Player Vs Monster


Player Vs Monster
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Player Vs Monster


Player Vs Monster
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Author : Jaroslav Svelch
language : en
Publisher: MIT Press
Release Date : 2023-02-07

Player Vs Monster written by Jaroslav Svelch and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-02-07 with Games & Activities categories.


A study of the gruesome game characters we love to beat—and what they tell us about ourselves. Since the early days of video games, monsters have played pivotal roles as dangers to be avoided, level bosses to be defeated, or targets to be destroyed for extra points. But why is the figure of the monster so important in gaming, and how have video games come to shape our culture’s conceptions of monstrosity? To answer these questions, Player vs. Monster explores the past half-century of monsters in games, from the dragons of early tabletop role-playing games and the pixelated aliens of Space Invaders to the malformed mutants of The Last of Us and the bizarre beasts of Bloodborne, and reveals the common threads among them. Covering examples from aliens to zombies, Jaroslav Švelch explores the art of monster design and traces its influences from mythology, visual arts, popular culture, and tabletop role-playing games. At the same time, he shows that video games follow the Cold War–era notion of clearly defined, calculable enemies, portraying monsters as figures that are irredeemably evil yet invariably vulnerable to defeat. He explains the appeal of such simplistic video game monsters, but also explores how the medium could evolve to present more nuanced depictions of monstrosity.



Player Vs Monster


Player Vs Monster
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Author : Jaroslav Švelch
language : en
Publisher:
Release Date : 2023

Player Vs Monster written by Jaroslav Švelch and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023 with Monsters in video games categories.


"A book on how video games changed monsters, and how video game monsters shape our notions of otherness"--



Player Vs Monster


Player Vs Monster
DOWNLOAD eBooks

Author : Jaroslav Svelch
language : en
Publisher: MIT Press
Release Date : 2023-02-07

Player Vs Monster written by Jaroslav Svelch and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-02-07 with Games & Activities categories.


A study of the gruesome game characters we love to beat—and what they tell us about ourselves. Since the early days of video games, monsters have played pivotal roles as dangers to be avoided, level bosses to be defeated, or targets to be destroyed for extra points. But why is the figure of the monster so important in gaming, and how have video games come to shape our culture’s conceptions of monstrosity? To answer these questions, Player vs. Monster explores the past half-century of monsters in games, from the dragons of early tabletop role-playing games and the pixelated aliens of Space Invaders to the malformed mutants of The Last of Us and the bizarre beasts of Bloodborne, and reveals the common threads among them. Covering examples from aliens to zombies, Jaroslav Švelch explores the art of monster design and traces its influences from mythology, visual arts, popular culture, and tabletop role-playing games. At the same time, he shows that video games follow the Cold War–era notion of clearly defined, calculable enemies, portraying monsters as figures that are irredeemably evil yet invariably vulnerable to defeat. He explains the appeal of such simplistic video game monsters, but also explores how the medium could evolve to present more nuanced depictions of monstrosity.



Jake Vs Dan


Jake Vs Dan
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Author : Nicholas Alexander Benson
language : en
Publisher: Independently Published
Release Date : 2022-09-24

Jake Vs Dan written by Nicholas Alexander Benson and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-24 with categories.


This is a book about two people playing the amazing new game "Two-Player Monster Team Battle Game" (TMTBG). This book covers each player's player abilities and monster teams in great detail, and includes a round by round breakdown of their battle. Colorful, photorealistic, painting style, AI generated images of each monster are included in the monsters section of this book. Feel free to use the monsters and strategies in this book in casual games of TMTBG, and make sure to buy the TMTBG game guide so that you can start building your own monster team to use against your friends in competitive matches.



Treacherous Play


Treacherous Play
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Author : Marcus Carter
language : en
Publisher: MIT Press
Release Date : 2022-02-01

Treacherous Play written by Marcus Carter and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-01 with Games & Activities categories.


