[PDF] Phantom Game - eBooks Review

Phantom Game


Phantom Game
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Computer Games


Computer Games
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Author : Tristan Cazenave
language : en
Publisher: Springer
Release Date : 2016-05-11

Computer Games written by Tristan Cazenave and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-11 with Computers categories.


This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning; reasoning; search.



Game Preview


Game Preview
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Author : Nicolae Sfetcu
language : en
Publisher: Nicolae Sfetcu
Release Date : 2014-05-04

Game Preview written by Nicolae Sfetcu and has been published by Nicolae Sfetcu this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-04 with Games & Activities categories.


A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.



Hwm


Hwm
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Author :
language : en
Publisher:
Release Date : 2004-06

Hwm written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-06 with categories.


Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.



The Games Machines


The Games Machines
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Author :
language : en
Publisher: PediaPress
Release Date :

The Games Machines written by and has been published by PediaPress this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Advances In Computer Games


Advances In Computer Games
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Author : Jaap van den Herik
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-12-07

Advances In Computer Games written by Jaap van den Herik and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-07 with Computers categories.


This book constitutes the thoroughly refereed post-proceedings of the 11th International Conference on Advances in Computer Games, ACG 2005, held in Taipei, Taiwan, in September 2005 in conjunction with the 10th Computer Olympiad. It contains 20 papers that cover all aspects of artificial intelligence in computer-game playing.



Japanese Role Playing Games


Japanese Role Playing Games
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Author : Rachael Hutchinson
language : en
Publisher: Bloomsbury Publishing PLC
Release Date : 2022-04-11

Japanese Role Playing Games written by Rachael Hutchinson and has been published by Bloomsbury Publishing PLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-11 with Social Science categories.


Japanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, addressing significant formal elements as well as narrative themes, character construction, and player involvement. Contributors from Japan, Europe, North America, and Australia employ a variety of theoretical approaches to analyze popular game series and individual titles, introducing an English-speaking audience to Japanese video game scholarship while also extending postcolonial and philosophical readings to the Japanese game text. In a three-pronged approach, the collection uses these analyses to look at genre, representation, and liminality, engaging with a multitude of concepts including stereotypes, intersectionality, and the political and social effects of JRPGs on players and industry conventions. Broadly, this collection considers JRPGs as networked systems, including evolved iterations of MMORPGs and card collecting “social games” for mobile devices. Scholars of media studies, game studies, Asian studies, and Japanese culture will find this book particularly useful.



The Legend Of Zelda Titles


The Legend Of Zelda Titles
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Author :
language : en
Publisher: PediaPress
Release Date :

The Legend Of Zelda Titles written by and has been published by PediaPress this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Algorithms And Networking For Computer Games


Algorithms And Networking For Computer Games
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Author : Jouni Smed
language : en
Publisher: John Wiley & Sons
Release Date : 2017-06-06

Algorithms And Networking For Computer Games written by Jouni Smed and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-06 with Computers categories.


The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.



Reflexion And Control


Reflexion And Control
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Author : Dmitry A. Novikov
language : en
Publisher: CRC Press
Release Date : 2014-03-03

Reflexion And Control written by Dmitry A. Novikov and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-03 with Mathematics categories.


This book is dedicated to modern approaches to mathematical modeling of reflexive processes in control. The authors consider reflexive games that describe the gametheoretical interaction of agents making decisions based on a hierarchy of beliefs regarding (1) essential parameters (informational reflexion), (2) decision principles used by opponents (strategic reflexion), (3) beliefs about beliefs, and so on. Informational and reflexive equilibria in reflexive games generalize a series of well-known equilibrium concepts in noncooperative games and models of collective behavior. These models allow posing and solving the problems of informational and reflexive control in organizational, economic, social and other systems, in military applications, etc. (the interested reader will find in the book over 30 examples of possible applications in these fields) and describing uniformly many psychological/sociological phenomena connected with reflexion, viz., implicit control, informational control via the mass media, reflexion in chess, art works, etc. The present book is intended for experts in decision making and control of systems of an interdisciplinary nature, as well as for undergraduates and postgraduates.



The Mind Games


The Mind Games
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Author : Finnegan Jones
language : en
Publisher: RWG Publishing
Release Date : 2023-12-28

The Mind Games written by Finnegan Jones and has been published by RWG Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-28 with Fiction categories.


In the heart of a metropolis veiled in shadows and intrigue, "The Mind Games: A Thriller of Psychological Warfare" unfolds a labyrinthine tale of relentless pursuit and manipulative intrigue. When seasoned investigator Lucas Black and astute profiler Sarah Martinez are thrust into a web of enigmatic manipulations orchestrated by an elusive Puppet Master, their world transforms into a battleground of wits and psychological warfare. As they delve deeper into the enigmatic tapestry of clues and illusions, they unearth the unsettling truth that the greatest battle lies within the recesses of their minds. Amidst the city's eerie echoes and whispered secrets, Lucas and Sarah navigate a treacherous landscape of shattered illusions, confronting a series of mind-bending challenges designed to test their intellect and resilience. Their unwavering partnership becomes their strongest asset as they decipher cryptic symbols, untangle deceptive webs, and face the chilling echoes of a master manipulator determined to obscure reality. As the investigation hurtles towards its climax, Lucas and Sarah confront their greatest adversary in a final mental showdown. Each move and deduction becomes a pivotal step toward unraveling the truth and bringing closure to a thrilling saga that blurs the line between perception and reality. "The Mind Games: A Thriller of Psychological Warfare" is a riveting journey through the complex corridors of the human mind, a tale that challenges the very essence of truth and perception. Join Lucas and Sarah on an electrifying quest to unmask the Puppet Master and triumph over the shadows that conceal a truth both shocking and profound.