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Physical Computing And Makerspaces


Physical Computing And Makerspaces
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Physical Computing And Makerspaces


Physical Computing And Makerspaces
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Author : Amie Jane Leavitt
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2014-07-15

Physical Computing And Makerspaces written by Amie Jane Leavitt and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-15 with Juvenile Nonfiction categories.


The urge to experiment and create has been strong in humankind since time immemorial. So, too, has the need to gather together for the greater good. Makerspaces, where innovators meet to advance technologies through physical computing, answer the call of both these motivating factors. Once a wave of the future, makerspaces are quickly becoming a fixture in the here and now. This books lets students discover where to find, and how to make the best use of, these creative spaces.



A New Companion To Digital Humanities


A New Companion To Digital Humanities
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Author : Susan Schreibman
language : en
Publisher: John Wiley & Sons
Release Date : 2016-01-26

A New Companion To Digital Humanities written by Susan Schreibman and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-26 with Literary Criticism categories.


This highly-anticipated volume has been extensively revised to reflect changes in technology, digital humanities methods and practices, and institutional culture surrounding the valuation and publication of digital scholarship. A fully revised edition of a celebrated reference work, offering the most comprehensive and up-to-date collection of research currently available in this rapidly evolving discipline Includes new articles addressing topical and provocative issues and ideas such as retro computing, desktop fabrication, gender dynamics, and globalization Brings together a global team of authors who are pioneers of innovative research in the digital humanities Accessibly structured into five sections exploring infrastructures, creation, analysis, dissemination, and the future of digital humanities Surveys the past, present, and future of the field, offering essential research for anyone interested in better understanding the theory, methods, and application of the digital humanities



Hci International 2020 Late Breaking Papers Interaction Knowledge And Social Media


Hci International 2020 Late Breaking Papers Interaction Knowledge And Social Media
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Author : Constantine Stephanidis
language : en
Publisher: Springer Nature
Release Date : 2020-09-26

Hci International 2020 Late Breaking Papers Interaction Knowledge And Social Media written by Constantine Stephanidis and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-26 with Computers categories.


This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 54 late breaking papers address topics such as Interaction, Knowledge and Social Media.



Computational Thinking And Coding For Every Student


Computational Thinking And Coding For Every Student
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Author : Jane Krauss
language : en
Publisher: Corwin Press
Release Date : 2016-10-28

Computational Thinking And Coding For Every Student written by Jane Krauss and has been published by Corwin Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-28 with Education categories.


Empower tomorrow’s tech innovators Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Strategies and activities for teaching computational thinking and coding inside and outside of school, at any grade level, across disciplines Instruction-ready lessons for every grade A discussion guide and companion website with videos, activities, and other resources



Sustainable Digital Communities


Sustainable Digital Communities
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Author : Anneli Sundqvist
language : en
Publisher: Springer Nature
Release Date : 2020-03-19

Sustainable Digital Communities written by Anneli Sundqvist and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-03-19 with Computers categories.


This volume constitutes the proceedings of the 15th International Conference on Sustainable Digital Communities, iConference 2020, held in Boras, Sweden, in March 2020. The 27 full papers and the 48 short papers presented in this volume were carefully reviewed and selected from 178 submissions. They cover topics such as: sustainable communities; social media; information behavior; information literacy; user experience; inclusion; education; public libraries; archives and records; future of work; open data; scientometrics; AI and machine learning; methodological innovation.



Digital Participation Through Social Living Labs


Digital Participation Through Social Living Labs
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Author : Michael Dezuanni
language : en
Publisher: Chandos Publishing
Release Date : 2017-08-14

Digital Participation Through Social Living Labs written by Michael Dezuanni and has been published by Chandos Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-14 with Language Arts & Disciplines categories.


Digital Participation through Social Living Labs connects two largely separate debates: On the one hand, high speed internet access and associated technologies are often heralded as a means to bring about not only connectivity, but also innovation, economic development, new jobs, and regional prosperity. On the other hand, community development research has established that access by itself is necessary but not sufficient to foster digital participation for the broadest possible range of individuals. Edited by leading scholars from the fields of education, youth studies, urban informatics, librarianship, communication technology, and digital media studies, this book is positioned as a link to connect these debates. It brings together an international collection of empirically grounded case studies by researchers and practitioners from diverse backgrounds. They advance knowledge that fosters digital participation by identifying the specific digital needs, issues and practices of different types of communities as they seek to take advantage of access to digital technologies. Collectively, these cases propose new ways for enabling residents to develop their digital confidence and skills both at home and in their local community, particularly through a 'social living labs' approach. The book is organised around key focus areas: digital skills enhancement, youth entrepreneurship, connected learning, community digital storytelling, community-led digital initiatives and policy development. - Highlights that high speed internet is necessary that high speed internet access is necessary but not sufficient to resolve digital divides and foster social inclusion; - Brings together international, empirically grounded case studies to identify digital needs, issues and practices of different communities, and contextualises these with expert comment; - Presents contributions from multiple disciplines, with most chapters incorporating more than one disciplinary background; - Gives insight on the place of the digital in contemporary society; - Illustrates the innovative potential of social living labs to foster digital learning and participation in a variety of community contexts.



