Narrative Design For Indies


Narrative Design For Indies
DOWNLOAD eBooks

Download Narrative Design For Indies PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Narrative Design For Indies book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





Narrative Design For Indies


Narrative Design For Indies
DOWNLOAD eBooks

Author : Edwin McRae
language : en
Publisher: Fiction Engine
Release Date : 2017-10-23

Narrative Design For Indies written by Edwin McRae and has been published by Fiction Engine this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-23 with Games & Activities categories.


Short, sharp advice on getting story into your Indie game. Whether you’re an Indie developer or a narrative designer wanting to work in the Indie space, this book will take you through some tried and true techniques of Indie video game storytelling. These techniques have been developed to blow minds, not budgets. "An approachable, practical field guide for one of the trickiest and most rewarding aspects of game development, "Narrative Design for Indies" is packed with straightforward, actionable advice. Worth your time!" - Chris Bourassa, Creative Director of Darkest Dungeon. "This book's real strength lies in the fact that it's aimed directly at the indie developer with specific examples to bolster that." - Steve Ince, Creator of Captain Morgane and So Blonde.



Narrative Design For Writers


Narrative Design For Writers
DOWNLOAD eBooks

Author : Edwin McRae
language : en
Publisher: Fiction Engine
Release Date : 2020-04-07

Narrative Design For Writers written by Edwin McRae and has been published by Fiction Engine this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-07 with Reference categories.


Do you want to turn your talent for writing into a narrative design career in the games industry? It’s never been a better time to be a writer for video games. You’re tapping into an industry that was worth more than $120 billion dollars in 2019, and it’s still growing. And it’s an industry that needs great storytellers. But there's a BIG difference between a great story and a great game story. Traditional stories are told. Game stories are experienced. That's why video game narratives need a totally different design approach. So how do you apply your scriptwriting, storylining, poetic, copywriting, prose producing skills to an audience that won’t sit still and an industry that’s ever changing? That’s what this book is about! I’ve been a narrative designer for over a decade, as well as a novelist and a scriptwriter / storyliner for TV and comics. I love playing games, and even more, I love helping game developers realize their storytelling aspirations. Nothing delights me more than a game that's both fun to play and delivers a satisfying story experience. In this book, I'll share both the evergreen principles and practical techniques that I’ve learned and developed during my narrative design career so that you can position yourself for your first game writing gig. And if you’re an experienced narrative designer already, you’ll still find plenty of insights that you can apply to your trade. I’ll say it again, “the games industry needs you!” Play is what we do, but story is why we do it.



Procedural Storytelling In Game Design


Procedural Storytelling In Game Design
DOWNLOAD eBooks

Author : Tanya X. Short
language : en
Publisher: CRC Press
Release Date : 2019-03-14

Procedural Storytelling In Game Design written by Tanya X. Short and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-14 with Computers categories.


This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this artform demonstrate how traditional storytelling tools such as characterization, world-building, theme, momentum and atmosphere can be adapted to full effect, using specific examples from their games. The reader will learn to construct narrative systems, write procedural dialog, and generate compelling characters with unique personalities and backstories. Key Features Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways World’s finest guide for how to begin thinking about procedural design



Forest Paths Method For Narrative Design


Forest Paths Method For Narrative Design
DOWNLOAD eBooks

Author : Alexander Swords
language : en
Publisher:
Release Date : 2020-02

Forest Paths Method For Narrative Design written by Alexander Swords and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02 with categories.




Narrative Design


Narrative Design
DOWNLOAD eBooks

Author : Michael Breault
language : en
Publisher: CRC Press
Release Date : 2020-04-22

Narrative Design written by Michael Breault and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-22 with Computers categories.


Narrative designers and game designers are critical to the development of digital and analog games. This book provides a detailed look at the work writers and designers perform every day on game development projects. It includes practical advice on how to break into the game industry as a writer or game designer. Readers can use the templates and detailed instructions provided here to create lively portfolios that will help open the door to jobs in the game industry. Key features of this book: • An intimate look at the workings of AAA game development from someone who has spent decades embedded on teams at well-known companies. • An insider’s look at the game industry, including advice on breaking into the industry. • Detailed instructions for creating a portfolio to demonstrate narrative design and game design skills to prospective employers. • Lessons and exercises to help students develop narrative design and game design skills. • A how-to guide for college instructors teaching classes in narrative design and game design. Detailed assignments and syllabi are included. Author Bio: Michael Breault is a 35-year industry veteran who has contributed his writing and game design skills to over 130 published games. He currently teaches narrative design and game design courses at Webster University in St. Louis. The courses he creates and teaches are based on the tasks narrative designers and game designers undertake every day while developing games. These classes provide his students with a real-world view of the work they will be doing as writers and designers in the game industry.



Narrative Design F R Indie Entwickler


Narrative Design F R Indie Entwickler
DOWNLOAD eBooks

Author : Edwin McRae
language : de
Publisher: Fiction Engine
Release Date : 2019-07-09

Narrative Design F R Indie Entwickler written by Edwin McRae and has been published by Fiction Engine this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-09 with Technology & Engineering categories.


