Playing With The Book

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Playing With Books
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Author : Jason Thompson
language : en
Publisher: Quarto Publishing Group USA
Release Date : 2010-04-01
Playing With Books written by Jason Thompson and has been published by Quarto Publishing Group USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-01 with Crafts & Hobbies categories.
A guide to repurposing used books and pages into unique, accessible art projects—the perfect gift for artists, crafters and book lovers. In these pages, Jason Thompson has curated an extensive and artistic range of both achievable upcycled crafts made from books and book pages and an amazing gallery that contains thought-provoking and beautiful works that transform books into art. The content encompasses a wide range of techniques and step-by-step projects that deconstruct and rebuild books and their parts into unique, recycled objects. The book combines in equal measure bookbinding, woodworking, paper crafting, origami, and textile and decorative arts techniques, along with a healthy dose of experimentation and fun. The beautiful high-end presentation and stunning photography make this book a delightful, must-have volume for any book-loving artist or art-loving book collector.
Playing Smart
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Author : Julian Togelius
language : en
Publisher: MIT Press
Release Date : 2019-01-15
Playing Smart written by Julian Togelius and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-15 with Games & Activities categories.
THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM’s Deep Blue and DeepMind’s AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.
Play This Book
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Author : Jessica Young
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2018-05-22
Play This Book written by Jessica Young and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-22 with Juvenile Fiction categories.
For fans of Press Here, this new interactive picture book invites readers to touch and move and "play" with the book. To start our show we need a band--maybe you can lend a hand! There are lots of ways little hands can make music. Each page of this interactive book invites readers to strum the guitar, slide the trombone, crash the cymbals, and more--no instruments required! With a delightful rhyming text and engaging illustrations, this book is full of instruments waiting to share their sounds. The only thing this band needs is YOU! Just use your imagination, turn the pages, and Play This Book! Pair with Pet This Book, another title by author Jessica Young and illustrator Daniel Wiseman that comes printed on heavy-duty card stock pages to stand up to all kinds of play!
The Book Of Everything
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Author : Guus Kuijer
language : en
Publisher: Scholastic Inc.
Release Date : 2012-04-01
The Book Of Everything written by Guus Kuijer and has been published by Scholastic Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-01 with Juvenile Fiction categories.
Faith is joy is love is hope in this novel of exquisite power and everyday miracles, reminiscent of Barbara Kingsolver's THE POISONWOOD BIBLE.Thomas can see things no one else can see. Tropical fish swimming in the canals. The magic of Mrs. Van Amersfoort, the Beethoven-loving witch next door. The fierce beauty of Eliza with her artificial leg. And the Lord Jesus, who tells him, "Just call me Jesus." Thomas records these visions in his "Book of Everything." They comfort him when his father beats him, when the angels weep for his mother's black eyes. And they give him the strength to finally confront his father and become what he wants to be when he grows up: "Happy."
Playing With Feelings
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Author : Aubrey Anable
language : en
Publisher: U of Minnesota Press
Release Date : 2018-02-21
Playing With Feelings written by Aubrey Anable and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-21 with Games & Activities categories.
How gaming intersects with systems like history, bodies, and code Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feelings, scholar Aubrey Anable applies affect theory to game studies, arguing that video games let us “rehearse” feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than thinking about video games as an escape from reality, Anable demonstrates how video games—their narratives, aesthetics, and histories—have been intimately tied to our emotional landscape since the emergence of digital computers. Looking at a wide variety of video games—including mobile games, indie games, art games, and games that have been traditionally neglected by academia—Anable expands our understanding of the ways in which these games and game studies can participate in feminist and queer interventions in digital media culture. She gives a new account of the touchscreen and intimacy with our mobile devices, asking what it means to touch and be touched by a game. She also examines how games played casually throughout the day create meaningful interludes that give us new ways of relating to work in our lives. And Anable reflects on how games allow us to feel differently about what it means to fail. Playing with Feelings offers provocative arguments for why video games should be seen as the most significant art form of the twenty-first century and gives the humanities passionate, incisive, and daring arguments for why games matter.
Playing With Purpose
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Author : Emily Cohen, MA, CCC-SLP
language : en
Publisher: Tandem Speech Therapy, PLLC
Release Date : 2018-10-15
Playing With Purpose written by Emily Cohen, MA, CCC-SLP and has been published by Tandem Speech Therapy, PLLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-15 with Education categories.
If you are a family or educator with a toddler or young child then you have come to the right place. This book will teach you how to convert play and everyday routines into activities that are both fun AND beneficial for a child’s speech and language development. With little tweaks to your interactions and the everyday routines you are already engaging in, you can increase opportunities for learning and growth for your child. This best part is it’s not a lot of extra work. In the Playing With Purpose book you will learn: The basics of language development Why play is important for a child’s growth in the early years How children learn during play and familiar routines Tips for boosting speech and language skills during play Tips for boosting speech and language skills in everyday activities
A Time For Playing
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Author : Ron Hirschi
language : en
Publisher: Harcourt School Publishers
Release Date : 2002
A Time For Playing written by Ron Hirschi and has been published by Harcourt School Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Juvenile Nonfiction categories.
Shows how different animals live in their own environments.
Video Games And Storytelling
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Author : Souvik Mukherjee
language : en
Publisher: Palgrave Macmillan
Release Date : 2015-09-09
Video Games And Storytelling written by Souvik Mukherjee and has been published by Palgrave Macmillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-09 with Social Science categories.
The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.
Little Children S Dough Play Book
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Author : Matthew Oldham
language : en
Publisher: Little Children's Activity Books
Release Date : 2022-02-02
Little Children S Dough Play Book written by Matthew Oldham and has been published by Little Children's Activity Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-02 with categories.
Bright and cheerful scenes for young children to decorate with dough shapes. If you've ever wondered what to do with dough, this book will inspire and delight. Follow the simple instructions to roll and flatten the dough into shapes, and press them onto the pictures on the pages of the book. The shiny surface makes the dough easy to remove before turning the page or closing the book.
Taro Gomi S Play All Day
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Author : Taro Gomi
language : en
Publisher: Chronicle Books
Release Date : 2010-09-01
Taro Gomi S Play All Day written by Taro Gomi and has been published by Chronicle Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-01 with Juvenile Nonfiction categories.
Taro Gomi invites children to punch out more than 60 fantastic playthings, including ring-toss games, finger puppets, boxes, picture frames, a zoo's worth of animals, and more! Packed with Gomi's fun, accessible artwork and a delightful variety of games and toys, this book will appeal to children of all ages, engaging their imaginations and entertaining them all day long.