Pixels And Places


Pixels And Places
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Pixels And Places


Pixels And Places
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Author : Catrien Schreuder
language : en
Publisher: Nai010 Publishers
Release Date : 2010

Pixels And Places written by Catrien Schreuder and has been published by Nai010 Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Art and architecture categories.


Video art is to be seen ever more frequently outside the walls of art institutions in public space. Artists infi ltrate advertising screens on the street, project moving images onto edifices or enter into far-reaching collaborations with architects. At unexpected spots this video art shakes chance passers-by out of their reverie or merges effortlessly into the streetscape The images provide a critique of the advertising messages in the city, underscore the aesthetic of the built environment or make visible the skewed power relations on the street. Without exception, such video works establish a relationship with the architecture and the immediate surroundings. More than 80 video works, initiatives, organizations and artists from the Netherlands and abroad are described in this book. The moving images enrich, transform or mask the public space and inject the city with a healthy dose of imagination. In Pixels and Places, art historian Catrien Schreuder situates video art in public space within an art-historical and theoretical framework for the fi rst time.



Pixels And Place


Pixels And Place
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Author : Kate O'Neill
language : en
Publisher: Ko Insights
Release Date : 2016-06-03

Pixels And Place written by Kate O'Neill and has been published by Ko Insights this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-03 with categories.


The distinction between "online" and "offline," between "digital" and "physical," once seemingly unambiguous, has begun to blur thanks to the ubiquity of smartphones and personal location data, ad and experience targeting, connected devices, wearable technology, the Internet of Things, and additive capabilities like 3-D printing. The biggest business opportunities for innovative experiences, according to digital marketing expert and "tech humanist" Kate O'Neill, will come from blending the physical and digital worlds intentionally to create a meaningful and integrated human experience. And to do that, we must recognize that human motivations connect these worlds through a transactional data layer, and create experiences with respect for the humanity represented by that data. In looking at the opportunities presented by the convergence of physical and digital, O'Neill also examines the underlying meaning of place, as well as the abundant metaphors of place already in use in digital experience, and how we can shape our audiences' experiences more meaningfully in alignment with our own business objectives. Executives, strategists, marketers, city planners, and anyone who creates experiences for humans will take away valuable insights from this book.



Paint By Numbers


Paint By Numbers
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Author : Griddlers Team
language : en
Publisher: Griddlers.Net
Release Date : 2016-09-17

Paint By Numbers written by Griddlers Team and has been published by Griddlers.Net this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-17 with categories.


The 2nd. Volume of the world's most popular pixel ard areas painting book. Great creative activity for all ages. Reveal beautiful visuals by painting pixels and areas. These colouring pictures are made of original griddlers puzzles. Though the puzzles themselves requires logic to solve them, the results are always very nice images. For those of you who prefer to relax when solving puzzles we decided to convert these nice images into a coloring book. Consist 129 Coloring Grids There are color names under each puzzle, You can find colors by names on the back cover of this book. This palette comes from a popular set of color crayons. You can use any similar color.



Visual Cryptography For Image Processing And Security


Visual Cryptography For Image Processing And Security
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Author : Feng Liu
language : en
Publisher: Springer
Release Date : 2015-10-01

Visual Cryptography For Image Processing And Security written by Feng Liu and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-01 with Computers categories.


This book addresses the fundamental concepts in the theory and practice of visual cryptography. The design, construction, analysis, and application of visual cryptography schemes (VCSs) are discussed in detail. Original, cutting-edge research is presented on probabilistic, size invariant, threshold, concolorous, and cheating immune VCS. This updated second edition has also been expanded with new content on braille and 2D barcode authentication of visual cryptography shares. Features: contains review exercises at the end of each chapter, as well as a helpful glossary; examines various common problems in visual cryptography, including the alignment, flipping, cheating, distortion, and thin line problems; reviews a range of VCSs, including XOR-based visual cryptography and security enriched VCS; describes different methods for presenting color content using visual cryptographic techniques; covers such applications of visual cryptography as watermarking, resolution variant VCS, and multiple resolution VCS.



Dreamweaver Cs6 The Missing Manual


Dreamweaver Cs6 The Missing Manual
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Author : David Sawyer McFarland
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-07-10

Dreamweaver Cs6 The Missing Manual written by David Sawyer McFarland and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-10 with Computers categories.


Dreamweaver CS6 is the most capable website design and management program yet, but there’s no printed guide to its amazing features. That’s where Dreamweaver CS6: The Missing Manual comes in. You’ll learn to use every facet of this versatile program, through jargon-free explanations and 13 hands-on tutorials. The important stuff you need to know: Get A to Z guidance. Go from building simple web pages to creating rich, interactive websites. Learn state-of-the-art design. Create dynamic, visually appealing sites using JavaScript and CSS, and see how HTML5 and CSS3 fit in. Add instant interactivity. Use Dreamweaver’s unique Spry technology to easily add complex layout options, like drop-down menus. Use timesaving features. Take advantage of Dreamweaver’s libraries, templates, and hundreds of extensions. Go mobile. Design sites for smartphones, tablets, and desktop PCs, using the same HTML. Simplify site management. Check for broken links, streamline site-wide changes, and reorganize your site in a snap.



Blood Sweat And Pixels


Blood Sweat And Pixels
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Author : Jason Schreier
language : en
Publisher: HarperCollins
Release Date : 2017-09-05

Blood Sweat And Pixels written by Jason Schreier and has been published by HarperCollins this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-05 with Business & Economics categories.


NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.



Handbook Of Models For Human Aging


Handbook Of Models For Human Aging
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Author : P. Michael Conn
language : en
Publisher: Elsevier
Release Date : 2011-04-28

Handbook Of Models For Human Aging written by P. Michael Conn and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-28 with Medical categories.


The Handbook of Models for Human Aging is designed as the only comprehensive work available that covers the diversity of aging models currently available. For each animal model, it presents key aspects of biology, nutrition, factors affecting life span, methods of age determination, use in research, and disadvantages/advantes of use. Chapters on comparative models take a broad sweep of age-related diseases, from Alzheimer's to joint disease, cataracts, cancer, and obesity. In addition, there is an historical overview and discussion of model availability, key methods, and ethical issues. Utilizes a multidisciplinary approach Shows tricks and approaches not available in primary publications First volume of its kind to combine both methods of study for human aging and animal models Over 200 illustrations



Flickering Pixels


Flickering Pixels
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Author : Shane Hipps
language : en
Publisher: Harper Collins
Release Date : 2009

Flickering Pixels written by Shane Hipps and has been published by Harper Collins this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Religion categories.


"The methods change, but the message stays the same." This saying is the guiding light for faithful Christians in a changing world. But author Shane Hipps reveals the error in this thinking. Instead he demonstrates how changing the methods always changes the message. He shows us the hidden power of technology to shape our faith in unexpected ways.



First Comprehensive Symposium On The Practical Application Of Earth Resources Survey Data Summary Reports


First Comprehensive Symposium On The Practical Application Of Earth Resources Survey Data Summary Reports
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Author :
language : en
Publisher:
Release Date : 1975

First Comprehensive Symposium On The Practical Application Of Earth Resources Survey Data Summary Reports written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1975 with Natural resources categories.




Pixel Problems


Pixel Problems
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Author : Warren E. Grabau
language : en
Publisher:
Release Date : 1976

Pixel Problems written by Warren E. Grabau and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1976 with Aerial photogrammetry categories.