[PDF] Pixels And Perception An Introduction To Digital Art - eBooks Review

Pixels And Perception An Introduction To Digital Art


Pixels And Perception An Introduction To Digital Art
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Pixels And Perception An Introduction To Digital Art


Pixels And Perception An Introduction To Digital Art
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Author : Nicky Huys
language : en
Publisher: Nicky Huys Books
Release Date : 2024-02-05

Pixels And Perception An Introduction To Digital Art written by Nicky Huys and has been published by Nicky Huys Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-05 with Art categories.


"Pixels and Perception: An Introduction to Digital Art" is a comprehensive guide that explores the world of digital art, covering various techniques, tools, and theories. From pixel art to digital illustration, this book delves into the creative process, offering practical insights and inspiring examples. Readers will gain a deeper understanding of visual design and digital media, allowing them to unleash their creativity and develop their own unique artistic style. Whether you're an aspiring digital artist or a seasoned professional, this book is a valuable resource for mastering the intersection of technology and creativity in the digital art realm.



Digital Art


Digital Art
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Author : Isabella Hughes
language : en
Publisher: Publifye AS
Release Date : 2025-03-05

Digital Art written by Isabella Hughes and has been published by Publifye AS this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-05 with Art categories.


""Digital Art"" explores the exciting intersection of artistic expression and technological innovation, revealing the creative processes behind the digital masterpieces we see every day. From animation and graphic design to interactive art installations, the book unpacks the methods and philosophies driving digital artists. Readers will discover how technology isn't just a tool, but a partner that shapes artistic expression. For example, generative art uses algorithms to create unique visuals, and virtual reality offers immersive artistic experiences. The book traces the evolution of digital art, starting with early computer graphics and video games, then moving to today’s generative art, virtual reality, and projection mapping. It emphasizes the collaborative relationship between artist and machine, challenging traditional views of art creation. Divided into three sections, ""Digital Art"" introduces fundamental concepts, explores specific art forms, and examines the broader implications of digital art, including digital ownership and the impact of AI.



Digital Arts


Digital Arts
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Author : Cat Hope
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2014-06-19

Digital Arts written by Cat Hope and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-19 with Social Science categories.


Digital Arts presents an introduction to new media art through key debates and theories. The volume begins with the historical contexts of the digital arts, discusses contemporary forms, and concludes with current and future trends in distribution and archival processes. Considering the imperative of artists to adopt new technologies, the chapters of the book progressively present a study of the impact of the digital on art, as well as the exhibition, distribution and archiving of artworks. Alongside case studies that illustrate contemporary research in the fields of digital arts, reflections and questions provide opportunities for readers to explore relevant terms, theories and examples. Consistent with the other volumes in the New Media series, a bullet-point summary and a further reading section enhance the introductory focus of each chapter.



An Interdisciplinary Introduction To Image Processing


An Interdisciplinary Introduction To Image Processing
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Author : Steven L. Tanimoto
language : en
Publisher: MIT Press
Release Date : 2012-04-27

An Interdisciplinary Introduction To Image Processing written by Steven L. Tanimoto and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-27 with Computers categories.


Basic principles of image processing and programming explained without college-level mathematics. This book explores image processing from several perspectives: the creative, the theoretical (mainly mathematical), and the programmatical. It explains the basic principles of image processing, drawing on key concepts and techniques from mathematics, psychology of perception, computer science, and art, and introduces computer programming as a way to get more control over image processing operations. It does so without requiring college-level mathematics or prior programming experience. The content is supported by PixelMath, a freely available software program that helps the reader understand images as both visual and mathematical objects. The first part of the book covers such topics as digital image representation, sampling, brightness and contrast, color models, geometric transformations, synthesizing images, stereograms, photomosaics, and fractals. The second part of the book introduces computer programming using an open-source version of the easy-to-learn Python language. It covers the basics of image analysis and pattern recognition, including edge detection, convolution, thresholding, contour representation, and K-nearest-neighbor classification. A chapter on computational photography explores such subjects as high-dynamic-range imaging, autofocusing, and methods for automatically inpainting to fill gaps or remove unwanted objects in a scene. Applications described include the design and implementation of an image-based game. The PixelMath software provides a “transparent” view of digital images by allowing the user to view the RGB values of pixels by zooming in on an image. PixelMath provides three interfaces: the pixel calculator; the formula page, an advanced extension of the calculator; and the Python window.



