Modeling Techniques With 3ds Max 2017 And Cinema 4d R17 Studio


Modeling Techniques With 3ds Max 2017 And Cinema 4d R17 Studio
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Modeling Techniques With 3ds Max 2017 And Cinema 4d R17 Studio


Modeling Techniques With 3ds Max 2017 And Cinema 4d R17 Studio
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Author : Rising Polygon
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-05-31

Modeling Techniques With 3ds Max 2017 And Cinema 4d R17 Studio written by Rising Polygon and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-31 with categories.


The Modeling Techniques with 3ds Max 2017 and CINEMA 4D R17 Studio - The Ultimate Beginner's Guide textbook is divided into two parts. Part A covers modeling in 3ds Max 2017 whereas part B covers CINEMA 4D R17 Studio. This textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max/CINEMA 4D [no experience needed] and interested in learning modeling in 3ds Max and CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max and CINEMA 4D for hard-surface modeling. more info: bit.ly/max2017c4dr17



Modeling Techniques With 3ds Max 2016 And Cinema 4d R17 Studio


Modeling Techniques With 3ds Max 2016 And Cinema 4d R17 Studio
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Author : Rising Polygon
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-05-06

Modeling Techniques With 3ds Max 2016 And Cinema 4d R17 Studio written by Rising Polygon and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-06 with categories.


The Modeling Techniques with 3ds Max 2016 and CINEMA 4D R17 Studio - The Ultimate Beginner's Guide textbook is divided into two parts. Part A covers modeling in 3ds Max 2016 whereas part B covers CINEMA 4D R17 Studio. This textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max/CINEMA 4D [no experience needed] and interested in learning modeling in 3ds Max and CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max and CINEMA 4D for hard-surface modeling. Main Features of the Book? The book is written using 3ds Max 2016 and CINEMA 4D R17 Studio in an easy to understand language. Polygon and Spline modeling techniques covered. All modifiers/deformers explained. 29 Hands-on exercises and 19 practical tests to hone your skills. Detailed coverage of tools and features. Additional tips, guidance, and advice is provided. Important terms are in bold face so that you never miss them. Support for technical aspect of the book. 3ds Max/CINEMA 4D files and textures used are available for download from the accompanying website. The book is part of Kindle Match book program ! More info: bit.ly/mcm2016



Modeling Techniques With Cinema 4d R17 Studio The Ultimate Beginner S Guide


Modeling Techniques With Cinema 4d R17 Studio The Ultimate Beginner S Guide
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Author : Rising Polygon
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-05-10

Modeling Techniques With Cinema 4d R17 Studio The Ultimate Beginner S Guide written by Rising Polygon and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-10 with Computer graphics categories.


The Modeling Techniques with CINEMA 4D R17 Studio - The Ultimate Beginner's Guide textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises. This book is part of Kindle match book program ! More info: bit.ly/c4dmod



Beginner S Guide To Create Models With 3ds Max 2018 And Cinema 4d R18 Studio


Beginner S Guide To Create Models With 3ds Max 2018 And Cinema 4d R18 Studio
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Author : Ravi Conor
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2017-08-21

Beginner S Guide To Create Models With 3ds Max 2018 And Cinema 4d R18 Studio written by Ravi Conor and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-21 with categories.


The Beginner's Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio textbook is divided into two parts. Part A covers modeling in 3ds Max 2018 whereas part B covers CINEMA 4D R18 Studio. This textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max/CINEMA 4D [no experience needed] and interested in learning modeling in 3ds Max and CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max and CINEMA 4D for hard-surface modeling. What are the main features of the book? The book is written using 3ds Max 2018 and CINEMA 4D R18 Studio in an easy to understand language. Polygon and Spline modeling techniques covered. All modifiers/deformers explained. 60+ Hands-on exercises and practical tests to hone your skills. Detailed coverage of tools and features. Additional tips, guidance, and advice is provided. Important terms are in bold face so that you never miss them. Support for technical aspect of the book. 3ds Max/CINEMA 4D files and textures used are available for download from the accompanying website. Bonus hands-on exercises. You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the hands-on exercises and output. The ePub file is included with the resources. How This Book Is Structured? This book is divided into following units: Part A - 3ds Max 2018 Unit MI1 - Introduction to 3ds Max - I Unit MI2 - Introduction to 3ds Max - II Unit MM2: Working with Polygons Unit MM3: Graphite Modeling Tools Unit MM4: Working with Shapes Unit MM5: Modifiers Unit MB: Bonus Hands-on Exercises Part B - CINEMA 4D R18 Studio Unit CI1: Introducing CINEMA 4D R18 Studio Unit CI2: Tools of the Trade Unit CM1: Spline Modeling Unit CM2: Polygon Modeling Unit CBM: Bonus Hands-on Exercises



