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Processing For Android


Processing For Android
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Processing For Android


Processing For Android
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Author : Andrés Colubri
language : en
Publisher: Apress
Release Date : 2017-11-02

Processing For Android written by Andrés Colubri and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-02 with Computers categories.


Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D. It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables and smartwatches). Processing for Android walks you through the steps of taking an initial idea to a final app. With this book, you will be able to write engaging apps with interactive visuals driven by motion and location information obtained from the device’s sensors; including health data from the wearer, like step count and heart rate. An advantage of Processing for Android over more complex programming environments is the ability for users to focus on the interactions and visual output of their code rather than in the implementation details of the Android platform. This book goes through a comprehensive series of hand-on projects, ranging from simple sketches to more complex projects involving sensors and integration with larger apps. It also covers important aspects such as exporting your Processing projects as signed apps are ready to upload to the Google Play store and be share with the world! What You'll Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Virtual Reality experiences for Cardboard devices Integrate Processing sketches into larger apps and Android Studio Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and virtual reality.



Efficient Android Threading


Efficient Android Threading
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Author : Anders Goransson
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-05-22

Efficient Android Threading written by Anders Goransson and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-22 with Computers categories.


Multithreading is essential if you want to create an Android app with a great user experience, but how do you know which techniques can help solve your problem? This practical book describes many asynchronous mechanisms available in the Android SDK, and provides guidelines for selecting the ones most appropriate for the app you’re building. Author Anders Goransson demonstrates the advantages and disadvantages of each technique, with sample code and detailed explanations for using it efficiently. The first part of the book describes the building blocks of asynchronous processing, and the second part covers Android libraries and constructs for developing fast, responsive, and well-structured apps. Understand multithreading basics in Java and on the Android platform Learn how threads communicate within and between processes Use strategies to reduce the risk of memory leaks Manage the lifecycle of a basic thread Run tasks sequentially in the background with HandlerThread Use Java’s Executor Framework to control or cancel threads Handle background task execution with AsyncTask and IntentService Access content providers with AsyncQueryHandler Use loaders to update the UI with new data



Beginning Graphics Programming With Processing 4


Beginning Graphics Programming With Processing 4
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Author : Antony Lees
language : en
Publisher: Antony Lees
Release Date :

Beginning Graphics Programming With Processing 4 written by Antony Lees and has been published by Antony Lees this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.


Beginning Graphics Programming with Processing 4 FULLY UPDATED TO VERSION 4 A guide to creating exciting computer graphics with the popular Processing language This book aims to teach the Processing programming language to both non-programmers and experienced programmers alike. Using the book, anyone can learn to create visually stunning graphics and animations, regardless of prior experience, and how to utilise them in web pages and Android applications If you are new to programming this unique book will take you through the fundamentals of graphics and object-oriented programming from first principals using the exciting graphics of the Processing language to bring your programs to life and provide visual feedback of your progress with examples and explanations of all the steps along the way New and experienced programmers alike will soon be creating stunning static and animated graphics programs using lines, shapes and colour, and interacting with the keyboard and mouse to make exciting, dynamic graphics that change with input from the user before moving on to advanced topics such as: image manipulation trigonometry curve physics acceleration 3D graphics The book concludes with a comprehensive introduction to Processing's Programming Modes that provides concrete examples of using your new-found graphics programming skills. You will learn how to use: Javascript mode to embed your graphics into web pages Android mode to create amazing graphics and games for Android devices The possibilities are truly endless Welcome to the exciting world of graphics programming!



Processing


Processing
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Author : Ira Greenberg
language : en
Publisher: Apress
Release Date : 2013-05-13

Processing written by Ira Greenberg and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-13 with Computers categories.


Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then open up a whole world of graphics and computer entertainment. If you’ve been curious about coding, but the thought of it also makes you nervous, this book is for you; if you consider yourself a creative person, maybe worried programming is too non-creative, this book is also for you; if you want to learn about the latest Processing 2.0 language release and also start making beautiful code art, this book is also definitely for you. You will learn how to develop interactive simulations, create beautiful visualizations, and even code image-manipulation applications. All this is taught using hands-on creative coding projects. Processing 2.0 is the latest release of the open-source Processing language, and includes exciting new features, such as OpenGL 2 support for enhanced 3D graphics performance. Processing: Creative Coding and Generative Art in Processing 2 is designed for independent learning and also as a primary text for an introductory computing class. Based on research funded by the National Science Foundation, this book brings together some of the most engaging and successful approaches from the digital arts and computer science classrooms. Teaches you how to program using a fun and creative approach. Covers the latest release of the Processing 2.0 language. Presents a research based approach to learning computing.



Professional Android Sensor Programming


Professional Android Sensor Programming
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Author : Greg Milette
language : en
Publisher: John Wiley & Sons
Release Date : 2012-05-18

Professional Android Sensor Programming written by Greg Milette and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-18 with Computers categories.


