Programmer S Guide To The Ega Vga And Super Vga Cards

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Programmer S Guide To The Ega And Vga Cards
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Author : Richard F. Ferraro
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1988
Programmer S Guide To The Ega And Vga Cards written by Richard F. Ferraro and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Computers categories.
Programmer S Guide To The Ega Vga And Super Vga Cards
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Author : Richard F. Ferraro
language : en
Publisher: Addison Wesley Longman
Release Date : 1994
Programmer S Guide To The Ega Vga And Super Vga Cards written by Richard F. Ferraro and has been published by Addison Wesley Longman this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Computers categories.
This revised, updated edition gives graphics programmers and developers all the knowledge and skills they need to successfully program graphics hardware. It is a complete reference to the video graphics standard for IBM and compatible personal computers.
Programmer S Guide To The Ega And Vga Cards
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Author : Richard F. Ferraro
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1990
Programmer S Guide To The Ega And Vga Cards written by Richard F. Ferraro and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.
Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.
Computer Graphics And Geometric Modelling
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Author : Max K. Agoston
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-12-06
Computer Graphics And Geometric Modelling written by Max K. Agoston and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-12-06 with Computers categories.
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.
Dan Appleman S Visual Basic Programmer S Guide To The Win32 Api
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Author : Dan Appleman
language : en
Publisher: Sams Publishing
Release Date : 1999
Dan Appleman S Visual Basic Programmer S Guide To The Win32 Api written by Dan Appleman and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.
Quickly harness the full power of the Windows(R) 32-bit operating system using Visual Basic. This best-selling guide covers every key element of the core Win32 API--from Windows management and drawing operations to advanced process control and interprocess communication techniques. Dan Applemen shows you how to translate C and C++ based Win32 documentation to Visual Basic, how to port 16-bit applications to 32-bits, and how to design applications to run on different versions of Windows.
A Guide To Computer Based Analytical Tools For Implementing National Forest Plans
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Author : Ervin G. Schuster
language : en
Publisher:
Release Date : 1993
A Guide To Computer Based Analytical Tools For Implementing National Forest Plans written by Ervin G. Schuster and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Forest management categories.
Encyclopedia Of Microcomputers
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Author : Allen Kent
language : en
Publisher: CRC Press
Release Date : 1999-06-18
Encyclopedia Of Microcomputers written by Allen Kent and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-06-18 with Computers categories.
An Analysis of the Pre-Physical Database Design Heuristics to Thermal Investigations of Ics and Microstructures
Whitaker S Books In Print
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Author :
language : en
Publisher:
Release Date : 1998
Whitaker S Books In Print written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Bibliography, National categories.
Encyclopedia Of Library And Information Science
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Author : Allen Kent
language : en
Publisher: CRC Press
Release Date : 1998-05-15
Encyclopedia Of Library And Information Science written by Allen Kent and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-05-15 with Language Arts & Disciplines categories.
Automated Discourse Generation to the User-Centered Revolution: 1970-1995
Real Time Animation Toolkit In C
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Author : Rex E. Bradford
language : en
Publisher:
Release Date : 1995-11-15
Real Time Animation Toolkit In C written by Rex E. Bradford and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-11-15 with Computers categories.
This book offers C++ tools and utilities, a C++ animation class library, and tried-and-true techniques to teach the graphics programmer how to develop real-time animation. The book includes a CD with the class library, code for the animation programming examples in the book, plus extra programs and an art gallery showing what can be accomplished using the class library.