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On The Study Of Human Cooperation Via Computer Simulation


On The Study Of Human Cooperation Via Computer Simulation
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On The Study Of Human Cooperation Via Computer Simulation


On The Study Of Human Cooperation Via Computer Simulation
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Author : Garrison W. Greenwood
language : en
Publisher: Springer Nature
Release Date : 2022-06-01

On The Study Of Human Cooperation Via Computer Simulation written by Garrison W. Greenwood and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-01 with Mathematics categories.


Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.



On The Study Of Human Cooperation Via Computer Simulation


On The Study Of Human Cooperation Via Computer Simulation
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Author : Garrison W. Greenwood
language : en
Publisher: Synthesis Lectures on Games an
Release Date : 2019-09-12

On The Study Of Human Cooperation Via Computer Simulation written by Garrison W. Greenwood and has been published by Synthesis Lectures on Games an this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-12 with Computers categories.


Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.





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Author :
language : en
Publisher: IOS Press
Release Date :

written by and has been published by IOS Press this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Research Grants Index


Research Grants Index
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Author : National Institutes of Health (U.S.). Division of Research Grants
language : en
Publisher:
Release Date : 1973

Research Grants Index written by National Institutes of Health (U.S.). Division of Research Grants and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1973 with Medicine categories.




New Issues And Paradigms In Research On Social Dilemmas


New Issues And Paradigms In Research On Social Dilemmas
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Author : Anders Biel
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-11-30

New Issues And Paradigms In Research On Social Dilemmas written by Anders Biel and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-11-30 with Social Science categories.


Readers need look no further if they seeking an edited volume compiled to present the latest developments in the field of social dilemma research. Social dilemmas are situations when there is a conflict between self-interest and collective interest. This work examines under what circumstances people make decisions that are in line with the collective interest as well as investigating what can increase the likelihood of cooperation. Three man sections mirror the different levels of analysis: individual, group, and societal.



General Video Game Artificial Intelligence


General Video Game Artificial Intelligence
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Author : Diego Pérez Liébana
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

General Video Game Artificial Intelligence written by Diego Pérez Liébana and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Mathematics categories.


Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description Language. The open-source framework has been used since 2014 for running a challenge. Competitors around the globe submit their best approaches that aim to generalize well across games. Additionally, the framework has been used in AI modules by many higher-education institutions as assignments, or as proposed projects for final year (undergraduate and Master's) students and Ph.D. candidates. The present book, written by the developers and organizers of the framework, presents the most interesting highlights of the research performed by the authors duringthese years in this domain. It showcases work on methods to play the games, generators of content, and video game optimization. It also outlines potential further work in an area that offers multiple research directions for the future.



Philosophy Of Social Science


Philosophy Of Social Science
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Author : Alexander Rosenberg
language : en
Publisher: Routledge
Release Date : 2018-04-17

Philosophy Of Social Science written by Alexander Rosenberg and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-17 with Social Science categories.


Philosophy of Social Science provides a tightly argued yet accessible introduction to the philosophical foundations of the human sciences, including economics, anthropology, sociology, political science, psychology, history, and the disciplines emerging at the intersections of these subjects with biology. Philosophy is unavoidable for social scientists because the choices they make in answering questions in their disciplines force them to take sides on philosophical matters. Conversely, the philosophy of social science is equally necessary for philosophers since the social and behavior sciences must inform their understanding of human action, norms, and social institutions. The fifth edition retains from previous editions an illuminating interpretation of the enduring relations between the social sciences and philosophy, and reflects on developments in social research over the past two decades that have informed and renewed debate in the philosophy of social science. An expanded discussion of philosophical anthropology and modern and postmodern critical theory is new for this edition.



Research Awards Index


Research Awards Index
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Author :
language : en
Publisher:
Release Date : 1989

Research Awards Index written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989 with Medicine categories.




Internet And Network Economics


Internet And Network Economics
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Author : Xiaotie Deng
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-12-05

Internet And Network Economics written by Xiaotie Deng and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-12-05 with Business & Economics categories.


This book constitutes the refereed proceedings of the First International Workshop on Internet and Network Economics, WINE 2005, held in Hong Kong, China in December 2005. The 108 revised full papers presented together with 2 invited talks were carefully reviewed and selected from 372 submissions. There are 31 papers in the main program and 77 papers presented in 16 special tracks covering the areas of internet and algorithmic economics, e-commerce protocols, security, collaboration, reputation and social networks, algorithmic mechanism, financial computing, auction algorithms, online algorithms, collective rationality, pricing policies, web mining strategies, network economics, coalition strategies, internet protocols, price sequence, and equilibrium.



Affordance Theory In Game Design


Affordance Theory In Game Design
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Author : Hamna Aslam
language : en
Publisher: Springer Nature
Release Date : 2022-06-01

Affordance Theory In Game Design written by Hamna Aslam and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-01 with Mathematics categories.


Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent? The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience from various dimensions. Players' perceptions, affordances, age, gender, culture, and many more human factors influence play experience. A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer. Playtesting and players' affordances are the focus of this book. This book is not just about the playtest procedures but also demonstrates how they lead to the conclusions obtained when considering data sets. The playtest process or playtest stories differ according to the hypothesis under investigation. We cover examples of playtesting to identify the impact of human factors, such as age and gender, to examine a player's preferences for game objects' design and colors. The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authentic feedback. This book is intended mainly for game designers, researchers, and developers. However, it provides a general understanding of affordances and human factors that can be informative for readers working in any domain.