Physics For Computer Science Students

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Physics For Computer Science Students
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Author : Narciso Garcia
language : en
Publisher: Springer Science & Business Media
Release Date : 1991
Physics For Computer Science Students written by Narciso Garcia and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with Computers categories.
This text is the product of several years' effort to develop a course to fill a specific educational gap. It is our belief that computer science students should know how a computer works, particularly in light of rapidly changing tech nologies. The text was designed for computer science students who have a calculus background but have not necessarily taken prior physics courses. However, it is clearly not limited to these students. Anyone who has had first-year physics can start with Chapter 17. This includes all science and engineering students who would like a survey course of the ideas, theories, and experiments that made our modern electronics age possible. This textbook is meant to be used in a two-semester sequence. Chapters 1 through 16 can be covered during the first semester, and Chapters 17 through 28 in the second semester. At Queens College, where preliminary drafts have been used, the material is presented in three lecture periods (50 minutes each) and one recitation period per week, 15 weeks per semester. The lecture and recitation are complemented by a two-hour laboratory period per week for the first semester and a two-hour laboratory period biweekly for the second semester.
Game Physics Engine Development
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Author : Ian Millington
language : en
Publisher: CRC Press
Release Date : 2010-07-23
Game Physics Engine Development written by Ian Millington and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-23 with Art categories.
Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine ne
Physics For Computer Science Students
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Author : Narciso Garcia
language : en
Publisher: Springer Verlag
Release Date : 1991-01-01
Physics For Computer Science Students written by Narciso Garcia and has been published by Springer Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991-01-01 with Computers categories.
Physics For Computer Science Students
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Author : Narciso Garcia
language : en
Publisher: Springer
Release Date : 2012-10-20
Physics For Computer Science Students written by Narciso Garcia and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-20 with Science categories.
This text is the product of several years' effort to develop a course to fill a specific educational gap. It is our belief that computer science students should know how a computer works, particularly in light of rapidly changing tech nologies. The text was designed for computer science students who have a calculus background but have not necessarily taken prior physics courses. However, it is clearly not limited to these students. Anyone who has had first-year physics can start with Chapter 17. This includes all science and engineering students who would like a survey course of the ideas, theories, and experiments that made our modern electronics age possible. This textbook is meant to be used in a two-semester sequence. Chapters 1 through 16 can be covered during the first semester, and Chapters 17 through 28 in the second semester. At Queens College, where preliminary drafts have been used, the material is presented in three lecture periods (50 minutes each) and one recitation period per week, 15 weeks per semester. The lecture and recitation are complemented by a two-hour laboratory period per week for the first semester and a two-hour laboratory period biweekly for the second semester.
A Survey Of Computational Physics
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Author : Rubin Landau
language : en
Publisher: Princeton University Press
Release Date : 2011-10-30
A Survey Of Computational Physics written by Rubin Landau and has been published by Princeton University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-10-30 with Science categories.
Computational physics is a rapidly growing subfield of computational science, in large part because computers can solve previously intractable problems or simulate natural processes that do not have analytic solutions. The next step beyond Landau's First Course in Scientific Computing and a follow-up to Landau and Páez's Computational Physics, this text presents a broad survey of key topics in computational physics for advanced undergraduates and beginning graduate students, including new discussions of visualization tools, wavelet analysis, molecular dynamics, and computational fluid dynamics. By treating science, applied mathematics, and computer science together, the book reveals how this knowledge base can be applied to a wider range of real-world problems than computational physics texts normally address. Designed for a one- or two-semester course, A Survey of Computational Physics will also interest anyone who wants a reference on or practical experience in the basics of computational physics. Accessible to advanced undergraduates Real-world problem-solving approach Java codes and applets integrated with text Companion Web site includes videos of lectures
Physics By Computer
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Author : Wolfgang Kinzel
language : en
Publisher: Springer
Release Date : 2014-08-23
Physics By Computer written by Wolfgang Kinzel and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-23 with Science categories.
Using computers to solve problems and model physical problems has fast become an integral part of undergraduate and graduate education in physics. This 3rd year undergraduate and subsequent graduate course is a supplement to courses in theoretical physics and develops problem-solving techniques using the computer. It makes use of the newest version of Mathematica (3.0) while still remaining compatible with older versions The programs using Mathematica 3.0 and C are written for both PCs and workstations, and the problems, source files, and graphic routines help students gain experience from the very beginning.
Computer Simulation In Physics And Engineering
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Author : Martin Oliver Steinhauser
language : en
Publisher: Walter de Gruyter
Release Date : 2012-12-06
Computer Simulation In Physics And Engineering written by Martin Oliver Steinhauser and has been published by Walter de Gruyter this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Science categories.
This work is a needed reference for widely used techniques and methods of computer simulation in physics and other disciplines, such as materials science. Molecular dynamics computes a molecule's reactions and dynamics based on physical models; Monte Carlo uses random numbers to image a system's behaviour when there are different possible outcomes with related probabilities. The work conveys both the theoretical foundations as well as applications and "tricks of the trade", that often are scattered across various papers. Thus it will meet a need and fill a gap for every scientist who needs computer simulations for his/her task at hand. In addition to being a reference, case studies and exercises for use as course reading are included.
Physics Experiments Using Pcs
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Author : H.M. Staudenmaier
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Physics Experiments Using Pcs written by H.M. Staudenmaier and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Science categories.
Physics practical classes form an important part of many scientific and technical courses in higher education. In addition to the older standard experiments, such practicals now generally include a few computer-controlled experiments developed in association with the research groups active in the particular university or college. Since there is relatively little exchange of information between the teaching staff of different institutes, the personal computer, despite its ubiquity, is underexploited in this role as a teaching aid. The present book provides a detailed description of a number of computer-controlled experiments suitable for practical classes. Both the relevant physics and the computational techniques are presented in a form that enables the readers to construct and/or perform the experiment themselves.
Physics For Computer Science Students
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Author : Narciso Garcia
language : en
Publisher:
Release Date : 1998
Physics For Computer Science Students written by Narciso Garcia and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computer science categories.
Quantum Walks For Computer Scientists
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Author : Salvador Venegas-Andraca
language : en
Publisher: Springer Nature
Release Date : 2022-05-31
Quantum Walks For Computer Scientists written by Salvador Venegas-Andraca and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Mathematics categories.
Quantum computation, one of the latest joint ventures between physics and the theory of computation, is a scientific field whose main goals include the development of hardware and algorithms based on the quantum mechanical properties of those physical systems used to implement such algorithms. Solving difficult tasks (for example, the Satisfiability Problem and other NP-complete problems) requires the development of sophisticated algorithms, many ofwhich employ stochastic processes as their mathematical basis. Discrete random walks are a popular choice among those stochastic processes. Inspired on the success of discrete random walks in algorithm development, quantum walks, an emerging field of quantum computation, is a generalization of random walks into the quantum mechanical world. The purpose of this lecture is to provide a concise yet comprehensive introduction to quantum walks. Table of Contents: Introduction / Quantum Mechanics / Theory of Computation / Classical Random Walks / Quantum Walks / Computer Science and Quantum Walks / Conclusions