Learn to build human-interactive Android apps, starting with device sensors This book shows Android developers how to exploit the rich set of device sensors—locational, physical (temperature, pressure, light, acceleration, etc.), cameras, microphones, and speech recognition—in order to build fully human-interactive Android applications. Whether providing hands-free directions or checking your blood pressure, Professional Android Sensor Programming shows how to turn possibility into reality. The authors provide techniques that bridge the gap between accessing sensors and putting them to meaningful use in real-world situations. They not only show you how to use the sensor related APIs effectively, they also describe how to use supporting Android OS components to build complete systems. Along the way, they provide solutions to problems that commonly occur when using Android's sensors, with tested, real-world examples. Ultimately, this invaluable resource provides in-depth, runnable code examples that you can then adapt for your own applications. Shows experienced Android developers how to exploit the rich set of Android smartphone sensors to build human-interactive Android apps Explores Android locational and physical sensors (including temperature, pressure, light, acceleration, etc.), as well as cameras, microphones, and speech recognition Helps programmers use the Android sensor APIs, use Android OS components to build complete systems, and solve common problems Includes detailed, functional code that you can adapt and use for your own applications Shows you how to successfully implement real-world solutions using each class of sensors for determining location, interpreting physical sensors, handling images and audio, and recognizing and acting on speech Learn how to write programs for this fascinating aspect of mobile app development with Professional Android Sensor Programming.



Android Application Development All In One For Dummies


Android Application Development All In One For Dummies
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Author : Barry Burd
language : en
Publisher: John Wiley & Sons
Release Date : 2015-07-09

Android Application Development All In One For Dummies written by Barry Burd and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-09 with Computers categories.


Your all-encompassing guide to learning Android app development If you're an aspiring or beginning programmer interested in creating apps for the Android market—which grows in size and downloads every day—this is your comprehensive, one-stop guide. Android Application Development All-in-One For Dummies covers the information you absolutely need to get started developing apps for Android. Inside, you'll quickly get up to speed on Android programming concepts and put your new knowledge to use to manage data, program cool phone features, refine your applications, navigate confidently around the Android native development kit, and add important finishing touches to your apps. Covering the latest features and enhancements to the Android Software Developer's Kit, this friendly, hands-on guide walks you through Android programming basics, shares techniques for developing great Android applications, reviews Android hardware, and much more. All programming examples, including the sample application, are available for download from the book's website Information is carefully organized and presented in an easy-to-follow format 800+ pages of content make this an invaluable resource at an unbeatable price Written by an expert Java educator, Barry Burd, who authors the bestselling Java For Dummies Go from Android newbie to master programmer in no time with the help of Android Application Development All-in-One For Dummies!



Making Things Talk


Making Things Talk
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Author : Tom Igoe
language : en
Publisher: Maker Media, Inc.
Release Date : 2011-09-08

Making Things Talk written by Tom Igoe and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-08 with Computers categories.


Make microcontrollers, PCs, servers, and smartphones talk to each other. Building electronic projects that interact with the physical world is good fun. But when the devices you've built start to talk to each other, things really get interesting. With 33 easy-to-build projects, Making Things Talk shows you how to get your gadgets to communicate with you and your environment. It’s perfect for people with little technical training but a lot of interest. Maybe you're a science teacher who wants to show students how to monitor the weather in several locations at once. Or a sculptor looking to stage a room of choreographed mechanical sculptures. In this expanded edition, you’ll learn how to form networks of smart devices that share data and respond to commands. Call your home thermostat with a smartphone and change the temperature. Create your own game controllers that communicate over a network. Use ZigBee, Bluetooth, Infrared, and plain old radio to transmit sensor data wirelessly. Work with Arduino 1.0, Processing, and PHP—three easy-to-use, open source environments. Write programs to send data across the Internet, based on physical activity in your home, office, or backyard. Whether you want to connect simple home sensors to the Internet, or create a device that can interact wirelessly with other gadgets, this book explains exactly what you need.



Smart Computing With Open Source Platforms


Smart Computing With Open Source Platforms
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Author : Amartya Mukherjee
language : en
Publisher: CRC Press
Release Date : 2019-05-30

Smart Computing With Open Source Platforms written by Amartya Mukherjee and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-30 with Computers categories.


Focuses on the concept of open source prototyping and product development and designing sensor networks and covers IoT base applications This book will serves as a single source of introductory material and reference for programming smart computing and Internet of Things (IoT) devices using Arduino with the use of Python It covers number of comprehensive DIY experiments through which the reader can design various intelligent systems



Android Apps For Absolute Beginners


Android Apps For Absolute Beginners
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Author : Wallace Jackson
language : en
Publisher: Apress
Release Date : 2014-08-28

Android Apps For Absolute Beginners written by Wallace Jackson and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-28 with Computers categories.


Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. This book cuts through the fog of jargon and mystery that surrounds Android apps development, and gives you simple, step-by-step instructions to get you started. Teaches Android application development in language anyone can understand, giving you the best possible start in Android development Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss Offers clear code descriptions and layout so that you can get your apps running as soon as possible This book covers both Android 4.4 (KitKat) and Android L, but is also backwards compatible to cover the previous Android releases since Android 1.5.



Processing For Android


Processing For Android
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Author : Andrés Colubri
language : en
Publisher: Apress
Release Date : 2023-09-28

Processing For Android written by Andrés Colubri and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-28 with Computers categories.


Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches). This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you’ll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects. And once you have your Processing projects completed, you’ll be able to upload them to the Google Play store to be shared with the world! What You Will Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Extended Reality (VR/AR) experiences Incorporate GLSL shaders into your Processing apps Integrate Processing sketches into larger apps and Android Studio Learn how to write your own libraries to share with the community Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and extended reality.