The ethics and experience of “treacherous play”: an exploration of three games that allow deception and betrayal—EVE Online, DayZ, and Survivor. Deception and betrayal in gameplay are generally considered off-limits, designed out of most multiplayer games. There are a few games, however, in which deception and betrayal are allowed, and even encouraged. In Treacherous Play, Marcus Carter explores the ethics and experience of playing such games, offering detailed explorations of three games in which this kind of “dark play” is both lawful and advantageous: EVE Online, DayZ, and the television series Survivor. Examining aspects of games that are often hidden, ignored, or designed away, Carter shows the appeal of playing treacherously. Carter looks at EVE Online’s notorious scammers and spies, drawing on his own extensive studies of them, and describes how treacherous play makes EVE successful. Making a distinction between treacherous play and griefing or trolling, he examines the experiences of DayZ players to show how negative experiences can be positive in games, and a core part of their appeal. And he explains how in Survivor’s tribal council votes, a player’s acts of betrayal can exact a cost. Then, considering these games in terms of their design, he discusses how to design for treacherous play. Carter’s account challenges the common assumptions that treacherous play is unethical, antisocial, and engaged in by bad people. He doesn’t claim that more games should feature treachery, but that examining this kind of play sheds new light on what play can be.



Massively Multiplayer Games For Dummies


Massively Multiplayer Games For Dummies
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Author : Scott Jennings
language : en
Publisher: John Wiley & Sons
Release Date : 2005-11-23

Massively Multiplayer Games For Dummies written by Scott Jennings and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-11-23 with Games & Activities categories.


Intrigued by MMGs? Here's the place to start Compare games, create a character, choose a guild to join, and have some fun! So your friend keeps talking about playing this cool game with millions of people on the Internet, and you really want to join in? Great idea! This book will let you in on the lingo, provide a little background on MMGs, help you choose a character, and prepare you for a trip into the fantasy world. Discover how to * Choose a game you'll enjoy * Start developing a character * Survive player vs. player combat * Find useful gameplay guides * Slay more monsters * Team up with other players



Gaming Hacks


Gaming Hacks
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Author : Simon Carless
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2004

Gaming Hacks written by Simon Carless and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.



Monster Of The Week


Monster Of The Week
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Author :
language : en
Publisher:
Release Date : 2015-01-27

Monster Of The Week written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-27 with categories.


Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully.This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this revised edition, you'll find:



Story Mechanisms


Story Mechanisms
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Author : Ken Wickham
language : en
Publisher: Ken Wickham
Release Date : 2018-09-20

Story Mechanisms written by Ken Wickham and has been published by Ken Wickham this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-20 with Games & Activities categories.


This story mechanism book has tools to help create story plots, twists, theme, mood, motive, foe, story seed, scene action, transition scenes, narrative, and work with the main conflicts. The tools may be used separately, together, or selective. This meant to aid or take the place of a Gamemaster (GM) for creating stories, twists, and quests. Current length is 49 pages including cover, front matter, and table of contents. the generators are 2 pages each — one of them is the table turned sideways for printing. This book either suggest, or refer to tables (a few which are in other Mechanism series books) for story ideas, design, and actions. Its generic enough for any game or story genre. The 13 tools included products: Flash RPG: used to create micro stories, adventure seeds, or background stories. Three Conflict Chain RPG: expands Flash RPG. Deep Dive Engine: New, expands the RPGs further. Scene Action Generator: New, adds action words to a scene. Transition Generator: New, adds transition scenes to a story. Solo Game Engine: Used to make decisions and take place of GM. Plot Generator: 144 plot action keywords Twist Generator: 144 story twists arranged by type and question word. Theme Generator: 144 sets of themes. Foe Generator: 144 antagonists or foes. Motivation Generator: 144 motivations arranged by need, morality, personality, etc. Mood-Emotion Generator: 12 types of feelings arranged by degree of intensity. Modifier Generator: 144 modifier words to modify plots, actions, or almost anything



Guild Leadership


Guild Leadership
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Author : Jeon Rezvani
language : en
Publisher: Lulu.com
Release Date : 2008

Guild Leadership written by Jeon Rezvani and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Internet games categories.


This timely work shares valuable leadership lessons from the parallel universes of online games -- lessons that can impact the real world in meaningful ways. In addition, this book: Challenges some classically held leadership tenets; Strives to influence today's and tomorrow's leaders; Demystifies the art of leadership in a fresh new way. It is vitally important for today's leaders to prepare for the world of tomorrow. It is the author's hope that this book will assist them in their preparation. All of the author's proceeds are being donated to charity (specifically, Oprah's Angel Network).