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Multi Platform Code Management


Multi Platform Code Management
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Multi Platform Code Management


Multi Platform Code Management
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Author : Kevin Jameson
language : en
Publisher: O'Reilly Media
Release Date : 1994

Multi Platform Code Management written by Kevin Jameson and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Computers categories.


For any programmer or team struggling with builds and maintenance, this book can save dozens of errors and hours of effort. It shows you how to structure a large project and keep your files and builds under control over many releases and platforms. The building blocks are simple: common-sense strategies, public-domain tools that you can obtain on a variety of systems, and special utilities developed by the author.On two diskettes provided with the book, Jameson offers a complete system for managing directories, makefile templates, and source code revisions. Both free software and tools developed by the author are included.The tools and ideas offered here are efficient enough to be used by one person working on a PC, but powerful enough to support entire teams of developers. They've been tested in practice on projects from 50 to 100,000 lines of code. And complete, documented source code is included, in case you need to modify or extend the tools.In short, this book is an inexpensive, "one-stop-shopping" solution for code management problems. It can help you improve your personal software development process and can make it very easy for you to reuse and update shared code files.Topics covered in this book include: Multi-platform directory structures for isolating and controlling platform dependent code.Automatic makefile generating tools to promote uniform, portable makefiles on your projects and to save you time.File sharing tools that make it easy to share the latest versions of files among multiple developers and software products, automatically. Since the sharing tools log all sharing operations, they can easily help you answer programming questions, such as, "Where did this file come from, and which programs will be affected if I modify it?"RCSDO, a tool that performs version control operations on entire trees of files at a time. (RCS v5.5 is included, too.)The source code provided runs on at least these 15 platforms: AIX, Amiga, Apollo Domain, Dell PC Unix (SVR4), HP-UX, Irix4, Linux, MS-DOS (Borland), MS-DOS (Microsoft), OS/2, NetBSD, NeXT, Solaris 1 (SunOS 413), Solaris 2, and Ultrix. The RCS v5.5 software has been specially modified for DOS-Unix network use and is known to run on MS-DOS (Borland), MS-DOS (Microsoft), and Solaris 1.0 (SunOS 413). The diskettes also contain precompiled binaries for MSDOS.Here is a sample of the tools included on the diskettes: "cmi" copy a shared file from its public location to the directory where it can be used for builds"cmx" copy a shared file from its source directory to a public location where other developers can get it"makenode" make a directory structure to hold a product's source files in the form that the other tools can work with"newmakes" generate makefiles throughout a product's directory structure"rcsdo" do common activities on a group of RCS files in bulk"twalker" generate a batch script that can traverse all files of a particular type in a directory tree



Cross Platform Development In C


Cross Platform Development In C
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Author : Syd Logan
language : en
Publisher: Pearson Education
Release Date : 2007-11-27

Cross Platform Development In C written by Syd Logan and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-11-27 with Computers categories.


Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul



Cross Platform Publishing Ensuring Compatibility Across Devices


Cross Platform Publishing Ensuring Compatibility Across Devices
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Author : Arturo Holder
language : en
Publisher: David Merrick
Release Date : 2025-04-23

Cross Platform Publishing Ensuring Compatibility Across Devices written by Arturo Holder and has been published by David Merrick this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-23 with Language Arts & Disciplines categories.


Imagine a world where your meticulously crafted content seamlessly flows across every device, reaching every potential reader without a hitch. This is the promise of cross-platform publishing, a critical skill for anyone seeking to maximize their reach and impact in today's digital landscape. This book is your comprehensive guide to mastering this essential technique, unveiling the secrets to creating content that thrives on desktops, laptops, tablets, and smartphones. Dive deep into the intricacies of cross-platform publishing, exploring the unique challenges and opportunities presented by each device. Learn how to identify and overcome compatibility issues, ensure consistent formatting across diverse screen sizes, and optimize your content for optimal readability on every platform. From choosing the right tools and technologies to understanding the nuances of responsive design, this book provides a clear roadmap to success. Unlock the power of reaching a wider audience, maximizing engagement and impact with your content. Whether you're a seasoned writer, aspiring author, or business professional, this guide equips you with the knowledge and practical strategies to create a truly engaging and accessible experience for all. Go beyond the limitations of single-platform publishing and embrace the possibilities of a truly cross-platform approach. Let this book be your guide to a future where your content transcends the boundaries of device and seamlessly reaches your audience, wherever they may be.



Management Of Complementary Platform Based Software Products


Management Of Complementary Platform Based Software Products
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Author : Christopher Jud
language : en
Publisher: BoD – Books on Demand
Release Date : 2020-11-20

Management Of Complementary Platform Based Software Products written by Christopher Jud and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-20 with Business & Economics categories.


The concept of platforms emerges in an increasing number of industries and affects customers' changing expectations, industries themselves, and new technologies' availability. Today, most platforms act as a technical foundation and distribution channel for complementary software products. Organizations can join platforms and use them to develop and distribute software products. They become complementors on the platforms. Platforms influence the motivations as well as the organization and affects software products of the complementors. Among other things, when using platforms, complementors must accept the platforms' specifications (for example, the technologies to be used). These requirements lead to additional work for complementors. The effort for complementors increases if software products are to be offered in parallel on multiple platforms. This publication examines how platforms affect organizations that use multiple platforms. It gives organizations recommendations for action on how to accommodate the platforms' influence.