Maxon Cinema 4d R19 Studio A Tutorial Approach 6th Edition


Maxon Cinema 4d R19 Studio A Tutorial Approach 6th Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2018-01-25

Maxon Cinema 4d R19 Studio A Tutorial Approach 6th Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-25 with Computers categories.


MAXON CINEMA 4D R19 Studio: A Tutorial Approach book aims at harnessing the power of MAXON CINEMA 4D R19 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R19 book caters to the needs of both the novice and the advance users of CINEMA 4D R19. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. Salient Features: Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Technical support by contacting '[email protected]'. Additional learning resources available at 'cinema4dexperts.blogspot.com'. Table of Contents Chapter 1: Exploring MAXON CINEMA 4D R19 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mpping Chapter 10: Composting in 3D Objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index



Maxon Cinema 4d R20 And Autodesk 3ds Max 2019


Maxon Cinema 4d R20 And Autodesk 3ds Max 2019
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Author : Pradeep Mamgain
language : en
Publisher: Independently Published
Release Date : 2018-12-18

Maxon Cinema 4d R20 And Autodesk 3ds Max 2019 written by Pradeep Mamgain and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-18 with categories.


Description 3D modeling is the foundation for every aspect of 3D production pipeline. Having a sound knowledge of 3D modeling is essential for the success of any 3D artist in the CG industry. The MAXON Cinema 4D R20 and Autodesk 3ds Max 2019: Modeling Essentials textbook walks you through every step of creating 3D models with Cinema 4D R20 and 3ds Max 2019. This book is divided in two parts, part 1 deals with modeling techniques in CINEMA 4D whereas part 2 deals with 3ds Max modeling techniques. This guide is perfect for both novices and those moving from other software to Cinema 4D or 3ds Max. This book will help you to get started with modeling in Cinema 4D and 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book also covers Cinema 4D's OpenVDB-based Volume Builder and Volume Mesher functions that allow you to create complex models by adding and subtracting basic shapes in boolean-type operations. Note: The kindle edition of this book is part of the kindlematchbook program. Key Features Learn Cinema 4D's/3ds Max's updated user interface, navigation, tools, functions, and commands. Covers all the basics as well as advanced topics using easy to follow, hands-on exercises. Covers polygon, subdivision, volumetric, and spline modeling techniques. Detailed coverage of tools and features. Features more than 64 hands-on exercises - complete with before and after files. Contains 33 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under "What just happened?" heading explains the working of the instructions. The content under "What next?" heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise's initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge. Brief Table of Contents This book is divided into following units: Unit CM1: Introduction to Cinema 4D R20 Unit CM2: Tools of the Trade Unit CM3: Spline Modeling Unit CM4: Polygon Modeling Unit CMB: Bonus Hands-on Exercises Unit CMP: Practice Activities [Modeling] Unit CV1: Volumes - I Unit CV2: Volumes - II Unit CVP: Practice Activities [Volumes] Unit CMA: Appendix - Quiz Answers [Modeling] Unit CVA: Appendix - Quiz Answers [Volumes] Unit DM1: Introduction to 3ds Max -I Unit DM2: Introduction to 3ds Max -II Unit DM3: Geometric Primitives and Architectural Objects Unit DM4: Polygon Modeling Unit DM5: Graphite Modeling Tools Unit DM6: Spline Modeling Unit DM7: Modifiers Unit DMB: Bonus Hands-on Exercises [Modeling] Unit MP: Practice Activities [Modeling] For more info, visit PADEXI ACADEMY'S website.



