[PDF] Mudah Membuat Game Augmented Reality Ar Dan Virtual Reality Vr Dengan Unity 3d - eBooks Review

Mudah Membuat Game Augmented Reality Ar Dan Virtual Reality Vr Dengan Unity 3d


Mudah Membuat Game Augmented Reality Ar Dan Virtual Reality Vr Dengan Unity 3d
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Mudah Membuat Game Augmented Reality Ar Dan Virtual Reality Vr Dengan Unity 3d


Mudah Membuat Game Augmented Reality Ar Dan Virtual Reality Vr Dengan Unity 3d
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Author : Andre Kurniawan Pamoedji, Maryuni, Ridwan Sanjaya
language : id
Publisher: Elex Media Komputindo
Release Date : 2017-02-06

Mudah Membuat Game Augmented Reality Ar Dan Virtual Reality Vr Dengan Unity 3d written by Andre Kurniawan Pamoedji, Maryuni, Ridwan Sanjaya and has been published by Elex Media Komputindo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-06 with Computers categories.


Pembuatan game saat ini telah menjadi semakin menarik bagi masyarakat Indonesia, terbukti dari buku Mudah Membuat Game dan Potensi Finansialnya dengan Unity 3D yang ditulis sebelumnya telah masuk ke dalam cetak ulang yang keempat pada saat buku ini ditulis. Buku tersebut membahas mengenai dasar-dasar pembuatan game Unity 3D dan potensi fi nansialnya. Kali ini, Unity 3D akan digunakan untuk mengembangkan aplikasi Augmented Reality (AR) dan Virtual Reality (VR) yang sama-sama menarik saat ini. Game Augmented Reality mulai naik daun dan disukai banyak orang ketika game Pokemon Go dirilis, meskipun sebetulnya beberapa aplikasi sejenis telah ada sebelumnya. Sedangkan game Virtual Reality naik daun ketika Samsung mempromosikan produknya. Buku ini mengajak pembaca untuk membuat permainan dalam bentuk AR maupun VR secara sederhana. Sehingga selanjutnya dapat dikembangkan sendiri sesuai dengan kebutuhan. Dengan langkah-langkah yang sistematis dan disertai gambar, diharapkan dapat membantu menguasai pembahasan di dalam buku ini.



Borderless Education As A Challenge In The 5 0 Society


Borderless Education As A Challenge In The 5 0 Society
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Author : Ade Gafar Abdullah
language : en
Publisher: Routledge
Release Date : 2020-10-21

Borderless Education As A Challenge In The 5 0 Society written by Ade Gafar Abdullah and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-21 with Technology & Engineering categories.


These proceedings contain a selection of papers presented at the 3rd International Conference on Educational Sciences, organized on 16 November 2019. It covers themes such as philosophy and policy of teacher education; curriculum, teaching and learning approaches; learner’s characteristics in the digital era; global citizenship education; vocational education; teacher education qualification framework; management, supervision and assessment; lifelong learning for all; diversity in education; equality of educational opportunity; vocational and entrepreneurship education; and education in the industry 4.0 era.



Teknologi Imersif Membangun Teknologi Interaktif Dan Kreatif Dalam Era Industri 5 0 Dan Society 5 0


Teknologi Imersif Membangun Teknologi Interaktif Dan Kreatif Dalam Era Industri 5 0 Dan Society 5 0
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Author : I Gusti Ngurah Suryantara, S.Kom., M.Kom.
language : id
Publisher: Elex Media Komputindo
Release Date : 2024-06-12

Teknologi Imersif Membangun Teknologi Interaktif Dan Kreatif Dalam Era Industri 5 0 Dan Society 5 0 written by I Gusti Ngurah Suryantara, S.Kom., M.Kom. and has been published by Elex Media Komputindo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-12 with Computers categories.


Dalam era ketika teknologi semakin memengaruhi setiap aspek kehidupan, teknologi imersif mengungkap tentang bagaimana inovasi modern mengubah cara kita berinteraksi dengan dunia sekitar. Melalui penelusuran yang tajam dan analisis mendalam, buku ini membawa pembaca menelusuri perkembangan teknologi imersif (VR, AR, MR, HT, XR, dan metaverse) sekaligus mengungkap potensinya yang luar biasa dalam era Industri 5.0 dan Society 5.0. Dengan gaya penulisan yang menggugah pikiran, buku ini bukan hanya untuk mereka yang berkecimpung di dunia teknologi, tetapi juga untuk siapa saja yang ingin memahami bagaimana revolusi digital mengubah paradigma kita tentang realitas. Teknologi imersif adalah panduan yang esensial untuk navigasi di tengah gelombang inovasi. Dikemas dengan pendekatan ala praktisi dan akademisi, buku ini menjadi sesuai untuk dijadikan kajian akademis atau bahan ajar di bidang TI, SI, Ilmu Komputer, Bisnis Digital, Desain Komunikasi Visual, Desain Interaktif, dan lainnya



Virtual Reality Dalam Pembelajaran Sains


Virtual Reality Dalam Pembelajaran Sains
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Author : Bramianto Setiawan
language : id
Publisher: PT. Pena Persada Kerta Utama
Release Date : 2025-02-12

Virtual Reality Dalam Pembelajaran Sains written by Bramianto Setiawan and has been published by PT. Pena Persada Kerta Utama this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-12 with Education categories.