Making And Makerspaces In Education


Making And Makerspaces In Education
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Author : Sylvia Martinez
language : en
Publisher: National Professional Resources Inc
Release Date : 2018-11-30

Making And Makerspaces In Education written by Sylvia Martinez and has been published by National Professional Resources Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-30 with Education categories.


This 6-page (tri-fold) laminated guide is a concise yet comprehensive quick-reference tool that draws on lessons from the Maker Movement to help educators create classrooms and schools that offer engaging hands-on, minds-on learning experiences for students in grades K-12. Making is more than something students do; it’s a stance towards learning that puts the learner in charge, giving students time to brainstorm, invent, design, and build. This is an iterative cycle that includes time to fix mistakes, improve, test, and improve again. Developing a “maker mindset” means students build resilience and determination by working through challenges without being told what to do every step of the way. This guide helps educators get started with making, offering a framework for planning the logistics, student experience, and space design, with an eye toward building inclusive makerspaces. It provides practical guidance on planning a makerspace and makerspace program, with detailed recommendations for • Projects and logistics; • Tools and materials; • Space design. Other features of the guide include: • General considerations for materials to collect and technology to buy for makerspaces. • Specific recommendations for free, low-cost, and “worth spending money on” tools and technology for grades pre-K-4, upper elementary and middle school, and high schools. • Three game-changing technologies. Making offers a path to implementation of STEM and STEAM that does more than prepare students for the next academic challenge or a future career, it enables them to be inventors, engineers, scientists, and mathematicians today. The DIY culture of making helps students develop crucial 21st century skills, such as critical thinking, creativity and problem solving, all while having fun and finding their personal passions and means of self expression. This guide will help you get started with making today!



Using Digital Humanities In The Classroom


Using Digital Humanities In The Classroom
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Author : Claire Battershill
language : en
Publisher: Bloomsbury Publishing
Release Date : 2022-03-24

Using Digital Humanities In The Classroom written by Claire Battershill and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-24 with Literary Criticism categories.


Rooted in the day-to-day experience of teaching and written for those without specialist technical knowledge, this is a new edition of the go-to guide to using digital tools and resources in the humanities classroom. In response to the rapidly changing nature of the field, this new edition has been updated throughout and now features: - A brand-new Preface accounting for new developments in the broader field of DH pedagogy - New chapters on 'Collaborating' and on 'Teaching in a Digital Classroom' - New sections on collaborating with other teachers; teaching students with learning differences; explaining the benefits of digital pedagogy to your students; and advising graduate students about the technologies they need to master - New 'advanced activities' and 'advanced assignment' sections (including bots, vlogging, crowd-sourcing, digital storytelling, web scraping, critical making, automatic text generation, and digital media art) - Expanded chapter bibliographies and over two dozen tables offering practical advice on choosing software programs Accompanied by a streamlined companion website, which has been entirely redesigned to answer commonly asked questions quickly and clearly, this is essential reading for anyone looking to incorporate digital tools and resources into their daily teaching.



Beyond The Information Commons


Beyond The Information Commons
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Author : Charles Forrest
language : en
Publisher: Bloomsbury Publishing PLC
Release Date : 2020-08-22

Beyond The Information Commons written by Charles Forrest and has been published by Bloomsbury Publishing PLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-22 with Language Arts & Disciplines categories.


This new book updates the current practice in the Information Commons and other new kinds of facilities inspired by the same needs and intents. This book is an attempt to answer the question: “What might be the next emerging concept for a technology-enabled, user-responsive, mission-driven form of the academic library?”



Help Your Kids With Computer Science Key Stages 1 5


Help Your Kids With Computer Science Key Stages 1 5
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Author : DK
language : en
Publisher: Dorling Kindersley Ltd
Release Date : 2018-07-05

Help Your Kids With Computer Science Key Stages 1 5 written by DK and has been published by Dorling Kindersley Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-05 with Computers categories.


Perfect for home learning, this visual guide to computers, the Internet, and social media uses step-by-step diagrams and graphics to explore how kids can get the most from computers while staying safe. Covering everything from data to digital life, from computer coding to cyber attacks, this unique guide gives parents and kids the most up-to-date and comprehensive facts and information in a visually appealing way. It examines the technical aspects of computers, such as how they function, the latest digital devices and software, and how the Internet works. It also builds the confidence of parents and kids when facing challenges such as staying safe online, digital etiquette, and how to navigate the potential pitfalls of social media. Jargon-free language helps to explain difficult and potentially dread-inducing concepts such as hacking, Bitcoin, and malware, while colorful graphics help make learning about the world of computer science exciting. For those who want to make the most out of the digital world, Help Your Kids with Computer Science is the perfect platform to discover more. Series Overview: DK's bestselling Help Your Kids With series contains crystal-clear visual breakdowns of important subjects. Simple graphics and jargon-free text are key to making this series a user-friendly resource for frustrated parents who want to help their children get the most out of school.