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Multi Finger Manipulation Physics For Haptic Rendering


Multi Finger Manipulation Physics For Haptic Rendering
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Multi Finger Manipulation Physics For Haptic Rendering


Multi Finger Manipulation Physics For Haptic Rendering
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Author : Nic Melder
language : en
Publisher:
Release Date : 2011

Multi Finger Manipulation Physics For Haptic Rendering written by Nic Melder and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with categories.




Multi Finger Haptic Interaction


Multi Finger Haptic Interaction
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Author : Ignacio Galiana
language : en
Publisher: Springer Science & Business Media
Release Date : 2014-07-08

Multi Finger Haptic Interaction written by Ignacio Galiana and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-08 with Computers categories.


Multi-finger Haptic Interaction presents a panorama of technologies and methods for multi-finger haptic interaction, together with an analysis of the benefits and implications of adding multiple-fingers to haptic applications. Research topics covered include: design and control of advanced haptic devices; multi-contact point simulation algorithms; interaction techniques and implications in human perception when interacting with multiple fingers. These multi-disciplinary results are integrated into applications such as medical simulators for training manual skills, simulators for virtual prototyping and precise manipulations in remote environments. Multi-finger Haptic Interaction presents the current and potential applications that can be developed with these systems, and details the systems’ complexity. The research is focused on enhancing haptic interaction by providing multiple contact points to the user. This state-of-the-art volume is oriented towards researchers who are involved in haptic device design, rendering methods and perception studies, as well as readers from different disciplines who are interested in applying multi-finger haptic technologies and methods to their field of interest.



Haptics Technologies


Haptics Technologies
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Author : Abdulmotaleb El Saddik
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-09-15

Haptics Technologies written by Abdulmotaleb El Saddik and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-15 with Computers categories.


The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.



Haptic Rendering For Simulation Of Fine Manipulation


Haptic Rendering For Simulation Of Fine Manipulation
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Author : Dangxiao Wang
language : en
Publisher: Springer
Release Date : 2014-10-17

Haptic Rendering For Simulation Of Fine Manipulation written by Dangxiao Wang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-17 with Computers categories.


This book introduces the latest progress in six degrees of freedom (6-DoF) haptic rendering with the focus on a new approach for simulating force/torque feedback in performing tasks that require dexterous manipulation skills. One of the major challenges in 6-DoF haptic rendering is to resolve the conflict between high speed and high fidelity requirements, especially in simulating a tool interacting with both rigid and deformable objects in a narrow space and with fine features. The book presents a configuration-based optimization approach to tackle this challenge. Addressing a key issue in many VR-based simulation systems, the book will be of particular interest to researchers and professionals in the areas of surgical simulation, rehabilitation, virtual assembly, and inspection and maintenance.



High Fidelity Haptic Rendering


High Fidelity Haptic Rendering
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Author : Miguel Otaduy
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

High Fidelity Haptic Rendering written by Miguel Otaduy and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Mathematics categories.


The human haptic system, among all senses, provides unique and bidirectional communication between humans and their physical environment. Yet, to date, most human-computer interactive systems have focused primarily on the graphical rendering of visual information and, to a lesser extent, on the display of auditory information. Extending the frontier of visual computing, haptic interfaces, or force feedback devices, have the potential to increase the quality of human-computer interaction by accommodating the sense of touch. They provide an attractive augmentation to visual display and enhance the level of understanding of complex data sets. They have been effectively used for a number of applications including molecular docking, manipulation of nano-materials, surgical training, virtual prototyping, and digital sculpting. Compared with visual and auditory display, haptic rendering has extremely demanding computational requirements. In order to maintain a stable system while displaying smooth and realistic forces and torques, high haptic update rates in the range of 500-1000 Hz or more are typically used. Haptics present many new challenges to researchers and developers in computer graphics and interactive techniques. Some of the critical issues include the development of novel data structures to encode shape and material properties, as well as new techniques for geometry processing, data analysis, physical modeling, and haptic visualization. This synthesis examines some of the latest developments on haptic rendering, while looking forward to exciting future research in this area. It presents novel haptic rendering algorithms that take advantage of the human haptic sensory modality. Specifically it discusses different rendering techniques for various geometric representations (e.g. point-based, polygonal, multiresolution, distance fields, etc), as well as textured surfaces. It also shows how psychophysics of touch can provide the foundational design guidelines for developing perceptually driven force models and concludes with possible applications and issues to consider in future algorithmic design, validating rendering techniques, and evaluating haptic interfaces.



