Mobile Usability


Mobile Usability
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Mobile Usability


Mobile Usability
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Author : Jakob Nielsen
language : en
Publisher: Pearson Education
Release Date : 2012-10-09

Mobile Usability written by Jakob Nielsen and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-09 with Computers categories.


How do we create a satisfactory user experience when limited to a small device? This new guide focuses on usability for mobile devices, primarily smartphones and touchphones, and covers such topics as developing a mobile strategy, designing for small screens, writing for mobile, usability comparisons, and looking toward the future. The book includes 228-full color illustrations to demonstrate the points. Based on expert reviews and international studies with participants ranging from students to early technology adopters and business people using websites on a variety of mobile devices, this guide offers a complete look at the landscape for a mobile world. Author Jakob Nielsen is considered one of the world's leading experts on Web usability. He is the author of numerous best-selling books, including Prioritizing Web Usability and the groundbreaking Designing Web Usability, which has sold more than 250,000 copies and has been translated in 22 languages.



Mobile Usability How Nokia Changed The Face Of The Mobile Phone


Mobile Usability How Nokia Changed The Face Of The Mobile Phone
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Author : Christian Lindholm
language : en
Publisher: McGraw Hill Professional
Release Date : 2003-06-22

Mobile Usability How Nokia Changed The Face Of The Mobile Phone written by Christian Lindholm and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-22 with Technology & Engineering categories.


When it comes to delivering product design innovations to mobile device users, Nokia is the yardstick by which all others are judged. Now the process and working methods that have enabled Nokia to revolutionize usability are fully explained for the first time in this beautiful, four-color book. Written with insight by two veterans of Nokia's design triumphs (co-author Christian Lindholm was featured in the August 2002 issue of Business 2.0 magazine)this one-of-a-kind reference vividly delivers: * The complete design process, from concept creation to product testing * The future of small interfaces * Usability engineering in practice in the mobile environment * The elements of a Nokia User Interface * First person accounts of the product development cycle Learn the processes that helped Nokia develop the world's most desirable handheld



Don T Make Me Think


Don T Make Me Think
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Author : Steve Krug
language : de
Publisher: MITP-Verlags GmbH & Co. KG
Release Date : 2018-01-25

Don T Make Me Think written by Steve Krug and has been published by MITP-Verlags GmbH & Co. KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-25 with Computers categories.




Usability Matters


Usability Matters
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Author : Matt Lacey
language : en
Publisher: Simon and Schuster
Release Date : 2018-07-22

Usability Matters written by Matt Lacey and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-22 with Computers categories.


Summary Usability Matters: Mobile-first UX for developers and other accidental designers gives you practical advice and guidance on how to create attractive, elegant, and useful user interfaces for native and web-based mobile apps. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Just because a mobile app works doesn't mean real people are going to like it. Usability matters! Most mobile developers wind up being part-time designers, and mastering a few core principles of mobile UI can make the difference between app and crap. About the Book Usability Matters is a guide for developers wrestling with the subtle art of mobile design. With each expertly presented example, app developer and designer Matt Lacey provides easy-to-implement techniques that instantly boost your design IQ. Skipping highbrow design theory, he addresses topics like gracefully handling network dropouts and creating intuitive data inputs. Read this book and your apps will look better, your users will be happier, and you might even get some high-fives at the next design review. What's Inside Understanding your users Optimizing input and output Creating fast, responsive experiences Coping with poor network conditions Managing power and resources About the Reader This book is for mobile developers working on native or web-based apps. About the Author Matt Lacey is an independent mobile developer and consultant and a Microsoft MVP. He's built, advised on, and contributed to apps for social networks, film and TV broadcasters, travel companies, banks and financial institutions, sports companies, news organizations, music-streaming services, device manufacturers, and electronics retailers. These apps have an installed base of more than 500,000,000 users and are used every day around the world. Matt previously worked at a broad range of companies, doing many types of development. He has worked at startups, small ISVs, national enterprises, and global consultancies, and written software for servers, desktops, devices, and industrial hardware in more languages than he can remember. He lives in the UK with his wife and two children. Table of Contents Introduction Part 1 - Context Who's using the app? Where and when is the app used? What device is the app running on? Part 2- Input How people interact with the app User-entered data Data not from a user Part 3 - Output Displaying items in the app Non-visible output Part 4 - Responsiveness Understanding the perception of time Making your app start fast Making your app run fast Part 5 - Connectivity Coping with varying network conditions Managing power and resources



Designing And Evaluating Mobile Interaction


Designing And Evaluating Mobile Interaction
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Author : Marco de Sá
language : en
Publisher: Now Publishers Inc
Release Date : 2011-06-06

Designing And Evaluating Mobile Interaction written by Marco de Sá and has been published by Now Publishers Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-06 with Computers categories.


Reviews the current approaches and recent advances in the design and evaluation of mobile interaction and mobile user interfaces. It addresses the challenges, the most significant results and the upcoming research directions.



