Playing With Reality

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Playing And Reality
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Author : Donald Woods Winnicott
language : en
Publisher: Psychology Press
Release Date : 1991
Playing And Reality written by Donald Woods Winnicott and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with Psychology categories.
Winnicott is concerned with the springs of imaginative living and of cultural experience in every sense, with whatever determines an individual's capacity to live creatively and to find life worth living.
Playing With Reality
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Author : Kelly Clancy
language : en
Publisher: Penguin
Release Date : 2024-06-18
Playing With Reality written by Kelly Clancy and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-18 with Science categories.
A wide-ranging intellectual history that reveals how important games have been to human progress, and what’s at stake when we forget what games we’re really playing. We play games to learn about the world, to understand our minds and the minds of others, and to make predictions about the future. Games are an essential aspect of humanity and a powerful tool for modeling reality. They’re also a lot of fun. But games can be dangerous, especially when we mistake the model worlds of games for reality itself and let gamification co-opt human decision making. Playing with Reality explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, political science, evolutionary biology, the development of computers and AI, cutting-edge neuroscience, and cognitive psychology. Neuroscientist and physicist Kelly Clancy shows how intertwined games have been with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behavior and brought us to the brink of annihilation—yet still underlies basic assumptions in economics, politics, and technology design. We used games to teach computers how to learn for themselves, and now we are designing games that will determine the shape of society and future of democracy. In this revelatory new work, Clancy makes the bold argument that the human fascination with games is the key to understanding our nature and our actions.
Play Reality How Videogames Are Changing Everything
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Author : Teace Snyder
language : en
Publisher: Lulu.com
Release Date : 2012-02-01
Play Reality How Videogames Are Changing Everything written by Teace Snyder and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-01 with Games & Activities categories.
Play Reality: How Videogames are Changing EVERYTHING, is Jayne Gackenbach's and Teace Snyder's first book together and, like, the twentieth or something between the two of them. Jayne Gackenbach is a well-respected videogame and dream researcher and Teace Snyder is a 'kind of' well-respected hardcore gamer and lifelong writer. Jayne works at, and can be contacted through, Grant MacEwan University, where she has taught and researched for 21 years, and, Teace, oversees, and can be contacted through his website, www.teace.ca, which he created and launched in 2007. Oh yeah, and by the way, they're mother and son too, and, are currently living in Edmonton, Alberta, Canada, where they regularly express the endless bounds of their geekiness and hold hipsters in utter contempt.
Playing With Reality
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Author : Alex Humphreys
language : en
Publisher: Renard Press Ltd
Release Date : 2022
Playing With Reality written by Alex Humphreys and has been published by Renard Press Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with Games & Activities categories.
What was it that got you through the Covid-19 pandemic? For some it was long walks; others turned to home baking. For millions it was video games, a booming industry which exploded in popularity over the pandemic years. Confined to our homes and with the lines of reality becoming blurred as everyday life shifted to screens, perhaps it was no wonder that so many of us were desperate to be transported to different worlds. In Playing with Reality: Gaming in a Pandemic, journalist and presenter Alex Humphreys, a passionate gamer herself, investigates this extraordinary boom in the gaming industry. Charting its rise, Alex interviews players and developers, sharing a glimpse of what was going on behind closed doors as studios closed and games were finished from home. Playing with Reality explores exactly what it was that made gaming a lifeline for so many, and what the future holds as we look to the metaverse. Alexandra brilliantly chronicles the boundless creativity of an industry persevering through unprecedented times. Aaryn Flynn
Boundaries Of Self And Reality Online
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Author : Jayne Gackenbach
language : en
Publisher: Academic Press
Release Date : 2017-03-01
Boundaries Of Self And Reality Online written by Jayne Gackenbach and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-01 with Computers categories.
As technology continues to rapidly advance, individuals and society are profoundly changed. So too are the tools used to measure this universe and, therefore, our understanding of reality improves. Boundaries of Self and Reality Online examines the idea that technological advances associated with the Internet are moving us in multiple domains toward various "edges." These edges range from self, to society, to relationships, and even to the very nature of reality. Boundaries are dissolving and we are redefining the elements of identity. The book begins with explorations of the digitally constructed self and the relationship between the individual and technological reality. Then, the focus shifts to society at large and includes a contribution from Chinese researchers about the isolated Chinese Internet. The later chapters of the book explore digital reality at large, including discussions on virtual reality, Web consciousness, and digital physics. - Cyberpsychology architecture - Video games as a tool for self-understanding - Avatars and the meaning behind them - Game transfer phenomena - A Jungian perspective on technology - Politics of social media - The history and science of video game play - Transcendent virtual reality experiences - The theophoric quality of video games
Reality Bites Back
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Author : Jennifer L. Pozner
language : en
Publisher: Seal Press
Release Date : 2010-10-19
Reality Bites Back written by Jennifer L. Pozner and has been published by Seal Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-10-19 with Social Science categories.