The Synthesis Of Three Dimensional Haptic Textures Geometry Control And Psychophysics


The Synthesis Of Three Dimensional Haptic Textures Geometry Control And Psychophysics
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Author : Gianni Campion
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-05-16

The Synthesis Of Three Dimensional Haptic Textures Geometry Control And Psychophysics written by Gianni Campion and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-16 with Computers categories.


The sense of touch is fundamental during the interaction between humans and their environment; in virtual reality, objects are created by computer simulations and they can be experienced through haptic devices. In this context haptic textures are fundamental for a realistic haptic perception of virtual objects. This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected. The Synthesis of Three Dimensional Haptic Textures, Geometry, Control, and Psychophysics examines the problem of rendering virtual haptic textures with force feedback devices. The author provides an introduction to the topic of haptic textures that covers the basics of the physiology of the skin, the psychophysics of roughness perception, and the engineering challenges behind haptic textures rendering. The book continues with the presentation of a novel mathematical framework that characterizes haptic devices, texturing algorithms and their ability to generate realistic haptic textures. Finally, two psychophysical experiments link the perception of roughness with the parameters of the haptic rendering algorithms. This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.



Advances In Haptics


Advances In Haptics
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Author : Mehrdad Hosseini Zadeh
language : en
Publisher: BoD – Books on Demand
Release Date : 2010-04-01

Advances In Haptics written by Mehrdad Hosseini Zadeh and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-01 with Medical categories.


Haptic interfaces are divided into two main categories: force feedback and tactile. Force feedback interfaces are used to explore and modify remote/virtual objects in three physical dimensions in applications including computer-aided design, computer-assisted surgery, and computer-aided assembly. Tactile interfaces deal with surface properties such as roughness, smoothness, and temperature. Haptic research is intrinsically multi-disciplinary, incorporating computer science/engineering, control, robotics, psychophysics, and human motor control. By extending the scope of research in haptics, advances can be achieved in existing applications such as computer-aided design (CAD), tele-surgery, rehabilitation, scientific visualization, robot-assisted surgery, authentication, and graphical user interfaces (GUI), to name a few. Advances in Haptics presents a number of recent contributions to the field of haptics. Authors from around the world present the results of their research on various issues in the field of haptics.



Haptic Rendering


Haptic Rendering
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Author : Ming C. Lin
language : en
Publisher: CRC Press
Release Date : 2008-07-25

Haptic Rendering written by Ming C. Lin and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-25 with Computers categories.


For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering algorithms



Mechatronic Systems And Materials Ii


Mechatronic Systems And Materials Ii
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Author : Inga Skiedraite
language : en
Publisher: Trans Tech Publications Ltd
Release Date : 2008-09-26

Mechatronic Systems And Materials Ii written by Inga Skiedraite and has been published by Trans Tech Publications Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-09-26 with Technology & Engineering categories.


This interesting volume is divided into eight sections; each of which covers an aspect of the subject-matter: i) Robotics: Industrial, Microrobotics, Mobile Robots; ii) Sensors and Actuators in Mechatronics; iii) Analysis of Vibration; iv) Failure Analysis; v) Measurement Techniques; vi) Materials (properties, modeling, manufacturing and processing); vii) Education in the Fields of Mechatronic and Materials Science.



Haptics Perception Devices And Scenarios


Haptics Perception Devices And Scenarios
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Author : Manuel Ferre
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-05-27

Haptics Perception Devices And Scenarios written by Manuel Ferre and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-05-27 with Computers categories.


This book constitutes the refereed proceedings of the 6th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2008, held in Madrid, Spain, in June 2008. The 119 revised full papers presented were carefully reviewed and selected from 150 submissions. The papers are organized in topical sections on control and technology, haptic perception and psychophysics, haptic devices, haptics rendering and display, multimodal interaction and telepresence, as well as haptic applications.