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Multi View Stereo


Multi View Stereo
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Multi View Stereo


Multi View Stereo
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Author : Yasutaka Furukawa
language : en
Publisher: Foundations and Trends (R) in Computer Graphics and Vision
Release Date : 2015-06-25

Multi View Stereo written by Yasutaka Furukawa and has been published by Foundations and Trends (R) in Computer Graphics and Vision this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-25 with Computer algorithms categories.


Presents a hands-on view of the field of multi-view stereo with a focus on practical algorithms. It frames the multiview stereo problem as an image/geometry consistency optimization problem and describesits main two ingredients: robust implementations of photometric consistency measures and efficient optimization algorithms.



Computer Vision Eccv 2008


Computer Vision Eccv 2008
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Author : David Forsyth
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-10-07

Computer Vision Eccv 2008 written by David Forsyth and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-07 with Computers categories.


The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European Conference on Computer Vision, ECCV 2008, held in Marseille, France, in October 2008. The 243 revised papers presented were carefully reviewed and selected from a total of 871 papers submitted. The four books cover the entire range of current issues in computer vision. The papers are organized in topical sections on recognition, stereo, people and face recognition, object tracking, matching, learning and features, MRFs, segmentation, computational photography and active reconstruction.



Multiple View Geometry In Computer Vision


Multiple View Geometry In Computer Vision
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Author : Richard Hartley
language : en
Publisher: Cambridge University Press
Release Date : 2004-03-25

Multiple View Geometry In Computer Vision written by Richard Hartley and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-03-25 with Computers categories.


A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.



Point Based Graphics


Point Based Graphics
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Author : Markus Gross
language : en
Publisher: Elsevier
Release Date : 2011-05-04

Point Based Graphics written by Markus Gross and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-04 with Computers categories.


The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. - The first book on a major development in computer graphics by the pioneers in the field - Shows how 3D images can be manipulated as easily as 2D images are with Photoshop



Opencv Computer Vision Projects With Python


Opencv Computer Vision Projects With Python
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Author : Joseph Howse
language : en
Publisher:
Release Date : 2016-10-24

Opencv Computer Vision Projects With Python written by Joseph Howse and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-24 with categories.


Get savvy with OpenCV and actualize cool computer vision applicationsAbout This Book- Use OpenCV's Python bindings to capture video, manipulate images, and track objects- Learn about the different functions of OpenCV and their actual implementations.- Develop a series of intermediate to advanced projects using OpenCV and PythonWho This Book Is ForThis learning path is for someone who has a working knowledge of Python and wants to try out OpenCV. This Learning Path will take you from a beginner to an expert in computer vision applications using OpenCV. OpenCV's application are humongous and this Learning Path is the best resource to get yourself acquainted thoroughly with OpenCV.What You Will Learn- Install OpenCV and related software such as Python, NumPy, SciPy, OpenNI, and SensorKinect - all on Windows, Mac or Ubuntu- Apply "curves" and other color transformations to simulate the look of old photos, movies, or video games- Apply geometric transformations to images, perform image filtering, and convert an image into a cartoon-like image- Recognize hand gestures in real time and perform hand-shape analysis based on the output of a Microsoft Kinect sensor- Reconstruct a 3D real-world scene from 2D camera motion and common camera reprojection techniques- Detect and recognize street signs using a cascade classifier and support vector machines (SVMs)- Identify emotional expressions in human faces using convolutional neural networks (CNNs) and SVMs- Strengthen your OpenCV2 skills and learn how to use new OpenCV3 featuresIn DetailOpenCV is a state-of-art computer vision library that allows a great variety of image and video processing operations. OpenCV for Python enables us to run computer vision algorithms in real time. This learning path proposes to teach the following topics. First, we will learn how to get started with OpenCV and OpenCV3's Python API, and develop a computer vision application that tracks body parts. Then, we will build amazing intermediate-level computer vision applications such as making an object disappear from an image, identifying different shapes, reconstructing a 3D map from images , and building an augmented reality application, Finally, we'll move to more advanced projects such as hand gesture recognition, tracking visually salient objects, as well as recognizing traffic signs and emotions on faces using support vector machines and multi-layer perceptrons respectively. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:- OpenCV Computer Vision with Python by Joseph Howse - OpenCV with Python By Example by Prateek Joshi- OpenCV with Python Blueprints by Michael BeyelerStyle and approachThis course aims to create a smooth learning path that will teach you how to get started with will learn how to get started with OpenCV and OpenCV 3's Python API, and develop superb computer vision applications. Through this comprehensive course, you'll learn to create computer vision applications from scratch to finish and more!.



Multi View Stereo A Tutorial Color


Multi View Stereo A Tutorial Color
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Author : Yasutaka Furukawa
language : en
Publisher:
Release Date : 2015-06-25

Multi View Stereo A Tutorial Color written by Yasutaka Furukawa and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-25 with Computers categories.


Multi-View Stereo: A Tutorial presents a hands-on view of the field of multi-view stereo with a focus on practical algorithms. It frames the multiview stereo problem as an image/geometry consistency optimization problem. It describes in detail its main two ingredients: robust implementations of photometric consistency measures, and efficient optimization algorithms. It then presents how these main ingredients are used by some of the most successful algorithms, applied into real applications, and deployed as products in the industry.



Trends And Topics In Computer Vision


Trends And Topics In Computer Vision
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Author :
language : en
Publisher:
Release Date : 2012

Trends And Topics In Computer Vision written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computer vision categories.




Pattern Recognition


Pattern Recognition
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Author : Apostolos Antonacopoulos
language : en
Publisher: Springer Nature
Release Date : 2024-12-02

Pattern Recognition written by Apostolos Antonacopoulos and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-02 with Computers categories.


The multi-volume set of LNCS books with volume numbers 15301-15333 constitutes the refereed proceedings of the 27th International Conference on Pattern Recognition, ICPR 2024, held in Kolkata, India, during December 1–5, 2024. The 963 papers presented in these proceedings were carefully reviewed and selected from a total of 2106 submissions. They deal with topics such as Pattern Recognition; Artificial Intelligence; Machine Learning; Computer Vision; Robot Vision; Machine Vision; Image Processing; Speech Processing; Signal Processing; Video Processing; Biometrics; Human-Computer Interaction (HCI); Document Analysis; Document Recognition; Biomedical Imaging; Bioinformatics.



Pattern Recognition And Computer Vision


Pattern Recognition And Computer Vision
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Author : Zhouchen Lin
language : en
Publisher: Springer Nature
Release Date : 2024-11-02

Pattern Recognition And Computer Vision written by Zhouchen Lin and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-02 with Computers categories.


This 15-volume set LNCS 15031-15045 constitutes the refereed proceedings of the 7th Chinese Conference on Pattern Recognition and Computer Vision, PRCV 2024, held in Urumqi, China, during October 18–20, 2024. The 579 full papers presented were carefully reviewed and selected from 1526 submissions. The papers cover various topics in the broad areas of pattern recognition and computer vision, including machine learning, pattern classification and cluster analysis, neural network and deep learning, low-level vision and image processing, object detection and recognition, 3D vision and reconstruction, action recognition, video analysis and understanding, document analysis and recognition, biometrics, medical image analysis, and various applications.