Processing For Android


Processing For Android
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Processing For Android


Processing For Android
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Author : Andrés Colubri
language : en
Publisher: Apress
Release Date : 2017-11-02

Processing For Android written by Andrés Colubri and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-02 with Computers categories.


Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D. It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables and smartwatches). Processing for Android walks you through the steps of taking an initial idea to a final app. With this book, you will be able to write engaging apps with interactive visuals driven by motion and location information obtained from the device’s sensors; including health data from the wearer, like step count and heart rate. An advantage of Processing for Android over more complex programming environments is the ability for users to focus on the interactions and visual output of their code rather than in the implementation details of the Android platform. This book goes through a comprehensive series of hand-on projects, ranging from simple sketches to more complex projects involving sensors and integration with larger apps. It also covers important aspects such as exporting your Processing projects as signed apps are ready to upload to the Google Play store and be share with the world! What You'll Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Virtual Reality experiences for Cardboard devices Integrate Processing sketches into larger apps and Android Studio Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and virtual reality.



Processing For Android


Processing For Android
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Author : Andrés Colubri
language : en
Publisher: Apress
Release Date : 2023-09-28

Processing For Android written by Andrés Colubri and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-28 with Computers categories.


Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches). This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you’ll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects. And once you have your Processing projects completed, you’ll be able to upload them to the Google Play store to be shared with the world! What You Will Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Extended Reality (VR/AR) experiences Incorporate GLSL shaders into your Processing apps Integrate Processing sketches into larger apps and Android Studio Learn how to write your own libraries to share with the community Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and extended reality.



Rapid Android Development


Rapid Android Development
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Author : Daniel Sauter
language : en
Publisher:
Release Date : 2013

Rapid Android Development written by Daniel Sauter and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Android categories.


Create mobile apps for Android phones and tablets using Processing, the free graphics-savvy language and development environment.



Efficient Android Threading


Efficient Android Threading
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Author : Anders Goransson
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-05-22

Efficient Android Threading written by Anders Goransson and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-22 with Computers categories.


Multithreading is essential if you want to create an Android app with a great user experience, but how do you know which techniques can help solve your problem? This practical book describes many asynchronous mechanisms available in the Android SDK, and provides guidelines for selecting the ones most appropriate for the app you’re building. Author Anders Goransson demonstrates the advantages and disadvantages of each technique, with sample code and detailed explanations for using it efficiently. The first part of the book describes the building blocks of asynchronous processing, and the second part covers Android libraries and constructs for developing fast, responsive, and well-structured apps. Understand multithreading basics in Java and on the Android platform Learn how threads communicate within and between processes Use strategies to reduce the risk of memory leaks Manage the lifecycle of a basic thread Run tasks sequentially in the background with HandlerThread Use Java’s Executor Framework to control or cancel threads Handle background task execution with AsyncTask and IntentService Access content providers with AsyncQueryHandler Use loaders to update the UI with new data



Android Programming


Android Programming
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Author : Erik Hellman
language : en
Publisher: John Wiley & Sons
Release Date : 2013-11-04

Android Programming written by Erik Hellman and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-04 with Computers categories.


Unleash the power of the Android OS and build the kinds of brilliant, innovative apps users love to use If you already know your way around the Android OS and can build a simple Android app in under an hour, this book is for you. If you’re itching to see just how far you can push it and discover what Android is really capable of, it’s for you. And if you’re ready to learn how to build advanced, intuitive, innovative apps that are a blast to use, this book is definitely for you. From custom views and advanced multi-touch gestures, to integrating online web services and exploiting the latest geofencing and activity recognition features, ace Android developer, Erik Hellman, delivers expert tips, tricks and little-known techniques for pushing the Android envelope so you can: Optimize your components for the smoothest user experience possible Create your own custom Views Push the boundaries of the Android SDK Master Android Studio and Gradle Make optimal use of the Android audio, video and graphics APIs Program in Text-To-Speech and Speech Recognition Make the most of the new Android maps and location API Use Android connectivity technologies to communicate with remote devices Perform background processing Use Android cryptography APIs Find and safely use hidden Android APIs Cloud-enable your applications with Google Play Services Distribute and sell your applications on Google Play Store Learn how to unleash the power of Android and transform your apps from good to great in Android Programming: Pushing the Limits.



Mobile Multimedia Processing


Mobile Multimedia Processing
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Author : Xiaoyi Jiang
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-04-14

Mobile Multimedia Processing written by Xiaoyi Jiang and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-14 with Computers categories.


