Novice Programming Environments


Novice Programming Environments
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Novice Programming Environments


Novice Programming Environments
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Author : Marc Eisenstadt
language : en
Publisher: Routledge
Release Date : 2018-05-15

Novice Programming Environments written by Marc Eisenstadt and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-15 with Psychology categories.


This book, originally published in 1992, encapsulates ten years of research at the Open University’s Human Cognition Research Laboratory. The research investigates the problems of novice programmers, and is strongly oriented toward the design and implementation of "programming environments" aimed at eliminating or easing novices’ problems. A range of languages is studied: Pascal, SOLO, Lisp, Prolog and "Knowledge Engineering Programming". The primary emphasis of the empirical studies is to gain some understanding of novices’ "mental models" of the inner workings of computers. Such (erroneous) models are constructed by novices in their own heads to account for the idiosyncrasies of particular programming languages. The primary emphasis of the implementations described in the book is the provision of "automatic debugging aids", i.e. artificial intelligence programs which can analyse novices’ buggy programs, and make sense of them, thereby providing useful advice for the novices. Another related strand taken in some of the work is the concept of "pre-emptive design", i.e. the provision of tools such as syntax-directed editors and graphical tracers which help programmers avoid many frequently-occurring errors. A common thread throughout the book is its Cognitive Science/Artificial Intelligence orientation. AI tools are used, for instance, to construct simulation models of subjects writing programs, in order to provide insights into what their deep conceptual errors are. At the other extreme, AI programs which were developed in order to help student debug their programs are observed empirically in order to ensure that they provide facilities actually needed by real programmers. This book will be of great interest to advanced undergraduate, postgraduate, and professional researchers in Cognitive Science, Artificial Intelligence, and Human-Computer Interaction.



Studying The Novice Programmer


Studying The Novice Programmer
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Author : E. Soloway
language : en
Publisher: Psychology Press
Release Date : 2013-12-02

Studying The Novice Programmer written by E. Soloway and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-02 with Psychology categories.


Parallel to the growth of computer usage in society is the growth of programming instruction in schools. This informative volume unites a wide range of perspectives on the study of novice programmers that will not only inform readers of empirical findings, but will also provide insights into how novices reason and solve problems within complex domains. The large variety of methodologies found in these studies helps to improve programming instruction and makes this an invaluable reference for researchers planning studies of their own. Topics discussed include historical perspectives, transfer, learning, bugs, and programming environments.



Research Anthology On Computational Thinking Programming And Robotics In The Classroom


Research Anthology On Computational Thinking Programming And Robotics In The Classroom
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2021-07-16

Research Anthology On Computational Thinking Programming And Robotics In The Classroom written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-16 with Education categories.


The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.



C


C
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Author : Ryan Turner
language : en
Publisher: Publishing Factory
Release Date : 2020-04-19

C written by Ryan Turner and has been published by Publishing Factory this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-19 with Computers categories.


Do you have to manage large volumes of data at work or in your hobby? Do you need a capable and dedicated programming language that can cope with your requirements? C++ is the answer you’ve been looking for. If you are someone who needs a powerful backend language that is perfect for handling large volumes of data, then C++ is a good place for you to start. It already helps power such giants of the modern age as Spotify, YouTube and Amazon. With a portfolio like that it’s easy to see why it could be the right fit for you. But how do you get started when you are a novice? Inside this book, C++: The Ultimate Beginner’s Guide to Learn C++ Programming Step by Step, you will find that because of the type-checked code C++ uses, it can outperform most others with its speed and is particularly good when using multiple devices in app development. You will also learn: • Installation and setup made easy • The basic principles that will get you started • The different operations that are available in C++ • Decision making with C++ • How to create functions • And lots more… Perfect for anyone who is starting out with a programming language and needs something that will fulfill all their needs in a complex environment, this guide is the book that will create a solid platform for you to go further and expand your knowledge even more. Get a copy now and see what C++ will do for your computer work!



Absolute Beginner S Guide To Programming


Absolute Beginner S Guide To Programming
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Author : Greg M. Perry
language : en
Publisher: Turtleback
Release Date : 2002-11-01

Absolute Beginner S Guide To Programming written by Greg M. Perry and has been published by Turtleback this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-11-01 with Computers categories.


No prior programming experience necessary Absolute Beginner's Guide to Programming helps readers understand what programming really is. Readers not only get an overview of the job of programming, but also learn which specific skills are needed for certain jobs.Coverage includes how a computer interprets a program's instructions with insight into what goes on under the hood when a computer runs a program, how programming can and does relate to the Internet and the skills required for adding security to programs, and compiled versus interpreted languages like JavaScript and HTML. Absolute Beginner's Guide to Programming offers hands on programming for the absolute beginner. Though there are hundreds of books for beginners about specific languages, this is the only book that takes today's programming environments and explains why each is important and where each works best.



