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Playing With The Book


Playing With The Book
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Playing With Books


Playing With Books
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Author : Jason Thompson
language : en
Publisher: Quarto Publishing Group USA
Release Date : 2010-04-01

Playing With Books written by Jason Thompson and has been published by Quarto Publishing Group USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-01 with Crafts & Hobbies categories.


A guide to repurposing used books and pages into unique, accessible art projects—the perfect gift for artists, crafters and book lovers. In these pages, Jason Thompson has curated an extensive and artistic range of both achievable upcycled crafts made from books and book pages and an amazing gallery that contains thought-provoking and beautiful works that transform books into art. The content encompasses a wide range of techniques and step-by-step projects that deconstruct and rebuild books and their parts into unique, recycled objects. The book combines in equal measure bookbinding, woodworking, paper crafting, origami, and textile and decorative arts techniques, along with a healthy dose of experimentation and fun. The beautiful high-end presentation and stunning photography make this book a delightful, must-have volume for any book-loving artist or art-loving book collector.



Play This Book


Play This Book
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Author : Jessica Young
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2018-05-22

Play This Book written by Jessica Young and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-22 with Juvenile Fiction categories.


For fans of Press Here, this new interactive picture book invites readers to touch and move and "play" with the book. To start our show we need a band--maybe you can lend a hand! There are lots of ways little hands can make music. Each page of this interactive book invites readers to strum the guitar, slide the trombone, crash the cymbals, and more--no instruments required! With a delightful rhyming text and engaging illustrations, this book is full of instruments waiting to share their sounds. The only thing this band needs is YOU! Just use your imagination, turn the pages, and Play This Book! Pair with Pet This Book, another title by author Jessica Young and illustrator Daniel Wiseman that comes printed on heavy-duty card stock pages to stand up to all kinds of play!



Playing Smart


Playing Smart
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Author : Julian Togelius
language : en
Publisher: MIT Press
Release Date : 2019-01-15

Playing Smart written by Julian Togelius and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-15 with Games & Activities categories.


THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM’s Deep Blue and DeepMind’s AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.



Playing With Purpose


Playing With Purpose
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Author : Emily Cohen, MA, CCC-SLP
language : en
Publisher: Tandem Speech Therapy, PLLC
Release Date : 2018-10-15

Playing With Purpose written by Emily Cohen, MA, CCC-SLP and has been published by Tandem Speech Therapy, PLLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-15 with Education categories.


If you are a family or educator with a toddler or young child then you have come to the right place. This book will teach you how to convert play and everyday routines into activities that are both fun AND beneficial for a child’s speech and language development. With little tweaks to your interactions and the everyday routines you are already engaging in, you can increase opportunities for learning and growth for your child. This best part is it’s not a lot of extra work. In the Playing With Purpose book you will learn: The basics of language development Why play is important for a child’s growth in the early years How children learn during play and familiar routines Tips for boosting speech and language skills during play Tips for boosting speech and language skills in everyday activities



Playing With Feelings


Playing With Feelings
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Author : Aubrey Anable
language : en
Publisher: U of Minnesota Press
Release Date : 2018-02-21

Playing With Feelings written by Aubrey Anable and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-21 with Games & Activities categories.


How gaming intersects with systems like history, bodies, and code Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feelings, scholar Aubrey Anable applies affect theory to game studies, arguing that video games let us “rehearse” feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than thinking about video games as an escape from reality, Anable demonstrates how video games—their narratives, aesthetics, and histories—have been intimately tied to our emotional landscape since the emergence of digital computers. Looking at a wide variety of video games—including mobile games, indie games, art games, and games that have been traditionally neglected by academia—Anable expands our understanding of the ways in which these games and game studies can participate in feminist and queer interventions in digital media culture. She gives a new account of the touchscreen and intimacy with our mobile devices, asking what it means to touch and be touched by a game. She also examines how games played casually throughout the day create meaningful interludes that give us new ways of relating to work in our lives. And Anable reflects on how games allow us to feel differently about what it means to fail. Playing with Feelings offers provocative arguments for why video games should be seen as the most significant art form of the twenty-first century and gives the humanities passionate, incisive, and daring arguments for why games matter.



A Time For Playing


A Time For Playing
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Author : Ron Hirschi
language : en
Publisher: Harcourt School Publishers
Release Date : 2002

A Time For Playing written by Ron Hirschi and has been published by Harcourt School Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Juvenile Nonfiction categories.


Shows how different animals live in their own environments.



Playing Tyler


Playing Tyler
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Author : T L Costa
language : en
Publisher: Watkins Media Limited
Release Date : 2013-07-02

Playing Tyler written by T L Costa and has been published by Watkins Media Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-02 with Juvenile Fiction categories.


When is a game not a game? Tyler MacCandless can’t focus, even when he takes his medication. He can’t focus on school, on his future, on a book, on much of anything other than taking care of his older brother, Brandon, who’s in rehab for heroin abuse… again. Tyler’s dad is dead and his mom has mentally checked out. The only person he can really count on is his Civilian Air Patrol Mentor, Rick. The one thing in life it seems he doesn’t suck at is playing video games and, well, thats probably not going to get him into college. Just when it seems like his future is on a collision course with a life sentence at McDonald’s, Rick asks him to test a video game. If his score’s high enough, it could earn him a place in flight school and win him the future he was certain that he could never have. And when he falls in love with the game’s designer, the legendary gamer Ani, Tyler thinks his life might finally be turning around. That is, until Brandon goes MIA from rehab and Tyler and Ani discover that the game is more than it seems. Now Tyler will have to figure out what’s really going on in time to save his brother… and prevent his own future from going down in flames.



Video Games And Storytelling


Video Games And Storytelling
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Author : Souvik Mukherjee
language : en
Publisher: Palgrave Macmillan
Release Date : 2015-09-09

Video Games And Storytelling written by Souvik Mukherjee and has been published by Palgrave Macmillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-09 with Social Science categories.


The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.



Playing Nature


Playing Nature
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Author : Alenda Y. Chang
language : en
Publisher: U of Minnesota Press
Release Date : 2019-12-31

Playing Nature written by Alenda Y. Chang and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-31 with Games & Activities categories.


A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.



Playing Video Games


Playing Video Games
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Author : Peter Vorderer
language : en
Publisher: Routledge
Release Date : 2012-10-12

Playing Video Games written by Peter Vorderer and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Technology & Engineering categories.


From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives, Responses, and Consequences integrates communication, psychology, and technology to examine the psychological and mediated aspects of playing video games. It is the first volume to delve deeply into these aspects of computer game play. It fits squarely into the media psychology arm of entertainment studies, the next big wave in media studies. The book targets one of the most popular and pervasive media in modern times, and it will serve to define the area of study and provide a theoretical spine for future research. This unique and timely volume will appeal to scholars, researchers, and graduate students in media studies and mass communication, psychology, and marketing.