Kurzer und cleverer Rat wie ihr Story in euer Indie-Spiel bekommt. "Ein zugängliches, praktisches Handbuch für einen der kniffligsten und lohnendsten Aspekte der Spieleentwicklung. Narrative Design für Indie-Entwickler steckt voller unkomplizierter, leicht umsetzbarer Ratschläge. Es lohnt sich!" - Chris Bourassa, Creative Director von Darkest Dungeon "Die wahre Stärke des Buchs ist, dass es sich direkt an Indie-Entwickler richtet und die dazu passenden Beispiele gleich mitliefert." - Steve Ince, Schöpfer von Captain Morgane and the Golden Turtle Ihr wollt ein Videospiel machen? Toll! Ihr wollt eine Geschichte erzählen? Fantastisch! Ihr wollt ein Videospiel machen, das eine Geschichte erzählt? Was? Seid ihr verrückt?! Das war ein Scherz – oder so ähnlich. Ihr müsst nicht verrückt sein, um mit eurem Indie-Spiel eine gute Geschichte zu erzählen, aber ihr solltet schon den Verstand verloren haben. Damit meine ich, ihr solltet alles aus eurem Hirn verbannen, was euch Hollywood oder Triple-A über Spiele und Stories gelehrt haben. Füllt euren Verstand stattdessen mit all jenen Dingen, die mit eurem kleinen Budget tatsächlich funktionieren. Dreiakt-Struktur? Als ob ihr ein riesiges Dreieck durch einen winzigen Kreis quetschen wollt. Heldenreise? Damit werdet ihr so schnell nirgendwo landen. Autorität des Autors? Ihr wollt mich aufziehen, oder? Egal ob ihr ein Indie-Entwickler seid oder ein Narrative Designer, der in der Indie-Szene arbeiten möchte – Narrative Design für Indie-Entwickler: Erste Schritte ist das erste aus einer Reihe von Büchern, die euch in bewährte Methoden des Storytellings für Indie-Spiele einführen wird. Methoden, mit denen ihr die Vorstellungskraft eurer Spieler sprengen werdet und nicht euer Budget. Wer bin ich? Und wisst ihr überhaupt, wie komisch es sich anfühlt, euch selbst in der dritten Person zu beschreiben? Edwin McRae arbeitet seit vielen Jahren als Narrative Designer in der Indie-Szene. Nun hat er all seine hart erarbeitete Erfahrung und seine Weisheit zusammengeworfen und in ein lehrreiches Buch verpackt. Für weniger als ein Hearthstone-Willkommenspaket oder ein paar Hundert Clash of Clans-Edelsteine könnt ihr nun herausfinden, wie ihr Spieler mit eurer Story in euer Indie-Spiel hineinzieht und sie unterhaltet. Ihr wollt ein Indie-Spiel machen, das eine Geschichte erzählt? Cool!



Gamedev


Gamedev
DOWNLOAD eBooks

Author : Wlad Marhulets
language : en
Publisher:
Release Date : 2020-06-29

Gamedev written by Wlad Marhulets and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-29 with categories.


If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book assumes no knowledge of game development on the reader's part. As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With zero dollars spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019, according to Metacritic, with the average user rating of 9 out of 10. In my book, I'm sharing with you exactly how I did it. The book guides you through a step-by-step process of making a game: from downloading a game engine to releasing your first commercial title. The book features advice from 15 industry professionals, including Mark Kern (team lead of World of Warcraft), Quentin De Beukelaer (game designer of Assassin's Creed IV: Black Flag, Assassin's Creed Unity, Ghost Recon Breakpoint), Bjorn Jacobsen (sound designer of Cyberpunk 2077, Divinity: Fallen Heroes, Hitman), Austin Wintory (Grammy-nominated composer of Journey, ABZÛ, Assassin's Creed: Syndicate), and others. The foreword is written by my mentor John Corigliano, Oscar, Pulitzer Prize, and 5-time Grammy Award-winning composer.



In Another Life


In Another Life
DOWNLOAD eBooks

Author : Julie Christine Johnson
language : en
Publisher: Sourcebooks, Inc.
Release Date : 2016-02-02

In Another Life written by Julie Christine Johnson and has been published by Sourcebooks, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-02 with Fiction categories.


"what makes "In Another Life" work is the strong emotional core, the sense of place, the historical suspense and the characterization that makes the reader root for Lia"-Seattle Times Steeped in the rich history and romantic landscape of the Languedoc region, In Another Life is a story of love that conquers time and the lost loves that haunt us all. Historian Lia Carrer has finally returned to southern France, determined to rebuild her life after the death of her husband. But instead of finding solace in the region's quiet hills and medieval ruins, she falls in love with Raoul, a man whose very existence challenges everything she knows about life-and about her husband's death. As Raoul reveals the story of his past to Lia, she becomes entangled in the echoes of an ancient murder, resulting in a haunting and suspenseful journey that reminds Lia that the dead may not be as far from us as we think. Steeped in the rich history and romantic landscape of rural France, In Another Life is a story of love that conquers time, and the lost loves that haunt us all.



Interactive Storytelling


Interactive Storytelling
DOWNLOAD eBooks

Author : Alex Mitchell
language : en
Publisher: Springer Nature
Release Date : 2021-12-03

Interactive Storytelling written by Alex Mitchell and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-03 with Computers categories.


This book constitutes the refereed proceedings of the 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, held in Tallinn, Estonia, in December 2021. The 18 full papers and 17 short papers, presented together with 17 posters and demos, were carefully reviewed and selected from 99 submissions. The papers are categorized into the following topical sub-headings: Narrative Systems; Interactive Narrative Theory; Interactive Narrative Impact and Application; and the Interactive Narrative Research Discipline and Contemporary Practice.



Video Game Storytelling


Video Game Storytelling
DOWNLOAD eBooks

Author : Evan Skolnick
language : en
Publisher: Watson-Guptill
Release Date : 2014-12-02

Video Game Storytelling written by Evan Skolnick and has been published by Watson-Guptill this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-02 with Games & Activities categories.


UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.