C For Beginners


C For Beginners
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Author : Tom Clark
language : en
Publisher: Tom Clark
Release Date : 2021-04-21

C For Beginners written by Tom Clark and has been published by Tom Clark this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-21 with categories.


UPDATE CHAPTERS 8 - 9 55 % discount for bookstores ! Now At $24.99 instead of $ 38.73 $ Your customers will never stop reading this guide !!! Do you need a capable and dedicated programming language that can cope with your requirements? The Ultimate Beginners Guide to Learn C++ Programming Step-by-Step, you have clear and concise information that will provide advantages such as: - How to set up a C++ development environment - The principles of programming that will get you started - Power of C++: operations, switches, loops and decision making - Getting started: syntax, data types, and variables - How to create custom functions in C++ - The best practices for coding Buy it Now and let your customers get addicted to this amazing book



Cognitive Models And Intelligent Environments For Learning Programming


Cognitive Models And Intelligent Environments For Learning Programming
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Author : Enrica Lemut
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-11-11

Cognitive Models And Intelligent Environments For Learning Programming written by Enrica Lemut and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Computers categories.


At present, there is a general consensus on the nature of learning programming, but there are different opinions on what forms an effective environment for it. It is generally recognized that the development of a mental model is a formidable task for the student and that learning programming is a complex activity that depends heavily on metacognitive skills. This book, based on a NATO workshop, presents both pure cognitive models and experimental learning environments, and discusses what characteristics can make a learning model effective, especially in relation to the learning environment (natural or computerized). The papers cover cognitive models related to different aspects of programming, classes of learners, and types of environment, and are organized in three groups: theoretical and empirical studies on understanding programming, environments for learning programming, and learning programming in school environments. Comprehension, design, construction, testing, debugging, and verification are recognized as interdependent skills, which require complicated analysis and may develop independently, and indifferent orders, in novices. This book shows that there is unlikely to be asingle path from novice to expert and that the structure of the final product (the program) may not constrain the process by which it comes into being as much as some would advocate.



Beginning Ring Programming


Beginning Ring Programming
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Author : Mansour Ayouni
language : en
Publisher: Apress
Release Date : 2020-05-30

Beginning Ring Programming written by Mansour Ayouni and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-30 with Computers categories.


Gain a gentle introduction to the world of Ring programming with clarity as a first concern using a lot of practical examples. The first part lays the foundations of the language and its basic features (data types, control structures, functions, and classes). The unique way to rigorously structure Ring programs is also explained. Then, in the second part you’ll discover Ring inputs, outputs, and what is in between. You’ll use the basic constructs of computer logic (sequence, selection, and iteration) to build simple and complex logic flows. You’ll go over the common mistakes that lead to code complexity, by example, and cover several strategies to solve them (refactoring, code cleansing, and good variable naming). Then, you’ll see a visual illustration of how Ring deals with scopes at the local, object, and global levels. In part three, you’ll play with two artifacts vital to Ring programming: functions and objects. You’ll learn how they can be composed to solve a problem and how advanced programming paradigms, such as declarative and natural, are beautifully implemented on top of them. As part of the discussion, you’ll also work on game programming. You’ll learn how you design your game declaratively, in Ring code, just as if you were designing it in visual software. Finally, the author lays out how programming can be understood in a gamified context. You will be told the truth about how gaming can be a better metaphor to achieve mastery of Ring programming. This book is for those who are passionate about writing beautiful, expressive, and learnable code. It has been designed so you can enjoy a beginner-friendly set of knowledge about Ring, and benefit from a one-stop collection of lessons learned from real-world, customer-facing programming projects. What You Will Learn Get started with Ring and master its data types, I/O, functions, and classesCarry out structural, object-oriented, functional, declarative, natural, and meta programming in RingUse the full power of Ring to refactor program code and develop clean program architecturesQuickly design professional-grade video games on top of the Ring game engine Who This Book Is For Beginners looking for a consistent and hackable programming environment with a strong flavor of learnability and expressiveness.



Computer Science Education Research


Computer Science Education Research
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Author : Sally Fincher
language : en
Publisher: CRC Press
Release Date : 2014-04-21

Computer Science Education Research written by Sally Fincher and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-21 with Business & Economics categories.


This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work.



The Cambridge Handbook Of Computing Education Research


The Cambridge Handbook Of Computing Education Research
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Author : Sally A. Fincher
language : en
Publisher:
Release Date : 2019-02-13

The Cambridge Handbook Of Computing Education Research written by Sally A. Fincher and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-13 with Computers categories.


This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.