Buku ini merupakan panduan lengkap bagi para pendidik, siswa, dan peminat sains yang ingin menjelajahi potensi luar biasa yang ditawarkan oleh teknologi virtual reality (VR) dalam proses pembelajaran sains. Buku ini merupakan hasil luaran Hibah Penelitian dan Pengabdian kepada Masyarakat yang diberikan oleh Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi. Dalam era yang terus berkembang dengan teknologi canggih, perubahan paradigma dalam pendidikan menjadi semakin penting. Teknologi VR telah membawa revolusi dalam pendekatan pembelajaran, terutama dalam ilmu pengetahuan. Melalui buku ini, kami mengajak Anda untuk memahami bagaimana VR dapat membuka pintu menuju pengalaman belajar yang mendalam, interaktif, dan tak terlupakan. Buku ini didesain untuk memberikan wawasan mendalam tentang aplikasi VR dalam pembelajaran sains. Kami akan mengulas konsep dasar tentang virtual reality, memberikan pemahaman tentang perangkat keras dan lunak yang digunakan, serta menggambarkan berbagai lingkungan virtual yang dapat digunakan untuk menggali konsep-konsep sains. Selain itu, buku ini membahas tantangan dan pertimbangan yang harus dipertimbangkan saat menerapkan VR dalam pembelajaran sains. Dari perspektif infrastruktur, pelatihan, dan keamanan, kami memberikan saran praktis untuk membantu para pendidik menghadapi hambatan yang mungkin mereka



Media Animasi Digital Berbasis Hots Higher Order Thinking Skill


Media Animasi Digital Berbasis Hots Higher Order Thinking Skill
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Author : Dr. Asrul Huda, S.Kom., M.Kom.
language : id
Publisher: UNP PRESS
Release Date : 2020-11-01

Media Animasi Digital Berbasis Hots Higher Order Thinking Skill written by Dr. Asrul Huda, S.Kom., M.Kom. and has been published by UNP PRESS this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-01 with Technology & Engineering categories.




Membuat Mobile Game Augmented Reality Dengan Unity 3d


Membuat Mobile Game Augmented Reality Dengan Unity 3d
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Author : Hafis Ramadhan Setiawan
language : id
Publisher: PT Arr Rad Pratama
Release Date : 2025-06-20

Membuat Mobile Game Augmented Reality Dengan Unity 3d written by Hafis Ramadhan Setiawan and has been published by PT Arr Rad Pratama this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-20 with Computers categories.


Buku ini dirancang untuk membantu Anda memahami konsep dasar AR dan mempraktikkan pengembangan game AR menggunakan Unity 3D. Mulai dari persiapan lingkungan pengembangan, pembuatan objek AR, hingga publikasi game. Buku ini akan memandu Anda langkah demi langkah. Dengan mengikuti buku ini, Anda akan memiliki keterampilan untuk membuat game AR sendiri untuk keperluan pembelajaran. Buku ini disusun dengan pendekatan yang sistematis, dimulai dari pengenalan dasar Unity 3D hingga proses pembuatan dan publikasi game AR. Setiap bab disusun secara bertahap agar pembaca dapat mengikuti alur pengembangan dengan mudah. Pembuatan mobile game augmented reality dengan unity 3D dipaparkan dengan lengkap dan mudah melalui buku ini. Software yang digunakan pada buku ini adalah Unity 3D dan Vuforia SDK. Software ini dapat diunduh dan langsung digunakan secara gratis di komputer ataupun laptop Anda. Buku ini juga menyediakan aset-aset untuk memulai membangun mobile game pertama Anda. Jadi Anda tidak perlu khawatir untuk menyiapkan aset-aset yang diperlukan



Augmented Reality Development With Unity


Augmented Reality Development With Unity
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Author : Indika Wijesooriya
language : en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2024-09-03

Augmented Reality Development With Unity written by Indika Wijesooriya and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-03 with Computers categories.


