[PDF] Programming Firefox - eBooks Review

Programming Firefox


Programming Firefox
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Programming Firefox


Programming Firefox
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Author : Kenneth C. Feldt
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2007-04-25

Programming Firefox written by Kenneth C. Feldt and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-04-25 with Computers categories.


This is your guide to building Internet applications and user interfaces with the Mozilla component framework, which is best known for the Firefox web browser and Thunderbird email client. Programming Firefox demonstrates how to use the XML User Interface Language (XUL) with open source tools in the framework's Cross-Platform Component (XPCOM) library to develop a variety of projects, such as commercial web applications and Firefox extensions. This book serves as both a programmer's reference and an in-depth tutorial, so not only do you get a comprehensive look at XUL's capabilities--from simple interface design to complex, multitier applications with real-time operations--but you also learn how to build a complete working application with XUL. If you're coming from a Java or .NET environment, you'll be amazed at how quickly large-scale applications can be constructed with XPCOM and XUL. Topics in Programming Firefox include: An overview of Firefox technology An introduction to the graphical elements that compose a XUL application Firefox development tools and the process used to design and build applications Managing an application with multiple content areas Introduction to Resource Description Files, and how the Firefox interface renders RDF Manipulating XHTML with JavaScript Displaying documents using the Scalable Vector Graphics standard and HTML Canvas The XML Binding Language and interface overlays to extend Firefox Implementing the next-generation forms interface through XForms Programming Firefox is ideal for the designer or developer charged with delivering innovative standards-based Internet applications, whether they're web server applications or Internet-enabled desktop applications. It's not just a how-to book, but a what-if exploration that encourages you to push the envelope of the Internet experience.



Programming Python


Programming Python
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Author : Mark Lutz
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2006-08-23

Programming Python written by Mark Lutz and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-08-23 with Computers categories.


Already the industry standard for Python users, ProgrammingPython fromO'Reilly just got even better. This third edition has been updated toreflect current best practices andthe abundance of changes introduced by the latest version of thelanguage, Python 2.5. Whether you're a novice or an advancedpractitioner, you'll find thisrefreshed book more than lives up to its reputation. ProgrammingPython, 3rd Edition, teaches you the rightway to code. It explains Python language syntax and programmingtechniques in a clear and concisemanner, with numerous examples that illustrate both correct usage andcommon idioms. By reading thiscomprehensive guide, you'll learn how to apply Python in real-worldproblem domains such as: GUI programming Internet scripting Parallel processing Database management Networked applications Programming Python, Third Edition coverseach of thesetarget domainsgradually, beginning with in-depth discussions of core concepts andthen progressing toward completeprograms. Large examples do appear, but only after you've learnedenough to understand their techniques andcode. Along the way, you'll also learn how to use the Python language inrealistically scaled programs--concepts such as Object-Oriented Programming (OOP) and code reuseare recurring side themes throughout thistext. If you're interested in Python programming, then this O'Reillyclassic needs to be within arm's reach. Thewealth of practical advice, snippets of code, and patterns of programdesign can all be put into use on adaily basis--making your life easier and more productive. Reviews of the second edition: "...about as comprehensive as any book can be." --Dr. Dobb's Journal "If the language had manuals, they would undoubtedlybe the texts from O'Reilly...'Learning Python' and 'Programming Python'are definitive treatments." --SD Times



Programming Fundamentals Using Matlab


Programming Fundamentals Using Matlab
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Author : Michael Weeks
language : en
Publisher: Mercury Learning and Information
Release Date : 2020-07-06

Programming Fundamentals Using Matlab written by Michael Weeks and has been published by Mercury Learning and Information this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-06 with Computers categories.


This book covers the MATLAB syntax and the environment suitable for someone with no programming background. The first four chapters present information on basic MATLAB programming including computing terminology, MATLAB specific syntax and control structures, operators, arrays and matrices. The next cluster covers grouping data, working with files, making images, creating graphical user interfaces, experimenting with sound, and the debugging environment. The final three chapters contain case studies on using MATLAB and other tools and devices (e.g., Arduino, Linux, Git, Mex, etc.) important for basic programming knowledge. Companion files with code and 4 color figures are on the disc or available from the publisher. Features: Covers the MATLAB syntax and the environment, suitable for someone with no programming background Numerous examples, projects, and practical applications enhance understanding of subjects under discussion with over 100 MATLAB scripts and functions Includes companion files with code and 4 color figures from the text (on the disc or available from the publisher by emailing [email protected] with proof of purchase)



Professional Webgl Programming


Professional Webgl Programming
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Author : Andreas Anyuru
language : en
Publisher: John Wiley & Sons
Release Date : 2012-04-19

Professional Webgl Programming written by Andreas Anyuru and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-19 with Computers categories.


Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to create stunning cross-platform apps. The book features several detailed examples that show you how to develop 3D graphics with WebGL, including explanations of code snippets that help you understand the why behind the how. You will also develop a stronger understanding of WebGL development from coverage that: •Provides a comprehensive overview of WebGL and shows how it relates to other graphics-related technologies •Addresses important topics such as the WebGL graphics pipeline, 3D transformations, texturing and lighting •Teaches you how to write vertex shaders and fragment shaders for WebGL •Includes a lot of useful guidelines, tips, and tricks for WebGL performance optimizations Professional WebGL Programming is the first book on the market to delve into this fascinating topic and it puts you on your way to mastering the possibilities that exist with WebGL.



Programming With Javascript


Programming With Javascript
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Author : John David N. Dionisio
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 2011-12

Programming With Javascript written by John David N. Dionisio and has been published by Jones & Bartlett Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12 with Computers categories.