Nearly every night on every major network,"unscripted" (but carefully crafted) "reality" TV shows routinely glorify retrograde stereotypes that most people would assume got left behind 35 years ago. In Reality Bites Back, media critic Jennifer L. Pozner aims a critical, analytical lens at a trend most people dismiss as harmless fluff. She deconstructs reality TV's twisted fairytales to demonstrate that far from being simple "guilty pleasures," these programs are actually guilty of fomenting gender-war ideology and significantly affecting the intellectual and political development of this generation's young viewers. She lays out the cultural biases promoted by reality TV about gender, race, class, sexuality, and consumerism, and explores how those biases shape and reflect our cultural perceptions of who we are, what we're valued for, and what we should view as "our place" in society. Smart and informative, Reality Bites Back arms readers with the tools they need to understand and challenge the stereotypes reality TV reinforces and, ultimately, to demand accountability from the corporations responsible for this contemporary cultural attack on three decades of feminist progress.
Online Gaming And Playful Organization
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Author : Harald Warmelink
language : en
Publisher: Routledge
Release Date : 2014-02-03
Online Gaming And Playful Organization written by Harald Warmelink and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-03 with Education categories.
Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form of entertainment, this book argues that gaming communities can function as a useful analogue for work organizations because both are comprised of diverse members who must communicate and collaborate to solve complex problems. By examining the impact of gaming beyond its own context, this book argues that one can apply numerous lessons from the virtual world of online games to the “real” world of businesses, schools, and other professional communities. Most notably, it articulates the concept of playful organizations, defined as organizations in which the ability to play has become so institutionalized that it is spontaneous, creative, and enjoyable. Based on original research, Online Gaming and Playful Organization establishes an interdisciplinary framework for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of online games and virtual worlds, and of the possible structural and cultural transformation of public and private organizations.
Playing With Reality
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Author : Kelly Clancy
language : en
Publisher: Random House
Release Date : 2024-06-18
Playing With Reality written by Kelly Clancy and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-18 with Science categories.
‘A dopamine hit on every page’ Marcus du Sautoy A sweeping intellectual history of games and their importance to human progress. We play games to learn about the world, to understand our minds and the minds of others, and to practice making predictions about the future. Games are thought to be older than written language, and have now become the dominant cultural media—bigger than movies, TV, music, and literature combined. They are also fun. But as neuroscientist and physicist Kelly Clancy argues, it’s time we started taking them more seriously. In Playing With Reality, she chronicles the riveting and hidden history of games since the Enlightenment, weaving an unexpected path through military theory, biology, artificial intelligence, neuroscience, cognitive psychology, and the future of democracy. Games, Clancy shows us, have been deeply intertwined with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behaviour and brought us to the brink of annihilation—yet still underlies basic assumptions in economics, politics, and technology. We used games to teach computers how to learn for themselves, and now we are designing games that will determine the shape of society and future of democracy. Games also inform the basic systems that govern our daily lives: the social media and technology that can warp our preferences, polarise us, and manufacture our desires. Lucid, thought-provoking, and masterfully told, Playing With Reality makes the bold argument that the human fascination with games is the key to understanding our nature.
Power At Play
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Author : Niels Åkerstrøm Andersen
language : en
Publisher: Springer
Release Date : 2009-04-17
Power At Play written by Niels Åkerstrøm Andersen and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-17 with Business & Economics categories.
More and more adults participate as employees in games at work and in public and voluntary organizations. Power at play covers the intricate linkages between pedagogy, play and power. It shows how power today suspends itself through play and analyzes organized play as a symptom of more radical changes of the exercise of power in work and society.
Gamemaster
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Author : Robert P. Jacoby
language : en
Publisher: Inkwell Productions
Release Date : 2002-03
Gamemaster written by Robert P. Jacoby and has been published by Inkwell Productions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-03 with Fiction categories.
Robert Jacoby, M.S., author, artist, and counselor, brings to you the instruction manual for the heart. Gamemaster is the astounding story that is leaving a profound impact and changing the lives of everyone it reaches. Gamemaster brings you two books in one. The first, the spellbinding mystical tale of one soul's search for the truth, purpose of living, and the meaning of Love. The second, the Gamemaster Manual, is the instructions for The Game of Life and Love. Even more amazingit is the instructions for YOUR LIFE! And now YOU are the next one to join the adventure! But, are you ready to become a Gamemaster?