : en
Publisher: Sun Microsystems Press
Release Date : 2002

Core J2me Technology Midp written by John W. Muchow and has been published by Sun Microsystems Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


The example-rich guide to J2ME for experienced Java developers, this volume covers everything developers need to get started with J2ME and achieve powerful results. Includes over 50 well-designed examples--all clearly commented, and thoroughly explained.



Programming The Mobile Web


Programming The Mobile Web
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Author : Maximiliano Firtman
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2013-03-18

Programming The Mobile Web written by Maximiliano Firtman and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-18 with Computers categories.


With the second edition of this popular book, you’ll learn how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi-touch screens, offline storage, and other features in today’s smartphones, tablets, and feature phones. The market for mobile apps continues to evolve at a breakneck pace, and this book is the most complete reference available for the mobile web. Author and mobile development expert Maximiliano Firtman shows you how to develop a standard app core that you can extend to work with specific devices. This updated edition covers many recent advances in mobile development, including responsive web design techniques, offline storage, mobile design patterns, and new mobile browsers, platforms, and hardware APIs. Learn the particulars and pitfalls of building mobile websites and apps with HTML5, CSS, JavaScript and responsive techniques Create effective user interfaces for touch devices and different resolution displays Understand variations among iOS, Android, Windows Phone, BlackBerry, Firefox OS, and other mobile platforms Bypass the browser to create native web apps, ebooks, and PhoneGap applications Build apps for browsers and online retailers such as the App Store, Google Play Store, Windows Store, and App World



Beginning Mobile Phone Game Programming


Beginning Mobile Phone Game Programming
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Author : Michael Morrison
language : en
Publisher: Pearson Education
Release Date : 2004-11-22

Beginning Mobile Phone Game Programming written by Michael Morrison and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-11-22 with Computers categories.


Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming! The included CD provides the tool, code and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games. Topics covered include: How to construct a game engine to drive mobile games. How to use Java 2 Micro Edition (J2ME) and the Java Game API to get the most performance out of your mobile games. How to implement sprite animation and control interactions among moving sprites. How to play sound effects and music in mobile games. How to take advantage of wireless networks to build mobile multiplayer games. How to design and develop a variety of different games spanning several video games genres.



Wireless Java


Wireless Java
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Author : Jonathan Knudsen
language : en
Publisher:
Release Date : 2003-03-04

Wireless Java written by Jonathan Knudsen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-03-04 with Computers categories.


Covers the Mobile Information Device Profile 2.0 and its security features and user interface, discusses the media and game APIs, and explores performance tuning and cryptography.