In the rapidly evolving world of immersive technologies, augmented reality (AR) has emerged as a pivotal force, transforming industries from education and healthcare to manufacturing and entertainment. This book provides a comprehensive guide for enthusiasts and professionals looking to explore AR development and applications. Key topics include AR fundamentals and applications, 3D visualization, mathematics, placement of virtual objects in physical spaces, using Unity 3D and Vuforia, creating marker-based and marker-less AR apps, industry standard SDKs and more. Companion files with code samples and color figures are available for downloading. FEATURES • Includes step-by-step tutorials with detailed instructions for developing AR applications, from basic concepts to advanced implementations • Features practical examples and real-world projects, using cases to illustrate the application of AR technology • Explores best practices for AR design and performance optimization to ensure smooth and immersive user experiences • Download companion files with code samples and color figures



Complete Virtual Reality And Augmented Reality Development With Unity


Complete Virtual Reality And Augmented Reality Development With Unity
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Author : Jesse Glover
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-04-17

Complete Virtual Reality And Augmented Reality Development With Unity written by Jesse Glover and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-17 with Computers categories.


This Learning Path makes you an expert developer of AR and VR applications by teaching you everything - from the basic principles of AR application development to developing immersive and fun VR applications using Unity 3D and Unity 2018.



Xr Development With Unity


Xr Development With Unity
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Author : Anna Braun
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-11-30

Xr Development With Unity written by Anna Braun and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-30 with Computers categories.


Create VR, AR, and MR experiences with the help of step-by-step tutorials on VR and AR simulators, interactivity, sound and visual effects, along with advanced XR techniques such as multiplayer integration Key Features Create impressive XR projects without the need to own expensive VR headsets Explore Unity XR features and techniques such as hand-tracking and plane detection using the XR Interaction Toolkit and AR Foundation Bring your XR projects to life with step-by-step explanations along with practical examples Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionThe drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way. This book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities. By the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.What you will learn Get started with Unity by building your own 3D project Explore the XR Interaction Toolkit and AR Foundation, as well as test XR applications on your PC Find out how to deploy XR projects on different platforms Build interactive XR apps with increasing degrees of complexity by leveraging C# scripting Create a fully immersive VR drum scene by using Unity's audio and particle systems Add advanced XR techniques such as hand-tracking, gaze-tracking, and multiplayer capabilities to your XR apps Who this book is for This book is for students, developers, researchers, and professionals with a background in computer science. Business analysts, PMs, and other management professionals and executives will also benefit from this book. If you have basic knowledge of programming and are looking to gain expertise in creating virtual reality and augmented reality applications in Unity, then this book is for you. While having experience as a VR game player with basic programming knowledge can enhance your understanding of the content, it is not a prerequisite.



Unity 2020 By Example


Unity 2020 By Example
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Author : Robert Wells
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-09-30

Unity 2020 By Example written by Robert Wells and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-30 with Computers categories.


Learn Unity game development with C# through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective way Key Features Gain a high-level overview of the Unity game engine while building your own games portfolio Discover best practices for implementing game animation, game physics, shaders, and effects Create fully featured apps, including Space shooter and a 2D adventure game, and develop AR/VR experiences and Game AI agents Book DescriptionThe Unity game engine, used by millions of developers around the world, is popular thanks to its features that enable you to create games and 3D apps for desktop and mobile platforms in no time. With Unity 2020, this state-of-the-art game engine introduces enhancements in Unity tooling, editor, and workflow, among many other additions. The third edition of this Unity book is updated to the new features in Unity 2020 and modern game development practices. Once you’ve quickly got to grips with the fundamentals of Unity game development, you’ll create a collection, a twin-stick shooter, and a 2D adventure game. You’ll then explore advanced topics such as machine learning, virtual reality, and augmented reality by building complete projects using the latest game tool kit. As you implement concepts in practice, this book will ensure that you come away with a clear understanding of Unity game development. By the end of the book, you'll have a firm foundation in Unity development using C#, which can be applied to other engines and programming languages. You'll also be able to create several real-world projects to add to your professional game development portfolio.What you will learn Learn the fundamentals of game development, including GameObjects, components, and scenes Develop a variety of games in C# and explore the brand new sprite shaping tool for Unity 3D and 2D games Handle player controls and input functionality for your Unity games Implement AI techniques such as pathfinding, finite state machines, and machine learning using Unity ML-Agents Create virtual and augmented reality games using UnityVR and AR Foundation Explore the cutting-edge features of Unity 2020 and how they can be used to improve your games Who this book is for If you are a game developer or programmer new to Unity and want to get up and running with the game engine in a hands-on way, this book is for you. Unity developers looking to work on practical projects to explore new features in Unity 2020 will find this book useful. A basic understanding of C# programming is required.