Beginner S Guide To Create Models With Cinema 4d R18 Studio In Full Color


Beginner S Guide To Create Models With Cinema 4d R18 Studio In Full Color
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Author : Ravi Conor
language : en
Publisher:
Release Date : 2017-08-18

Beginner S Guide To Create Models With Cinema 4d R18 Studio In Full Color written by Ravi Conor and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-18 with categories.


The Beginner's Guide to Create Models With CINEMA 4D R18 Studio textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises. What are the main features of the book? The book is written using CINEMA 4D R18 Studio in an easy to understand language. Polygon and Spline modeling techniques covered. All deformers explained. 17 Hands-on exercises and 13 practical tests to hone your skills. Detailed coverage of tools and features. Additional tips, guidance, and advice is provided. Important terms are in bold face so that you never miss them. Support for technical aspect of the book. CINEMA 4D files and textures used are available for download from the accompanying website. Bonus hands-on exercises. You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the HOEs and output. The ePub file is included with the resources. How This Book Is Structured? This book is divided into following units: Unit CI1: Introducing CINEMA 4D R18 Studio Unit CI2: Tools of the Trade Unit CM1: Spline Modeling Unit CM2: Polygon Modeling Unit CBM: Bonus Hands-on Exercises



Maxon Cinema 4d R17 Studio


Maxon Cinema 4d R17 Studio
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Author : Prof Sham Tickoo Purdue Univ
language : en
Publisher:
Release Date : 2016-01-01

Maxon Cinema 4d R17 Studio written by Prof Sham Tickoo Purdue Univ and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-01 with categories.


MAXON CINEMA 4D R17 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R17 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R17 book caters to the needs of both the novice and the advance users of CINEMA 4D R17. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R17 book, new tutorials and exercises have been added to enhance the knowledge of the users.



Beginner S Guide To Create Models With Cinema 4d R18 Studio


Beginner S Guide To Create Models With Cinema 4d R18 Studio
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Author : Ravi Conor
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2017-08-18

Beginner S Guide To Create Models With Cinema 4d R18 Studio written by Ravi Conor and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-18 with categories.


The Beginner's Guide to Create Models With CINEMA 4D R18 Studio textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises. What are the main features of the book? The book is written using CINEMA 4D R18 Studio in an easy to understand language. Polygon and Spline modeling techniques covered. All deformers explained. 17 Hands-on exercises and 13 practical tests to hone your skills. Detailed coverage of tools and features. Additional tips, guidance, and advice is provided. Important terms are in bold face so that you never miss them. Support for technical aspect of the book. CINEMA 4D files and textures used are available for download from the accompanying website. Bonus hands-on exercises. You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the HOEs and output. The ePub file is included with the resources. How This Book Is Structured? This book is divided into following units: Unit CI1: Introducing CINEMA 4D R18 Studio Unit CI2: Tools of the Trade Unit CM1: Spline Modeling Unit CM2: Polygon Modeling Unit CBM: Bonus Hands-on Exercises



Modeling And Texturing Techniques With 3ds Max 2017


Modeling And Texturing Techniques With 3ds Max 2017
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Author : Rising Polygon
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-10-21

Modeling And Texturing Techniques With 3ds Max 2017 written by Rising Polygon and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-21 with categories.


The Modeling and Texturing Techniques with 3ds Max 2017 - The Ultimate Beginner's Guide, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning modeling and texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling and texturing. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard surface modeling and shading surfaces. What are the main features of the book? * The book is written using 3ds Max 2017 in an easy to understand language. * Polygon and Spline modeling techniques covered. * All modifiers explained. * Shading and texturing techniques covered. * 65 Hands-on exercises to hone your skills. * Detailed coverage of tools and features. * Additional tips, guidance, and advice is provided. * Important terms are in bold face so that you never miss them. * Support for technical aspect of the book. * 3ds Max files and textures used are available for download from the accompanying website. More info: goo.gl/OLp9ot