User Experience For Mobile Applications And Websites


User Experience For Mobile Applications And Websites
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Author : Raluca Budiu
language : en
Publisher:
Release Date : 2015

User Experience For Mobile Applications And Websites written by Raluca Budiu and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Human-computer interaction categories.




Essential Mobile Interaction Design


Essential Mobile Interaction Design
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Author : Cameron Banga
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-03-21

Essential Mobile Interaction Design written by Cameron Banga and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-21 with Computers categories.


Design User-Friendly, Intuitive Smartphone and Tablet Apps for Any Platform Mobile apps should feel natural and intuitive, and users should understand them quickly and easily. This means that effective interaction and interface design is crucial. However, few mobile app developers (or even designers) have had adequate training in these areas. Essential Mobile Interaction Design fills this gap, bringing together proven principles and techniques you can use in your next app–for any platform, target device, or user. This tutorial requires virtually no design or programming knowledge. Even if you’ve never designed a mobile app before, this guide teaches you the key skills that lead to the best results. Cameron Banga and Josh Weinhold help you master the mindset, processes, and vocabulary of mobile interaction design, so you can start making better choices right away. They guide you through the entire design process, demystifying issues that arise at every stage. The authors share hard-won lessons from years of experience developing more than one hundred mobile apps for clients and customers of every type. They cover important issues that platform-specific guides often overlook, including internationalization, accessibility, hybrid apps, sandboxing, and what to do after release. This guide shows you how to Think through your designs, instead of just throwing together UI elements Allow an intuitive design flow to emerge from your app Sketch and wireframe apps more effectively Reflect key differences among smartphones, tablets, and desktops Design for visual appeal without compromising usability Work effectively with programmers Make sure your apps are accessible to everyone Get usable feedback, and understand what it’s telling you Learn valuable lessons from today’s most successful apps Refresh your designs in new apps and future versions Discover new tools for designing more successfully Packed with iOS and AndroidTM examples, Essential Mobile Interaction Design offers dozens of tips and solutions that will be equally useful on today’s platforms and on whatever comes next. Extensive resources are available at cameronbanga.com/EMIDbook.



Design User Experience And Usability Design For Contemporary Interactive Environments


Design User Experience And Usability Design For Contemporary Interactive Environments
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Author : Aaron Marcus
language : en
Publisher: Springer Nature
Release Date : 2020-07-10

Design User Experience And Usability Design For Contemporary Interactive Environments written by Aaron Marcus and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-10 with Computers categories.


This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 50 papers included in this volume were organized in topical sections on interactions in intelligent and IoT environments, usability aspects of handheld and mobile devices, designing games and immersive experiences, and UX studies in automotive and transport.



Map Based Mobile Services


Map Based Mobile Services
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Author : Liqiu Meng
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-02-20

Map Based Mobile Services written by Liqiu Meng and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-02-20 with Science categories.


This book reports the newest research and technical achievements on the following theme blocks: Design of mobile map services and its constraints, typology and usability of mobile map services, visualization solutions on small displays for time-critical tasks, mobile map users, interaction and adaptation in mobile environments and applications of map-based mobile services.



Designing The Mobile User Experience


Designing The Mobile User Experience
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Author : Barbara Ballard
language : en
Publisher: John Wiley & Sons
Release Date : 2007-03-13

Designing The Mobile User Experience written by Barbara Ballard and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-03-13 with Technology & Engineering categories.


Gain the knowledge and tools to deliver compelling mobile phone applications. Mobile and wireless application design is complex and challenging. Selecting an application technology and designing a mobile application require an understanding of the benefits, costs, context, and restrictions of the development company, end user, target device, and industry structure. Designing the Mobile User Experience provides the experienced product development professional with an understanding of the users, technologies, devices, design principles, techniques and industry players unique to the mobile and wireless space. Barbara Ballard describes the different components affecting the user experience and principles applicable to the mobile environment, enabling the reader to choose effective technologies, platforms, and devices, plan appropriate application features, apply pervasive design patterns, and choose and apply appropriate research techniques. Designing the Mobile User Experience: Provides a comprehensive guide to the mobile user experience, offering guidance to help make appropriate product development and design decisions. Gives product development professionals the tools necessary to understand development in the mobile environment. Clarifies the components affecting the user experience and principles uniquely applicable to the mobile application field. Explores industry structure and power dynamics, providing insight into how mobile technologies and platforms become available on current and future phones. Provides user interface design patterns, design resources, and user research methods for mobile user interface design. Illustrates concepts with example photographs, explanatory tables and charts, and an example application. Designing the Mobile User Experience is an invaluable resource for information architects, user experience planners and designers, interaction designers, human factors specialists, ergonomists, product marketing specialists, and brand managers. Managers and directors within organizations entering the mobile space, advanced students, partnership managers, software architects, solution architects, development managers, graphic designers, visual designers, and interface designers will also find this to be an excellent guide to the topic.