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Papervision3d Essentials


Papervision3d Essentials
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Papervision3d Essentials


Papervision3d Essentials
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Author : Paul Tondeur
language : en
Publisher: Packt Publishing Ltd
Release Date : 2009-09-03

Papervision3d Essentials written by Paul Tondeur and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-03 with Computers categories.


Create interactive Papervision 3D applications with stunning effects and powerful animations.



Professional Papervision3d


Professional Papervision3d
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Author : Michael Lively
language : en
Publisher: John Wiley & Sons
Release Date : 2010-04-13

Professional Papervision3d written by Michael Lively and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-13 with Computers categories.


Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Readers learn important techniques through hands-on applications, and build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a collada repository.



The Essential Guide To Open Source Flash Development


The Essential Guide To Open Source Flash Development
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Author : John Grden
language : en
Publisher: Apress
Release Date : 2008-09-02

The Essential Guide To Open Source Flash Development written by John Grden and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-09-02 with Computers categories.


Explore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need and how to best fit it into your workflow. Step-by-step walk-throughs guide you through development with the most popular open source Flash tools. Written by the project leads and open source Flash aficionados. The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following: Papervision3D: to create 3D in Flash Red5: to stream video over the internet SWX: to build data-driven mashups and mobile apps Fuse: to make ActionScript animation a cinch Go: to build your own animation tools in ActionScript 3.0 haXe: to create Flash files and more AMFPHP: to communicate between Flash and php Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools. If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.



The Essential Guide To Flash Cs4


The Essential Guide To Flash Cs4
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Author : Cheridan Kerr
language : en
Publisher: Apress
Release Date : 2009-10-13

The Essential Guide To Flash Cs4 written by Cheridan Kerr and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-13 with Computers categories.


If you're familiar with the basics of Flash, then The Essential Guide to Flash CS4 will take you further in all aspects of the application, animation, sound, 3D, inverse kinematics, the drawing tools, ActionScript, and much more. This book takes all the good bits of Flash CS4 and demonstrates them in methodical and intuitive exercises full of hints and tips for streamlining the creative process. Jump straight into Flash CS4 and start working on real life examples that you can customize to suit your needs. Demystifies Flash CS4—explaining new features deep diving through old favorites Streamlines the production of cutting-edge Flash CS4 animations and applications Provides a unique commercial perspective in compelling Flash productions This book is for intermediate Flash CS4 users as well as the more advanced user who wants to learn about using Flash CS4's awesome new capabilities, such as motion tweening and kinematics poses. Each chapter has a number of exercises that contribute to an overall project. The exercises are fun and compelling and allow you to place your own creative stamp on them, while still following the steps to completion. The final chapter focuses on bringing the exercise output together in an overall campaign consisting of a website featuring advanced flash components and advertising banners. An underlying theme of the book is marketing a website online. It discusses industry standards for banner campaigns (banner weight, frames per second, etc), effective website marketing techniques, and delves into search engine optimization and search engine marketing.



Game Engine Gems 2


Game Engine Gems 2
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Author : Eric Lengyel
language : en
Publisher: CRC Press
Release Date : 2011-02-14

Game Engine Gems 2 written by Eric Lengyel and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-14 with Computers categories.


This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories—graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. Supplementary materials, including demos, source code, examples, specifications, and more can be found at www.gameenginegems.net.



The Essential Guide To 3d In Flash


The Essential Guide To 3d In Flash
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Author : Richard Olsson
language : en
Publisher: Apress
Release Date : 2010-08-06

The Essential Guide To 3d In Flash written by Richard Olsson and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-06 with Computers categories.


If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D. Describes 3D concepts in theory and their implementation using Away3D Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book Each chapter contains a number of tutorials that focus on one specific feature or group of features



Wordpress 3 Search Engine Optimization


Wordpress 3 Search Engine Optimization
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Author : Michael David
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011-04-26

Wordpress 3 Search Engine Optimization written by Michael David and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-26 with Computers categories.


Optimize your website for popularity with search engines.



Foundation Flash Cs5 For Designers


Foundation Flash Cs5 For Designers
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Author : Tom Green
language : en
Publisher: Apress
Release Date : 2010-12-28

Foundation Flash Cs5 For Designers written by Tom Green and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-28 with Computers categories.


Flash is one of the most engaging, innovative, and versatile technologies available—allowing the creation of anything from animated banners and simple cartoons to rich Internet applications, interactive videos, and dynamic user interfaces for web sites, kiosks, devices, or DVDs. The possibilities are endless, and now it just got better. Flash CS5 boasts a host of new features, including better support for mobile devices, a whole new animation engine enabling full manipulation of tweens and paths, custom easing, improved inverse kinematics, a revamped timeline, built-in 3D, and much more. This book is all you’ll need to learn Flash CS5 from the ground up. If you already have Flash experience, this book will allow you to quickly catch up on all the cool new features. Flash experts Tom Green and Tiago Dias guide you step-by-step through all facets of Flash CS5, keeping the emphasis firmly on good design techniques that you use in your own projects. Learn Flash design from the ground up, or just get to grips with the new features, with a series of step-by-step tutorials. Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design. Learn from the experts—written by renowned Flash designers Tom Green and Tiago Dias.



Flash Mobile


Flash Mobile
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Author : Matthew David
language : en
Publisher: CRC Press
Release Date : 2012-10-12

Flash Mobile written by Matthew David and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Computers categories.


Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all of the essentials-from setting up your development environment to publishing your apps to the Google Market Place/Apple iTunes App Store. Develop elementary applications without coding; then realize the power of ActionScript 3 to add rich complexity to your applications. Step-by-step instruction is combined with practical tutorial lessons to deliver a working understanding of the development stages including: *Rapid prototyping *Adding interactivity, audio, and video *Employing iOS and Android Interface Calls *Hardware optimization with AIR *Game development; game engines, controlling physics, and 3D *Designing for iPad, Android tablets, and Google TV *Code optimization, testing, and debugging User interfaces are presented in full color to illustrate their nuances. The companion website, www.visualizetheweb/flashmobile, includes all of the AS3 code, project files, and a blog to keep you up to date with related news and developments.



Flash Mobile Rapid Android Development In Flash Cs5


Flash Mobile Rapid Android Development In Flash Cs5
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Author : Matthew David
language : en
Publisher: Taylor & Francis
Release Date : 2012-10-12

Flash Mobile Rapid Android Development In Flash Cs5 written by Matthew David and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Language Arts & Disciplines categories.


Rapidly prototype and build Android apps with little or no code. Learn how to use rich media techniques in Flash CS5 effectively for Android development: Creating animation Playing back sound Presenting video Working with 3D