X Protocol Reference Manual For X11 Release 6


X Protocol Reference Manual For X11 Release 6
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Author : Adrian Nye
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 1995

X Protocol Reference Manual For X11 Release 6 written by Adrian Nye and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.


This book describes the X Network Protocol which underlies all software for Version 11 of the X Window System. It includes protocol clarifi-cations of X11 Release 5, as well as the most recent version of the ICCCM and the Logical Font Conventions Manual. It can be used with any release of X.



C 6 And Net Core 1 0 Modern Cross Platform Development


C 6 And Net Core 1 0 Modern Cross Platform Development
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Author : Mark J. Price
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-03-29

C 6 And Net Core 1 0 Modern Cross Platform Development written by Mark J. Price and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-29 with Computers categories.


Create powerful cross-platform applications using C# 6, .NET Core 1.0, ASP.NET Core 1.0, and Visual Studio 2015 About This Book Build modern, cross-platform applications with .NET Core 1.0 Get up-to-speed with C#, and up-to-date with all the latest features of C# 6 Start creating professional web applications with ASP.NET Core 1.0 Who This Book Is For Are you struggling to get started with C#? Or maybe you're interested in the potential of the new cross-platform features that .NET Core can offer? If so, C# 6 and .NET Core 1.0 is the book for you. While you don't need to know any of the latest features of C# or .NET to get started, it would be beneficial if you have some programming experience. What You Will Learn Build cross-platform applications using C# 6 and .NET Core 1.0 Explore ASP.NET Core 1.0 and learn how to create professional web applications Improve your application's performance using multitasking Use Entity Framework Core 1.0 and learn how to build Code-First databases Master object-oriented programming with C# to increase code reuse and efficiency Familiarize yourself with cross-device app development using the Universal Windows Platform and XAML Query and manipulate data using LINQ Protect your data by using encryption and hashing In Detail With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core. Style and approach This book takes a step-by-step approach and is filled with exciting projects and fascinating theory. It uses three high-impact sections to equip you with all the tools you'll need to build modern, cross-platform applications using C# and .NET Core.



Power Programming With Rpc


Power Programming With Rpc
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Author : John Bloomer
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 1992-02

Power Programming With Rpc written by John Bloomer and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-02 with Computers categories.


Computer Systems Organization -- Computer-Communication Networks.



Cross Platform Power Tools


Cross Platform Power Tools
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Author : Steve Petrucci
language : en
Publisher: Random House Puzzles & Games
Release Date : 1993

Cross Platform Power Tools written by Steve Petrucci and has been published by Random House Puzzles & Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.


Anyone interested in cross-platform development, from experienced developers to single-platform programmers who want to explore developing for multiple platforms, can benefit from the combination of issues and techniques presented by this master at cross-platform development.



Professional Cross Platform Mobile Development In C


Professional Cross Platform Mobile Development In C
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Author : Scott Olson
language : en
Publisher: John Wiley & Sons
Release Date : 2012-02-03

Professional Cross Platform Mobile Development In C written by Scott Olson and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-03 with Computers categories.


Develop mobile enterprise applications in a language you already know! With employees, rather than the IT department, now driving the decision of which devices to use on the job, many companies are scrambling to integrate enterprise applications. Fortunately, enterprise developers can now create apps for all major mobile devices using C#/.NET and Mono, languages most already know. A team of authors draws on their vast experiences to teach you how to create cross-platform mobile applications, while delivering the same functionality to PC's, laptops and the web from a single technology platform and code-base. Rather than reinventing the wheel with each app, this book provides you with the tools you need for cross-platform development--no new languages needed! Presents an overview of the sea change occurring with the use of enterprise mobile applications and what it means for developers Shares the criteria for evaluating and selecting the best option for application architecture Reviews tools and techniques for setting up a cross-platform development environment Offers an introduction to the MonoCross open-source project and pattern for cross-platform development Packed with specific software design patterns, development best practices, code examples and sample applications, this must-have book gets you started developing cross-platform mobile apps today.



Managing The Change Software Configuration And Change Management


Managing The Change Software Configuration And Change Management
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Author : Michael Haug
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Managing The Change Software Configuration And Change Management written by Michael Haug and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


C. Amting Directorate General Information Society, European Commission, Brussels th Under the 4 Framework of European Research, the European Systems and Soft ware Initiative (ESSI) was part of the ESPRIT Programme. This initiative funded more than 470 projects in the area of software and system process improvements. The majority of these projects were process improvement experiments carrying out and taking up new development processes, methods and technology within the software development process of a company. In addition, nodes (centres of exper tise), European networks (organisations managing local activities), training and dissemination actions complemented the process improvement experiments. ESSI aimed at improving the software development capabilities of European enterprises. It focused on best practice and helped European companies to develop world class skills and associated technologies to build the increasingly complex and varied systems needed to compete in the marketplace. The dissemination activities were designed to build a forum, at European level, to exchange information and knowledge gained within process improvement ex periments. Their major objective was to spread the message and the results of experiments to a wider audience, through a variety ofdifferent channels. The European Experience Exchange (tUR~X) project has been one ofthese dis semination activities within the European Systems and Software Initiative.~UR~X has collected the results of practitioner reports from numerous workshops in Europe and presents, in this series of books, the results of Best Practice achieve ments in European Companies over the last few years.