Multimedia Computing Systems And Virtual Reality


Multimedia Computing Systems And Virtual Reality
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Multimedia Computing Systems And Virtual Reality


Multimedia Computing Systems And Virtual Reality
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Author : Rajeev Tiwari
language : en
Publisher: CRC Press
Release Date : 2022-04-05

Multimedia Computing Systems And Virtual Reality written by Rajeev Tiwari and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-05 with Computers categories.


Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world. Features: Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies Offers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areas Discusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization Covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses Explores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields Rajeev Tiwari is a Senior Associate Professor in the School of Computer Science at the University of Petroleum and Energy Studies, Dehradun, India. Neelam Duhan is an Associate Professor in the Department of Computer Engineering at J. C. Bose University of Science and Technology, YMCA, Faridabad, India. Mamta Mittal has 18 years of teaching experience, and her research areas include data mining, big data, machine learning, soft computing and data structure. Abhineet Anand is a Professor in the Computer Science and Engineering Department at Chitkara University, Punjab, India. Muhammad Attique Khan is a lecturer of the Computer Science Department at HITEC University, Taxila, Pakistan.



Multimedia And Virtual Reality Engineering


Multimedia And Virtual Reality Engineering
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Author : Richard Brice
language : en
Publisher: Butterworth-Heinemann
Release Date : 1997-10-17

Multimedia And Virtual Reality Engineering written by Richard Brice and has been published by Butterworth-Heinemann this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997-10-17 with Computers categories.


This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered



Multimedia Computing And Systems


Multimedia Computing And Systems
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Author : International Conference on Multimedia Computing and Systems
language : en
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
Release Date : 1999

Multimedia Computing And Systems written by International Conference on Multimedia Computing and Systems and has been published by Institute of Electrical & Electronics Engineers(IEEE) this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.


This two-volume set contains the proceedings of the June 1999 conference devoted to presenting and exploring scientific and technological advancements, innovations, opportunities, and solutions in Multimedia applications. Among other topics, the 318 contributions cover quality of service, network management and distributed multimedia systems, video compression, web and video servers, virtual and augmented reality, computer graphics and animation, multimodal interaction and usability, content-based retrieval from image and video databases, authoring tools, software engineering technologies for multimedia, electronic commerce, and educational, cultural heritage and medical applications. Contains an author index but no subject index. Annotation c. Book News, Inc., Portland, OR (booknews.com).



Virtual Reality Market Place


Virtual Reality Market Place
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Author : Sandra K. Helsel
language : en
Publisher: Mecklermedia Corporation
Release Date : 1993

Virtual Reality Market Place written by Sandra K. Helsel and has been published by Mecklermedia Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computer industry categories.


A comprehensive annual directory of vendors, products and services in the fields of multimedia computing and virtual reality computing systems. Indexes by geographical location of firm, subject area of vendor's activities, product type, and contact names and numbers are included.



Multimedia And Sensory Input For Augmented Mixed And Virtual Reality


Multimedia And Sensory Input For Augmented Mixed And Virtual Reality
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Author : Tyagi, Amit Kumar
language : en
Publisher: IGI Global
Release Date : 2021-01-08

Multimedia And Sensory Input For Augmented Mixed And Virtual Reality written by Tyagi, Amit Kumar and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-08 with Computers categories.


Augmented and virtual reality (AR and VR) offer exciting opportunities for human computer interaction (HCI), the enhancement of places, and new business cases. Though VR is most popular for video games, especially among younger generations, AR and VR can also be used in applications that include military, medical, navigational, tourism, marketing, and maintenance uses. Research in these technologies along with 3D user interfaces has gained momentum in recent years and has solidified it as a staple technology for the foreseeable future. Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality includes a collection of business case studies covering a variety of topics related to AR, VR, and mixed reality (MR) including their use in possible applications. This book also touches on the diverse uses of AR and VR in many industries and discusses their importance, challenges, and opportunities. While discussing the use these technologies in sectors such as education, healthcare, and computer science, this book is ideal for computer scientists, engineers, practitioners, stakeholders, researchers, academicians, and students who are interested in the latest research on augmented, mixed, and virtual reality.



Multimedia For Accessible Human Computer Interfaces


Multimedia For Accessible Human Computer Interfaces
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Author : Troy McDaniel
language : en
Publisher: Springer Nature
Release Date : 2021-08-26

Multimedia For Accessible Human Computer Interfaces written by Troy McDaniel and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-26 with Computers categories.