Designed specifically for the CS-1 Introductory Programming Course, "Programming with JavaScript: Algorithms and Applications for Desktop and Mobile Browsers" introduces students to computer science and programming using a modern approach.



Programming For The Beginner


Programming For The Beginner
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Author : Tobias Amdahl
language : en
Publisher: Lulu.com
Release Date : 2016-11-30

Programming For The Beginner written by Tobias Amdahl and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-30 with Computers categories.


A guide to programming for the beginner. 36 sections, each consisting of a brief description of a new programming concept plus a JavaScript program that illustrates it. Section titles include: ""Comments,"" ""Hello World,"" ""Debugging,"" ""Variables,"" ""String Concatenation,"" ""Variable Names,"" ""Variable Names and Capitalization,"" ""Debugging with Breakpoints and Watches,"" ""Data Types,"" ""Operators and Expressions,"" ""DOM Elements,"" ""If and Else Statements,"" ""If-Else Chains,"" ""While Loops,"" ""For Loops,"" ""Arrays,"" ""Adding and Removing Array Items,"" ""Breaking Out of a Loop,"" ""Hashtables,"" ""Declaring and Calling a Function,"" ""Function Calls with Arguments,"" ""Functions with Return Values,"" ""Nested Function Calls,"" ""Functions and Abstraction,"" ""User Input and User Interfaces,"" ""HTML User Interfaces,"" ""More User Interfaces,"" ""Data Structures, Classes, and Objects,"" ""Class Prototypes and Methods,"" ""Objects as Function Arguments,"" ""Graphics,"" ""Timers,"" ""Animation,"" ""Keyboard Input,"" ""Mouse Input,"" and ""A Simple Game.""



Html5 Game Programming With Enchant Js


Html5 Game Programming With Enchant Js
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Author : Ryo Shimizu
language : en
Publisher: Apress
Release Date : 2013-12-02

Html5 Game Programming With Enchant Js written by Ryo Shimizu and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-02 with Computers categories.


HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant.js, it is ideally suited for game fans who have always wanted to make their own game but didn’t know how. It begins with the foundations of game programming and goes on to introduce advanced topics like 3D. We live in an age where smartphones and tablets have made games more ubiquitous than ever. Based around HTML5, enchant.js is ideally suited for aspiring game programmers who have always been intimidated by code. Games written using enchant.js take only a few hours to write, and can be played in a browser, iOS, and Android devices, removing the stress of programming to focus on the fun. Discover the joy of game development with enchant.js. Provides a comprehensive, easy guide to game programming through enchant.js Gives aspiring game developers a tool to realize their ideas Introduces readers to the basics of HTML5 and JavaScript programming



The Official Raspberry Pi Beginner S Guide


The Official Raspberry Pi Beginner S Guide
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Author : Gareth Halfacree
language : en
Publisher: Raspberry Pi Press
Release Date : 2023-10-31

The Official Raspberry Pi Beginner S Guide written by Gareth Halfacree and has been published by Raspberry Pi Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-31 with Computers categories.


Raspberry Pi is a small, clever, British-built computer that's packed with potential. Made using a desktop-class, energy-efficient processor, Raspberry Pi is designed to help you learn coding, discover how computers work, and build your own amazing things. This book was written to show you just how easy it is to get started. Learn how to: Set up your Raspberry Pi, install its operating system, and start using this fully functional computer. Start coding projects, with step-by-step guides using the Scratch 3, Python, and MicroPython programming languages. Experiment with connecting electronic components, and have fun creating amazing projects. This revised edition is updated for the latest Raspberry Pi computers: Raspberry Pi 5 and Raspberry Pi Zero 2 W as well as the latest Raspberry Pi OS. It also includes a new chapter on the Raspberry Pi Pico! Whichever model you have, a standard Raspberry Pi board; the compact Raspberry Pi Zero 2 W; or the Raspberry Pi 400 with integrated keyboard, this affordable computer can be used to learn coding, build robots, and create all kinds of weird and wonderful projects. If you want to make games, build robots, or hack a variety of amazing projects, then this book is here to help you get started.



Computer Science And It


Computer Science And It
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Author : Anne Rooney
language : en
Publisher: Raintree
Release Date : 2014-08-14

Computer Science And It written by Anne Rooney and has been published by Raintree this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-14 with Juvenile Nonfiction categories.


When Ben discovers that his Facebook page has been changed, he is worried. Then someone sends emails from his account! Have his personal and work files been hacked? This book looks at the topics of computer science and information and communications technology to explain how Ben's laptop and his company's network have been compromised, and how the systems administrator, network manager, and police investigators can track down the person carrying out the cyber attack.



Hacker Disassembling Uncovered 2nd Ed


Hacker Disassembling Uncovered 2nd Ed
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Author : Kris Kaspersky
language : en
Publisher: БХВ-Петербург
Release Date : 2007

Hacker Disassembling Uncovered 2nd Ed written by Kris Kaspersky and has been published by БХВ-Петербург this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.


Going beyond the issues of analyzing and optimizing programs as well as creating the means of protecting information, this guide takes on the programming problem of how to go about disassembling a program with holes without its source code. Detailing hacking methods used to analyze programs using a debugger and disassembler such as virtual functions, local and global variables, branching, loops, objects and their hierarchy, and mathematical operators, this guide covers methods of fighting disassemblers, self-modifying code in operating systems, and executing code in the stack. Advanced disassembler topics such as optimizing compilers and movable code are discussed as well, and a CD-ROM that contains illustrations and the source codes for the programs is also included.