From Point To Pixel


From Point To Pixel
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Author : Meredith Hoy
language : en
Publisher: Dartmouth College Press
Release Date : 2017-01-03

From Point To Pixel written by Meredith Hoy and has been published by Dartmouth College Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-03 with Art categories.


In this fiercely ambitious study, Meredith Anne Hoy seeks to reestablish the very definitions of digital art and aesthetics in art history. She begins by problematizing the notion of digital aesthetics, tracing the nineteenth- and twentieth-century movements that sought to break art down into its constituent elements, which in many ways predicted and paved the way for our acceptance of digital art. Through a series of case studies, Hoy questions the separation between analog and digital art and finds that while there may be sensual and experiential differences, they fall within the same technological categories. She also discusses computational art, in which the sole act of creation is the building of a self-generating algorithm. The medium isn't the message - what really matters is the degree to which the viewer can sense a creative hand in the art.



Painter 11 Creativity


Painter 11 Creativity
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Author : Jeremy Sutton
language : en
Publisher: Taylor & Francis
Release Date : 2013-07-24

Painter 11 Creativity written by Jeremy Sutton and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-24 with Design categories.


Jeremy Sutton is one of the world's premier Painter artists (www.JeremySutton.com and www.PaintboxJ.com), and in this brand new edition of his best-selling Painter Creativity: Digital Artist's Handbook, he shows you the methods and techniques he's developed over the years to perfect his art and earn him the title of Corel Painter Master. This edition has been completely revamped to cover all of the new features in Corel Painter 11 and the Wacom Intuos4 pen-tablet, including: *The new Hard Media brushes *Complete visual summary of all brushes, new and old, in Painter 11 *Revised and updated command shortcuts *New way of creating and controlling Reference Layers (formerly Free Transform) *Programming suggestions for new Intuos4 Express Keys and Touch Ring *And much more! Inside, you'll find comprehensive coverage of the way that Jeremy uses the Painter 11 brushes and the Wacom Intuos4 pen-tablet for drawing and painting. You'll learn how to paint from scratch as well as a loose expressionistic approach to painting from photographs as you follow the clear step-by-step instructions throughout the book. Focused, in-depth case studies provide you with the expertise and guidance you'll need to become your own master of this wonderful world of digital painting. Jeremy balances technical instruction with artistic advice, including a whole chapter on going for it with color. In addition to Jeremy's own works of art, you'll find a gallery of images created by painters who have studied his methods, showing you examples of how you can apply his teaching to your own style and subject matter. Finally, be sure to check out the downloadable resources for valuable supplemental content such as four QuickTime movies as well as custom brushes, art materials and a new Painter workspace.



Digital Multimedia Communications


Digital Multimedia Communications
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Author : Guangtao Zhai
language : en
Publisher: Springer Nature
Release Date : 2024-06-20

Digital Multimedia Communications written by Guangtao Zhai and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-20 with Computers categories.


This book constitutes the refereed proceedings of the 20th International Forum on Digital Multimedia Communication, IFTC 2023, held in Beijing, China, December 21–22, 2023. The 57 full papers included in this book were carefully reviewed and selected from 150 submissions. They were organized in topical sections as follows: CCIS 2066: Image Processing, Media Computing, Metaverse and Virtual Reality, and Multimedia Communication. CCIS 2067: Quality Assessment, Source Coding, and Application of AI.