The portable device and mobile phone market has witnessed rapid growth in the last few years with the emergence of several revolutionary products such as mobile TV, converging iPhone and digital cameras that combine music, phone and video functionalities into one device. The proliferation of this market has further bene?ted from the competition in software and applications for smart phones such as Google’s Android operating system and Apple’s iPhone App- Store, stimulating tens of thousands of mobile applications that are made ava- able by individual and enterprise developers. Whereas the mobile device has become ubiquitous in people’s daily life not only as a cellular phone but also as a media player, a mobile computing device, and a personal assistant, it is p- ticularly important to address challenges timely in applying advanced pattern recognition, signal, information and multimedia processing techniques, and new emerging networking technologies to such mobile systems. The primary objective of this book is to foster interdisciplinary discussions and research in mobile multimedia processing techniques, applications and s- tems, as well as to provide stimulus to researchers on pushing the frontier of emerging new technologies and applications. One attempt on such discussions was the organization of the First Int- national Workshop of Mobile Multimedia Processing (WMMP 2008), held in Tampa, Florida, USA, on December 7, 2008. About 30 papers were submitted from10countriesacrosstheUSA,Asia andEurope.



Smartphone Based Real Time Digital Signal Processing Second Edition


Smartphone Based Real Time Digital Signal Processing Second Edition
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Author : Nasser Kehtarnavaz
language : en
Publisher: Springer Nature
Release Date : 2018-12-17

Smartphone Based Real Time Digital Signal Processing Second Edition written by Nasser Kehtarnavaz and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-17 with Technology & Engineering categories.


Real-time or applied digital signal processing courses are offered as follow-ups to conventional or theory-oriented digital signal processing courses in many engineering programs for the purpose of teaching students the technical know-how for putting signal processing algorithms or theory into practical use. These courses normally involve access to a teaching laboratory that is equipped with hardware boards, in particular DSP boards, together with their supporting software. A number of textbooks have been written discussing how to achieve real-time implementation on these hardware boards. This book discusses how to use smartphones as hardware boards for real-time implementation of signal processing algorithms as an alternative to the hardware boards that are used in signal processing laboratory courses. The fact that mobile devices, in particular smartphones, have become powerful processing platforms led to the development of this book enabling students to use their own smartphones to run signal processing algorithms in real-time considering that these days nearly all students possess smartphones. Changing the hardware platforms that are currently used in applied or real-time signal processing courses to smartphones creates a truly mobile laboratory experience or environment for students. In addition, it relieves the cost burden associated with using dedicated signal processing boards noting that the software development tools for smartphones are free of charge and are well-maintained by smartphone manufacturers. This book is written in such a way that it can be used as a textbook for real-time or applied digital signal processing courses offered at many universities. Ten lab experiments that are commonly encountered in such courses are covered in the book. This book is written primarily for those who are already familiar with signal processing concepts and are interested in their real-time and practical aspects. Similar to existing real-time courses, knowledge of C programming is assumed. This book can also be used as a self-study guide for those who wish to become familiar with signal processing app development on either Android or iPhone smartphones.



Android Application Development In 24 Hours Sams Teach Yourself


Android Application Development In 24 Hours Sams Teach Yourself
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Author : Carmen Delessio
language : en
Publisher: Sams Publishing
Release Date : 2015-06-25

Android Application Development In 24 Hours Sams Teach Yourself written by Carmen Delessio and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-25 with Computers categories.


In just 24 sessions of one hour or less, learn how to build powerful apps for the world’s most popular mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build complete Android 5 apps from the ground up with Android Studio. As you do, you’ll master key skills for designing, developing, and publishing meaningful apps of your own. Extensively updated for Android 5’s newest capabilities, every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Highlights of this new Fourth Edition include Extensive new coverage: Android 5 (Lollipop), Android Studio, and Material Design; plus Android M early preview A laser focus on modern Android essentials, including activities, intents, resources, and background processing New Android 5 features for Android TV and Android Wear Complete Android Studio projects in nearly every chapter Learn how to... Use the powerful new Android Studio development environment Build layouts that automatically display properly on any device Craft more dynamic, intuitive apps with Google’s new material design language Display the right information at the right time with ListViews and adapters Make apps more responsive with background processes Add sophisticated navigation with action toolbars and slide-out menus Integrate images and media into your apps Save data for your app and create public files that can be used by anyone Access the cloud to download and parse JSON data Use SQLite and content providers to create responsive, data-driven apps Create, update, and cancel notifications Start developing Android Wearable and TV apps Use Google Play Services to add location, mapping, and more Package and publish apps to Google Play and other markets



Asynchronous Android Programming


Asynchronous Android Programming
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Author : Helder Vasconcelos
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-07-29

Asynchronous Android Programming written by Helder Vasconcelos and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-07-29 with Computers categories.