The book Multimedia for Accessible Human Computer Interfaces is to be the first resource to provide in-depth coverage on topical areas of multimedia computing (images, video, audio, speech, haptics, VR/AR, etc.) for accessible and inclusive human computer interfaces. Topics are grouped into thematic areas spanning the human senses: Vision, Hearing, Touch, as well as Multimodal applications. Each chapter is written by different multimedia researchers to provide complementary and multidisciplinary perspectives. Unlike other related books, which focus on guidelines for designing accessible interfaces, or are dated in their coverage of cutting edge multimedia technologies, Multimedia for Accessible Human Computer Interfaces takes an application-oriented approach to present a tour of how the field of multimedia is advancing access to human computer interfaces for individuals with disabilities. Under Theme 1 “Vision-based Technologies for Accessible Human Computer Interfaces”, multimedia technologies to enhance access to interfaces through vision will be presented including: “A Framework for Gaze-contingent Interfaces”, “Sign Language Recognition”, “Fusion-based Image Enhancement and its Applications in Mobile Devices”, and “Open-domain Textual Question Answering Systems”. Under Theme 2 “Auditory Technologies for Accessible Human Computer Interfaces”, multimedia technologies to enhance access to interfaces through hearing will be presented including: “Speech Recognition for Individuals with Voice Disorders” and “Socially Assistive Robots for Storytelling and Other Activities to Support Aging in Place”. Under Theme 3 “Haptic Technologies for Accessible Human Computer Interfaces”, multimedia technologies to enhance access to interfaces through haptics will be presented including: “Accessible Smart Coaching Technologies Inspired by Elderly Requisites” and “Haptic Mediators for Remote Interpersonal Communication”. Under Theme 4 “Multimodal Technologies for Accessible Human Computer Interfaces”, multimedia technologies to enhance access to interfaces through multiple modalities will be presented including: “Human-Machine Interfaces for Socially Connected Devices: From Smart Households to Smart Cities” and “Enhancing Situational Awareness and Kinesthetic Assistance for Clinicians via Augmented-Reality and Haptic Shared-Control Technologies”.



Digital Media The Future


Digital Media The Future
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Author : John Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2000-03-29

Digital Media The Future written by John Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-03-29 with Social Science categories.


This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. Both researchers and practitioners will find it an invaluable source of reference.



Advances In Distributed Multimedia Systems


Advances In Distributed Multimedia Systems
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Author : S K Chang
language : en
Publisher: World Scientific
Release Date : 1999-07-22

Advances In Distributed Multimedia Systems written by S K Chang and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-07-22 with Computers categories.


The last few years have seen an explosive growth in multimedia computing, communications and applications. This revolution is transforming the way people live, work, and interact with one another, and is impacting the way businesses, government services, education, entertainment, and health care are operating. It is safe to say that the multimedia revolution is underway. Yet, several issues related to modeling, specification, analysis and design of distributed multimedia systems and applications are still challenging both researchers and practitioners. This book addresses fundamental design issues and research topics, related to multimedia systems, and provides a comprehensive study of the issues. The topics covered include: distributed multimedia databases and computing; multiparadigmatic information retrieval; modeling and analysis of distributed multimedia systems; OS support for distributed multimedia systems; multimedia communications and networking; multimedia digital libraries and mail systems; multimedia human-computer interaction; multimedia applications for CSCW, distant education, electronic commerce teleconferencing, telemedicine; visual and multidimensional languages for multimedia applications; multimedia workflows; multimedia stream synchronization. In addition, a number of tutorial and overview articles are included so that the volume strikes a balance between introductory tutorials and advanced topics. Contents:Advances in Multimedia Information Access (S K Chang)Fluid-Flow Model for Variable-Bit-Rate Video in ATM Networks (N E Rikli)A Network Architecture to Support Policing and Scheduling of Tolerant Real-Time and Best-Effort Applications (M S Boykin & T Znati)An Architecture for the Structured Analysis and Design of Participator Dependent Multimedia Presentations (T K Shih et al.)Advance Reservation System in VOD Services (K H Lee & Y T Chen)Routing with Quality of Service Constraints (M Nour et al.)SCM — A Multimedia Conference System (J G P Filho et al.)and other papers Readership: Computer scientists, and engineers and students in computer science. Keywords:



Spatial Multimedia And Virtual Reality


Spatial Multimedia And Virtual Reality
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Author : Antonio S. Camara
language : en
Publisher: CRC Press
Release Date : 2021-04-29

Spatial Multimedia And Virtual Reality written by Antonio S. Camara and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-29 with Computers categories.


The intersection of two disciplines and technologies which have become mature academic research topics in the 1990s was destined to be a dynamic area for collaboration and publication. However, until now no significant book-length treatment of the meeting of GIS and Virtual Reality has been available. This volume puts that situation to rights by bringing these together to cement some common understanding and principles in a potentially highly promising area for technological collaboration and cross-fertilisation. The result is a volume which ranges in subject matter from studies of a Virtual GIS Room to Spatial Agents, and from an Environmental Multimedia System to Computer-Assisted 3D Geographic Education. All the contributors are well-known international scientists, principally from the computational side of GIS. It will be a valuable resource for any GIS researcher or professional looking to understand the leading edge of this fertile field.



Mobile Cloud Visual Media Computing


Mobile Cloud Visual Media Computing
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Author : Gang Hua
language : en
Publisher: Springer
Release Date : 2015-11-23

Mobile Cloud Visual Media Computing written by Gang Hua and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-23 with Computers categories.


This book explores the internet and mobile ecosystems which are powered by cloud computing – an essential, if not indispensable, part of our everyday lives. Billions of users world-wide use this technology for information sharing, communication and social networking and a high proportion of activity is driven by massive media content such as images, videos and other emerging 3D visual media. However, managing, searching and visualizing this gigantic amount of data to facilitate communication is difficult which has led to an influx of innovation and research in these areas. The research is from academics from all around the world, focusing on the intersection of mobile, cloud, visual and multimedia computing and is split into five clear parts. Topics covered in the book include mobile augmented reality, computational photography, mobile visual recognition and search, and human-computer interaction (HCI). The findings discussed is meant to spur on further creative development in both academia and industry within this area. Mobile Cloud Visual Media Computing would of great interest to researchers and academics wishing to see how the state-of-the-art in media computing research is applied to innovative applications, whilst engineers and software designers from industry will gain an insight into the key set of technologies which support mobile and cloud media computing.