Perceptual Digital Imaging


Perceptual Digital Imaging
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Author : Rastislav Lukac
language : en
Publisher: CRC Press
Release Date : 2017-12-19

Perceptual Digital Imaging written by Rastislav Lukac and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-19 with Computers categories.


Visual perception is a complex process requiring interaction between the receptors in the eye that sense the stimulus and the neural system and the brain that are responsible for communicating and interpreting the sensed visual information. This process involves several physical, neural, and cognitive phenomena whose understanding is essential to design effective and computationally efficient imaging solutions. Building on advances in computer vision, image and video processing, neuroscience, and information engineering, perceptual digital imaging greatly enhances the capabilities of traditional imaging methods. Filling a gap in the literature, Perceptual Digital Imaging: Methods and Applications comprehensively covers the system design, implementation, and application aspects of this emerging specialized area. It gives readers a strong, fundamental understanding of theory and methods, providing a foundation on which solutions for many of the most interesting and challenging imaging problems can be built. The book features contributions by renowned experts who present the state of the art and recent trends in image acquisition, processing, storage, display, and visual quality evaluation. They detail advances in the field and explore human visual system-driven approaches across a broad spectrum of applications, including: Image quality and aesthetics assessment Digital camera imaging White balancing and color enhancement Thumbnail generation Image restoration Super-resolution imaging Digital halftoning and dithering Color feature extraction Semantic multimedia analysis and processing Video shot characterization Image and video encryption Display quality enhancement This is a valuable resource for readers who want to design and implement more effective solutions for cutting-edge digital imaging, computer vision, and multimedia applications. Suitable as a graduate-level textbook or stand-alone reference for researchers and practitioners, it provides a unique overview of an important and rapidly developing research field.



Buddhism The Internet And Digital Media


Buddhism The Internet And Digital Media
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Author : Gregory Price Grieve
language : en
Publisher: Routledge
Release Date : 2014-09-19

Buddhism The Internet And Digital Media written by Gregory Price Grieve and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-19 with Social Science categories.


Buddhism, the Internet and Digital Media: The Pixel in the Lotus explores Buddhist practice and teachings in an increasingly networked and digital era. Contributors consider the ways Buddhism plays a role and is present in digital media through a variety of methods including concrete case studies, ethnographic research, and content analysis, as well as interviews with practitioners and cyber-communities. In addition to considering Buddhism in the context of technologies such as virtual worlds, social media, and mobile devices, authors ask how the Internet affects identity, authority and community, and what effect this might have on the development, proliferation, and perception of Buddhism in an online environment. Together, these essays make the case that studying contemporary online Buddhist practice can provide valuable insights into the shifting role religion plays in our constantly changing, mediated, hurried, and uncertain culture.



Foundations Of Digital Art And Design With The Adobe Creative Cloud


Foundations Of Digital Art And Design With The Adobe Creative Cloud
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Author : xtine burrough
language : en
Publisher: New Riders
Release Date : 2013-07-27

Foundations Of Digital Art And Design With The Adobe Creative Cloud written by xtine burrough and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-27 with Computers categories.


Fuses design fundamentals and software training into one cohesive book! Teaches art and design principles with references to contemporary digital art alongside basic digital tools in Adobe's Creative Cloud Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50 to 90 minute class sessions with additional materials available online Free video screencasts demonstrate key concepts in every chapter All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design. These principles are often excluded from books that teach software. Foundations of Digital Art and Design reinvigorates software training by integrating design exercises into tutorials fusing design fundamentals and core Adobe Creative Cloud skills. The result is a comprehensive design learning experience. This book is organized into six sections that focus on vector art, photography, image manipulation, typography, web design, and effective habits. Design topics and principles include: Bits, Dots, Lines, Shapes, Rule of Thirds, Zone System, Color Models, Collage, Appropriation, Gestalt, The Bauhaus Basic Course Approach, The Grid, Remix, Automation, and Revision.