Multi Point Interaction With Real And Virtual Objects

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Multi Point Interaction With Real And Virtual Objects
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Author : Federico Barbagli
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-07-07
Multi Point Interaction With Real And Virtual Objects written by Federico Barbagli and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-07-07 with Technology & Engineering categories.
The problem of robotic and virtual interaction with physical objects has been the subject of research for many years in both the robotic manipulation and haptics communities. Both communities have focused much attention on human touch-based perception and manipulation, modelling contact between real or virtual hands and objects, or mechanism design. However, as a whole, these problems have not yet been addressed from a unified perspective. This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on Robotics and Automation. It covers some of the most challenging problems on the forefront of today’s research on physical interaction with real and virtual objects, with special emphasis on modelling contacts between objects, grasp planning algorithms, haptic perception, and advanced design of hands, devices and interfaces.
Multi Point Interaction With Real And Virtual Objects
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Author : Federico Barbagli
language : en
Publisher: Springer
Release Date : 2009-09-02
Multi Point Interaction With Real And Virtual Objects written by Federico Barbagli and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-02 with Technology & Engineering categories.
The problem of robotic and virtual interaction with physical objects has been the subject of research for many years in both the robotic manipulation and haptics communities. Both communities have focused much attention on human touch-based perception and manipulation, modelling contact between real or virtual hands and objects, or mechanism design. However, as a whole, these problems have not yet been addressed from a unified perspective. This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on Robotics and Automation. It covers some of the most challenging problems on the forefront of today’s research on physical interaction with real and virtual objects, with special emphasis on modelling contacts between objects, grasp planning algorithms, haptic perception, and advanced design of hands, devices and interfaces.
Skill Training In Multimodal Virtual Environments
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Author : Massîmo Bergamasco
language : en
Publisher: CRC Press
Release Date : 2012-08-24
Skill Training In Multimodal Virtual Environments written by Massîmo Bergamasco and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-24 with Computers categories.
The advent of augmented reality technologies used to assist human operators in complex manipulative operations—has brought an urgency to research into the modeling and training of human skills in Virtual Environments. However, modeling a specific act still represents a challenge in cognitive science. The same applies for the control of humanoid robots and the replication of skilled behavior of avatars in Virtual Environments. Skill Training in Multimodal Virtual Environments presents the scientific background, research outcomes, engineering developments, and evaluation studies conducted during the five years (2006-2011) of the project SKILLS–Multimodal Interfaces for Capturing and Transfer of Skill, funded by the European Commission under its 6th Framework Programme for Research and Technological Development. The SKILLS project evaluated how to exploit robotics and virtual environment technologies for the training of specific skills. This book details the novel approach used in the study to cope with skill acquisition, setting aside the mainstream assumptions of common computer-assisted training simulators. It explores how the SKILLS approach generated new training scenarios that allow users to practice new experiences in the performance of the devised task. Using a carefully designed approach that balances science with practicality, the book explores how virtual and augmented reality systems can be designed to address the skill transfer and training in different application contexts. The application of the same roadmap to skills originating from domains such as sports, rehabilitation, industrial environment, and surgery sets this book apart. It demonstrates how technology-oriented training conditions can yield better results than more traditional training conditions.
Haptics Science Technology Applications
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Author : Ilana Nisky
language : en
Publisher: Springer Nature
Release Date : 2020-09-04
Haptics Science Technology Applications written by Ilana Nisky and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-04 with Computers categories.
This open access book constitutes the proceedings of the 12th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2020, held in Leiden, The Netherlands, in September 2020. The 60 papers presented in this volume were carefully reviewed and selected from 111 submissions. The were organized in topical sections on haptic science, haptic technology, and haptic applications. This year's focus is on accessibility.
Human Haptic Perception
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Author : Martin Grunwald
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-12-10
Human Haptic Perception written by Martin Grunwald and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-10 with Medical categories.
Haptic perception – human beings’ active sense of touch – is the most complex of human sensory systems, and has taken on growing importance within varied scientific disciplines as well as in practical industrial fields. This book's international team of authors presents the most comprehensive collection of writings on the subject published to date and cover the results of research as well as practical applications. After an introduction to the theory and history of the field, subsequent chapters are dedicated to the neuro-physiological basics as well as the psychological and clinical neuro-psychological aspects of haptic perception.