Unlock the power of multi-core mobile devices to build responsive and reactive Android applications About This Book Construct scalable and performant applications to take advantage of multi-thread asynchronous techniques Explore the high-level Android asynchronous constructs available on the Android SDK Choose the most appropriate asynchronous technique to implement your next outstanding feature Who This Book Is For This book is for Android developers who want to learn how to build multithreaded and reliable Android applications using high-level and advanced asynchronous techniques and concepts. No prior knowledge of concurrent and asynchronous programming is required. This book will also be great for Java experts who are new to Android. Whether you are a beginner at Android development or a seasoned Android programmer, this book will guide you through the most basic and advanced asynchronous constructs used in Android programming. What You Will Learn Get familiar with the android process model and low-level concurrent constructs delivered by the Android SDK Use AsyncTask and loader framework to load data in the background, delivering progress results in the meantime Create services that interact with your activity without compromising the UI rendering Learn the working of Android concurrency on the Native Layer Interact with nearby devices over Bluetooth and WiFi communications channels Create and compose tasks with RxJava to execute complex asynchronous work in a predictable way Get accustomed to the use of the Android Loader construct to deliver up-to-date results In Detail Asynchronous programming has acquired immense importance in Android programming, especially when we want to make use of the number of independent processing units (cores) available on the most recent Android devices. With this guide in your hands you'll be able to bring the power of Asynchronous programming to your own projects, and make your Android apps more powerful than ever before! To start with, we will discuss the details of the Android Process model and the Java Low Level Concurrent Framework, delivered by Android SDK. We will also guide you through the high-level Android-specific constructs available on the SDK: Handler, AsyncTask, and Loader. Next, we will discuss the creation of IntentServices, Bound Services and External Services, which can run in the background even when the user is not interacting with it. You will also discover AlarmManager and JobScheduler APIs, which are used to schedule and defer work without sacrificing the battery life. In a more advanced phase, you will create background tasks that are able to execute CPU-intensive tasks in a native code-making use of the Android NDK. You will be then guided through the process of interacting with remote services asynchronously using the HTTP protocol or Google GCM Platform. Using the EventBus library, we will also show how to use the Publish-Subscribe software pattern to simplify communication between the different Android application components by decoupling the event producer from event consumer. Finally, we will introduce RxJava, a popular asynchronous Java framework used to compose work in a concise and reactive way. Asynchronous Android will help you to build well-behaved applications with smooth responsive user interfaces that delight the users with speedy results and data that's always fresh. Style and approach This easy-to-follow guide is full of code examples of real-world use cases. Each asynchronous topic is explained sequentially, from the most basic and low-level to the more advanced, using concise and effective language. Some lifecycle flows and concepts feature illustrations to help you understand the complex interactions between Android entities.



Making Things Talk


Making Things Talk
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Author : Tom Igoe
language : en
Publisher: Maker Media, Inc.
Release Date : 2011-09-08

Making Things Talk written by Tom Igoe and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-08 with Computers categories.


Make microcontrollers, PCs, servers, and smartphones talk to each other. Building electronic projects that interact with the physical world is good fun. But when the devices you've built start to talk to each other, things really get interesting. With 33 easy-to-build projects, Making Things Talk shows you how to get your gadgets to communicate with you and your environment. It’s perfect for people with little technical training but a lot of interest. Maybe you're a science teacher who wants to show students how to monitor the weather in several locations at once. Or a sculptor looking to stage a room of choreographed mechanical sculptures. In this expanded edition, you’ll learn how to form networks of smart devices that share data and respond to commands. Call your home thermostat with a smartphone and change the temperature. Create your own game controllers that communicate over a network. Use ZigBee, Bluetooth, Infrared, and plain old radio to transmit sensor data wirelessly. Work with Arduino 1.0, Processing, and PHP—three easy-to-use, open source environments. Write programs to send data across the Internet, based on physical activity in your home, office, or backyard. Whether you want to connect simple home sensors to the Internet, or create a device that can interact wirelessly with other gadgets, this book explains exactly what you need.