Portable User Interface Programming In C

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Portable User Interface Programming In C
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Author : Mark Watson
language : en
Publisher: McGraw-Hill Companies
Release Date : 1995
Portable User Interface Programming In C written by Mark Watson and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.
Now expanded to cover OS/2 and WIN32, this book is an essential guide for all professional C++ programmers who need to create seamless graphical user interfaces across multiple platforms. Watson provides dozens of programming examples that clearly demonstrate each programming technique, and includes all the code on the accompanying disk for easy use.
Portable Gui Development With C
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Author : Mark Watson
language : en
Publisher: McGraw-Hill Companies
Release Date : 1993
Portable Gui Development With C written by Mark Watson and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
Designed for software developers who want to maximize their investment in commercial product-development. Covers practical problems facing C++ programmers of GUI-based applications).
Cross Platform Development In C
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Author : Syd Logan
language : en
Publisher: Pearson Education
Release Date : 2007-11-27
Cross Platform Development In C written by Syd Logan and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-11-27 with Computers categories.
Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul
Programming In C
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Author : J. B. Dixit
language : en
Publisher: Laxmi Publications
Release Date : 2011-07
Programming In C written by J. B. Dixit and has been published by Laxmi Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07 with categories.
Portable C Software
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Author : Mark Horton
language : en
Publisher:
Release Date : 1990
Portable C Software written by Mark Horton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.
Programmers learn how to construct C code for use across a wide spectrum of hardware platforms. They also see revealed specific nonportable features likely to be encountered and are told how to circumvent these potential blocks.
Perl For C Programmers
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Author : Steve Oualline
language : en
Publisher: Sams Publishing
Release Date : 2002
Perl For C Programmers written by Steve Oualline and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
A majority of the people who start using Perl for the first time have a background in the C or C++ programming language. This book is written for those people. "Perl for C Programmers" teaches what's similar and different between Perl and C/C++ and how to then utilize Perl to the fullest.
Programming Windows
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Author : Charles Petzold
language : en
Publisher:
Release Date : 1999
Programming Windows written by Charles Petzold and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.
Comprehensive, complete coverage is given of Windows programming fundamentals. Fully revised for Windows 98, this edition covers the basics, special techniques, the kernel and the printer, data exchange and links, and real applications developed in the text.
Federal Information Processing Standards Publication
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Author :
language : en
Publisher:
Release Date : 1993
Federal Information Processing Standards Publication written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Public administration categories.
Encyclopedia Of Mobile Computing And Commerce
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Author : Taniar, David
language : en
Publisher: IGI Global
Release Date : 2007-04-30
Encyclopedia Of Mobile Computing And Commerce written by Taniar, David and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-04-30 with Business & Economics categories.
The "Encyclopedia of Mobile Computing and Commerce" presents current trends in mobile computing and their commercial applications. Hundreds of internationally renowned scholars and practitioners have written comprehensive articles exploring such topics as location and context awareness, mobile networks, mobile services, the socio impact of mobile technology, and mobile software engineering.
Mobile Computing Principles
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Author : Reza B'Far
language : en
Publisher: Cambridge University Press
Release Date : 2004-11-01
Mobile Computing Principles written by Reza B'Far and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-11-01 with Computers categories.
Written to address technical concerns that mobile developers face regardless of the platform (J2ME, WAP, Windows CE, etc.), this 2005 book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build a mobile application. Using UML as a tool, Reza B'far guides the developer through the development process, showing how to document the design and implementation of the application. He focuses on general concepts, while using platforms as examples or as possible tools. After introducing UML, XML and derivative tools necessary for developing mobile software applications, B'far shows how to build user interfaces for mobile applications. He covers location sensitivity, wireless connectivity, mobile agents, data synchronization, security, and push-based technologies, and finally homes in on the practical issues of mobile application development including the development cycle for mobile applications, testing mobile applications, architectural concerns, and a case study.