Surgery Simulation And Soft Tissue Modeling
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Author : Nicholas Ayache
language : en
Publisher: Springer Science & Business Media
Release Date : 2003-06-04
Surgery Simulation And Soft Tissue Modeling written by Nicholas Ayache and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-04 with Computers categories.
This book constitutes the refereed proceedings of the International Symposium on Surgery Simulation and Soft Tissue Modeling, IS4TM 2003, held in Juan-Les-Pins, France in June 2003. The 33 revised full papers presented together with 3 invited papers were carefully reviewed and selected from 45 submissions. The papers are organized in topical sections on soft tissue models, haptic rendering, cardiac modeling, and patient specific simulators.
The Biomechanics Of The Tactile Perception Of Friction
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Author : Laurence Willemet
language : en
Publisher: Springer Nature
Release Date : 2022-10-31
The Biomechanics Of The Tactile Perception Of Friction written by Laurence Willemet and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-31 with Computers categories.
Humans rely on their sense of touch to perceive subtle movements and micro slippages to manipulate an impressive range of objects. This incredible dexterity relies on fast and unconscious adjustments of the grip force that holds an object strong enough to avoid a catastrophic fall yet gentle enough not to damage it. The Biomechanics of the Tactile Perception of Friction covers how the complex mechanical interaction is perceived by the nervous system to quickly infer the state of the contact for a swift and precise regulation of the grip. The first part focuses on how humans assess friction at the contact initialization and the second part highlights an efficient coding strategy that the nervous system might use to continuously adjust the grip force to keep a constant safety margin before slippage. Taken together, these results reveal how the perception of frictional information is encoded in the deformation of our skin. The findings are useful for designing bio-inspired tactile sensors for robotics or prosthetics and for improving haptic human-machine interactions.
Virtual Augmented And Mixed Reality
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Author : Jessie Y. C. Chen
language : en
Publisher: Springer Nature
Release Date : 2024-05-31
Virtual Augmented And Mixed Reality written by Jessie Y. C. Chen and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-31 with Computers categories.
This three-volume set LNCS 14706-14708 constitutes the refereed proceedings of the 16th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2024, held as part of the 26th International Conference, HCI International 2024, in Washington, DC, USA, during June 29 – July 4, 2024. The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions. The VAMR 2024 proceedings were organized in the following topical sections: Part I: : Perception, Interaction and Design; User Experience and Evaluation. Part II: Immersive Collaboration and Environment Design; Sensory, Tangible and Embodied Interaction in VAMR. Part III: Immersive Education and Learning; VAMR Applications and Development.
Interaction Techniques And Technologies In Human Computer Interaction
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Author : Constantine Stephanidis
language : en
Publisher: CRC Press
Release Date : 2024-08-30
Interaction Techniques And Technologies In Human Computer Interaction written by Constantine Stephanidis and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-30 with Computers categories.
This book offers a thorough exploration of interaction design by examining various technologies, interaction techniques, styles, and devices. This book • Assists readers in acquiring a deep understanding of diverse ways humans interact with computer technologies and in selecting the most suitable approach for various interactive scenarios. • Introduces cutting‐edge interaction techniques, including multimodal and gesture‐based interaction, wearables, haptic, speech and sound‐based interaction, embodied interaction, and more. • Advances beyond traditional interfaces to large and multiscreen interactions, proxemics, brain‐computer interfaces, affective computing and Extended Reality. This book will appeal to individuals interested in Human-Computer Interaction research and applications.
Virtual Reality In Psychological Medical And Pedagogical Applications
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Author : Christiane Eichenberg
language : en
Publisher: BoD – Books on Demand
Release Date : 2012-09-12
Virtual Reality In Psychological Medical And Pedagogical Applications written by Christiane Eichenberg and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-12 with Computers categories.
This book has an aim to present latest applications, trends and developments of virtual reality technologies in three humanities disciplines: in medicine, psychology and pedagogy. Studies show that people in both educational as well as in the medical therapeutic range expect more and more that modern media are included in the corresponding demand and supply structures. For the Internet and various mobile media, associated research and application projects now have fixed key words such as "E-learning" and "E-Mental Health" or "M-Learning", "M-Mental Health". This book aims to contribute to the current state of the corresponding efforts in the area of ??further promising technology - the Virtual Reality - designed to give an overview and secondly to provide a stimulus on specific projects, associated with the hope of giving to scientists and practitioners from the humanities an impulse for their own (further-) development, evaluation and implementation of various VR scenarios in the education and health sectors.