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Palm Os Game Programming


Palm Os Game Programming
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Palm Os Game Programming


Palm Os Game Programming
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Author : Nicholas Pleis
language : en
Publisher: Course Technology
Release Date : 2002

Palm Os Game Programming written by Nicholas Pleis and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Introduces the basic structure of Palm OS programs and the image processing concepts necessary to develop games that run on handheld devices. Written for programmers familiar with C++, the book explains sprites, user input, tile-based games, the physics of motion, multiplayer games, and simulated intelligence. The CD-ROM contains PGL tools, the Palm OS 4.0 SDK, source code, and demonstration software. Annotation copyrighted by Book News, Inc., Portland, OR



Palm Os Game Programming


Palm Os Game Programming
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Author : Pleis
language : en
Publisher:
Release Date : 2002-01-01

Palm Os Game Programming written by Pleis and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-01-01 with categories.




Palm Os Programming


Palm Os Programming
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Author : Julie McKeehan
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2001-10-22

Palm Os Programming written by Julie McKeehan and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-10-22 with Computers categories.


With more than 16 million PDAs shipped to date, Palm has defined the market for handhelds, having dominated this class of computing devices ever since it began to outpace competitors six years ago. The company's strength is the Palm OS, and developers loyal to this powerful and versatile operating system have created more than 10,000 applications for it. Devices from Handspring, Sony, Symbol, HandEra, Kyocera, and Samsung now use Palm OS, and the number of registered Palm Developers has jumped to 130,000.If you know C or C++, and want to join those who are satisfying the demand for wireless applications, then Palm OS Programming: The Developer's Guide, Second Edition is the book for you. With expanded coverage of the Palm OS--up to and including the latest version, 4.0--this new edition shows intermediate to experienced C programmers how to build a Palm application from the ground up. There is even useful information for beginners.Everything you need to write a Palm OS application is here, from user interface design, to coding a handheld application, to writing an associated desktop conduit. All the major development environments are discussed, including commercial products such as Metroworks CodeWarrior, Java-based environments such as Sun KVM and IBM VisualAge Micro Edition, and the Free Software Foundation's PRC-Tools or GCC. The focus, however, is C programming with CodeWarrior and PRC-Tools. New additions to the second edition include: A tutorial that takes a C programmer through the installation of necessary tools and the creation of a small handheld application. A new chapter on memory, with a comprehensive discussion of the Memory Manager APIs. Greatly expanded discussions of forms, forms objects, and new APIs for the Palm OS. Updated chapters on conduits that reflect the newer Conduit Development Kit. The best-selling first edition of this book is still considered the definitive guide for serious Palm programmers; it's used as the basis of Palm's own developer training materials. Our expanded second edition promises to set the standard for the next generation of Palm developers.



Professional Palm Os Programming


Professional Palm Os Programming
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Author : Lonnon R. Foster
language : en
Publisher: John Wiley & Sons
Release Date : 2005-03-25

Professional Palm Os Programming written by Lonnon R. Foster and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-03-25 with Computers categories.


Professional Palm OS Programming is everything programmers need to create applications for the world’s most popular operating system for handheld devices. Veteran Palm developer Lonnon Foster, who has been developing commercial applications for the platform since its introduction nearly a decade ago, provides readers with hands-on instruction, lots of code, and advice that only comes from the trenches – giving readers everything they need to build cutting edge applications and take advantage of the features of both Garnet and Cobalt. Coverage includes: Building forms, menus and user interfaces Managing memory Tying into Palm’s standard applications such as the Calendar, Phonebook, or Tasks Storing program data on removable storage cards Building network enabled applications Creating web applications for Palm Working with Palm OS new support for Web Services Programm ing for new device features such as jog dials, rocker switches, 5-way navigators Working with sounds, graphics, multimedia, and new high-resolution color screens Encrypting and decrypting data Wi-Fi, Bluetooth and wireless networking and more…



Programming Visual Basic For Palm Os


Programming Visual Basic For Palm Os
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Author : Matthew Holmes
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2002

Programming Visual Basic For Palm Os written by Matthew Holmes and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Explains how to design and code great applications for Palm-compatible devices using VB, one of the world's most popular programming languages



Entertainment Computing


Entertainment Computing
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Author : Ryohei Nakatsu
language : en
Publisher: Springer
Release Date : 2013-04-17

Entertainment Computing written by Ryohei Nakatsu and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Computers categories.


This volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power to change our lives, it is good time for people who work in this area to discuss various aspects of entertainment and to promote entertainment related researches. Based on these considerations, we have organized a first workshop on entertainment computing. This workshop brings together researchers, developers, and practitioners working in the area of entertainment computing. It covers wide range of entertainment computing such as theoretical issues, hardware/software issues, systems, human interfaces, and applications. The particular areas covered by the workshop are: 1. Computers & Games Computer game algorithms, modeling of players, web technologies for networked games, human interface technologies for game applications. 2. Home/Arcade Games and Interactive Movies Video game computer technologies, motion capture technologies, real-time computer graphics technologies, interactive movie systems, story generation for games/movies, human factors of video games.



Micro Java Game Development


Micro Java Game Development
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Author : David Fox
language : en
Publisher: Addison-Wesley Professional
Release Date : 2002

Micro Java Game Development written by David Fox and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


-- Provides exhaustive coverage of J2ME games, extensions, portable devices and competitive environments.



End To End Game Development


End To End Game Development
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Author : Nick Iuppa
language : en
Publisher: CRC Press
Release Date : 2012-10-12

End To End Game Development written by Nick Iuppa and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Art categories.


You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish. In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done. The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products. The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.



Computer Games


Computer Games
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Author : Blair Carter
language : en
Publisher: Nova Publishers
Release Date : 2002

Computer Games written by Blair Carter and has been published by Nova Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Games & Activities categories.


Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.



Palm Os Developer S Guide


Palm Os Developer S Guide
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Author : Kris Jamsa
language : en
Publisher: McGraw-Hill Companies
Release Date : 2002

Palm Os Developer S Guide written by Kris Jamsa and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Providing experienced developers with sophisticated techniques for exploiting the newest Palm OS architecture to build cutting-edge corporate and consumer applications, this book gives in-depth tutorials for building real-world applications.